| This is the transcript of a script file, which runs certain tasks in the game upon execution. |
| Details | |
|---|---|
| Type | Decompiled script |
| Editor ID | BoulderCityMemorialTriggerScript
|
| Form ID | 0011A2F7 |
This script tracks if the player has hit the Boulder City Memorial and if Kowalski has confronted them.
scn BoulderCityMemorialTriggerScript
; If the player hits the memorial, Private Kowalski angrily confronts the player. If, after the conversation
; is over, the player hits the memorial again, Kowalski goes berserk and turns hostile.
ref LinkedRef
begin OnHitWith
if VFreeformBoulderCity.Desecrator
PrivateKowalskiRef.Say BCPrivateKowalskiAttack
PrivateKowalskiRef.StartCombat player
else
set LinkedRef to GetLinkedRef
LinkedRef.Disable
Disable
set VFreeformBoulderCity.Desecrator to 1
PrivateKowalskiRef.AddScriptPackage BCPrivateKowalskiDialoguePackage
endif
end