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This is a transcript for dialogue with Paladin Danse.

AO_Comment_Dialogue[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1-{Walking through a TV studio with cheesy cardboard cutouts. / Neutral} An ancient television studio. This equipment could prove useful to the Brotherhood.
2{Submarine engine turned on. / Neutral} I'm amazed you were able to get the engine to activate. Now all we have to do is hope that it remains stable.
3{Walking into a massive engine room. / Neutral} I'm astounded that this vesseli's nuclear power plant is still viable.
4{Walking through the bridge of a submarine. Quietly to the player. / Stern} I'm only going to say this once. Don't touch anything. You turn the wrong valve, you could flood the entire vessel.
6{Looking at a drive-in movie screen. / Somber} I've never been fortunate enough to watch a moving picture show before.
7{Walking into a perfectly pristine office. / Surprised} Amazing. This room appears to be totally untouched by the ravages of war.
8{Looking at a mechanical pony that way nearly crushed by a collapsed roof. / Question} That mechanical animal lacks sufficient capability to serve as a proper traveling mount. What's the point?
9{Walking through a large cemetery. / Somber} If you think this is grim, imagine how many people didn't have the luxury of a proper burial after the bombs hit.
10{Walking through an old water treatment plant that's sprung a leak. / Disgust} I hope this sewage doesn't wreak havoc with the servos on my Power Armor.
11{Walking into a small underground bunker. / Neutral} This is an excellent fallback point if things get too hot.
12{Walking into a town overrun by Super Mutants. / Angry} Our new mission priority should be cleansing this town of its Super Mutant infestation.
13{Walking through an abandoned parking lot. / Concerned} Remain vigilant. This feels like an ambush.
14{Walking through tunnels leading to the Institute. / Angry} I can't wait to pay the Institute a visit.
15{Staring at an enormous bomb depot. / Neutral} Mark 28 Nuclear Bombs... Liberty Prime's weapon of choice.
16{Looking at four missiles. / Concerned} It appears that this facility is more than just bomb disposal. It's been converted into a launching silo as well.
17{Looking at a massive metal pyramid. / Neutral} I believe that this is a bomb disposal facility.
18{Walking through an underground car park. / Concerned} Select your targets carefully down here. These automobiles tend to explode when struck by weapon's fire.
19{Walking through a large penthouse. / Angry} I just wanted you to know that you're the only reason I haven't opened fire and burned this place to the ground.
20{Walking through the crypt under a nice church. / Neutral} These crypts would make an excellent place to seek shelter during a bombardment.
21{Walking through a crumbling church. / Neutral} For a location that holds historical significance, it's severly lacking in technology.
22{Standing on top of a very tall building. / Stern} Be careful near the edge, the Brotherhood doesn't want to lose you, soldier.
23{Staring up at a very tall building. / Neutral} Let's hope that the structural engineers who created this building designed it to last.
24{Walking through a comic store. / Neutral} I don't understand the logic in reading these illustrated manuscripts. The plots are ludicrous.
25{Searching Henry David Thoreau's cabin. - recalling / Puzzled} Hm, I remember this author. Wrote something about going into the woods to discover how he lived or something?
26{Walking into an old morgue. Smells awful. / Disgust} Be very careful. It's likely that this entire area is biologically contaminated.
27{Walking through a very large hospital waiting room. / Surprised} Facilities like this were funded by privately owned corporations more interested in making a profit then helping mankind.
28{Walking into a room with a support group-style ring of chairs. / Neutral} I'm not certain, but this could have been a military briefing area.
29{Walking into a large reactor room. / Neutral} This reactor appears to be defunct. We should be safe.
30{Just saw a corpse get dragged through a hole in the ceiling. / Confident} Stay close!
31{Heard something large walking overhead. / Concerned} Those footfalls are too heavy to be human. Be ready for anything.
32{Walking through a training ground designed to look like the nuked world outside. / Puzzled} It's a training yard. Was Vault-Tec training their own private army?
33{Stumbled upon the entrance to a vault in a school basement. / Stern} I hope the schoolchildren that occupied this building weren't forced to live out the rest of their days in this vault.
34{Walking through a room full of excavation machinery. / Neutral} Looks like Vault-Tec ran out of time on this one.
35{Respect, a touch of regret. A rare moment of feeling. / Somber} Take as long as you need, soldier.
36{Looking at the entrance to a massive vault. / Disgust} I bet a month's pay that we'll find an illicit experiment gone awry inside this vault.
37{Walking through a church attic filled with theatrical set pieces. / Suspicious} Why would a place of worship fabricate these strange colorful facades? I wonder what were they trying to hide.
38{Walking through a ruined children's nursery. / Somber} These unfortunate infants never even had a chance.
39{Looking into a massive water-filled quarry. / Stern} Watch your step. It's impossible to get an accurate sounding without the proper equipment.
40{Talking to a robot the player just released from captivity. - Danse trying to be funny? / Amused} The information contained within this robot's memory banks is vital to the survival of lushes and drunks across the Commonwealth.
41{Looking at some very sorry old beer brewing equipment. / Disgust} I would advise against trying any "samples" unless you want to end up puking your guts out.
42{Spotting a massive beer barrel. / Neutral} According to Brotherhood records, Gwinnett Brewery was named after Button Gwinnett, one of the first to sign the Declaration of Independence.
43{Looking at lifts leading into a care fighting ring. / Angry} Ridiculous. These aren't animals, these are human beings.
44{Looking at a cage fighting ring. / Somber} This is positively barbaric. Has mankind truly fallen this far?
45{Pleased after emptying a massive quarry of all its water. / Neutral} I wonder how long it will take before the quarry becomes inhabited again.
46{Observing the clean-up efforts done to make an old fortress habitable. / Surprised} Your people have done an impressive job restoring this fortress to its former glory.
47{Walking through the basement of an old fortress. / Neutral} Keep it tight and check your corners... this is the perfect place for an ambush.
48{Joking while entering an area where it is readily obvious Mirelurks are present. / Concerned} These mirelurks obviously have no respect for the historical significance of this location.
49{Finding a corpse eaten by bugs. / Disgust} These filthy insects will eat anything.
50{Approaching a very dangerous area. / Confident} Every map of this area we've recovered has the Common marked with a big red "X." I guess we'll find out why.
51{Hearing an old military warning broadcast stuck on repeat. / Neutral} Well, that sounds familiar. The Brotherhood uses similar recall messages in times of war.
52{Walking through the largely intact remains of an airplane. / Neutral} This plane is amazingly intact. The pilot must have executed an impressive landing.
53{Walking through a ruined warehouse. / Neutral} This scrap would be useful for repairing Power Armor. I'll have to make a note of this location.
54{Walking past areas of molten metal. / Irritated} These Raiders have become annoyingly resourceful. We'll have to put a stop to that.
55{Encountering a raider with power armor. / Angry} Damn it... these Raiders are using Power Armor. Aim for the fusion core!
56{Walking through a convalescence home, looking at all the folks dead in their beds. / Somber} These robots are completely ignoring the fact that their charges have passed away. They must have a fault in their programming.
57{Walking into a crumbling Ranger's cabin. / Neutral} Rangers patrolled the woods seeking retribution for crimes against the environment. Not so different from the Brotherhood.
58{Spotting a power down military bot. / Confident} That's a military-grade robot ahead. We should approach with extreme caution.
59{Standing on a boardwalk. / Surprised} It's impressive that this oversized wooden walkway is still intact.
60{Having sighted a collection of Raiders. / Confident} If you intend to head through that tunnel, we'll have to take down those Raiders first.
61{Entering a building where pre-war folks were in the process of making an exit. / Neutral} Unless I'm mistaken, it appears that these people killed each other.
62{Staring at the skeleton of a little girl. / Somber} Rest well, little one.
63{Walking across a crumbling freeway. / Concerned} We have to be careful. One solid hit in the right place could bring this whole overpass crashing down.
64{Remembering. / Somber} The government set up these food rationing sites in preparation for a long war. I don't think they expected things to end up this way.
65{Walking inside a turbine. / Neutral} I've never seen a turbine this large before. I wonder if it's still operational.
66{Standing in a room full of generators. / Neutral} Poseidon Energy was one of the largest power companies on the East Coast. I heard they were trying to buy out Mass Fusion right before the war began.
