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The only salvation this tortured planet and its people have. Without us, humanity is sure to perish.Vree

The Brotherhood of Steel (commonly abbreviated to BoS) is a post-War paramilitary organization devoted to the preservation of technology and knowledge with chapters operating across the ruins of America.[Non-canon 1][2][3]


The Brotherhood has its roots in the United States Armed Forces, founded by a United States Army security team stationed at Mariposa Military Base before the Great War. While the goals of the Brotherhood vary from chapter to chapter, they share a core mission centered on seizing and regulating pre-War technology throughout the wasteland.[2][3] Though small, the Brotherhood has been an influential group in the history of the wasteland, first as a survivalist group, then a major research and development house, then finally as an enemy of the New California Republic, fighting a war against the New California Republic on the west coast. Their motto is "Ad Victoriam".[4]

The Mariposa Rebellion

In 2076, the NBC division of West Tek achieved breakthrough results in the Pan-Immunity Virion Project. The United States Defense Department, fearing international espionage, moved a military team under the command of Colonel Robert Spindel and Captain Roger Maxson onto the site to secure and oversee the project, now dubbed the FEV (Forced Evolutionary Virus) project.[5] On January 7, 2077, all FEV research was moved to the newly constructed Mariposa Military Base to commence testing of the virus on human subjects.[6][7] The security team was transferred to the newly constructed base as well, to provide protection for the research going on within the facility. They were not informed of the nature of the research.[8]

The situation unraveled shortly before October 10, 2077. The soldiers stationed at Mariposa discovered the fact that the scientists under their care were performing experiments with the Forced Evolutionary Virus on military prisoners.[citation needed] This prompted a nervous breakdown in Colonel Spindel, who locked himself in his office. Captain Maxson was the only officer left to handle the deteriorating situation. On October 12, when Maxson had to step in to prevent one of his subordinates from killing a member of the science team, he ordered interrogations of the science team under his authority as acting commander. He hoped to prevent a full mutiny by offering his troops a semblance of justice.[8] On October 23, 2077, the Great War struck. As Maxson was halfway through prying the story from Head Researcher Leon Von Felden, the facility lost contact with the outside world as nuclear weapons started to drop. Maxson ordered his soldiers and their families to prepare to vacate the base the next day.[9] On October 25, Sergeant Platner volunteered to take atmospheric readings outside the base. Reporting no significant amounts of radiation in the atmosphere, final preparations for the exodus were undertaken. On October 26, Maxson ordered the remains of the scientists to be buried in the wastes outside the base. A day later, on October 27, former U.S. servicemembers and their families left the base under the lead of Captain Roger Maxson, heading for the Lost Hills government bunker in the south.[8]


Elizabeth Taggerdy was a military leader of Taggerdy's Thunder in Appalachia. Maxson contacted her via a radio communicator and offered to make her organization a part of the Brotherhood. Although Taggerdy was hesitant to accept a completely new system of ranks and ideas, believing that the military training and loyalty to commanding officers was enough to carry the day, she did not object, at first treating it as an order like any other.[10] Although Taggerdy was skeptical, Maxson outlined his plan to give her and her men a new identity as members of the Brotherhood, as a way to return meaning to their lives, combat the overwhelming depression that threatened to take what few survivors made it through the nuclear fire, and to immunize them to the authority of any politicians that might emerge from the vaults (or in Appalachia's case, the Whitespring Congressional Bunker) and set fire to the world again. Taggerdy accepted the new orders without believing in them at first, but soon grew into her role.[11] Although the Thunder technically ceased to exist with their adoption of the new ranks, Taggerdy always preferred her own men and those who made the cut at Camp Venture.[12]

The new Appalachian Brotherhood had difficulties with fighting the scorchbeasts. Taggerdy pleaded with Maxson to grant her team permission to use nuclear weapons against the scorchbeasts but was forbidden by him because he found the concept of using nuclear weapons, even to help fight the scorchbeasts, to be too morally abhorrent after their world was destroyed by nukes. In the end, Taggerdy and her crew were slaughtered by the monsters, with Maxson not knowing because their communicator became cut off. Taggerdy died in early 2095.

In an attempt to find out what happened to the Appalachian Brotherhood, Maxson sent the Brotherhood First Expeditionary Force, led by Leila Rahmani and Daniel Shin. They arrived in West Virginia by 2103.


Main article: Brotherhood-Attis War

After the death of John Maxson, Rhombus, the head of the Brotherhood's Paladins, became the new High Elder. After the death of the Master, the Brotherhood of Steel helped the other human outposts of New California drive the mutant armies away with minimal loss of life on both sides of the conflict. However, a super mutant faction under the leadership of Attis moved east and attempted to recreate the mutant army in Texas using the Secret Vault. Rhombus, despite some criticism from the ruling council of the West Coast Brotherhood of Steel, started a crusade against the still existent threat of the super mutant army, now led by Attis.

They traveled eastward to Texas, arriving by 2208. There, he discovered a prototype vault which was abandoned and installed the Brotherhood's main base of operation in this area. Their principal mission was to eradicate the menace of all super mutants. The Texan Brotherhood was also open to recruiting outsiders, including ghouls.

The Texan Brotherhood would prove successful in their quest, destroying Attis and his army at the ghoul city of Los.

Capital Wasteland

The Brotherhood's presence in the east suffered a further setback when Elder Lyons, head of the Capital Wasteland division, refused a direct order from the Lost Hills Elder Council, confirming their suspicions that he had gone rogue and was no longer pursuing the original mission. In response, the Brotherhood completely shut off communications to Lyons' division and denied them any reinforcements.[13][14]

The key blow to the organization came with the death of Owyn Lyons circa 2278 and the loss of now-Elder Sarah Lyons later that same year.[citation needed] With the seat of power emptied, the remaining Brotherhood members elected multiple ineffectual leaders.[citation needed] The adolescent Squire Arthur Maxson matured into a capable warrior and tactician, eventually securing a victory over Shepherd, the new warboss of the Capital Wasteland super mutants, in 2282.[citation needed][1]

NCR Brotherhood War

Main article: Brotherhood War

In 2274, the NCR moved into the Mojave Desert region to occupy Hoover Dam.[15] As a result of the Brotherhood of Steel's disagreement with the NCR about how technology should be controlled, a series of violent confrontations took place.[16][17][18] The NCR attacked and occupied the Brotherhood's fortifications at the HELIOS One power plant, part of "Operation: Sunburst."[Non-canon 2] Despite the efforts to hold the plant, the Brotherhood forces were forced to retreat, suffered a loss of more than half of its paladins and knights, and the disappearance of their leader, Elder Elijah.[19][20]


