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The following outlines the Brotherhood of Steel ranks seen throughout the Fallout series. For a comprehensive list of characters listed by game, see characters article. For a general overview of hierarchy, see this article.


Each rank is part of a hierarchy that follows the Chain that Binds.[1] The ranks were devised by Roger Maxson, serving as a way to help transition the former members of the United States Armed Forces into the Brotherhood.[2][3]


High elder

The high elder is the leader of the entire Brotherhood of Steel and the other elders. High elders may also be addressed as generals, as an honorary title.[4][5][6]

Known high elders:


The elders form the Brotherhood's ruling council. Individual elders are occasionally leaders of localized chapters of the Brotherhood.[Non-game 1] Under normal circumstances, the ability to become an elder is reserved for paladins, although there are exceptions, such as Elder Elijah, who was a scribe.[8]


Sentinel is a rank used by the East Coast division, ranking between star paladin and elder. Sentinels do not require specific orders and usually conduct operations at their own discretion, with the elder issuing only standing, high-level orders. Sentinels are appointed directly by the chapter's elder, acting as an extension of their will. There is no requirement to appoint a sentinel and many chapters can go for years without one.[9]


A Paladin must be a leader first, and a person second.— Knight Daniel Shin

Head paladin

The main commander of the paladins, responsible for overseeing their operations and training them.[10] The head paladin may induct other members of the Brotherhood into the paladins at their discretion, depending on their aptitude.[11]

Senior paladin

Senior paladins are paladins that show promise to become head paladins. They are well respected among other paladins and knights and can greatly increase the morale of soldiers .

  • Senior Paladin Talus, Lost Hills, 2161
  • Senior Paladin Ramos, Mojave, 2281
  • Edgar Hardin was a senior paladin during Elder Elijah's reign.[12]

Star paladin

Star paladins are paladins who have been recognized by the Brotherhood for their honor, loyalty, and tenacity in battle. They are given far more freedom (similar to sentinel) in how they conduct operations, although not as much as a sentinel would.

  • In Fallout 3, there is only Star Paladin Cross, appointed by Elder Lyons. Lyons himself was a star paladin before he was promoted to elder.[13]
  • In Fallout 4, star paladins can be seen guarding Liberty Prime's construction platform, and they can be seen out in the field at checkpoints in the southern area of the Commonwealth if the Sole Survivor has completed Ad Victoriam. Star paladins continuously level with the player character.

Paladin commander

Paladin commanders are unit leaders in the Eastern Division and are well respected among the Brotherhood's ranks. They are scarcely found in the field, often planning with the other commanders in the Brotherhood, but when they are, they are a force to be reckoned with, often found with powerful energy weapons and leading huge forces. They rank only below star paladin, sentinel, and elder.


Paladins are a class of members of the Brotherhood of Steel. They are likened to the scribes of the Brotherhood as being on the same level, but with a different purpose. They are the protectors of the Brotherhood, fighting and protecting its interests across the wasteland, equipped with power armor and an array of lethal weapons.[Non-game 2]


Head knight

The commander of the knights, in charge of all their operations. The Brotherhood allows for positions to be combined, and one person can be both head knight and head paladin.[15]

  • In Fallout, Rhombus is the head knight.

Knight commander

Knight commanders are often seen in the field leading shock troopers dropped off of Vertibirds, or in charge of a command post in the Commonwealth, leading lower ranking knights into battle. They are the highest ranking knights in the Brotherhood.

Knight captain

Knight captain is a rank used by the East Coast division.

Knight sergeant

Knight sergeant is a rank used by the East Coast chapter, denoting a position below knight captain. The rank gives command of one or two squads of knights, as well as the command of a base or outpost like the GNR building plaza,

  • In Fallout 3, Knight Sergeant Wilks is the only knight sergeant.
  • In Fallout 4, knight sergeants are numerous, but unnamed, with the exception of Knight Sergeant Gavil who is in charge at the Boston Airport supply depot, and the mentioned-only character Knight Sergeant Dawes.

Senior knight

Experienced knights may be promoted to a position of seniority, overseeing the activities of their juniors.

