For an overview of boxing gloves, see glove. |
The boxing tape is a weapon in Fallout: New Vegas.
Characteristics[]
Like the boxing gloves, boxing tape can inflict fatigue damage, which after a certain threshold, will knock an enemy unconscious and cause them to fall to the ground, leaving them vulnerable to attack with stronger weapons. Of the three fatigue-inflicting weapons, boxing tape deals the least at 20 points to 35 for the boxing gloves and 50 for the Golden Gloves. However, compared to both, the boxing tape deals slightly higher damage per strike as well as slightly higher critical hit damage, and has significantly higher durability, allowing for much longer use before requiring repairs. It requires no Melee Weapons skill level and just 1 Strength to use effectively.
Visually, the weapon appears to be stripes of gauze wrapped around the palm of the hand and the knuckles with the fingers and thumb left uncovered.
V.A.T.S. Special Attacks[]
Legend | ||||
---|---|---|---|---|
- Type of attack | - Skill required | |||
- Damage per attack in V.A.T.S. | - Action point cost | |||
- Damage per action point | - Additional effects |
Normal | 0 | 8 | 28 | 0.29 | |
Stomp | 50 | 16 | 20 | 0.8 | Only on knocked down enemies |
Uppercut | 50 | 9.2 | 20 | 0.46 | |
Cross | 75 | 8.8 | 20 | 0.44 | 2.5x damage to limbs |
- Note: Unarmed weapons do double normal damage in V.A.T.S.
Durability[]
The boxing tape can successfully strike about 2495 times from full condition before breaking.
Variants[]
- Boxing gloves - a variant found throughout the Mojave Wasteland.
- Golden Gloves - a unique variant found in the VIP lounge of the Lucky 38 casino.
- Starlet's hand wraps - a cut unique variant.
Comparison[]
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Boxing gloves | 1 | 1.3 | +35 Fatigue | 1.26 | x1 | 1 | 28 | 0.1 | 995 | 6 | 100 | 16.7 | 0 | 1 |
Golden Gloves | 1 | 1.3 | +50 Fatigue | 1.26 | x2 | 1 | 28 | 0.1 | 1245 | 6 | 100 | 16.7 | 0 | 1 |
Boxing tape | 4 | 5.1 | +20 Fatigue | 1.26 | x1 | 4 | 28 | 0.3 | 2495 | 0.25 | 100 | 400 | 0 | 1 |
Starlet's hand wraps | 15 | 19.5 | ? | 1.3 | x1 | 30 | 28 | 1.1 | 24995 | 6 | 100 | 16.7 | 0 | 1 |
- Note: Unarmed damage is doubled in V.A.T.S.
Locations[]
- Goodsprings - Can sometimes be bought from Chet.
- Jean Sky Diving - Inside an Average-locked locker. It can either be picked or unlocked with a key found on the desk.
- Freeside - Mick at Mick & Ralph's may sell these.
- Nipton Road reststop - in the locked gun cabinet (Average) inside.
- Primm - May be found on the second floor in the Bison Steve Hotel, in the same room as the ransom note.
- The Prospector's Den - in an Easy-locked footlocker.
Notes[]
Like the boxing gloves, fatigue damage cannot be inflicted on robots, as they are inherently immune to being fatigued. However, boxing tape will add additional HP damage to compensate for the ineffectiveness of fatigue damage.
Bugs[]
- This weapon will apply the same fatigue damage even if the attacked non-player character is blocking. [verified]
- Critical Hit or Sneak Attack Critical. [verified] No additional fatigue damage is applied when the player's attack results in a
- holdout weapons, it will sometimes look like you're still wearing them even though they get removed. [verified] If you have the weapon equipped before entering a location where you must give up non