Maxson negotiated a treaty with the Brotherhood Outcasts, bringing them back into the fold and reforming the entire organization.[1] While some members found this distasteful and left,[21] the overwhelming majority remained, proud to serve a refocused Brotherhood. Maxson became leader of the Brotherhood's Eastern branch, effectively leading to its rebirth.[22] The Prydwen, a large airship, allowed them to send long-range recon teams to scout regions and recover technologies. One of these, Recon Squad Gladius, was sent to the Commonwealth to investigate the region after the disappearance of Recon Squad Artemis. Their findings prompted the Brotherhood to deploy in the Commonwealth aboard the Prydwen and strike against the Institute. Once they arrived, the Brotherhood conducted an air assault on the feral ghouls occupying Boston Airport and established their main base of operations there.


Let us forge together something new. Something strong. Something we can be proud of. Something we can build upon. We'll preserve what's best of what's come before and use it. And one day, we will reclaim what was lost. Let us forge a Brotherhood of Steel.Roger Maxson

The Brotherhood has several distinct ranks that define a member's standing in the Brotherhood social structure, distinguishing each member's position. At the foundation of the hierarchy lies the Chain That Binds doctrine. It mandates obedience to one's superiors and forbids circumventing ranks when giving orders. Superiors may only give orders to their direct subordinates, but not their subordinate's subordinates. Although intended to ensure the cohesion of command, the doctrine has been generally interpreted as a simple mandate of obedience within the order, with the order flow requirements ignored, abandoned, or altered in practice. However, it does provide a technicality that can be invoked to relieve members of their rank - up to and including elders.[23][24]

Roger Maxson's goals in inventing a new tradition and mythology for the Brotherhood were two-fold. First, they would ensure that members of the Brotherhood would be stripped of their ties to the pre-War military and government, ensuring that any surviving general or politician would not be able to invoke their oaths and use them to unleash nuclear devastation on the world again (as was the case with Secretary of Agriculture Thomas Eckhart in Appalachia). Second, it would give the survivors an idea to believe in, something they could dedicate themselves to, and finding meaning in their lives after the nuclear war. The inspiration came from the fall of the western Roman Empire when knights and scribes kept the fire of civilization going after the empire imploded.[11] Leila Rahmani believes the elders of the Brotherhood to be comprised of "fearful conservatism," remarking that she had tried to steer them away from this ideal.[25] Groups vary in their choice of greetings, some using "brother" while others use "brother" and "sister."[26][27]

Property and trade

The Brotherhood utilizes scrip for internal trades.[Non-canon 3] Necessary operations, supplies, and other amenities are provided free of charge to working members of the Brotherhood at Lost Hills (though in case of new initiates coming from the outside, they must serve for ten years before the Brotherhood will provide its most advanced services without charge).[28] Every member receives an allotment of rations to maintain their health and they may be traded between members.[29] All equipment beyond personal items is issued by the Brotherhood and issued items, especially weapons, are carefully tracked by serial number.[30]

The Mojave chapter will not sell any equipment to any outsider unless the elder gives permission.[31] Under Elder Lyons' rule, the Brotherhood was known to trade with outsiders, but as of 2277, there were many incidents that dissuaded the Brotherhood from such activities. As of 2287, the Eastern division has resumed trade relations in the Capital Wasteland and established new ones in the Commonwealth.[32] While standard issue gear and weapons are available for free to members, more specialized weapons and equipment must be purchased from the quartermasters.[33]

Belief system

The beliefs of the Brotherhood were shaped by the experiences of Roger Maxson at Mariposa Military Base and in the aftermath of the Great War. At first, the Brotherhood focused on aiding survivors to the best of its ability, acting as an armed fighting force, rather than the military order it would become. The change came with the realization that the collective knowledge of humanity was in danger of being lost for generations to come. To keep the secrets of the past alive, Maxson decided to dedicate the Brotherhood to the preservation of technology and human knowledge, collecting it in order that the Brotherhood might become the catalyst for humanity's rebirth. As the guardians of civilization, the Brotherhood would focus on the big picture, with direct aid considered a secondary concern.[34]

Major changes were introduced under Elder Arthur Maxson in the 2280s. Like the Brotherhood of the 22nd century, the Eastern division dedicated itself to the advancement of humanity. Beyond taking an active role in wasteland politics, the Brotherhood embraced Elder Lyons' policies of eradicating abominations, combining them with a new approach to controlling technology. Abominations of nature brought about by mankind's meddling are viewed as a scourge that needs to be destroyed in order for humanity to prosper. The list typically involves super mutants and feral ghouls, although the Brotherhood also eliminates raiders and other threats as a matter of course.[35][36]

Control of technology is seen as a means to an end. As a result, the Brotherhood seeks to understand the nature of technology, its power and meaning to humans, and fights those who would abuse said power for their own ends, endangering mankind in the process.[37] The most noticeable way in which this policy is implemented is the collection of technology from pre-War sites, to prevent its abuse.[38]


Several chapters of the group exist, utilizing similar logos to mark their equipment and territory. The logo is comprised of gears, representing their engineering knowledge, a sword representing their will to defend themselves, and wings representing uplifting hope.[39]

Symbol Group Game Additional
FO76LL BoS medallion.png
First Expeditionary Force
Fallout 76
Mojave BOS banner.png
Mojave Fallout: New Vegas
FNV brotherhoodlogo nif.png
East Coast Fallout 3
Fallout 4
Lost Hills Fallout
Fallout 2
Midwest Fallout Tactics
Fallout 4 Mentioned
Texas Expedition Fallout: Brotherhood of Steel


The group focuses on secrecy and preserving technology, due to the belief that people of the wasteland are not responsible enough to use all of the technology the Brotherhood has at their disposal.[citation needed] They are known for trading some of their technologies with frontier communities and the states of the New California Republic in exchange for food and other resources, but they keep the more sensitive and advanced technologies to themselves.[citation needed] Destroying technology results in consequences for all members, including elders.[40] Caesar refers to them as hoarders, stating that after 200 years, the group still has the mentality of scavengers.[41] Robert House refers to them as "bulging-eyed fanatics" that believe all pre-War technology belongs to them.[42]


