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==Characteristics==
 
==Characteristics==
These gloves are designed to inflict as little injury as possible to your knuckles, while inflicting as much damage as possible to the opponent's face. This allows you to 'safely' knock someone out without killing them.
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These gloves are designed to inflict as little injury as possible to one's knuckles, while inflicting as much damage as possible to the opponent's face. This allows 'safely' knocking someone out without killing them.
   
 
Like [[boxing tape]] and the [[Golden Gloves]], this weapon has a special effect of inflicting [[fatigue]] damage (KO, not unlike [[12 gauge shotgun shell (Fallout: New Vegas)|bean bag shell]]s) and has a Strength requirement of 1. This makes up for the weapon's otherwise pitiful amount of inflicted injury.
 
Like [[boxing tape]] and the [[Golden Gloves]], this weapon has a special effect of inflicting [[fatigue]] damage (KO, not unlike [[12 gauge shotgun shell (Fallout: New Vegas)|bean bag shell]]s) and has a Strength requirement of 1. This makes up for the weapon's otherwise pitiful amount of inflicted injury.
   
The gloves do not work on robots, as you cannot 'wear down' a machine. Robots are inherently immune to Fatigue damage. The gloves will add additional devastation to each blow to compensate for the lack of effectiveness.
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The gloves do not work on robots, as machines cannot be 'worn down'. Robots are inherently immune to Fatigue damage. The gloves will add additional devastation to each blow to compensate for the lack of effectiveness.
   
 
===V.A.T.S. Special Attacks===
 
===V.A.T.S. Special Attacks===
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* [[Mick (Fallout: New Vegas)|Mick]] of [[Mick & Ralph's]] in [[Freeside]] may have a pair available in poor condition.
 
* [[Mick (Fallout: New Vegas)|Mick]] of [[Mick & Ralph's]] in [[Freeside]] may have a pair available in poor condition.
 
* A mid-condition pair can be found inside a locked (average) locker in [[Jean Sky Diving]].
 
* A mid-condition pair can be found inside a locked (average) locker in [[Jean Sky Diving]].
* East of the [[Hidden Supply Cave]] there is a small campfire (close to the mountain); near it you can find them inside a gun case.
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* East of the [[Hidden Supply Cave]] there is a small campfire (close to the mountain); near it one can find them inside a gun case.
 
* Occasionally found inside [[Nash residence]], [[Primm]]. The boxing gloves are found in the right gun cabinet in the bedroom. Must be stolen.
 
* Occasionally found inside [[Nash residence]], [[Primm]]. The boxing gloves are found in the right gun cabinet in the bedroom. Must be stolen.
* A pair in poor condition will be given to you by [[Mitchell|Doc Mitchell]] if the Unarmed skill is tagged.
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* A pair in poor condition will be given to the [[Courier]] by [[Mitchell|Doc Mitchell]] if the Unarmed skill is tagged.
   
 
==Bugs==
 
==Bugs==

Revision as of 08:14, October 14, 2016

Icon disambig
For an overview of boxing gloves variants in all games, see boxing gloves.
 
Gametitle-FNV
Gametitle-FNV

The boxing gloves are a non-lethal weapon in Fallout: New Vegas.

Characteristics

These gloves are designed to inflict as little injury as possible to one's knuckles, while inflicting as much damage as possible to the opponent's face. This allows 'safely' knocking someone out without killing them.

Like boxing tape and the Golden Gloves, this weapon has a special effect of inflicting fatigue damage (KO, not unlike bean bag shells) and has a Strength requirement of 1. This makes up for the weapon's otherwise pitiful amount of inflicted injury.

The gloves do not work on robots, as machines cannot be 'worn down'. Robots are inherently immune to Fatigue damage. The gloves will add additional devastation to each blow to compensate for the lack of effectiveness.

V.A.T.S. Special Attacks

Icon attackIcon abilityIcon damageIcon actionIcon dapIcon effect
Normal02280.07
Stomp504200.2Only on knocked down enemies
Uppercut502.3200.12
Cross752.2200.112.5x damage to limbs
Note: Unarmed weapons do double normal damage in V.A.T.S.

Durability

The boxing gloves can successfully strike about 995 times from full condition before breaking.

Variants

Comparison

Legend
Icon melee- Weapon name (melee or unarmed)Icon sequence- Attacks in V.A.T.S.
Icon gun- Weapon name (gun, energy or explosive)Icon action- Action point cost
Icon damage- Damage per attack (damage per projectile)Icon dap- Damage per action point
Icon dps- Damage per secondIcon spread- Weapon spread
Icon explosion- Area of effect damageAssault carbine extended magazines- Magazine capacity (shots per reload)
Icon effect- Effect damage & durationIcon repair- Durability (number of attacks before breaking)
Icon bonus effect- Bonus effectsIcon weight- Weight
Icon attack- Attacks per secondIcon merchant- Value in caps
Icon chance- Critical chance % multiplierIcon ratio- Value to weight ratio
Icon critical damage- Critical damageIcon ability- Skill required
Icon crit effect- Critical effect damage & durationIcon fist- Strength required
Icon plus- With all mods attached
Icon meleeIcon damageIcon dpsIcon bonus effectIcon attackIcon chanceIcon critical damageIcon actionIcon dapIcon repairIcon weightIcon merchantIcon ratioIcon abilityIcon fist
Boxing gloves 1
1.3+35 Fatigue1.26x11280.1995610016.701
Golden Gloves 1
1.3+50 Fatigue1.26x21280.11245610016.701
Boxing tape 4
5.1+20 Fatigue1.26x14280.324950.2510040001
Note: Unarmed damage is doubled in V.A.T.S.

Locations

  • They can be bought at Gun Runners outside the east New Vegas entrance, but they rarely appear.
  • Chet at the Goodsprings General Store occasionally has them in stock but they are usually in poor condition.
  • Mick of Mick & Ralph's in Freeside may have a pair available in poor condition.
  • A mid-condition pair can be found inside a locked (average) locker in Jean Sky Diving.
  • East of the Hidden Supply Cave there is a small campfire (close to the mountain); near it one can find them inside a gun case.
  • Occasionally found inside Nash residence, Primm. The boxing gloves are found in the right gun cabinet in the bedroom. Must be stolen.
  • A pair in poor condition will be given to the Courier by Doc Mitchell if the Unarmed skill is tagged.

Bugs

  • Playstation 3Icon ps3 This weapon will apply the same fatigue damage even if the attacked non-player character is blocking. [verified]
  • Playstation 3Icon ps3 No additional fatigue damage is applied when the player's attack results in a Critical Hit or sneak attack critical. [verified]

Gallery

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