67{Standing near a collection of buttons. / Neutral} I'm not certain we should be playing with these controls. We don't know what they do.
68{Making his way through gas. / InPain} *Coughing* A chemical weapon's been deployed. We need to get out of here.
69{Looking at extremely gruesome paintings. / Neutral} The artist of these portraits was apparently suffering from some serious mental anguish.
70{Finding the remains of an old camp. / Stern} I wouldn't advise staying here any longer than necessary. The campsite's obviously been compromised.
71{Walking through a trailer park. / Surprised} You mean to tell me that people used to live in these tiny vehicles? I didn't realize the overcrowding was that severe.
72{Walking by a collection of old lakeside cabins. / Neutral} We might want to skip searching these cabins. The entire area's been compromised by mirelurks.
73{Walking through an old power station. / Neutral} Had they gotten it operational, Mass Fusion's experimental reactor would have made places like this obsolete.
74{Looking at a collection of houses that have been washed into the sea. / Somber} If the shoreline continues eroding, there won't be much left of the Commonwealth to liberate.
75{Looking at an old robot spewing "ocean facts." / Neutral} It appears as though this automated tour guide is unaware of current events.
76{Walking through a shattered aquarium. / Neutral} It appears someone went on a bit of a rampage.
77{Walking into a torture chamber. / Angry} As if there isn't enough suffering in the world already.
78{Looking at a homemade nuclear weapon. / Irritated} Unbelievable. Hasn't man done enough damage with these nukes already?
79{Walking through an operating theater. / Neutral} This is actually nicer than some medical facilities I've seen on the battlefield.
80{Inside a bank vault. / Neutral} I'd be surprised if we find anything of value in this vault. Pre-war currency isn't really useful anymore.
81{Walking through a destroyed town. / Angry} Now maybe you'll believe me when I tell you that the Institute cares very little about the Commonwealth.
82{Occupying a sniper's nest after killing its occupant. / Disgust} Damn sniper. Coward couldn't even face us on the field of battle.
83{Disgust} This is disgusting. I can't believe Mass Fusion dumped these barrels here.
84{Looking at a belching radioactive geyser. / Angry} This is the perfect example of how environmentally irresponsible the ancient corporations behaved.
85{Staring up at a massive lobby. / Neutral} By the time the Great War started, Mass Fusion supplied power for almost the entire Commonwealth.
86{Walking through an old subway station. / Neutral} Watch for ambushes and check your fire.
87{Walking into an old fish processing plant. / Neutral} I've never been fishing before. I wonder if it's even possible these days.
88{Livid after being trapped. / Angry} Does he really think this is going to stop us?
89{Walking into a meat canning facility. / Disgust} When you're doing deep recon, you get used to eating whatever you can find. On the other hand... I think I'd rather starve than eat this stuff.
90{Upon finding a surveillance room for a vast underground facility. / Disgust} This is exactly the reason that science never belonged in the private sector.
91{Entering the secret wing of a vault. / Neutral} I'm going to guess that the residents of this vault didn't even know this section existed.
92{Approaching a settlement. / Question} Let's see if we can get these rats to leave the sinking ship.
93{Looking out from the highest point over a community made of boats. / Amused} So much for Libertalia.
94{Approaching a highly irradiated lake. / Amused} I recommend against entering that lake. The radiation levels are dangerously high.
95{Standing in the lightroom of a lighthouse. / Angry} The only thing those glowing one's are useful for is decorating the pavement when I gun them down.
96{Walking by an old radio station. / Neutral} Ah yes, the home of the famed "Charles River Trio." What? You're not the only one with a radio, you know.
97{Disappointed to find a rumored treasure is just an old time capsule full of junk. / Friendly} Pre-war artifacts are more valuable than treasure. They give us glimpses at moments in time that will never repeat.
98{Walking through a highly secured basement. / Confident} I'd definitely say that we're on the right track. Proceed with extreme caution.
99{Finding a cache of radioactive barrels in an old barn. / Neutral} The Children of Atom are strangely resistant to radiation. The Brotherhood's spent years trying to learn why. So far, no luck.
100{Looking at a semi-collapsed roof. / Concerned} This building's structural integrity has been compromised. I'd advise against the use of high explosives.
101{Walking by a body of a man eaten by Mirelurks. / Somber} This civilian's efforts to befriend these mirelurks was misguided... and fatal.
102{Walking through a place where doctors experimented on patients. / Stern} The thought of what must have transpired here sickens me.
103{Inside a highly irradiated crater. / Angry} Let's make sure that every single one of these ferals is eradicated.
104{Standing atop the highest building in a flooded district. / Neutral} This would be an excellent spot to establish a listening post. I'll have to make a note of that.
105{Walking through a school library with skylights. / Question} Another location to mark for the Brotherhood scribes.
106{Walking across a crane being used as a drawbridge. / Disgust} Impressive. I wonder if the Gunners made this themselves or murdered the original builders.
107{Walking through a robot showroom. / Puzzled} Feast your eyes on the height of man's decadence. How could mankind have allowed itself to become so lazy?
108{Coming across a group of Raiders who've been eaten by Ghouls. / Angry} Goddamn ferals chewed through these Raiders like they were ragdolls.
109{Walking through an area filled with Ghouls. / Disgust} Damn ferals are coming out of every crack in the ground... an infestation that needs to be exterminated.
110{Walking through a room filled with machine parts. / Neutral} I'm surprised this place hasn't been stripped clean.
111{Walking into an ambush. / Confident} Safeties off, we're about to have company.
112{Entering a well-put together military command center. / Neutral} The equipment down here seems to be fairly intact. I wonder if any of it still operational.
113{Walking into a blood donation fridge. / Neutral} If this blood's still viable, it would be quite useful to the Brotherhood.
114{Observing a group of people who have turned an old pool into a cranberry bog. / Amused} Repurposing this recreational facility as a hydroponics experiment was very resourceful.
115{Watching a group of greaser race suits of power armor. / Irritated} Now that's a perfectly good waste of Power Armor.
116{Walking under a nicely domed ceiling. / Neutral} Watch your footing, there are pieces of glass everywhere.
117{Walking through the writer's room of a news facility. / Irritated} The Brotherhood finds the press to be... a necessary evil. In times of war, propaganda is just as important as bullets.
118{Walking through a Mirelurk den. / Neutral} It would be smarter to avoid confrontations with these creatures.
119{Walking through a robot training facility. / Irritated} When these things learn how to program each other, that's where the trouble begins.
120{Walking through a bowling alley. / Neutral} I wish we had a recreational facility like this back at our headquarters.
121{Looking at a giant statue of a robot. / Stern} General Atomics is certainly pleased with themselves for designing the Mister Handy.
122{Walking into an armory in an abandoned club's hall. / Neutral} This should help. Don't leave anything behind.
123{Honestly frustrated. Looking at a pile of miniature nukes. / Stern} Can you imagine these weapons in the hands of those Super Mutants?
124{Looking at a functioning train. / Surprised} Getting one of these antiques to run is quite an impressive feat of engineering.
125{Walking through a flooded town. / Neutral} Amazing how the devastation from the war managed to change the water level in this town.
126{Looking down into a very large basement. / Confident} I've heard of these places. Civilian on the outside... military on the inside.
127{Looking at hanging sacks of meat. / Disgust} All right.. even for me, that's pretty disgusting.
128{Walking through sewers. / Neutral} I believe we're passing under the center of Concord.
129{Can hear a Deathclaw sleeping nearby. / Stern} Catching a Deathclaw sleeping gives us a distinct tactical advantage.
130{Finding a highly fortified house. / Question} Let's check out that house, but don't let your guard down. It's fortified for a reason.
131{Walking through a surprisingly quiet neighborhood. / Neutral} Keep your safeties off.
132{Walking through a former dry dock. / Neutral} Walk with caution. This area looks structurally unsound.
133{Entering the robot "stables" at a race track. / Irritated} Appalling. Look at all these perfectly useful machines being wasted for the sake of sport.
134{Approaching an active race track using robots. / Irritated} This is an astonishing waste of technology.
135{Walking through a set of torture rooms in an abandoned school. / Somber} This is horrible, just horrible. I can't even imagine...