Military technology is the Brotherhood's main priority, and their efforts over the centuries have equipped them with a powerful array of power armor, energy weapons, defense turrets, combat implants, and computers. Their focus allowed them to amass sizable stockpiles of power armor (T-60, T-51 and T-45 variants, though they lack the ability to manufacture new units) and energy weapons. Apart from applied combat technologies, the Brotherhood also has access to advanced medical technologies such as cybernetics, combat implants[43] and virtual reality training systems, which allow personnel to maintain their combat prowess even under lockdown.[44] Some chapters have also supplemented their combat force with recovered robots, like robobrains, sentry bots, and Liberty Prime.[45]


The Brotherhood does not possess working ground vehicles.[46] The Brotherhood did have access to an entire fleet of airships in the mid-22nd century, used for exploration and recon. However, over the years the fleet was either destroyed or dismantled for spare parts. By the 23rd century, none of the airships remained, with one notable vessel crashing in the Midwest on a long-range exploration mission. It was not until the acquisition of Pride One, a captured Enclave Vertibird, at the end of the Brotherhood-Enclave War, that the Brotherhood returned to the skies. Eight years later the Brotherhood built a new, more advanced, airship at Adams Air Force Base which they christened The Prydwen.[47][Non-canon 4] The Prydwen's construction was carried out alongside a brand new Vertibird fleet. This fleet would be made up of captured and restored Enclave Vertibirds, as well as brand new ones built from scratch. By 2287, the size of this new air force was so significant that the Brotherhood created an entirely new caste, known as lancers, in order to pilot them.

Research and manufacturing

While the overall devotion to research has decayed over the course of centuries, the Brotherhood was once at the forefront of research in the wasteland. In the 22nd century, for example, research topics ranged from redeveloping laser weapons,[48] through physics,[49][50][51][52] to astronomy[53][54] and theories on time travel.[55] In terms of manufacturing capacity, the west coast Brotherhood relies on items hand-made by the knights. Although limited supplies pose a challenge,[56] the real problems come from the actual manufacturing and prototyping process,[57] especially when the reality doesn't seem to match the Knights' expectations.[58]

Foreign relations

By 2281, the Brotherhood fought against the NCR in the Brotherhood War. One of the campaigns of the war played out in the Mojave Wasteland, where during Operation: Sunburst, more than half the chapter perished, forcing Elder McNamara to retreat to a nearby bunker and declare lockdown.[59] All members left outside the bunker are cut loose if this protocol is enacted.[60] If a bunker is invaded, the group will initiate a self-destruct. In four out of six instances of successful invasion by NCR forces, this was carried out.[61][62] By 2287, the Brotherhood has radicalized its policy towards mutants, with standing orders to exterminate any post-War abominations.[63] In practice, the Brotherhood usually doesn't shoot on sight unless targets are confirmed as hostile - even if they are a synth in a critical location.[64]

Outside recruitment

For most of its existence, the Brotherhood did not recruit outsiders as a general rule. When it did, they required the recruits to be very young, so that the proper relationship with technology could be cultivated. Adults have an approach that the Brotherhood considers perverted.[65] However, exceptional individuals may conditionally join the Brotherhood.[66][67]

As Elder Arthur Maxson became the leader of the Brotherhood's Eastern branch, he retained Elder Owyn Lyons' practice of recruiting wastelanders[68] sponsored by existing Brotherhood members[69] and expanded it. As it was under Lyons, the sponsor would travel with their charges and teach them the ideals of the Brotherhood and train them in combat.[70] To this end, active members can field promote recruits to Initiate rank, but the rank and subsequent promotions have to be confirmed by the Elder at the earliest possible opportunity.[71][72] However, while the member can retract their sponsorship,[73] once the rank is confirmed by the Elder, only the Elder can dismiss the sponsored party from the organization.[74]




The Commonwealth

Capital Wasteland

Mojave Wasteland

New California



The Brotherhood of Steel has appeared in all Fallout games to date.

Behind the scenes

Behind the scenes
  • A Montana chapter is part of Owyn Lyons' dialogue, but bugged and does not play in-game.[Non-canon 5]
  • The flag with the sword, gears, wings, and stripes was first used in Fallout 3, as a low resolution asset flown over the Citadel. When extracted, the texture can be recreated to produce the flag on the right. This interpretation is supported by the official merchandise (where a full size flag uses the red-and-white version) and Fallout 76's Nuclear Winter mode, where the Brotherhood of Steel minigun paint has a decal depicting this version of the flag.
  • However, the flag used for these is an erroneous recreation that was first posted on this wiki shortly after the game's release. The sigil was oversized (terminating on the last, rather than penultimate stripe) and placed in a round field, whereas the sigil on the Citadel flag was placed with a stroke blending effect applied that gave it a rounded appearance. The original asset is based on a thirteen stripe design, with a burlap filter applied and the sigil placed over the filter with a stroke effect applied, masking part of the burlap filter. This version was subsequently used as the basis for the Brotherhood of Steel flag in official Bethesda merchandise.
  • See also Brotherhood of Steel on Wikipedia
Dev quotes
I do love how these guys eventually turned out, but their origins were not very original. I simply wanted a group exactly like the monks from the Guardian Citadel in Wasteland. This was one of my favorite parts in the original game – an old, isolated stone fortress whose robed monks wielded insane energy weapons and would blast any trespassers. Fantastic. The Brotherhood was intentionally the same post-apocalyptic religious order that existed to keep the technologies of the old world alive. However, unlike the nihilistic Guardians of Wasteland, I really wanted the player to be able to befriend and join up with this group (and grab all of their awesome gear, of course). In keeping with the medieval monk themes, the Brotherhood became more of a knightly order with a distrust of outsiders rather than a coven of crazy zealots. Although this did make them similar to concepts in Gamma World (the Knights of Genetic Purity) and Warhammer 40K (the Imperial Tech Cults), I just loved the idea of high-tech knights in power-armor wielding virbo-swords and Gatling Lasers. Total fan service to me.Scott Campbell, Origins of Fallout blog
  • The Brotherhood of Steel was originally planned to double as a religious organization centered around the worship of pre-war technology.[Non-canon 6][Non-canon 7] This ideology was directly influenced by A Canticle for Leibowiz, which dealt with how a group of Christian monks who task themselves with preserving all scientific and technological knowledge of mankind until the human race is ready for it again.[Non-canon 8]
  • Valve Software's multiplayer FPS Team Fortress 2 pays homage to the Brotherhood with an achievement in the game's 'Mann vs. Machine' game mode.
  • Joshua Sawyer described the impact of the Brotherhood raids on the NCR's gold reserves, as new gold coins could not be minted and paper money could not be properly backed with gold. NCR citizens panicked and rushed to reclaim the listed face value of currency from NCR's remaining gold reserves. Since the NCR was unable to realize these withdrawals, particularly towards the frontier, faith in their currency considerably dropped. To protect against actual economic collapse, the NCR government abandoned the gold standard. Since then many wastelanders lost faith in it as a medium of worth, both as a result of it not being backed by anything but the government's word and the inevitable inflation. In response to the loss of faith, merchant consortiums of the Hub established their own currency, the veritable bottle cap, backing it with a standardized measure of water.[Non-canon 9][Non-canon 10][Non-canon 11][Non-canon 12]
  • Sawyer also commented on the Brotherhood's conflict with the NCR, in that at the same time the Republic's power grew, the Brotherhood adopted a policy of reclaiming technology from people outside the order, which caused conflict in the Mojave.[Non-canon 13]
Creation Club

