Brian Freyermuth was one of the original designers of Fallout. Among other things, he was responsible for many of the quests and characters from places like the Necropolis, Shady Sands, the Boneyard, the Glow and the Hub. He wrote first drafts for most of the talking head characters, including his favorite, Harold. Together with Scott Campbell he wrote the earliest version of the Fallout timeline.
In 2002, he worked as a designer for Run Like Hell for the PlayStation 2. The game shared voice actors with some characters in the Fallout series, had music composed by series regular Inon Zur, and has a Vault Boy reference on protein bar items.
|2014||Present||Telltale Games||Narrative Designer|
|2011||2013||Disney Interactive\Junction Point||Senior Story Designer|
|2009||2011||THQ||Senior Combat Designer|
|2009||2009||Incinerator Studios||Senior Game Designer|
|2004||2006||Midway\Surreal Software||Senior Designer|
|1994||2004||Interplay Entertainment||Lead Designer|
|2004||Fallout: BoS||Level Designer|
|Canceled||Fallout: BoS 2||Lead Designer|
- Brian Freyermuth's developer profile at No Mutants Allowed.