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For the Fallout, Fallout 2 and Fallout Tactics version, see lock picks.
 
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The bobby pin is a miscellaneous item in Fallout 3 and Fallout: New Vegas. It replaces the lock picks from Fallout and Fallout 2.

CharacteristicsEdit

A flexible double-pronged hairpin, made of metal or plastic, normally used to hold hair in place. It can also be used for lockpicking.

LocationsEdit

Fallout 3Edit

  • In merchants' inventories.
  • On the dead bodies of feral ghouls, raiders, and other enemies.
  • On tables inside intact houses across the Capital Wasteland.
  • In first aid boxes.
  • In safes or other places where one has to pick the lock. They will usually be replenished if two or three have been broken.
  • In some cash registers. There are several cash registers in the subbasement of the National Archives.
  • In Amata's room during the quests Escape! and Trouble on the Homefront.
  • In ant refuse piles.
  • Directly west of Rockbreaker's Last Gas, on top of a large cliff, there's an abandoned shack. Inside the shack, there are approximately 14-20 bobby pins on the bedside table near the Average locked ammunition box.
  • Lying next to corpses/skeletons (they look like match-stick boxes).
  • Inside Evergreen Mills foundry, there are several dressers, each containing three bobby pins, along with various bottles of alcohol.
  • Gametitle-FO3 PL In Calvert Mansion at least ten bobby pins can be found in wardrobes around the house.
  • Gametitle-FO3 TP In the supply plant of the steelyard there is an Average locked door with six steel ingots inside. In front of the door, there are multiple packs of bobby pins.
  • Gametitle-FO3 TP On the bodies of trogs around the Pitt steelyard.

Fallout: New VegasEdit

NotesEdit

  • To avoid losing a bobby pin that is about to break, the lockpick attempt can be stopped and returned to immediately thereafter. The bobby pin will be as good as new, but the lock will also be reset, meaning the same solution likely won't work.
  • In Fallout: New Vegas, bobby pins are harder to snap because extra HP is added to the base health of the pin based on the player character's Lockpick skill.
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