Fallout Wiki
Fallout Wiki

Bruce Nesmith is a developer who worked at Bethesda Game Studios on Fallout 3, Fallout 4 and Fallout 76 as a quest designer and writer, as well as on Fallout Shelter as an additional designer.

Career[]

Work on the Fallout series[]

On Fallout 3, Nesmith worked on some of the game's quests, including design for Rivet City.[1] He also performed a significant amount of systems design, including character progression, creature stats and capabilities, as well as the in-game economy.[2]

Other work[]

Nesmith worked in the gaming industry beginning in the 1980s, when he started at TSR, Inc. working on games for the Apple II Plus and Dungeons & Dragons. He came to be the creative director at TSR and worked on many Dungeons & Dragons-related titles through the mid-1990s, until he was hired at Bethesda Game Studios. At Bethesda, he was a significant contributor to the writing of The Elder Scrolls franchise, dating back to The Elder Scrolls II: Daggerfall and as the lead designer of The Elder Scrolls V: Skyrim.

Nesmith retired from game design and left Bethesda in 2021. His current pursuits include novel writing.[3][4]

Employment history[]

FromToCompanyRole
19881995TSRCreative Director
19951998Bethesda Game StudiosSenior Producer
20042021Bethesda Game StudiosDesign Director

Credits[]

Fallout series[]

YearTitleCredited as/for
2008Fallout 3Quest Designer & Writer
2015Fallout ShelterAdditional Designer
2015Fallout 4Quest Designer & Writer
2018Fallout 76Quest Designer & Writer

Other work[]

YearTitleCredited as/for
2011The Elder Scrolls V: SkyrimLead Designer

Behind the scenes[]

Nesmith included several easter eggs referencing members of his family in various Fallout games. Danielle's book in Fallout 3 is a reference to his daughter. In Fallout 4, the characters George Cooper and Anne Hargraves are named after Nesmith's parents. In the Fallout 4 add-on Far Harbor, the gift card note at the old pond house references his daughter Jessica's wedding, which happened around the time of that add-on's development.[5]

Gallery[]

Videos[]

External links[]

Interviews

Podcasts

References[]

  1. OXM: Bruce Nesmith
  2. Matt Chat 485: Bruce Nesmith of Bethesda and TSR (reference starts at 1:12:47):
    Bruce Nesmith: "I was fortunate enough to do some quests in Fallout 3 and do a lot of systems work on Fallout 3. Most of the character progression stuff is mine, most of the creature stats and creature capabilities are mine. A lot of the economy is mine."
  3. Bruce Nesmith Interview
  4. The actual Elder Scrolls 6 reveal will probably be like Fallout 4's, predicts former dev: "You won't hear much in the way of details until 6 months before"
  5. Epic Realms: "Interview with Bruce Nesmith - Author and Game Designer" (39:19)