These stenciled Brotherhood decals are seen in the "Brotherhood of Steel, Institute, Railroad, Minutemen Weapon Paint Job" and "Brotherhood of Steel, Institute, Railroad, Minutemen Armor Paint Job" bundles on Fallout 4 's Creation Club storefront, created for Bethesda by the modder Skibadaa. The orientation of the cogs on these symbols alternates between uses. Some of the skins included in these bundles were later repurposed as Overseer rank rewards in Fallout 76's Nuclear Winter game mode.

Insignia Use Notes Seen
BoS FO4 CC Minigun Decal recreation.png
Brotherhood of Steel (Appalachia)
Brotherhood of Steel (East Coast)
This decal is used on Miniguns, Assault Rifles, and infantry armor painted in Brotherhood colors. Creation Club (2017)
Nuclear Winter (2019)
BoS CC Wingspan Decal-3.png
Brotherhood of Steel (East Coast) This decal is used on various weapons painted in Brotherhood colors, including Laser weapons and 10mm Pistols. Creation Club (2017)
BoS CC Wings and Chevrons Decal.png
Brotherhood of Steel (East Coast) This decal is used on various weapons painted in Brotherhood colors, including Gatling Lasers, Missile Launchers, Sniper Rifles, and captured Institute weapons. Creation Club (2017)
BoS CC Combat Wing Decal.png
Brotherhood of Steel (East Coast) This decal is used on Combat Rifles and Combat Shotguns painted in Brotherhood colors. Creation Club (2017)
Bethesda Store merch
Merch item Store
BoS Flag FO3.png
Bethesda Store - Faction flag[Non-canon 14]
Bethesda Store - Raising the Flag[Non-canon 15][Non-canon 16]