  • In Fallout: New Vegas, Senior Knight Lorenzo is the head of the knights at the Mojave chapter and answers directly to the Elder.
  • In Fallout 76, Senior Knight Ted Wilson was in charge of training at Camp Venture prior to its abandonment, before ultimately perishing at Fort Defiance during the Brotherhood's final stand in Appalachia.

Journeyman knight

This rank is typically referred to as just Knight

Knights are responsible for manufacturing and repairing the weapons and other pieces of technology. After many years of service and experience, the best knights are promoted to paladins, the pinnacle of the Brotherhood military.[Non-game 3] The next rank is senior knight, and finally, the leader of the order is the head knight.

In the East Coast chapter, "knight" is a strictly military rank and the scribes are the ones responsible for manufacturing technology there.

  • Knights appear in every game in some form or another.
  • In Fallout, Anthony and Paul are described as a journeyman knights under their IDs.
  • In the Broken Steel add-on for Fallout 3, The Lone Wanderer becomes a knight after the quest Take it Back! is completed Although knights are typically required to train as initiates, it appears that this can be waived at the elder's discretion as Elder Lyons directly appoints the Lone Wanderer as a knight. Lyons even states that he will "circumvent our standard recruitment procedures" in the Lone Wanderer's case.



The rank of aspirant was created by the East Coast Chapter of the Brotherhood some time between 2277 and 2287, denoting an initiate who has entered training under a superior officer, such as a paladin or knight-commander, in order to be promoted to a full-fledged knight.


By 2277, the East Coast chapter of the Brotherhood has adopted the rank of squire as a title for children who have been born into, or been recruited by the Brotherhood, making it the lowest rank in the chapter. These children are not permitted to take part in combat. Instead, they perform errands and menial labor for the Brotherhood's military and are provided with training and education in return. They also appear to be heavily conditioned by propaganda, with those aboard the Prydwen claiming not to fear death and possessing an almost religious devotion to the Brotherhood. Upon reaching adulthood, squires become initiates and begin active duty.

Squires are occasionally taken out as observers on a sweep and clean mission led by high ranking members of the Brotherhood. Lancer Captain Kells bestows such a responsibility upon the Sole Survivor in the radiant quest Leading by Example. The squire that accompanies the player character does not take part in the fighting and is merely there to observe and study combat techniques.

Senior initiate

Senior initiates are initiates who have completed basic training and move on to more advanced training.


Initiate is one of the lowest ranks in the Brotherhood of Steel's rank system. The precise definition of the rank appears to vary between the regional chapters.

The West Coast division uses the term to indicate a mere trainee as having been initiated into the Brotherhood, whereas the other two reserve that title until the recruit has completed initial training. The most plausible explanation lies in the fact that the West Coast division is significantly more insular than the others; the bulk of its new recruits are the offspring of existing members and only rarely are outsiders accepted into the organization. By contrast, circumstances have forced the other two divisions to actively recruit from among the local population.

The West Coast chapters divide the rank into "buck" initiate and senior initiate, while the East coast only has a single initiate rank.[16]

In the West Coast division, initiate is the base rank of one who has only just been accepted into the Brotherhood as a trainee. After completing initial training, initiates are promoted to apprentice, like Apprentice Watkins. Apprentices who are at the stage of choosing their career path then becomes a journeyman, but must choose which order of training they wish to receive; either scribe or knight.[17]

Initiates may even be issued power armor if their assignment merits it as in the case of Cabbot outside the Lost Hills Bunker, or the ill-fated Initiate Reddin of the Lyons' Pride. These are uncommon cases however. In some chapters, such as under Arthur Maxson's east coast division, or the Mojave chapter, initiates are never seen wearing power armor and are instead wear Brotherhood fatigues or recon armor.



Knowledge is power.— Scribe, 2161

Scribes are tasked with creating and keeping records of the technology recovered and used by the Brotherhood and experimenting with new weapons and other useful devices to be used in the field by the Knights and Paladins. Scribes rarely leave the safety of the BoS bunkers, but they are sometimes called into the field to examine a piece of technology or perform a task beyond the skills of the Brotherhood soldiers.[Non-game 4] The attitude of many scribes in the Brotherhood can be described as techno-centric. While a great number study history and cultures, the majority of scribes focus their studies on subjects related to the acquisition, repair, or creation of technology.[18][19]

There are three major Scribe orders: Each is headed by a Proctor, designated by the Head Scribe.[20][21]