136{Staring into a creepy water hole in a small cave. / Neutral} Remain vigilant... something isn't right here.
137{Staring into a deep hole in a quarry. / Puzzled} I wonder what type of material this mining operation was attempting to recover.
138{Walking through a dead garden in an abandoned insane asylum. / Neutral} I have my doubts that the patients appreciated the presence of this garden.
139{Walking through an abandoned high tech lab. / Somber} This equipment was undoubtedly used for some nefarious purpose.
140{Walking through an abandoned insane asylum. / Somber} The patients of this facility must have been treated horribly.
141{Looking a pile of old boats. / Neutral} It appears that these ships were washed together after the bombs fell.
142{A ship that was stuck in a building is now stuck in another building. / Neutral} Someone needs to teach that vessel's navigator a few lessons.
143{Looking at a ship stuck in the side of a building. / Puzzled} That's the U.S.S. Constitution. What it's doing up on a building is a mystery.
144{Looking at an enemy wearing a mascot head. / Confident} Be careful, he could be concealing an... on second thought, he's probably just out of his mind.
145{Dropping through a hole in the ceiling. / Stern} This appears to drop into the subway station. Good spot for an ambush.
146{Walking into a basement where a group of Ghouls have been eating corpses. / Angry} Damn feral scum!
147{Observing a settlement set up in a nuke crater. / Stern} Careful, that settlement could be sitting within a zone of potentially lethal radiation.
148{Observing a tunnel guarded by hostiles. / Confident} Those Raiders appear to be blocking our progress. Let's clear the roadblock.
149{Walking through a crumbling car assembly plant. / Stern} Corvega vehicles have small fusion engines under the hood, so watch where you shoot.
150{Looking at a group of Super Mutants wearing sailors hats. / Puzzled} As if regular Super Mutants weren't bad enough, now we have to find something like this.
151{A tugboat stuck between the two sides of a drawbridge. / Somber} It appears the vessel's navigator made a grievous miscalculation.
152{Looking at an overturned boat in the middle of a reservoir. / Suspicious} Be on your guard, there may be something using that rowboat for cover.
153{Disgusted by smell. Walking into an old school library filled with Mutants. / Disgust} Super Mutant excrement... the pungent stench is unmistakable.
154{Disgust} This doesn't bode well for what we're going to find in the rest of the school.
155{Looking at an amphitheater. / Confident} Listening to a performance here would have been extraordinary.
156{Walking through a destroyed laboratory. / Neutral} We should search this laboratory from top to bottom for useful technical documentation.
157{Walking into a mad scientist lab. / Angry} Nothing good can come of this place.
158{Walking around a fastidiously maintained home. / Surprised} Amazing. It's as if time itself has avoided this place.
159{Looking at a large obelisk monument with multiple sections knocked out of it. / Somber} A battle memorial to the fallen. We should observe a moment of silence.
160{Walking through a farm that was overrun by monsters. / Angry} Damn Super Mutants. They should be exterminated for their crimes against humanity.
161{Walking through the vast Boston Public Library. / Neutral} This library would be quite beneficial to our scribes. I'll have to make a note of it's location.
162{Looking at a lion statue outside the Boston public library. / Confident} The lion was such a noble and majestic creature. It's a shame they're extinct.
163{Walking through an underground basketball court in the former mayor of Boston's bomb shelter. / Irritated} Why would politicians need a sporting arena? It makes no sense.
164{Walking through a very large atrium. / Puzzled} I wonder what type of genetic experimentation was going on in this facility?
165{body remains / Confident} May as well search the remains and look for anything of use.
166{Walking through a brewery. / Neutral} I haven't had a good beer in quite a long time.
167{Looking at a fountain decked out with a variety of lions and naked women. / Irritated} This fountain is just another example of the waste and excess of pre-war America.
168{Walking up a non-functioning escalator. / Confident} I believe this automated staircase was used to convey individuals from one floor to the next. The epitome of laziness.
169{Entering an old speakeasy filled with hostile enemies. / Confident} There appears to be an illicit drinking establishment concealed down here.
170{Reading a large, plaque on the floor of an abandoned spy agency. / Confident} I don't recall the Brotherhood having any records on this agency. We should investigate further.
171{Walking into a room filled with guns and drugs.} Well, this is an unexpected surprise. We should take whatever we can carry.

AO_Companion_Bar[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
172AO_Companion_Bar_Cooke{Confident} This establishment appears respectable.Bartender: Nothing but the best for someone as lovely as you, my dear.A5a
173Bartender: Nothing but the best for someone as lovely as you, my dear.{a bit of a veiled warning / Stern} If you've got nothing to hide, you've got nothing to worry about.Bartender: If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle.A5a
174Bartender: If you're unhappy hanging out with your crew, you could always work for me. Good pay and all the free drinks you can handle.{Confident} Good, and for your sake, I suggest you keep it that way.A4a
175myActor: Quaint little place they've got here... I like it.{Impressed} Nice place you have here, citizen. Clean and quiet.Bartender: Nothing but the best for someone as lovely as you, my dear.A4a
176AO_Companion_Bar_Deezer{Confident} That machine appears to be selling something.Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted!A4a
177Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted!{Confident} You're obviously malfunctioning. I suggest you report to a maintenance center as soon as possible.Bartender: There are no alcoholic additives or artifical preservatives of any kind! Only good old-fashioned cold refreshment!A4a
178Bartender: There are no alcoholic additives or artifical preservatives of any kind! Only good old-fashioned cold refreshment!{Irritated} Oh, never mind.A4a
179myActor: Is that a robot... sellin' drinks?{Confident} Unidentified Mister Handy unit... state your identification and your intention please.Bartender: Why, nothing but the most refreshing, delicious lemonade you've ever tasted!A4a
180AO_Companion_Bar_GenericmyActor: I could use a little pick-me-up.{Question} What types of spirits do you serve here?A3a
181{Confident} I suppose I wouldn't mind getting a drink.A4a
182{wry joke (unusual for Danse, so play it up) / Amused} Don't worry, the only reason I'm here is to get slightly intoxicated.A3a
183{Amused} Mission accomplished.A3a
184AO_Companion_Bar_Savoldi{Confident} Ah, looks like a good place to take a break.Bartender: You came to the right place, darling. I've got the best vodka money can buy.A4a
185Bartender: You came to the right place, darling. I've got the best vodka money can buy.{Suspicious} Aren't those notorious for being irradiated?Bartender: Well... it appears I finally have a customer who wants to show a little class.A4a
186Bartender: Well... it appears I finally have a customer who wants to show a little class.{Disgust} Never mind.A4a
187myActor: Oh, they have a bar down here?{Question} Excuse me, citizen. Do you serve any non-alcoholic beverages?Bartender: You came to the right place, darling. I've got the best vodka money can buy.A4a
188AO_Companion_Bar_Takahashi{Suspicious} What are those strange noises coming from that robot?Bartender: Nan-ni shimasho-ka?A4a
189myActor: Be right back, gonna grab a quick drink.{Confident} Robot. Identify yourself.Bartender: Nan-ni shimasho-ka?A4a
190Bartender: Nan-ni shimasho-ka?{revelation / Surprised} Sounds like an Asian language...wait a second... maybe it's Chinese!A4a
191{interrogation / Stern} All right, robot... you can drop the act. Who are you working for!? What's your mission here!?Bartender: Nan-ni shimasho-ka?A4b
192Bartender: Nan-ni shimasho-ka?{stern warning / Stern} You might think you're clever, but if you step out of line, I'll melt you into slag. I've got my eyes on you.A4a
193AO_Companion_Bar_Vadim{Thinking} Dugout Inn. Hmmm, wonder what that means.Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed.A4a
194Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed.{Puzzled} Baseball? I'm not familiar with that.Bartender: Record is mine. Fourteen shots in less than two minutes. If you beat, I give them to you free. You lose, you pay double.A4a