  1. 1.0 1.1 1.2 The Prydwen terminal entries; Proctor Quinlan's terminal, The Rise of Elder Maxson
  2. 2.0 2.1 The Chosen One: "Who are you guys?"
    Matthew: "We are a paramilitary organization known as the Brotherhood of Steel."
    (Matthew's dialogue)
  3. 3.0 3.1 The Chosen One: "What do you know about the Brotherhood?"
    ACE: "The Brotherhood of Steel is a paramilitary organization dedicated to the salvation of mankind through the proper use of technology. All other information is classified."
    (ACE's dialogue)
  4. Fort Defiance terminal entries; Stored Logs, 95-JUN-03
  5. Power management and mainframe terminal: "Base Information"
    "West Tech Research Facility: Founded in 2002 as a private contractor for the United States government, the company initially consisted of two divisions--the Advanced Weapons Research and the Biomedical Sciences divisions."
    "In 2069, West Tech was the single largest contractor for the United States government; its largest contract being Powered Infantry Armor Model T-51b."
    "In light of significant advances in 2076 by the NBC on the Pan-Immunity Virion Project, the United States Defense Department, in fear of international espionage, moved a team onto the site to secure and oversee the project, now dubbed the FEV (Forced Evolutionary Virus) project."
    (ZAX 1.2's dialogue)
  6. Power management and mainframe terminal: "FEV (Force Evolutionary Virus). Status: Pending"
    "FEV Summary Digest: 2073. As China became increasingly aggressive with their use of biological weapons, the United States government felt that a countermeasure was needed. The Pan-Immunity Virion Project (PVP) was officially formed September 15, 2073."
    "2075. It became clear that the best way to combat the newly created biological weapons was to alter uninfected DNA so that it was no longer susceptible to standard viral infection."
    "2076. Unforseen side effects began surfacing in early 2076 with the PVP. Animal test subjects began showing an abnormal growth rate accompanied by increased brain activity."
    "The U.S. government took notice of these discoveries, and in the interests of national security, moved a team on-site to secure and oversee the project, which was now dubbed the FEV (Forced Evolutionary Virus) project."
    "2077. FEV nears completion. Test on lab animals are at a near 100% success rate. Size and muscle density increase approximately 60%, and the protential intelligence increase by 200%."
    "Effects upon human subjects remain unknown; although they are theoretically promising. "
    "The military, wishing to continue further testing, builds a large facility at the Mariposa military installation in central California. At this new facility, testing of the FEV virus continues on volunteer subjects from the military."
    (ZAX 1.2's dialogue)
  7. FEV experiment disk
  8. 8.0 8.1 8.2 Captain Maxson's diary
  9. Maxson log
  10. Formation of the Brotherhood of Steel
  11. 11.0 11.1 About the Brotherhood
  12. Last of the Thunder
  13. The Lone Wanderer: "You make saving people sound like a bad thing."
    Reginald Rothchild: "It wasn't why we were sent here. Good or bad has nothing to do with it. Lyons knew that but ignored it. He decided it was more important to save the people here than to obey orders from his superiors. For years he'd try and persuade them to send reinforcements and supplies, all the while stringing them along, saying he was sticking to the mission. Finally, things came to a head. Lyons directly refused orders, and so the West Coast cut us off. No communications, no reinforcements."
    (Scribe Rothchild's dialogue)
  14. The Lone Wanderer: "Why, what happened?"
    Reginald Rothchild: "Lines of communication were severed years ago. The Western Elders have washed their hands of us."
    (Scribe Rothchild's dialogue)
  15. The Courier: "I'd like to know more about the NCR."
    Dennis Crocker: "I can provide a quick history lesson, if that's what you're looking for. In 2274, President Kimball sent the NCR army into the Mojave in force, with the objective of occupying and repairing Hoover Dam."
    (Dennis Crocker's dialogue)
  16. Aaron Kimball: "Born in a tin shack on the outskirts of One Pine, Jeremy Watson never had it easy. His father worked as a caravan guard on the Short Loop, and his mother, like many Californians, braved the ruins of the Old World as a prospector. They suffered through water shortages, raider attacks, and the Brotherhood War. Like our mighty Sierra Nevadas, they endured. But the time came when they could no longer shoulder the burden alone. Twelve years ago, they called out for help, and the republic heard them.
    (Aaron Kimball's dialogue)
  17. Chosen One: "Let me guess. You want me to infiltrate this base for you."
    Matthew: "The Brotherhood of Steel is not the power that we once were. We believed ourselves to be the sole source of technology left to mankind. Secure in this belief we have let our order decline over the years. Now we don't have the resources at our disposal to deal with the Enclave. We need your help."
    (Matthew's dialogue)
  18. Fallout: New Vegas loading screens: "Due to disagreements over how technology should be controlled in the wasteland, the Brotherhood of Steel waged a long and bloody war against the NCR. Despite superior equipment and training, the Brotherhood eventually went into retreat."
  19. The Courier: "Tell me about your last Elder."
    Edgar Hardin: "Elijah was a strange one. His even becoming Elder was highly questionable, seeing as how he was a Scribe. Typically, only Paladins are eligible. But an exception was made in his case, on account of him being a genius. Unfortunately, whatever scientific acumen he had didn't extend to tactics. Trying to defend HELIOS was a blunder of the worst kind, and many brothers lost their lives because of it. Many of the senior paladins, myself included, advised him to fight a retreating action, but he refused to budge. Said he almost "had it working". We never did find out exactly what he was talking about. When the perimeter was finally overrun, the Elder had simply vanished."
    (Edgar Hardin's dialogue)
  20. Nolan McNamara: "Veronica. I hope-"
    Veronica: "I brought you a present. We unlocked the secret of HELIOS One."
    Nolan McNamara: "What? Wonderful news!"
    Veronica: "No. It's not. ARCHIMEDES II is an orbital laser. Effective only outdoors in a limited radius and requiring a long recharge."
    Nolan McNamara: "In the hands of the enemy-"
    Veronica: "They'd be marginally more effective. We lost most of the chapter defending glorified artillery."
    (Veronica and Nolan McNamara's dialogue)
  21. The Sole Survivor: "What's your story?"
    The Scribe: “I was once a Scribe in the Brotherhood of Steel. Back when that was something to be proud of. Back when we used our knowledge to help people, rather than simply hoarding it for our own power. When Squire Maxson took over... well, I didn't like the changes he made to the Brotherhood. Some said it was a return to our ancient traditions. Maybe so. But things are not necessarily better simply because they are ancient. So, I left. Since then, I've been walking up and down in the world... until I found myself here."
    (The Scribe's dialogue)
  22. Brotherhood soldier: "I'm proud to be serving under Elder Maxson. I had enough of Lyons and his foolish ways."
    (Generic Brotherhood soldiers' dialogue[citation needed])
  23. Hidden Valley bunker terminal entries; terminal, Chain That Binds
  24. The Courier: "One of the datastore entries mentioned the Chain That Binds. What is that, exactly?"
    Ramos: "That's an old, old principle that's been around since the Brotherhood was founded. It basically means that you have to obey a superior officer. It's pretty much common sense, but it gets invoked a lot when people get pissy about following orders. If you're curious, I'll give you access to the datastore entry on it. You'd probably be the first to read it in years, if not decades."
    (Ramos' dialogue)