  • Order of the Sword is responsible for weapons research and development. Guns, ammunition anything of an offensive nature.[20]
  • Order of the Shield is responsible for defensive research. Power Armor, defensive structures, anything that is intended to protect.[20]
  • Order of the Quill preserves the written knowledge of the ancients, seeking out all manner of books and holotapes.[20]

Head scribe

The head scribe is the highest-ranking civilian class of the Brotherhood of Steel. The head scribe is responsible for choosing which scribes work on which project and which scribes should be assigned to each order. The head scribe also chooses the proctors of each order and must also oversee the projects each order is working on. The head scribe is a highly intelligent person who has mastered the orders of the Sword, Shield, and Quill, and may also take on a project of their own interest, as Head Scribe Rothchild did with the Liberty Prime project. The head scribe is one of the people who must attend the meetings with the high elder, elder council, generals, head paladin, and head knight. The head scribe reports to the high elder and Elder Council only.


The proctors oversee and approve of each project that the scribes in their order are working on, and assign the proper scribes to the right projects. Each proctor must report to the head scribe, which assigned them to their respective order, on each project, and to get approval to move ahead with a new project. They often work on their own projects, which are usually completed very quickly because the proctor can prioritize them and assign senior scribes to them.

In 2277, there were three proctors in the Capital Wasteland region. Peabody, Order of the Sword, Elizabeth Jameson, Order of the Quill, and Bowditch, Order of the Shield.

In Fallout 3, proctors are not actually ranks but rather roles taken on by certain scribes. As of the events of Fallout 4, however, proctors have become a rank of their own, superior to senior scribes.

Senior scribe

Senior scribes are some of the most advanced scribes. They are always chosen for the most important projects and are the next in line to become proctors of orders when the old proctor retires or dies. They often take on the most promising journeyman scribes to be their apprentices and choose what order they should be in (usually, it is the same order that the senior scribe is in). Senior scribes teach their apprentices everything they know and will continue to teach them until they are nearly senior scribes themselves. On rare occasions, the senior scribe will be promoted to head scribe and their apprentice to proctor. When this occurs, the apprentice will be given special treatment and the elders usually separate the two to remove any impression of impropriety.

Journeyman scribe

This rank is typically referred to as just Scribe

Scribes are tasked with creating and keeping records of the technology used by the Brotherhood. The attitude of many scribes in the Brotherhood can be described as techno-centric. While a great number study history and culture, the majority of scribes focus their studies on subjects related to the acquisition, repair, or creation of technology.

Scribe initiate

These are scribes in training. Serving in the East Coast Brotherhood.


An archivist is a position introduced within the Maxson model. Little is known of their role inside the Brotherhood of Steel other than they can work with and directly report to the elder on matters assigned to them, and have a highly scientific skill set, capable of parsing energy readings and determining the source and possible purpose.

In 2287, the only known archivist was Archivist Knox who identified energy readings from the Commonwealth as originating from the Institute. Elder Maxson reviewed his findings and they both agreed on the possibility of weapon or other device development, and prompted his expedition into the Commonwealth.[22]



The rank of Lancer is the dedicated pilot class of the Brotherhood. Lancers must undergo specialist training to learn how to operate and pilot Vertibirds and Airships. This training covers standard operating and piloting procedures but the real training is for piloting while under heavy fire. The primary role of a Lancer is to provide air support and carry out transport duties for ground forces. While Lancers are trained mainly for air combat, they also receive ground force training and often carry a laser weapon incase of being downed and caught in a firefight. The Lancer rank is entirely unique to Brotherhood of Steel under Arthur Maxson's leadership.[Non-game 5]


Lancer-captains are the highest ranking members of the lancers, being the head of the branch as a whole. Lancer-Captain Kells is the only named member of this rank.


Lancer-sergeants are the officers of the lancer branch.


Lancer-knights are veteran pilots and crewmembers of the Prydwen.


Lancers are fully qualified pilots who have completed their training.


Lancer-initiates are the lowest caste of the lancers. They are however still capable of piloting Vertibirds by themselves.

Special ranks

Operations officers

Not so much a rank, but a designated role for paladins tasked with coordinating assaults.

Members by rank

The following members of the Brotherhood are mentioned by rank. They are listed below by highest rank achieved.