195Bartender: Record is mine. Fourteen shots in less than two minutes. If you beat, I give them to you free. You lose, you pay double.{Impressed} Thank you, citizen. You've been quite cooperative.A4a
196myActor: Oh... this place looks interestin'.{Question} Citizen... what is the origin of the name of this establishment?Bartender: Bobrov's Best. Is greatest moonshine ever to cross lips, lapochka. Very strong though. Two shots, you pass out on floor... guaranteed.A4a

AO_Companion_LoiterSearch[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
197AO_Companion_LoiterSearch_Scene{Confident} All right, hopefully there's something useful here.A14a
198{Neutral} Let's see what we've found.A15a
199{Question} I wonder what's in here?A16a
200{as in "I can't do that, because the thing you asked me to open is locked" / Irritated} I can't do that... it's secured.A14a
201{as in "I can't do that, because the thing you asked me to open is locked" / Irritated} That's locked up tight.A15a
202{as in "I can't do that, because the thing you asked me to open is locked" / Irritated} I'd like to, but I can't get through the lock.A16a
203{Found a hunk of armor in a container. / Neutral} Perfect. Got some armor here.A40a
204{Found a hunk of armor in a container. / Neutral} If you're interested, I've found a piece of armor.A41a
205{Found a hunk of armor in a container. / Neutral} Ah, armor... good.A42a
206{scrounging in a container, calling over to player. / Neutral} Found some Stims.A70a
207{scrounging in a container, calling over to player. / Neutral} Got more Stims for your first aid kit.A71a
208{scrounging in a container, calling over to player. / Neutral} Need some Stims? Found a few.A72a
209{scrounging in a container, calling over to player. / Neutral} Found an assortment of chems.A100a
210{scrounging in a container, calling over to player. / Neutral} I see a few chems in here. Need them?A101a
211{scrounging in a container, calling over to player. / Neutral} Well, if you were hoping for chems, you're in luck.A102a
212{scrounging in a container, calling over to player / Neutral} Found enough to make a meal here.A129a
213{scrounging in a container, calling over to player / Neutral} Got some food for you in here.A130a
214{scrounging in a container, calling over to player / Neutral} Found some chow.A131a
215{scrounging in a container, calling over to player / Neutral} Got some water in here.A159a
216{scrounging in a container, calling over to player / Neutral} If you're thirsty, I just found some water.A160a
217{scrounging in a container, calling over to player / Neutral} Found a stash of water.A161a
218{scrounging in a container, calling over to player. / Happy} Found alcoholic spirits in here. Try not to get drunk.A189a
219{scrounging in a container, calling over to player. / Happy} Looks like a liquor stash.A190a
220{PLEASE RE-RECORD - scrounging in a container, calling over to player. / Happy} Not much but a few bottles of liquor.A191a
221{scrounging in a container, calling over to player / Neutral} Found an ammunition drop.A218a
222{scrounging in a container, calling over to player / Neutral} Got some ammo in here.A219a
223{scrounging in a container, calling over to player / Neutral} Found some ammo. Better stock up.A220a
224{Happy to find some weapons. / Happy} Excellent. We have a weapon in here.A248a
225{Happy to find some weapons. / Happy} Found a firearm.A249a
226{Happy to find some weapons. / Happy} Never can have too many weapons.A250a
227{scrounging in a container, calling over to player / Neutral} Well, this is quite a find.A276a
228{scrounging in a container, calling over to player / Neutral} Found a good bunch of stuff here.A277a
229{scrounging in a container, calling over to player / Neutral} There's some useful things in here. Take a look.A278a
230{scrounging in a container, calling over to player / Irritated} Just a bunch of junk. What a waste of time.A313a
231{scrounging in a container, calling over to player / Irritated} Don't get excited. It's just some scrap.A314a
232{scrounging in a container, calling over to player / Irritated} Nothing. Just a pile of junk.A315a

BoS100[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
233BoS100_01_PlayerEntersCompound{Angry} Civilian in the perimeter! Check your fire!A1a
234BoS100_02_SceneMain{Question} Have you reconsidered my request for support, civilian?Player Default: No time to waste. Let's get moving.A
235{Confident} You can move along, civilian. Our situation might appear dire, but I've led my men through worse.Player Default: I'll continue to help, but you owe me an explanation first.A
236{RE-RECORD PLEASE / Question} Have you decided to cooperate and tell me what brought you here?Player Default: A Brotherhood soldier pointed me this way. I might be interested in joining up.A
237{Question} We appreciate the assistance, civilian. But what's your business here?Player Default: A Brotherhood soldier pointed me this way. I might be interested in joining up.A
238Player Default: A Brotherhood soldier pointed me this way. I might be interested in joining up.{Surprised} Interested in recruitment, eh? Well... let me ask you a few questions.Player Default: I'll continue to help, but you owe me an explanation first.A1a
239Player Default: A Brotherhood soldier pointed me this way. I might be interested in joining up.{Surprised} You know about the evidence terminal? Now how would a civilian like you come by information like that?Player Default: I'll continue to help, but you owe me an explanation first.A2a
240Player Default: A Brotherhood soldier pointed me this way. I might be interested in joining up.{Disbelief} The way you charged in and engaged those ferals, I find that a bit difficult to believe.Player Default: I'll continue to help, but you owe me an explanation first.A3a
241Player Default: I prefer to keep my business to myself.{re-record, a bit more forceful / Irritated} Then, if there's nothing left to discuss, I suggest you leave our compound immediately.Player Default: I'll continue to help, but you owe me an explanation first.B1a
242Player Default: Pest exterminator. I heard you had a feral problem.{Irritated} Evading my questions is a surefire way of getting yourself ejected from the compound.Player Default: I'll continue to help, but you owe me an explanation first.X1a
243Player Default: Before I answer, will you tell me who you are?{Confident} In due time. If you want to remain in our compound, I suggest you answer my question first.Player Default: I'll continue to help, but you owe me an explanation first.Y1a
244Player Default: Interested in recruitment, eh? Well... let me ask you a few questions.{re-record / Question} Are you from a local settlement?Player Default: I'll continue to help, but you owe me an explanation first.A1a
245Player Default: I'm from Vault 111.{re-record... less accuse, more surprised / Surprised} You're a Vault Dweller?A1a
246{Confident} Most people wouldn't admit to such a thing. I appreciate your honesty.Player Default: I'll continue to help, but you owe me an explanation first.A1b
247Player Default: Don't really have a home.{Suspicious} An answer that I hear often. Whether it holds truth or not remains to be seen.Player Default: I'll continue to help, but you owe me an explanation first.B1a
248Player Default: I'm from Sanctuary Hills... on the other side of Concord.{Irritated} I've seen the location on our maps, but I've never visited the area myself. There isn't much over there for us to collect.Player Default: I'll continue to help, but you owe me an explanation first.X1a
249Player Default: Do all these questions really matter? After all, I helped you fight those ferals.{Impressed} You make a fair point.Player Default: I'll continue to help, but you owe me an explanation first.Y1a
250Player Default: Do all these questions really matter? After all, I helped you fight those ferals.{Irritated} This would be much easier for both of us if you'd cooperate.Y2a
251{Question} Now, where are you from?Player Default: I'll continue to help, but you owe me an explanation first.Y2b
252Player Default: Most people wouldn't admit to such a thing. I appreciate your honesty.{Confident} If I appear suspicious, it's because our mission here has been difficult.A1a
253{Confident} Since the moment we arrived in the Commonwealth, we've been constantly under fire.A1b
254{Confident} If you want to continue pitching in, we could use an extra gun on our side.Player Default: I'll continue to help, but you owe me an explanation first.A1c
255Player Default: I'll continue to help, but you owe me an explanation first.{Confident} Very well.BoS100Danse: I'm Paladin Danse, Brotherhood of Steel.A1a