  25. Vault Dweller: "Is what happened really such a big deal?"
    Leila Rahmani: "You weren't there, Initiate. It was... harrowing. Those civilians trusted us to save them. We... lost one of our own as well. Knight Connors. May he rest in peace. We disobeyed orders, handing out those weapons instead of safeguarding them. Perhaps it would have been forgivable, had we succeeded. But the Elders would take this failure as proof of the danger of unrestrained technology. They would double down on the fearful conservatism I've tried so hard to steer them away from. We cannot let that happen. At this stage, the Brotherhood still has a chance to be something better."
  26. The Sole Survivor: "Don't apologize. It reminds me why I'm doing this."
    Paladin Danse: "Thank you, sister. It's good to know you're taking my advice to heart."
    (Paladin Danse's dialogue)
  27. Paladin Jennifer: "The women of the Brotherhood are also called Brothers. We don't call the women Sisters. This is the Brotherhood of Steel, after all, not the Brother and Sisterhood of Steel."
    (Paladin Jennifer's dialogue)
  28. The Vault Dweller: "{135}{}{I'll do it!}"
    Lorri: "{148}{}{I'm sorry, but you are an outsider. After you're in the Brotherhood for ten years or so I'll be able to do the operation for free, but we have expenses and you're not a regular working member of the Brotherhood, yet.}"
    (Lorri's dialogue)
  29. The Courier: "Initiate Stanton told me about your little adventure the other day."
    Melissa Watkins: "That was so much fun! The wind whipping through our hair, not knowing what was going to jump out at us at any moment. And when those scorpions came out! It was just like the sims! All I had to do was line then up and squeeze the trigger. I doubt I'll be able to get Stanton to go with me again, though. I thought he'd enjoy it as much as I did, but he was just scared the whole time. Don't tell him I told you this, but when those scorpions surrounded us, I'd bet a week's rations he pissed himself!"
    (Melissa Watkins' dialogue)
  30. Courier: "Can I just get you another laser pistol?"
    Initiate Stanton: "No, weapon check-in protocol includes verifying the serial number of the weapon, so a different gun would be noticed. Plus, having a new gun suddenly show up would immediately point to you, being the only outsider around here and all. No, the only way I have out of this is if you help me find that gun. You'll help me, right?"
    (Initiate Stanton's dialogue)
  31. Knight Torres: "Sorry, outsider, but I'm not allowed to sell you anything without the Elder's say so."
    "You must be the stranger I've been hearing about. Sorry, but I'm strictly forbidden from offering our tech to outsiders like yourself."
    (Knight Torres' dialogue)
  32. Events of Fallout 3 and Fallout 4
  33. Proctor Teagan: "Congratulations on the promotion, Paladin. We keep some of the superior gear on reserve for the higher ranks. Let me know if you want to take a look."
    The Sole Survivor: "I'll take a look."
    (Proctor Teagan's dialogue)
  34. Preservation of Technology
  35. Fallout 4 loading screens: "The Brotherhood of Steel is dedicated to the advancement of humanity, and views mutation as a scourge. Super Mutants, Ghouls and any other "abominations" have been deemed impure, and must be eradicated."
  36. The Sole Survivor: "What are my responsibilities as a Sentinel?"
    Arthur Maxson: "I need you to set an example for the troops. Collect technology, exterminate abominations of nature and bring a message of stability to the people of Commonwealth. Our ideals are what define us, Sentinel. If we can hold onto that, then we will always be victorious. Was there anything else you need to ask?"
    (Elder Maxson's dialogue)
  37. The Sole Survivor: "Who are the Brotherhood of Steel?"
    Paladin Danse: "Our order seeks to understand the nature of technology. It's power. It's meaning to us as humans. And we fight to secure that power from those who would abuse it."
    (Paladin Danse's dialogue)
  38. Paladin Danse: "Over two hundred years ago, the abuse of technology drove our race to the brink of extinction. The Brotherhood refuses to allow that to happen again. By collecting all forms of technology, and keeping it out of reach of those who seek to exploit it, we're ensuring the survival of the human race."
    (Paladin Danse's dialogue)
  39. Fallout scenery description: "{18400}{}{Emblem}"
    "{18401}{}{The symbol of the Brotherhood. The gears represent their engineering knowledge, the sword is their will to defend themselves and the wings are the uplifting hope.}"
    (PRO SCEN.MSG (Fallout))
  40. Hidden Valley bunker terminal entries; terminal (restored), Elder Dismissal Incidents, Incident #3
  41. Caesar: "The worst impulses of mankind, concentrated in one insane, backward tribe. The Brotherhood seems to have formed not long after the great atomic war. It's hard to know - they care little for history. Some of the Brotherhood scribes we captured further East didn't even know the name of their founder, Roger Maxson. They like to pretty up their mission with trappings of chivalry, but the truth is they're horders. They horde technology. It's been 200 years, and they still have the mentality of scavengers. They say they're preserving these technologies, but for what? They have no vision. They offer no future. They're a dead end."
    (Caesar's dialogue)
  42. Robert House: "We're talking about a coterie of bulging-eyed fanatics who think all Pre-War technology belongs to them. They'll never accept my using an army of robots to defend New Vegas. While it's a fight I can win, I'd rather sidestep it altogether."
    (Robert House's dialogue)
  43. The implants acquired from Lorri at Lost Hills in Fallout.
  44. Fallout: New Vegas Hidden Valley VR pods
  45. Fallout 3 the Citadel
  46. Knight: "{102}{}{Boy, I wish we had an automobile.}"
    (Brotherhood knight's dialogue in Fallout)
  47. The Sole Survivor: "Did the Brotherhood ever build other airships?"
    Kells: "There were less advanced versions of this ship built on the West Coast a long time ago. Historical records about their current status are in dispute, but we're fairly certain that they were destroyed. In any event, I hope your tour of the Prydwen helped acclimate you to our way of life up here. I think you'll find that the more familiar you become with both her capabilities and her crew, the longer you'll survive as a member of the Brotherhood. You're dismissed, Knight/Paladin/Sentinel."
    (Kells' dialogue)
  48. The Vault Dweller: "I'd like to know more about the weapons we make here."
    Vree: "Speak to the knights. Ask them to show you one of the latest laser pistols I designed."
    (Vree's dialogue)
  49. Scribe: "Will the universe continue to expand or will it eventually collapse back in on itself?"
    (Lost Hills scribes' dialogue)
  50. Scribe: "Did you know the sun is actually a big nuclear reaction?"
    (Lost Hills scribes' dialogue)
  51. Scribe: "Did you know that the sun is actually a big nuclear reaction? Similar to what ended the old world, except it's fission, no fusion."
    (Lost Hills scribes' dialogue)
  52. Scribe: "Did you know that the hydrogen atom is 99.9843425% empty space?"
  53. Scribe: "Did you know a black hole is actually an opening to another universe?"
    (Lost Hills scribes' dialogue)
  54. Scribe: "Did you know that a black hole is actually an opening to another universe? I have it all worked out on paper. Too bad there won't be any more space travel until long after I'm dead."
    (Lost Hills scribes' dialogue)
  55. Scribe: "Time travel will one day be possible and we might be able to prevent the disaster that ruined our world in the past. But wouldn't that . . . stop us from going back if it was fixed . . . oh, my head hurts."
    (Brotherhood Scribes' dialogue in Fallout)
  56. Knight: "When our supplies are limited it can really be a challenge to find a way to use what we've got."
    (Lost Hills knights' dialogue)
