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{{For|a overview of mine variants that appear in ''Fallout'' games|Mine}}
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{{For|an overview of all mines|Land mine|an overview of all anti-personnel mines|Anti-personnel mine}}
 
{{Infobox weapon gamebryo
 
{{Infobox weapon gamebryo
 
|games =FO3
 
|games =FO3
 
|type =mine
 
|type =mine
 
|icon =Bottlecap mine icon.png
 
|icon =Bottlecap mine icon.png
|icon offset =20
 
 
|image =Bottlecap mine.png
 
|image =Bottlecap mine.png
 
|skill =Explosives
 
|skill =Explosives
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|weight =0.5
 
|weight =0.5
 
|value =75
 
|value =75
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|edid =<tt>WeapMineBottlecap</tt>
 
|baseid ={{ID|00433a}}
 
|baseid ={{ID|00433a}}
 
}}{{Games|FO3}}
 
}}{{Games|FO3}}
   
A '''bottlecap mine''' is a craftable landmine that does five times the damage of a standard [[Frag mine (Fallout 3)|frag mine]].
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A '''bottlecap mine''' is a [[Fallout 3 crafting|craftable]] landmine in ''[[Fallout 3]]''. It does five times the damage of a standard [[Frag mine (Fallout 3)|frag mine]].
   
 
==Characteristics==
 
==Characteristics==
Bottlecap mines are constructable by the player, using the [[Schematics - bottlecap mine|bottlecap mine schematics]]. Building it requires a [[lunchbox]] (container), 10 [[Bottle cap (Fallout 3)|caps]] (shrapnel), a [[sensor module]] (firing device), and a [[cherry bomb]] (explosive). Locating additional schematics allows you to build more bottlecap mines at a time. Like other landmines, they need to be armed and placed to be used. Unlike other mines, they are larger, have a bigger warning, and make a much larger explosion. They also, accordingly, take a bit longer to arm and drop.
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Bottlecap mines are constructible by the player character, using the [[Schematics - bottlecap mine|bottlecap mine schematics]]. Building it requires a [[Lunchbox (Fallout 3)|lunchbox]] (container), 10 [[Bottle cap (Fallout 3)|caps]] (shrapnel), a [[Sensor module (Fallout 3)|sensor module]] (firing device), and a [[cherry bomb]] (explosive). Locating additional schematics allows you to build more bottlecap mines at a time. They need to be armed and placed to be used.
 
The bottlecap mine can be planted onto an NPC to kill them, though it is perhaps an unwise and unnecessary idea, considering their explosive radius.
 
Like normal frag mines, the bottlecap mine can be planted onto an enemy or NPC to kill them, though it is perhaps an unwise and unnecessary idea considering their explosive radius.
 
   
 
==Locations==
 
==Locations==
* A single bottlecap mine can be found on nearly every [[workbench]] in the game with a few exceptions. This applies to the purchasable workbench for your [[My Megaton house|Megaton house]]. In shops and other non-player character-owned locations, taking it will usually be considered stealing.
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* A single bottlecap mine can be found on nearly every [[workbench]] in the game, with a few exceptions. This applies to the purchasable workbench for your [[My Megaton house|Megaton house]] and [[Tenpenny Tower suite]]. In shops and other non-player character-owned locations, taking it will usually be considered stealing.
* Three can be found in the [[Super-Duper Mart]].
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* Three can be found in the [[Super-Duper Mart (Fallout 3)|Super-Duper Mart]].
 
* All of the parts can also be found in [[Horace Pinkerton|Pinkerton]]'s room under [[Rivet City]], including a pile of [[Bottle cap (Fallout 3)|caps]].
 
* All of the parts can also be found in [[Horace Pinkerton|Pinkerton]]'s room under [[Rivet City]], including a pile of [[Bottle cap (Fallout 3)|caps]].
  +
In the locations below, all bottlecap mines are found on workbenches.
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* One in the [[Talon Company outpost]], on the [[workbench]].
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* One in the [[Anchorage Memorial]] facility.
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* One in [[Dominic and Machete's house]].
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* One in [[Old Olney underground]].
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* One in the [[Evergreen Mills bazaar]].
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* One in the [[northern shack]].
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* One in the [[drainage chamber]] near [[Signal Sierra Victor]].
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* One in [[Fort Independence]]'s lower level.
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* One in [[Hamilton's hideaway]].
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* One in [[Jury St. station]]'s waiting area.
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* One in [[Little Lamplight]]'s [[Great Chamber]].
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* One in [[Craterside Supply]].
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* One in [[My Megaton house]].
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* One in [[Meresti Metro station]].
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* One in the [[National Guard depot]] and one in the armory.
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* One in the [[Olney sewers]]
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* One in [[Paradise Falls]]'s [[Lock and Load]]
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* One in [[Rivet City market]], one in the [[Midship Deck]] and one in the [[Rivet City bow]].
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* One in [[Red Racer factory]], factory floor.
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* One in [[RobCo facility]], factory floor.
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* One in [[SatCom Array NW-05a]], up the first stairs.
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* One in the [[Sniper shack|abandoned shack]] near [[Rockbreaker's Last Gas]].
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* One in the [[Taft Tunnel]]s ([[Jefferson Memorial]] side in the west room with toxic barrels).
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* One in the [[Tenpenny Tower suite]].
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* One in the [[Tepid sewers]].
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* One in the [[Underworld]] concourse.
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* One in the [[Arlington House]].
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* One in [[Bethesda ruins#Bethesda offices east|Bethesda Offices East]].
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* One in the [[utility]].
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* One in [[Jocko's Pop & Gas stop]].
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* One in [[MDPL-13 power station]]'s substation.
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* One in [[MDPL-16 power station]]'s substation.
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* One in [[MDPL-21 power station]]'s substation.
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* One in the [[VAPL-58 power station]] substation.
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* One in the [[Jalbert Brothers Waste Disposal]] office.
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* One in the [[Greener Pastures Disposal Site]]'s office.
   