256Player Default: At this rate, you'll be dead within two days. And I want no part of it.{Irritated} Then there's no need for you to remain here.B1a
257{Irritated} Now, unless you have any relevent information to share with us, I want you to leave our compound immediately.BoS100Danse: I'm Paladin Danse, Brotherhood of Steel.B1b
258Player Default: That all depends. How much are you paying?{Irritated} So you're a mercenary. Typical. Fine. You help us, and I'll see you're compensated for your services.BoS100Danse: I'm Paladin Danse, Brotherhood of Steel.X1a
259Player Default: That all depends. How much are you paying?{Irritated} We need allies. Not opportunistic mercenaries. I have no inclination to pay for your services.Player Default: I'll continue to help, but you owe me an explanation first.X2a
260Player Default: I want to help but I don't like the secrecy. Who are you? Really?{Confident} Very well.BoS100Danse: I'm Paladin Danse, Brotherhood of Steel.Y1a
261BoS100Danse: Very well.{Confident} I'm Paladin Danse, Brotherhood of Steel.A1a
262{Confident} Over there is Scribe Haylen and Knight Rhys.A1b
263{RE-RECORD PLEASE / Concerned} We're on recon duty, but I'm down a man and our supplies are running low.A1c
264{Concerned} I've been trying to send a distress call to my superiors, but the signal's too weak to reach them.BoS100Haylen: Sir, if I may?A1d
265BoS100Danse: Very well.{Confident} I'm Paladin Danse, Brotherhood of Steel.A2a
266{Confident} Over there is Scribe Haylen and Knight Rhys.A2b
267{Concerned} I've been trying to send a distress call to our vessel at Boston International Airport, but the signal's too weak to reach them.BoS100Haylen: Sir, if I may?A2c
268BoS100Haylen: Sir, if I may?{Confident} Proceed, Haylen.BoS100Haylen: I've modified the radio tower on the roof of the police station, but I'm afraid it just isn't enough.A1a
269BoS100Haylen: What we need is something that will boost the signal.{Confident} Our target is ArcJet Systems, and it contains the technology we need... the Deep Range Transmitter.A1a
270{Confident} We infiltrate the facility, secure the transmitter and bring it back here.A1b
271{Question} So, what do you say? You willing to lend the Brotherhood of Steel a hand?Player Default: No time to waste. Let's get moving.A1c
272Player Default: No time to waste. Let's get moving.{Friendly} Outstanding.BoS100Danse: Haylen, take Rhys inside and bind his wounds.A1a
273Player Default: This sounds like a fool's errand to me. You're on your own.{Irritated} Then I suggest you get out of our way, I don't have any more time to waste.B1a
274Player Default: It's a good plan, if we make it back.{Irritated} I can assure you that I wouldn't undertake this mission unless I had confidence in your abilities.BoS100Danse: Haylen, take Rhys inside and bind his wounds.X1a
275Player Default: Who are the Brotherhood of Steel?{Concerned} Our order seeks to understand the nature of technology. It's power. It's meaning to us as humans.BoS100Danse: And we fight to secure that power from those who would abuse it.Y1a
276Player Default: Who are the Brotherhood of Steel?{Concerned} That all depends on your performance in the field, civilian.Y2a
277{Concerned} Let's just call this what it is... a test of your abilities.Y2b
278{Question} So are you in, or not?Player Default: No time to waste. Let's get moving.Y2c
279BoS100_03_SceneBoSExplain{re-record / Confident} And we fight to secure that power from those who would abuse it.Player Default: Your cause seems noble.A1a
280Player Default: Your cause seems noble.{Concerned} I'm pleased that you agree.A1a
281{Confident} There are very few outside the Brotherhood who appreciate the gravity of the situation we're facing as a species.BoS100Danse: So, what do you say? Will you help us?A1b
282Player Default: So you steal technology and keep it for yourselves.{RE-RECORD PLEASE / Irritated} You're implying that we do this to benefit ourselves.B1a
283{RE-RECORD PLEASE / Confident} I can assure you, our motivation is quite the opposite.BoS100Danse: So, what do you say? Will you help us?B1b
284Player Default: This is just a fancy way of saying that you're looting everything you can get your hands on.{Irritated} Looting implies that we're attempting to benefit ourselves. That couldn't be further from the truth.BoS100Danse: So, what do you say? Will you help us?X1a
285Player Default: How did mankind abuse technology?{Concerned} Before the Great War, science and technology became more of a burden than a benefit.Y1a
286{Concerned} The atom bomb, bio-engineered plagues and FEV are clear examples of the horrors that technological advancement had wrought.Y1b
287{Concerned} We're here to make sure that never happens again.Player Default: Your cause seems noble.Y1c
288Player Default: There are very few outside the Brotherhood who appreciate the gravity of the situation we're facing as a species.{Question} So, what do you say? Will you help us?Player Default: No time to waste. Let's get moving.A1a
289Player Default: There are very few outside the Brotherhood who appreciate the gravity of the situation we're facing as a species.{Grateful} Anyway, enough about the Brotherhood. I just wanted to tell you how much we appreciate your assistance dealing with those ferals.Player Default: It was my pleasure to help out.A2a
290BoS100_04_SceneMissionStartBoS100Danse: Head into the police station and resupply yourself, then let me know when you're ready to begin.{Neutral} And feel free to access the evidence terminal. It's in the records room towards the rear of the facility.BoS100Danse: Let's move out, people!A1a
291BoS100Danse: And feel free to access the evidence terminal. It's in the records room towards the rear of the facility.{re-record, don't yell out line, it's to a small group (commanding) / Stern} Let's move out, people!A1a
292{Confident} Haylen, take Rhys inside and bind his wounds.BoS100Haylen: Yes, sir.A1a
293BoS100Haylen: Yes, sir.{Confident} Rhys, once you're on your feet, I want you to make certain that the perimeter is secure.BoS100Rhys: I'm on it.A1a
294BoS100Rhys: I'm on it.{Stern} All right, civilian... it's time to prove your worth.A1a
295{Confident} Head into the police station and resupply yourself, then let me know when you're ready to begin.BoS100Danse: And feel free to access the evidence terminal. It's in the records room towards the rear of the facility.A1b
296BoS100_05_MQConnectorScene{Question} Are you from a local settlement?A
297BoS100_06_MMDoneScene{Grateful} The Brotherhood of Steel appreciates your assistance, civilian.Player Default: It was my pleasure to help out.A
298Player Default: It was my pleasure to help out.{Confident} Still, you shared the risk... so I think you deserve some compensation for your efforts.BoS100Danse: It's my own personal modification of the standard Brotherhood Laser Rifle.A1a
299Player Default: You're lucky I came by when I did, or you'd be feral food.{Irritated} I highly doubt that would have been the case, but it certainly would have been considerably more difficult.B1a
300{Impressed} In light of that fact, I'd like to present you with this.BoS100Danse: It's my own personal modification of the standard Brotherhood Laser Rifle.B1b
301Player Default: You aren't going to be thanking me after you read the bill.{Confident} I'm certain we can take care of that right now.BoS100Danse: It's my own personal modification of the standard Brotherhood Laser Rifle.X1a
302Player Default: Who are the Brotherhood of Steel?{Stern} Our order seeks to understand the nature of technology. It's power. It's meaning to us as humans.BoS100Danse: And we fight to secure that power from those who would abuse it.Y1a
303Player Default: Still, you shared the risk... so I think you deserve some compensation for your efforts.{Impressed} It's my own personal modification of the standard Brotherhood Laser Rifle.A1a
304{Confident} May it serve you well in battle.BoS100Danse: Now, if you'll move along, my team and I still have quite a bit of work to get done.A1b
305BoS100Danse: May it serve you well in battle.{Stern} Now, if you'll move along, my team and I still have quite a bit of work to get done.A1a
306{Confident} Ad victoriam, wastelander.A1b
307-{Irritated} Over two hundred years ago, the abuse of technology drove our race to the brink of extinction.
308The Brotherhood refuses to allow that to happen again.
309By collecting all forms of technology, and keeping it out of reach of those who seek to exploit it, we're ensuring the survival of the human race.
310There's another one over there!
311Soulless freaks!
312They're still breaching the perimeter!
313Filthy ghoul!
314Unclean wastes of flesh!
315Send 'em back to hell!
316Another one! Over there!
317Maintain your position!
318Pin 'em down!
319Godless heathens!
320Check your fire, we've got hostiles!