  57. Knight: "I can't figure out why my last prototype didn't work."
    (Lost Hills knights' dialogue)
  58. Knight: "Well, the computer says it should work. Now what did I do wrong?"
    (Lost Hills knights' dialogue)
  59. Fallout: New Vegas loading screens: "Though their power in the west has diminished greatly over the years, the Brotherhood of Steel still maintains hidden, heavily fortified bunkers throughout the Mojave."
  60. The Courier: "What exactly are the rules regarding entering and leaving?"
    Ramos: "Under the lockdown, only essential personnel are permitted to enter or leave. That includes supply runners and high security patrols. All other personnel are forbidden to leave, and any personnel that were out there when the lockdown was enacted are forbidden from returning."
    (Ramos' dialogue)
  61. The Courier: "Any recommendations on how to complete the mission?"
    Robert House: "From time to time, the NCR has assaulted Brotherhood bunkers. In four of the six incidents I know of, the bunkers self-destructed. I surmise it's standard practice for the Brotherhood to install a self-destruct system. It's consistent with their uncompromising nature. You might use that against them. Or kill them another way, it's up to you. Return when it's done."
    (Robert House's dialogue)
  62. The Courier: "Any possibility of a diplomatic solution?"
    Robert House: "We're talking about a coterie of bulging-eyed fanatics who think all Pre-War technology belongs to them. They'll never accept my using an army of robots to defend New Vegas. While it's a fight I can win, I'd rather sidestep it altogether."
    The Courier: "I don't want to kill off the entire Brotherhood."
    Robert House: "Don't tell me that you've fallen for the stories of noble paladins on crusade, preserving mankind's technology in a benighted age? Dross! In any case... this is an employer - employee relationship. I've given you an assignment, and the directions are clear."
    (Robert House's dialogue)
  63. The Sole Survivor: "What exactly do I have to do?"
    Kells: "You'll be escorting a squire to a location where you'll be purging it of all the post-war aberrations: mutants, ghouls, synths, you name it. Meanwhile, the squire will observe and assist under your protection. It's simple and extremely beneficial. What do you say?"
    (Kells' dialogue)
  64. The Sole Survivor can bring Strong, Hancock, or Nick Valentine into Brotherhood locations without them opening fire.
  65. The Courier: "How do I join the Brotherhood of Steel?"
    Ramos: "You don't. Ever. You don't even think about it. Even if we did recruit trespassers, you're far too old for us. Your relationship to technology has already been perverted."
    (Ramos' dialogue)
  66. The Courier: "I want to join the Brotherhood."
    Edgar Hardin: "Yes, I thought you might, given how much time you've spent here. That's not usually a request we agree to. Typically, we take in the young, so that they might be trained through adolescence. In special cases, we allow exceptional individuals to conditionally join. Luckily for you, you happen to be exceptional. The condition is that you must complete a task. This task must prove beyond a shadow of a doubt that you have what it takes to join the Brotherhood. I happen to have something perfectly suitable in mind, though I warn you - it won't be easy. Still interested?"
    (Edgar Hardin's dialogue)
  67. The Vault Dweller: "{104}{}{What is the Brotherhood of Steel.}"
    Darrel: "{110}{}{The Brotherhood is a collective of men and women who have dedicated their lives to the preservation of technology.}"
    (Darrel's dialogue)
  68. Danse: "Would it be possible to speak... off the record for a moment?"
    The Sole Survivor: ""Off the record?" That's not like you, Danse."
    Danse: "Which is why this is going to be difficult to say, so I'd appreciate it if you bear with me. When you were first placed under my sponsorship, I had some serious reservations about it. Despite all that, this has turned out to be a rewarding experience... for both of us. At this point, honestly, I don't feel like there's anything else I could teach you about being a Brotherhood soldier that you don't already know. It's apparent from your attitude and your actions that you intend to keep those ideals close to your heart."
    The Sole Survivor: "You're beating around the bush. Is there something you're trying to tell me?"
    Danse: "Is it that obvious? I've... never been very good at these things. Let me start at the beginning. I grew up alone in the Capital Wasteland. Spent most of my childhood picking through the ruins and selling scrap. When I was a bit older, and had a few caps to my name, I moved into Rivet City and opened a junk stand. While I was there, I met a guy named Cutler. We got along pretty well, watched each other's backs and kept each other out of trouble. When the Brotherhood came through on a recruiting run, we felt like it was the best way out of our nowhere lives, so we joined up."
    (Danse's dialogue)
  69. The Sole Survivor: "Does it have anything to do with the Brotherhood?"
    Danse: "I wouldn't necessarily say that. This isn't a formal meeting. I... simply want to clear the air. I think we may have gotten off on the wrong foot when we first met and I feel like I owe you an apology. Expecting you to embrace the standards of the Brotherhood without having a history with us was unfair. And given that you've adjusted so well to our beliefs, I don't think I needed to push so hard."
    The Sole Survivor: "That's very kind. Thank you."
    Danse: "Well, you deserve it. When I was an Initiate, my sponsor was Paladin Krieg. Toughest squad leader I ever served with. He was a model soldier, embodying the values every trainee was striving to achieve. Fiercely loyal, secure in his beliefs and brave to a fault. From the moment I was assigned to his squad I was singled out... it felt like he was pushing me harder than the rest of the team. I fought by his side for years and we had some seriously close calls, but he never explained to me why I was treated that way."
    (Danse's dialogue)
  70. The Sole Survivor: "So what's all this about you being my sponsor?"
    Danse: "Elder Maxson is understandably particular when it comes to new recruits. He believes in order to keep the Brotherhood strong, we have to bond as brothers. As your sponsor, it's my duty to travel with you throughout the Commonwealth to ensure that our ideals are being observed. That's why I'm so concerned about your performance in the field."
    (Danse's dialogue)
  71. Semper Invicta and Shadow of Steel
  72. The Sole Survivor: "Don't worry, I've spent time in the military."
    Danse: "Perfect. Then there's no need to give you a long lecture, so I'll get right to the point. I only ask for two things from anyone under my command. Honesty and respect. You fall in line, you stay in line. I give you an order, and you follow it. It's as simple as that. Now, before I release you to Haylen and Rhys for your assignments, there's one last order of business. From this moment forward, I'm granting you the rank of Initiate. This is only a training rank... I'm not premitted to grant ranks any higher than that."
    The Sole Survivor: "Why can't you promote me beyond Initiate?"
    Danse: "Only an Elder can promote you beyond Initiate. After we get the transmitter up and running, I'll call in and see what I can do."
    (Danse's dialogue)
  73. Danse: "I've already told you, I'm retracting my sponsorship. You're on your own."
    (Danse's dialogue)
  74. Danse: "I don't know why you even bother staying with the Brotherhood."
    (Danse's dialogue)
  75. The Lone Wanderer: "Then where's the rest of the Brotherhood?"
    Reginald Rothchild: "The West Coast, unless something has changed. There's been no contact with them for the last several years. There's also a small detachment in Chicago, but they're off the radar. Gone rogue. Long story."
    (Reginald Rothchild's dialogue)
  76. Brotherhood of Steel minigun paint awarded at Overseer rank 33


