Icon disambig.svg
For an overview of brahmin variants, see brahmin.

 
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Brahmin are creatures living in the Mojave Wasteland in 2281.

Background[edit | edit source]

Descendants of pre-War cattle, brahmin are very weak animals that have been domesticated and herded throughout the years since the Great War. They can be seen wandering in herds around the Mojave Wasteland, albeit rarely.

Through their domestication, they have been used primarily for meat and milk, and their hides are tanned to make leather. Traders use them to carry heavy loads, while others, such as Cook-Cook, keep them as pets.

Characteristics[edit | edit source]

Biology[edit | edit source]

As a result of the constant exposure to radiation, these formerly normal cows have sprouted a second, independent head. Ironically, after so many years of having this mutation, brahmin born with only one head are considered to be mutants. Brahmin have eight stomachs and, according to Rose, male brahmin have four testicles. Their skin has turned a toasty, dusty orange-red color from exposure to radiation, and their horns have become a dirty brown. Their udders have also grown to be abnormally large, almost to the point of dragging on the ground.

Gameplay attributes[edit | edit source]

Brahmin have a minuscule amount of Hit Points, and as such pose only a very minor threat, if any, even for low-level characters. When brahmin attack, they strike with their horns and batter into a foe. This is not highly damaging and is rarely seen, as brahmin generally flee when attacked. When a brahmin is killed, it will let out a loud bellow and flop to the ground.

Variants[edit | edit source]

Brahmin[edit | edit source]

Brahmin FO3.png

A regular brahmin with all the attributes mentioned above. These are the most common brahmin in the Mojave.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Brahmin
0001cfa2
Level
1
Experience Points
?
Perception
3
Hit Points
40
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Cautious: Will avoid/flee from threats unless stronger than them.Icon required.pngIcon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Melee (2 Damage)

Mad brahmin[edit | edit source]

Brahmin FO3.png

Mad brahmin are brahmin that have been frenzied, whether it be from radiation poisoning or other traumatic experiences. They will always be hostile to the player character unless they have the Animal Friend perk.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Mad brahmin
000caff8
Level
1
Experience Points
?
Perception
3
Hit Points
40
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Average: Will avoid/flee from threats stronger than itself.Icon required.pngIcon required.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Melee (2 Damage)

Malnourished brahmin[edit | edit source]

Brahmin FO3.png

Malnourished brahmin are sickly brahmin that have been neglected and cannot find food on their own. Their meat is unaffected by their malnutrition. They can be found in various locations throughout the Mojave Wasteland, such as the Matthews Animal Husbandry Farm.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Malnourished brahmin
001544b6
Level
1
Experience Points
?
Perception
3
Hit Points
30
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Cautious: Will avoid/flee from threats unless stronger than them.Icon required.pngIcon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Melee (2 Damage)

Malnourished brahmin calf[edit | edit source]

Brahmin FO3.png

Malnourished brahmin calves are young brahmin that cannot find sufficient food to maintain full health, usually because they have been deserted by their owners. Their meat is unaffected by their malnutrition. They can be found across the Mojave at places such as the Matthews Animal Husbandry Farm. There is also one in front of Raul's shack.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Malnourished brahmin calf
001544b9
Level
1
Experience Points
?
Perception
3
Hit Points
20
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Cowardly: Will always avoid combat/flee.Icon optional.pngIcon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Melee (2 Damage)

Water brahmin[edit | edit source]

Waterbrahmin.png

Water brahmin serve a similar purpose to caravans in Fallout: New Vegas, although the only goods they carry are sacks of water, essential for life in the Mojave Wasteland. These brahmin assist the Crimson Caravan in delivering water where it is needed. Fixed locations are near Miguel's Pawn Shop and the 188 trading post. Although they carry water packs, they won't yield any water when killed and looted.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Water brahmin
000f0b30
000ff5e5
Level
1
Experience Points
?
Perception
3
Hit Points
40
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Cowardly: Will always avoid combat/flee.Icon optional.pngIcon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
Attack
Melee (2 Damage)

Fiend brahmin[edit | edit source]

Brahmin FO3.png

Fiend brahmin are brahmin that are owned by the Fiends and are located at Cook-Cook's fort. They are not part of the Fiend's faction cell and are friendly to the player character unless provoked. There are two unnamed fiend brahmin and one named "Queenie," the death of which will frenzy Cook-Cook.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Fiend brahmin
000f5702
Level
1
Experience Points
?
Perception
3
Hit Points
40
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Confidence
Cowardly: Will always avoid combat/flee.Icon optional.pngIcon optional.pngIcon optional.pngIcon optional.png
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optional.pngIcon optional.png
Attack
Melee (2 Damage)

Notable brahmin[edit | edit source]

Notes[edit | edit source]

  • If the Courier crouches, disarms their weapon, and presses the "activate" button while in front of a brahmin, the brahmin will tip over (more specifically, enter a ragdoll state). This is known as brahmin tipping. Every time a brahmin is pushed (even if they are already on the ground), it counts toward the Knocked Up challenge. Do note that doing so multiple times may kill the brahmin.
  • Brahmin that is used by merchants to carry their wares are usually referred to as "pack brahmin." If they are carrying water, they are known as "water brahmin."
  • It is impossible to sever or destroy one brahmin head without also destroying the other.
  • There is a giant brahmin skeleton (about 2 times larger than normal skeletons) found south of Jacobstown.

Appearances[edit | edit source]

Brahmin appear in Fallout: New Vegas.

Sounds[edit | edit source]

A mooing brahmin

Conscious brahmin

Attacking brahmin

Death sound

Breathing brahmin

Injured brahmin

Gallery[edit | edit source]

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