Bryan W. Brigner is a developer who worked at Bethesda Game Studios on Fallout 4 as an additional level designer. He also worked on Fallout 76 as a level designer.
Work on the Fallout series[]
Brigner first worked on Fallout 4 as an intern at Bethesda from 2014-15, during which he developed the locations of Kendall Hospital and Vault-Tec Regional HQ, in addition to working on content related to the radio relay tower locations, as well as their respective bunkers.[1] Brigner also designed locations in the Nuka-World exterior in the Fallout 4 add-on Nuka-World.[2]
On Fallout 76, Brigner worked on around 25 locations for the game, including:[3]
- Abbie's bunker
- Bailey family cabin
- Berkeley Springs
- Black Bear Lodge
- Carson family bunker
- Cliffwatch
- Converted munitions factory
- Crashed plane
- Ella Ames' bunker
- Excelsior Model Home
- Gauley Mine
- Morgantown High School
- National Isolated Radio Array
- National Radio Astronomy Research Center
- Raleigh Clay's bunker
- Safe 'n Clean Disposal
- Sam Blackwell's bunker
- Site Alpha and Site Bravo exteriors
- Valley Galleria
- Vault 94
- Wade Airport
- Watoga Civic Center
- Watoga Municipal Center
- Wavy Willard's Water Park
- Wixon homestead
- Yellow Sandy's still
Employment history[]
From | To | Company | Role |
---|---|---|---|
May 2014 | August 2015 | Bethesda Game Studios | Level Design Intern |
September 2015 | June 2016 | Brink's | Vault Clerk |
July 2016 | January 2023 | Bethesda Game Studios | Associate Level Designer |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2015 | Fallout 4 | Additional Level Designer |
2018 | Fallout 76 | Level Designer |