Insignia Rank Members Games
Squire Fallout 3
Fallout 4
Hopeful Brotherhood hopeful Fallout 76
Aspirant Fallout 4
T60LArmDecal Initiate d.png Initiate Reddin  · Melissa Watkins · Initiate  · Anthony  · Cabbot  · Darrel  · Jerry  · Stanton · Initiate  · Enrique Belmonte  · Evelyn  · Gary Weber  · Gilden  · Hannah de Silva  · Montgomery  · R. Rosen  · Schultz  · Fowler  · Tieggs  · Ishmael Ashur  · Pek  · Jennings  · D. Clarke · Initiate Fallout
Fallout 3
New Vegas
Fallout 4
Fallout 76
Scribe Neriah  · Osridge  · Rothchild  · Peabody  · Elizabeth Jameson  · Bowditch  · Linda Schuler  · Yearling  · Veronica Santangelo  · Lorri's assistant  · Knox  · Vree  · Ibsen  · Lars Taggart  · Ingram  · Quinlan  · Teagan  · Bigsley  · Vallincourt  · Faris  · Haylen  · Scribe Fallout
Fallout 3
New Vegas
Fallout 4
T60LArmDecal Knight d.png Knight Daniel Shin  · Lorenzo  · Ted Wilson  · Anthony  · Paul  · Kyle  · Tex Rogers  · Michael  · Paul  · Larry  · Lone Wanderer  · Torres  · Esposito  · Johnny Moreno  · Kaede Ito  · Reische  · Matthew Thornberry  · Alan Connors  · Casserly  · Artoro  · Ianelli  · Conard  · Patriarcus  · Artemis  · Church  · Dillon  · Finley  · Tara Astlin  · Varham  · Keane  · Lucia  · Rhys  · Rylan  · Wagner  · Rogue knight  · Knight (Fallout)  · Knight (Fallout 3)  · Knight (Fallout 4)  · Christine Royce Fallout
Fallout 3
New Vegas
Fallout 4
Fallout 76
T60LArmDecal KnightSgt d.png Knight-sergeant Merric  · Wilks  · Gavil Fallout 3
Fallout 4
T60LArmDecal KnightCap.png Knight-captain Cade  · Dusk  · Gallows  · Colvin  · Durga  · Larsen Fallout 3
Fallout 4
Lancer-captain Kells Fallout 4
T60LArmDecal Paladin.png Paladin Rhombus  · Leila Rahmani  · Talus  · Krieg  · Gunny  · Brandis  · Hudson  · Edgar Hardin  · Ramos  · Cross  · Edwards  · Lindquist  · Mathia  · Talus  · Thomas  · Jennifer  · Fairbanks  · Hughes  · Lander  · Matiz  · Raseleanne  · Sato  · Todd  · Swafford  · Bael  · Glade  · Kodiak  · Tristan  · Vargas  · Hoss  · Jensen  · Danse  · Paladin (Fallout 3)  · Sawagachi  · Jennings  · Stein  · Blanchett  · Paladin (Fallout)  · Paladin (Fallout: New Vegas)  · Latham  · Elizabeth Taggerdy Fallout
Fallout 3
New Vegas
Fallout 4
Fallout 76
T60LArmDecal Sentinel d.png Sentinel Sarah Lyons Fallout 3
Fallout 4
T60LArmDecal Elder.png Elder

Mary  · Jacob  · Rachael  · Jonathan
Owyn Lyons  · Sarah Lyons  · Theis
Elijah  · Nolan McNamara  · David James  · Lindquist  · Raymond Lorn  · Kenneth Jones
Arthur Maxson

Fallout 3
New Vegas
Fallout 4
High Elder Roger Maxson  · Maxson II  · John Maxson Fallout
Fallout 76


Brotherhood of Steel ranks appear throughout the Fallout series.