BoS101[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
321BoS101SceneAfterFight{Question} You ready to move out?Player Default: Ready.A
322BoS101SceneRocketFirePostLooks like we've secured the core. Let's head up to the control room.A1a
323BoS101SceneStage010{Concerned} We're fortunate that the rocket engine fired instead of blowing itself apart.A1a
324Player Default: Ready.{Friendly} Outstanding.A1a
325{Confident} Follow me and try not to lag behind.A1b
326Player Default: Not yet.{Impressed} Get yourself together. We've got a job to do.B1a
327Player Default: I think so, I'm not sure.{Confident} I need you to do whatever it takes to be combat ready.X1a
328{RE-RECORD PLEASE / Confident} Gather anything you need from the police station so we can be on our way.X1b
329Player Default: Why establish an outpost at the police station?{Confident} Given the nature of the facility, we felt it would be tactically advantageous to search it for weapons and ammunition.Y1a
330{Confident} The radio tower on the roof was an unexpected boon, but it obviously has its shortcomings that need to be rectified.Y1b
331{Confident} It might not be as imposing as the Citadel back in the Capital Wasteland, but it suits our purposes.Y1c
332{Question} That's all I'm willing to divulge at this point. Are you ready to proceed with the mission?Player Default: Ready.Y1d
333BoS101SceneStage020_Escort{Confident} We'll take this alley. Follow me.BoS101Danse: ArcJet is a short hike to the west.A1a
334BoS101Danse: We'll take this alley. Follow me.{re-record, you are running along on the way to a location / Confident} ArcJet is a short hike to the west.A1a
335{re-record, you are running along on the way to a location / Confident} If we take this road, we should be able to avoid the larger packs of ferals infesting Cambridge.BoS101Danse: Traveling this far from the police station is a risk, but getting that transmitter up and running needs to be our top priority.A1b
336BoS101Danse: If we take this road, we should be able to avoid the larger packs of ferals infesting Cambridge.{re-record, you are running along on the way to a location} Traveling this far from the police station is a risk, but getting that transmitter up and running needs to be our top priority.A1a
337{re-record, you are running along on the way to a location} If it was up to me, I'd relocate my team, but Scribe Haylen detected some disturbing energy readings in the area that need to be investigated.A1b
338{re-record, you are running along on the way to a location} We don't know much about them, except that they're short-lived and broadcast on a frequency only obtainable with a high level of technology.A1c
339{re-record, you are running along on the way to a location} We're concerned that whoever or whatever is creating those energy readings might be a potential threat, so it's our job to investigate.BoS101Danse: It might surprise you to learn that my recon team isn't the first to visit the Commonwealth.A1d
340BoS101Danse: We're concerned that whoever or whatever is creating those energy readings might be a potential threat, so it's our job to investigate.{re-record, you are running along on the way to a location} It might surprise you to learn that my recon team isn't the first to visit the Commonwealth.A1a
341{re-record, you are running along on the way to a location} Over the last seven years, two other teams were sent here by the Brotherhood to gather technology.A1b
342{re-record, you are running along on the way to a location} The first team's mission was a huge success. They came back with crates full of pre-war artifacts and historical documents.A1c
343{re-record, you are running along on the way to a location} The second wasn't so fortunate. Shortly after they arrived, we lost contact with them and they haven't been heard from since.A1d
344{re-record, you are running along on the way to a location RE-RECORD PLEASE - match voice ref in 00192E67_2} As far as my team goes, we've lost four good men to this godforsaken wasteland. We've been a target from the moment we arrived.A1e
345{re-record, you are running along on the way to a location} But despite our setbacks, I don't intend to give up and head home... or end up missing.BoS101Danse: There it is... ArcJet Systems.A1f
346BoS101Danse: But despite our setbacks, I don't intend to give up and head home... or end up missing.There it is... ArcJet Systems.A1a
347There shouldn't be any exterior security, so we'll head in through the front.A1b
348BoS101SceneStage030{Question} Listen up. We do this clean and quiet. No heroics and by the book. Understood?Player Default: Understood.A
349BoS101Danse: Outstanding.{Stern} Remember, our primary target is the Deep Range Transmitter.A1a
350{Stern} Stay focused and check your fire. I don't want to be hit by stray bullets.A1b
351Player Default: Understood.{Impressed} Outstanding.BoS101Danse: Remember, our primary target is the Deep Range Transmitter.A1a
352Player Default: This isn't my first rodeo.{Irritated} I understand that. I'm simply offering valuable tactical advice. You'd do well to listen.BoS101Danse: Remember, our primary target is the Deep Range Transmitter.B1a
353Player Default: Let's hurry this up.{Irritated} I don't plan on rushing through the facility without extreme caution.X1a
354{Irritated} Contrary to what you might believe, I'd like you to remain alive during the course of our mission.BoS101Danse: Remember, our primary target is the Deep Range Transmitter.X1b
355Player Default: Why are we at ArcJet again?{Confident} We're here to retrieve a device that will boost the signal from the radio tower at the Cambridge Police Station.Y1a
356{RE-RECORD PLEASE / Irritated} Without it, we can't make contact with our superiors.BoS101Danse: Remember, our primary target is the Deep Range Transmitter.Y1b
357BoS101SceneStage060{Irritated} It was corporations like this that put the last nail in the coffin for mankind.A1a
358{Irritated} They exploited technology for their own gains, pocketing the cash and ignoring the damage they'd done.A1b
359BoS101SceneStage070Look at these wrecks. It appears as though the facility's automated security's already been dealt with.Player Default: Good. Less security to worry about.A
360Player Default: Good. Less security to worry about.Negative. There's nothing good about it.BoS101Danse: Look at the evidence. There isn't a single spent ammunition casing or drop of blood in sight.A1a
361Player Default: Looks like we missed the party.{Irritated} You're making a foolishly hasty assessment.BoS101Danse: Look at the evidence. There isn't a single spent ammunition casing or drop of blood in sight.B1a
362Player Default: I see that.Damn it. I was hoping to avoid this.BoS101Danse: Look at the evidence. There isn't a single spent ammunition casing or drop of blood in sight.X1a
363Player Default: Is this the Brotherhood of Steel's handiwork?Unfortunately, no.BoS101Danse: Look at the evidence. There isn't a single spent ammunition casing or drop of blood in sight.Y1a
364Player Default: Negative. There's nothing good about it.Look at the evidence. There isn't a single spent ammunition casing or drop of blood in sight.A1a
365These robots were assaulted by Institute synths.Player Default: I'll be on the lookout.A1b
366Player Default: I'll be on the lookout.Roger that. Let's move out.A1a
367Player Default: It sounds like you're scared of synths.There's a measurable difference between being frightened and being prepared.B1a
368Now... let's move out.B1b
369Player Default: What's the Institute?They're a group of scientists who went underground when the Great War started.X1a
370Spent the last few decades littering the Commonwealth with their technological nightmares.Player Default: I'll be on the lookout.X1b
371Player Default: Synth? Isn't that the same as "robot?"They're an abuse of technology created by the Institute. Abominations meant to "improve" upon humanity.Y1a
372It's unacceptable. They simply can't be allowed to exist.Player Default: I'll be on the lookout.Y1b
373BoS101SceneStage100This place is a mess, but I still see a few pieces of salvage that the Brotherhood might be interested in.A1a