  1. Fallout: New Vegas Official Game Guide Collector's Edition p.43: "Brotherhood of Steel
    The Brotherhood of Steel is a militant organization devoted to the preservation of pre-war technology and human knowledge. Their professed mission is to preserve pre-war technology and human knowledge for the benefit of future generations."
  2. Fallout: New Vegas Official Game Guide Collector's Edition p. 43: "Brotherhood of Steel": "The battle for HELIOS One (Operation: Sunburst) proved a disaster for the Mojave Brotherhood. More than half its Paladins and Knights were killed. The chapter's leader, Elder Elijah, disappeared without a trace. The Brotherhood was driven from the facility, which suffered extensive damage. Survivors retreated to Hidden Valley."
  3. Fallout: The Roleplaying Game Rulebook p. 84-85: "Scrip covers a variety of tokens used for exchange within a specific group. Some parts of the Brotherhood of Steel have used scrip for internal trade (where a member of the Brotherhood wants something from someone else in the Brotherhood), but they’re also used in places where the person or group who control all the jobs also control all the traders: if you’re using scrip, you can’t easily leave that group, because you’ve got no money accepted by the outside world."
  4. The Art of Fallout 4 p. 256: "Chapter 6 VEHICLES
    However, one vehicle whose size is both impressive and appropriate is the Prydwen, the only postwar-built airship. We went with a full-on diesel-punk design, combining elements of Zepplins and naval vessels and using mysterious technologies (beyond simple hydrogen) to keep it afloat. Its complement of Vertibirds are of a different variety than the gunships used by the Enclave—better suited to troop transport but modified for deployment from the airship."
  5. Owyn Lyons: "Brothers, as we take our meal this day, let us reflect upon the words of Elder Patrocolus of the Montana Bunker. 'It is in service of Steel and guardianship of one's Brothers that each man finds his purpose. My friends, stand with your Brothers. Guard them... ...guide them. And in each of them find purpose. Look around this table, my Brothers. Look into the eyes of each man and woman seated here today. Pledge in your hearts and minds, pledge by your guns that you will stand with them in battle until the end. Trust each of them with your life.' And earn the trust of each in turn. Eat well, my friends."
    (Owyn Lyons' dialogue)
    Note: CitElderLyonsMealBlessing1
  6. "I do love how these guys eventually turned out, but their origins were not very original. I simply wanted a group exactly like the monks from the Guardian Citadel in Wasteland. This was one of my favorite parts in the original game – an old, isolated stone fortress whose robed monks wielded insane energy weapons and would blast any trespassers. Fantastic."
    "The Brotherhood was intentionally the same post-apocalyptic religious order that existed to keep the technologies of the old world alive. However, unlike the nihilistic Guardians of Wasteland, I really wanted the player to be able to befriend and join up with this group (and grab all of their awesome gear, of course). In keeping with the medieval monk themes, the Brotherhood became more of a knightly order with a distrust of outsiders rather than a coven of crazy zealots. Although this did make them similar to concepts in Gamma World (the Knights of Genetic Purity) and Warhammer 40K (the Imperial Tech Cults), I just loved the idea of high-tech knights in power-armor wielding virbo-swords and Gatling Lasers. Total fan service to me."
    (Scott Campbell, Origins of Fallout blog)
  7. "The Brotherhood of Steel: The Brotherhood of Steel (BOS) is a techno-religious organization, with roots in the US military and government-sponsored scientific community from before the war."
    (Fallout Bible 6)
  8. Tim Cain GDC talk (Youtube)
  9. Joshua Sawyer: "And this is discussed in-game: BoS raided NCR's gold reserves until NCR could no longer generate gold coinage nor back their paper money. They abandoned the gold standard and established fiat currency, which is why its value is inflated over both caps and (especially) Legion coinage. (...) People in eastern NCR and the Mojave Wasteland lost faith in the NCR government's a) ability to back the listed value of paper money and b) stability overall. If you're living in Bakersfield, staring at a piece of paper that says "redeemable for value in gold" and you have no faith in the government's ability or willingness to do that -- or if you see that the government has changed the currency to say that it is not able to be exchanged for a backed good -- you may very well listen to the strong consortium of local merchants offering to exchange that paper note for currency backed by water."
    (Joshua Sawyer on SomethingAwful.com)
  10. Joshua Sawyer: "Traders from the Mojave travel the Short Loop into NCR, which means that they have to go through a few hundred miles of solid desert. Carrying enough water to travel from New Vegas to the Boneyard (or vice versa) would undercut cargo capacity significantly. Even the communities around the Mojave Wasteland (other than New Vegas itself) have water brought in and stored in local towers. Of course, the Colorado River is nearby as long as you don't mind walking through an active war zone."
    (Joshua Sawyer on SomethingAwful.com)
  11. "How does the Hub 'back' caps? Can you exchange a certain number of caps for a standard measure of water?
    Joshua Sawyer: Yes."
    Joshua Sawyer on SomethingAwful.com
  12. Joshua Sawyer: "It happened during the BoS-NCR war. I believe Alice McLafferty mentions it, but I'm not positive. She doesn't detail the events in this much detail, but here they are:
    The attacks caused NCR citizens (and others who held NCR currency) to panic, resulting in a rush to reclaim the listed face value of currency from NCR's gold reserves. Inability to do this at several locations (especially near the periphery of NCR territory where reserves were normally low) caused a loss of faith in NCR's ability to back their currency.
    Though NCR eventually stopped the BoS attacks, they decided to protect against future problems by switching to fiat currency. While this meant that BoS could no longer attack a) reserves or b) the source of production (all NCR bills are made in the Boneyard), some people felt more uneasy about their money not having any "real" (backed) value. This loss of confidence increased with NCR inflation, an ever-looming specter of fiat currency.
    Because the Hub links NCR with the Mojave Wasteland and beyond, the merchants there grew frustrated with NCR's handling of the currency crisis. They conspired to re-introduce the bottle cap as a water-backed currency that could "bridge the gap" between NCR and Legion territory. In the time leading up to the re-introduction, they did the footwork to position themselves properly. If some old-timer had a chest full of caps, they didn't care (in fact, they thought that was great, since the old-timers would enthusiastically embrace the return of the cap), but they did seek to control or destroy production facilities and truly large volumes of caps (e.g. Typhon's treasure) whenever possible."

    (Joshua Sawyer on SomethingAwful.com)
  13. GTtv interview with Josh Sawyer: "In the Fallout: New Vegas, the Brotherhood is not quite as prominent as they were in, say, Fallout 3. Part of that is because over time, the Brotherhood has been at war with New California Republic. So after the end of Fallout 2, they basically got into conflict with NCR over control of technology, mostly energy weapons because that's one of the main purposes of the Brotherhood is to control that technology. NCR didn't want to hand it over, so they went to war."
  14. Bethesda Store: "VexillologistIn-game spelling speculate that this very flag raised over the Lost Hills Bunker at the founding of the Brotherhood of Steel; handled by Captain Maxson himself. A rare relic indeed for any Wasteland collector."
  15. Bethesda Store
  16. chrisseamanart.com (archived): "Raising the Flag" by Chris Seaman, Limited Edition of 500, Signed by artist, Individually numbered, 18 x 24", Printed on 100lb. paper
Brotherhood of Steel