  1. Hidden Valley bunker terminals; terminal, Elder Dismissal Incidents
  2. Anonymous diary page
  3. Camp Venture terminal entries; Commander's terminal, Squires and Ranks
  4. Vault Dweller: "{142}{}{Maxson? General Maxson?}"
    Kyle: "{143}{}{Not General Maxson, his grandfather, Roger Maxson. I heard you brought back a disk that told what happened to the guys who rebelled against him and went down there to recover the lost technology.}"
  5. MAXSON.MSG: "{100}{}{You see General Maxson.}"
  6. Rhombus: "{186}{Rhom40}{Ah, General Maxson was the finest Head Paladin ever. When he took over as High Elder, I became Head Paladin.}"
  7. The Vault Dweller: "{1006}{}{Elder}"
    John Maxson: "{1106}{Gen_58}{Hehehe. A fine, handsome, upstanding man. The High Elder position is to mediate the meetings between the Elders. You see, two years ago I got talked into it. If I'd of known then...}"
  8. Cite error: Invalid <ref> tag; no text was provided for refs named ElijahScribe
  9. The Sole Survivor: "Would I be the only Sentinel in the Brotherhood?"
    Arthur Maxson: "In our division, yes. There hasn't been a Sentinel serving under me for many years now. It's a position that commands a great deal of honor and respect, so I do not award it lightly."
  10. Rhombus: "{118}{Rhom7}{I am Rhombus, head of the Paladins. I train those willing to learn.}"
  11. Vault Dweller: "{139}{}{You think I could become a paladin?}"
    Rhombus: "{142}{Rhom14}{Possibly. When the invading army is vanquished, come back to be trained.}"
  12. Edgar Hardin: "Many of the senior paladins, myself included, advised him to fight a retreating action, but he refused to budge. Said he almost "had it working""(Edgar Hardin’s dialogue).
  13. Fallout 3 Official Game Guide pp. 43-44
  14. Dialogue differences with Knight Sergeant Gavil in Fallout 4.
  15. Jennifer: "{217}{}{Have you talked to Rhombus? He's the Head Knight. He's just right over there in that room.}"
  16. The Sole Survivor: "So there is a human being under all of that power armor after all."
    Danse: "Sometimes I need a reminder, but yes... there is. When I was an Initiate, my sponsor was Paladin Krieg. Toughest squad leader I ever served with. He was a model soldier, embodying the values every trainee was striving to achieve. Fiercely loyal, secure in his beliefs and brave to a fault. From the moment I was assigned to his squad I was singled out... it felt like he was pushing me harder than the rest of the team. I fought by his side for years and we had some seriously close calls, but he never explained to me why I was treated that way."
    (Danse's dialogue)
  17. The Courier: "What do you mean decide for yourself?"
    Melissa Watkins: "I'm currently an Apprentice in the Brotherhood, and recently became eligible for Journeyman status. But first, I have to decide which Order I want to join - the Knights or the Scribes."
    (Melissa Watkins dialogue)
  18. The Vault Dweller: "{345}{}{What is the Brotherhood's main purpose?}"
    John Maxson: "{172}{Gen_21}{Our main goal is to survive. The Scribes copy old plans for weapons or design new ones, and the Knights make the guns from 'em. Most guns come from us.}"
  19. The Vault Dweller: "{1009}{}{Scribes}"
    John Maxson: "{1109}{Gen_61}{Well, Scribes copy down the weapon specs. We've got information all the way back to my granddad. Sometimes a scribe comes up with a new idea for a weapon. Hehehe. Doesn't happen too often. They all answer to Vree.}"
  20. 20.0 20.1 20.2 20.3 The Lone Wanderer: "What are the Orders?"
    Elizabeth Jameson: "The Order of the Sword is responsible for weapons research and development. Guns, ammunition anything of an offensive nature. Defensive research is done by the Order of the Shield. Power Armor, defensive structures anything that is intended to protect us. The Order of the Quill preserves the written knowledge of the ancients, seeking out all manner of books and holotapes."
    (Elizabeth Jameson's dialogue)
  21. The Lone Wanderer: "What Order are you a part of?"
    Elizabeth Jameson: "Actually, I am proctor of the Order of the Quill. I oversee the Archives and Library here in the Citadel. We are dedicated to preserving the history of the Brotherhood as well as unearthing the secrets of the pre-war civilizations. We have a single field associate: Scribe Yearling. She operates out of the former Library of Congress to the northeast."
    (Elizabeth Jameson's dialogue)
  22. Captain Kells' terminal; Maxon MX-001E CP-05
  23. Named simply Brotherhood of Steel Paladin in the game.

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