374After we're done here I'll have to mark this place for sweep and retrieve.A1b
375BoS101SceneStage120Looks like a dead end.A1a
376See if you can find a way to get that door open. I'm going to reconnoiter the area.A1b
377BoS101SceneStage140Nice work. Let's get mov...A1a
378Synth ambush! Light 'em up!A1b
379BoS101SceneStage150Multiple synth targets... take 'em down!A1a
380BoS101SceneStage160Damn synths have compromised most of the facility.A1a
381BoS101SceneStage170Remain vigilant... we've got turrets ahead.A1a
382BoS101SceneStage190Area secured. Let's move out.A1a
383BoS101SceneStage205Engine Core's ahead. Should be our final stop.A1a
384BoS101SceneStage215Watch your footing... looks like the power's out in this section.A1a
385BoS101SceneStage220Look at this place.BoS101Danse: Scribes would have a field day in here.A1a
386BoS101Danse: Look at this place.Scribes would have a field day in here.A1a
387BoS101SceneStage230The transmitter should be in the control room at the top of the core but it looks like the elevators are dead.A1a
388We'll have to keep heading down for now and find a way to get the facility's power back online.A1b
389BoS101SceneStage240There has to be a power backup system somewhere. Scout the maintenance area off of the main chamber.A1a
390I'll remain here and watch our backs.A1b
391BoS101SceneStage270PlayerVoiceFemale01: Oh my god. Are you all right?{slightly in pain... re-record. / InPain} Got... cooked by those flames, but... thanks to my power armor I'm still in one piece.A1a
392{slightly in pain... re-record / InPain} The important thing is that we're still alive... and we have a way to get to the transmitter.A1b
393{InPain} Let's go.A1c
394BoS101SceneStage300{Angry} They're in the control room! Open fire!A1a
395BoS101SceneStage305BoS101Danse: I hope that's the last of them.Damn it. I don't see the device anywhere.A1a
396Fan out and check the synth remains. They may have been after the transmitter as well.A1b
397I hope that's the last of them.BoS101Danse: Damn it. I don't see the device anywhere.A1a
398BoS101SceneStage320Let's get out of here.A1a
399We'll take the service elevator to the surface.A1b
400BoS101SceneStage350The bunker looks clear. Let's move out.A1a
401BoS101SceneStage360Well, that could have gone smoother, but mission accomplished.Player Default: I thought we worked well as a team.A
402Player Default: Agreed. It's a refreshing change to work with a civilian who can follow orders properly.That being said, I believe we have two important matters to discuss.A1a
403First and foremost, if you'll hand me the Deep Range Transmitter, I'd like to compensate you for your assistance during this operation.A1b
404I think you'll find this weapon useful. It's my own personal modification of the standard Brotherhood Laser Rifle.A1c
405May it serve you well in battle.Player Default: That isn't necessary.A1d
406Player Default: That isn't necessary.I insist you keep it. The Brotherhood believes in paying all of its debts.BoS101Danse: Now... as far as the second matter goes, I wanted to make you a proposal.A1a
407Player Default: Hmph. A rifle? That can't be the best you've got.It's all I can spare at the moment.B1a
408You should learn to be a bit more thankful about what you receive.BoS101Danse: Now... as far as the second matter goes, I wanted to make you a proposal.B1b
409Player Default: Thank you.You're welcome, civilian.BoS101Danse: Now... as far as the second matter goes, I wanted to make you a proposal.X1a
410Player Default: Don't you need to keep it?This isn't the only weapon at my disposal.Y1a
411{RE-RECORD PLEASE} Brotherhood soldiers always carry a backup.BoS101Danse: Now... as far as the second matter goes, I wanted to make you a proposal.Y1b
412Player Default: I insist you keep it. The Brotherhood believes in paying all of its debts.Now... as far as the second matter goes, I wanted to make you a proposal.A1a
413We had a lot thrown at us back there.A1b
414Our op could have ended in disaster, but you kept your cool and handled it like a soldier.A1c
415There's no doubt in my mind that you've got what it takes.BoS101Danse: The way I see it, you've got a choice.A1d
416Player Default: I'd be honored to join.{RE-RECORD PLEASE} That's what I wanted to hear.A1a
417Meet me back at the police station, and we'll discuss the details.A1b
418Player Default: No, I need to move on.{RE-RECORD PLEASE} That's a shame.B1a
419Well, if you change your mind, you know where to find us.B1b
420Good luck to you.B1c
421Player Default: I don't know.It's a big decision, so I understand your hesitation.X1a
422If you decide you want to become one of us, you know where we are.X1b
423Good luck.X1c
424Player Default: What would be expected of me if I joined?You'd be under my command, and I'd expect you to follow orders.Y1a
425{MARK FOR RERECORD.} No more mercenary work... this is the real thing.Y1b
426You'd have access to advanced military weapons, as well as your own personal suit of Power Armor.Y1c
427Most importantly, you'd have the Brotherhood at your back... ready to spill its own blood to keep you alive.Y1d
428Offer still stands. Can we count on you?Player Default: I'd be honored to join.Y1e
429{Irritated} Where do you think you're going? We have a lot to discuss.A1a
430Player Default: I thought we worked well as a team.{RE-RECORD PLEASE} Agreed. It's a refreshing change to work with a civilian who can follow orders properly.BoS101Danse: That being said, I believe we have two important matters to discuss.A1a
431Player Default: I don't need an evaluation.Accepting constructive criticism is the best way to improve ourselves both physically and mentally.B1a
432However, this doesn't diminish your role in the operation. Without your assistance, it could have been in jeopardy.BoS101Danse: That being said, I believe we have two important matters to discuss.B1b
433Player Default: I suppose that's it then.Not necessarily.BoS101Danse: That being said, I believe we have two important matters to discuss.X1a
434Player Default: Smoother? I thought we did fine.That sweep was sloppy. We were caught unprepared more than once, which is unacceptable.Y1a
435However, your extra gun gave us the edge we needed.Y1b
436I'm not certain I could have accomplished the mission alone.Player Default: I thought we worked well as a team.Y1c
437Player Default: Smoother? I thought we did fine.We're both alive and the transmitter's been secured. There's no need to scrutinize the details.Player Default: I thought we worked well as a team.Y2a
438BoS101Danse: There's no doubt in my mind that you've got what it takes.The way I see it, you've got a choice.A1a
439You could spend the rest of your life wandering from place to place, trading an extra hand for a meager reward.A1b
440{re-record} Or, you could join the Brotherhood of Steel and make your mark on the world.A1c
441So what do you say?Player Default: I'd be honored to join.A1d
442BoS101Danse: There's no doubt in my mind that you've got what it takes.When we met at the police station, you told me you wanted to join the Brotherhood of Steel.A2a
443Is that something you're still willing to do, or should we just say our goodbyes?Player Default: I'd be honored to join.A2b
444-There's too many of them!
445Do something... anything!
446Ammo running low!
447Don't just stand there!
448Push a button... push everything!
449Improvise, soldier!
450Light 'em up!
451Over there, get 'em!
452For the Brotherhood!
453For Elder Maxson!
454Kill every last one of them!
455Come on!
456Slag them all!
457Suppressing fire!
458Pin them down!
459Maintain your position!
460Aim for the weak spots!
461Synth scum!
462Come on, you heaps of scrap!
463Exterminate the abominations!
464Come on, this way.
465Pick up the pace, time's wasting!
466Keep moving... double-time it!
467Keep checking your six for hostiles.
468No time for chatter.
469All right, check your corners and keep it quiet.
470Keep moving, we'll talk later.
471No time for questions now... we have to keep moving.
472Enough chatter, we've got a job to do.
473Keep the noise down, this place is crawling with hostiles.