 
===Crafting===
 
===Crafting===
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|type =production
 
|type =production
 
|product1 =Bottlecap mine
 
|product1 =Bottlecap mine
  +
|product#1 =1 per schematic
 
|workspace =[[Workbench]]
 
|workspace =[[Workbench]]
 
|perk1 =[[Schematics - bottlecap mine]]
 
|perk1 =[[Schematics - bottlecap mine]]
|material1 =[[Lunchbox]]
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|material1 =[[Lunchbox (Fallout 3)|Lunchbox]]
 
|material2 =[[Cherry bomb]]
 
|material2 =[[Cherry bomb]]
|material3 =[[Sensor module]]
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|material3 =[[Sensor module (Fallout 3)|Sensor module]]
 
|material4 =[[Bottle cap (Fallout 3)|Bottle cap]]
 
|material4 =[[Bottle cap (Fallout 3)|Bottle cap]]
 
|material#4 =10
 
|material#4 =10
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==Notes==
 
==Notes==
 
* Bottlecap mines weigh only one-sixth as much as the sum of their components.
 
* Bottlecap mines weigh only one-sixth as much as the sum of their components.
* When a bottlecap mine is exploded, one can hear the "jingling" sound of the bottlecaps.
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* When a bottlecap mine explodes, one can hear the "jingling" sound of the bottlecaps.
   
 
==Behind the scenes==
 
==Behind the scenes==
* The Vault Tec lunchbox that the mine is made from is identical to the metal lunchbox you receive with the Collector's Edition of ''Fallout 3''.
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The Vault Tec lunchbox that the mine is made from is identical to the metal lunchbox you receive with the Collector's Edition of ''Fallout 3''.
   
 
==Sounds==
 
==Sounds==
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[[Category:Fallout 3 craftable items]]
 
[[Category:Fallout 3 craftable items]]
   
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[[de:Kronkorkenmine (Fallout 3)]]
[[ru:Крышко-мина]]
 
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[[es:Mina de chapas (Fallout 3)]]
 
[[ru:Крышко-мина (Fallout 3)]]
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[[zh:瓶蓋地雷 (Fallout 3)]]

Revision as of 19:13, 30 March 2020

 
Gametitle-FO3
Gametitle-FO3

A bottlecap mine is a craftable landmine in Fallout 3. It does five times the damage of a standard frag mine.

Characteristics

Bottlecap mines are constructible by the player character, using the bottlecap mine schematics. Building it requires a lunchbox (container), 10 caps (shrapnel), a sensor module (firing device), and a cherry bomb (explosive). Locating additional schematics allows you to build more bottlecap mines at a time. They need to be armed and placed to be used. The bottlecap mine can be planted onto an NPC to kill them, though it is perhaps an unwise and unnecessary idea, considering their explosive radius.

Locations

  • A single bottlecap mine can be found on nearly every workbench in the game, with a few exceptions. This applies to the purchasable workbench for your Megaton house and Tenpenny Tower suite. In shops and other non-player character-owned locations, taking it will usually be considered stealing.
  • Three can be found in the Super-Duper Mart.
  • All of the parts can also be found in Pinkerton's room under Rivet City, including a pile of caps.

In the locations below, all bottlecap mines are found on workbenches.

Crafting

Materials:Requirements:Produces:
Range
Level
Bottlecap mine (1 per schematic)

Notes

  • Bottlecap mines weigh only one-sixth as much as the sum of their components.
  • When a bottlecap mine explodes, one can hear the "jingling" sound of the bottlecaps.

Behind the scenes

The Vault Tec lunchbox that the mine is made from is identical to the metal lunchbox you receive with the Collector's Edition of Fallout 3.

Sounds

Bottlecap mine icon
Placing the mine