BoS101ArcJet[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
474BoS101ArcJetComputerScene01bNicely done. Now let's...A1a
475Hold on, something's wrong.A1b
476BoS101ArcJetComputerScene01cIncoming!A1a
477BoS101ArcJetComputerScene01dAmbush!A1a

BoS200[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
478BoS200_01_ReturnSceneBoS200Rhys: Are we in luck, sir?{Confident} Mission accomplished... we have the transmitter.BoS200Rhys: Finally... some good news for a change. Nice work, sir.A1a
479BoS200Rhys: Finally... some good news for a change. Nice work, sir.{Confident} I didn't do it alone.A1a
480BoS200Rhys: Finally... some good news for a change. Nice work, sir.{Confident} I didn't do it alone. Had some help from our new friend.A2a
481{MARK FOR RE-RECORD / Confident} I've offered him a place on our team, but I'm not sure he's willing to accept.A2b
482{Confident} In the meantime, he's welcome to take shelter here as long as he doesn't get in our way.A2c
483BoS200Rhys: Finally... some good news for a change. Nice work, sir.{Confident} I didn't do it alone. Had some help from our new friend.A3a
484{MARK FOR RE-RECORD / Confident} I've offered her a place on our team, but I'm not sure she's willing to accept.A3b
485{Confident} In the meantime, she's welcome to take shelter here as long as she doesn't get in our way.A3c
486BoS200_02_PromotionScene{Confident} Good, you're back.BoS200Danse: Haylen, Rhys...it's time to welcome our newest recruit to the recon team.A
487{Confident} There's still a place for you in the Brotherhood... if you want it.Player Default: I'd be honored to join.A
488Player Default: Thanks aren't necessary. Just continue excelling at your duties, soldier.{Confident} There's one last order of business I wanted to get out of the way.A1a
489{Confident} I'm going to recommend you be awarded the rank of Knight.A1b
490{Confident} Now, nothing's official until you speak to Elder Maxson, but I wanted you to be the first to know.Player Default: Thank you.A1c
491Player Default: Thank you.{Friendly} Thanks aren't necessary. Just continue excelling at your duties, soldier.BoS200Haylen: Ad Victoriam, Initiate.A1a
492Player Default: Only a Knight, huh? I hate starting out at the bottom.{Irritated} Everyone starts out as a Knight or Initiate. It's not meant as a sign of disrespect towards your abilities.BoS200Haylen: Ad Victoriam, Initiate.B1a
493Player Default: Fair enough.{Impressed} Outstanding, soldier.BoS200Haylen: Ad Victoriam, Initiate.X1a
494Player Default: Does this mean I'm one of you now?{Confident} As far as I'm concerned, yes.BoS200Haylen: Ad Victoriam, Initiate.Y1a
495BoS200Danse: Now... I need you to report to Haylen or Rhys for your next assignment. Dismissed, soldier.{Confident} Now... I've received orders that we're both to report to the Prydwen.A1a
496{Confident} However, if you want to run a few ops for Scribe Haylen or Knight Rhys first, they could certainly use your assistance.A1b
497{Confident} I'll leave the choice up to you.A1c
498{Confident} Let me know when you're ready to mount up.A1d
499Player Default: No, still not interested.{Confident} Sorry to hear that, but I respect your decision.B1a
500{Confident} If you ever change your mind, you know where to find us.Player Default: Thanks, I promise not to let you down.B1b
501Player Default: I still want to think about it.{Confident} Suit yourself.X1a
502{Confident} You know where to find us when you're ready to make a decision.Player Default: Thanks, I promise not to let you down.X1b
503Player Default: What would be expected of me if I joined?{Confident} You'd be under my command, and I'd expect you to follow orders.Y1a
504{Confident} No more mercenary work... this is the real thing.Y1b
505{Confident} You'd have access to advanced military weapons, as well as your own personal suit of Power Armor.Y1c
506{Confident} Most importantly, you'd have the Brotherhood at your back... ready to spill its own blood to keep you alive.Y1d
507{Question} So... what do you say?Player Default: Thanks, I promise not to let you down.Y1e
508Player Default: Meet me back at the police station, and we'll discuss the details.{Confident} Haylen, Rhys...it's time to welcome our newest recruit to the recon team.Player Default: Thanks, I promise not to let you down.A1a
509Player Default: Meet me back at the police station, and we'll discuss the details.{Confident} Haylen, Rhys...it's time to welcome our newest recruit to the Brotherhood.Player Default: Thanks, I promise not to let you down.A2a
510Player Default: Perfect. Then there's no need to give you a long lecture, so I'll get right to the point.{Confident} I only ask for two things from anyone under my command. Honesty and respect.A1a
511{Confident} You fall in line, you stay in line. I give you an order, and you follow it. It's as simple as that.BoS200Danse: Now, before I release you to Haylen and Rhys for your assignments, there's one last order of business.A1b
512BoS200Danse: Our rallying cry is more powerful than any weapon you could ever carry. Remember that.{Confident} Now... I need you to report to Haylen or Rhys for your next assignment. Dismissed, soldier.BoS200Danse: Now... I've received orders that we're both to report to the Prydwen.A1a
513BoS200Danse: Like it or not, you're going to have to learn to work together.{Irritated} And you, you need to understand what it means to be a part of the Brotherhood.A1a
514{re-record / Confident} We're not soldiers of fortune. We're an army and we've dedicated our lives to uphold a strict code of ethics.A1b
515{Confident} If you intend to stay within our ranks, you need to obey our tenets without question.Player Default: Don't worry, I've spent time in the military.A1c
516Player Default: Don't worry, I've spent time in the military.{Confident} Perfect. Then there's no need to give you a long lecture, so I'll get right to the point.BoS200Danse: I only ask for two things from anyone under my command. Honesty and respect.A1a
517Player Default: I was never good at following the rules.{MARK FOR RE-RECORD / Irritated} If you intend to stay with us, I expect you to take my advice seriously.BoS200Danse: I only ask for two things from anyone under my command. Honesty and respect.B1a
518Player Default: Understood.{Impressed} Outstanding.X1a
519{Confident} Since I know you're eager to get started, I'll get right to the point.BoS200Danse: I only ask for two things from anyone under my command. Honesty and respect.X1b
520Player Default: You going to teach me this "code of ethics?"{Irritated} If you were paying attention in ArcJet, you should have learned some of it already.Y1a
521{Confident} The rest will become apparent as you spend time with your fellow soldiers.Y1b
522{Confident} Now, since I know you're eager to get started, I'll get right to the point.BoS200Danse: I only ask for two things from anyone under my command. Honesty and respect.Y1c
523BoS200Danse: You fall in line, you stay in line. I give you an order, and you follow it. It's as simple as that.{MARK FOR RE-RECORD / Confident} Now, before I release you to Haylen and Rhys for your assignments, there's one last order of business.A1a
524{MARK FOR RE-RECORD / Confident} From this moment forward, I'm granting you the rank of Initiate.A1b
525{Confident} This is only a training rank... I'm not premitted to grant ranks any higher than that.Player Default: Thank you.A1c
526Player Default: Thank you.{MARK FOR RE-RECORD / Friendly} Thanks aren't necessary. Just continue excelling at your duties, soldier.BoS200Danse: There's one last order of business I wanted to get out of the way.A1a
527Player Default: I hate being the lowest rung on the totem pole.{Irritated} Everyone starts out as an Initiate. It's not meant as a sign of disrespect towards your abilities.BoS200Danse: There's one last order of business I wanted to get out of the way.B1a
528Player Default: Fair enough.{Impressed} Outstanding, soldier.BoS200Danse: There's one last order of business I wanted to get out of the way.X1a
529Player Default: Why can't you promote me beyond Initiate?{Confident} Only an Elder can promote you beyond Initiate.Y1a
530{MARK FOR RE-RECORD / Confident} After we get the transmitter up and running, I'll call in and see what I can do.Player Default: Thank you.Y1b
531BoS200Rhys: He doesn't even know what that means, Haylen.{Confident} Ad Victoriam means "To Victory."A1a
532{Confident} In our eyes, defeat is unacceptable because we're fighting for the future of mankind.A1b
533{Confident} Our rallying cry is more powerful than any weapon you could ever carry. Remember that.BoS200Danse: Now... I need you to report to Haylen or Rhys for your next assignment. Dismissed, soldier.A1c
534Player Default: Too bad, I was getting used to the thought of you leaving.{Angry} Rhys, that's enough.A1a
535{Angry} Like it or not, you're going to have to learn to work together.BoS200Danse: And you, you need to understand what it means to be a part of the Brotherhood.A1b
536BoS200Danse: Haylen, Rhys...it's time to welcome our newest recruit to the recon team.{Confident} He shows a lot of promise, and with the proper guidance, I think he has the potential of becoming one of the best.Player Default: Thanks, I promise not to let you down.A1a
537BoS200Danse: Haylen, Rhys...it's time to welcome our newest recruit to the recon team.{Confident} She shows a lot of promise, and with the proper guidance, I think she has the potential of becoming one of the best.Player Default: Thanks, I promise not to let you down.A2a
538Player Default: I'd be honored to join.{Friendly} And I'd be honored to count you as one of us.A1a
539{Confident} Meet me back at the police station, and we'll discuss the details.Player Default: Thanks, I promise not to let you down.A1b
540Player Default: I'd be honored to join.{Confident} Then that settles it.Player Default: Thanks, I promise not to let you down.A2a
541-Report back to the police station. I'll be there soon, just need to survey the area for technology.

BoS201[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
542BoS201_01_DanseStage20{re-record - this should be a bigger moment / Impressed} Cavalry's arrived and it looks like they sent in the big guns.Player Default: That ship... I've never seen anything like it.A
543{Question} Are you ready to head up to the ship?Player Default: Of course I am... I've never seen anything so impressive.A
544Player Default: Of course I am... I've never seen anything so impressive.{Impressed} Takes your breath away, doesn't it?BoS201Danse: We call our ship "The Prydwen." She's loaded with enough troops and supplies to mount a major offensive.A1a
545Player Default: Not yet.{Confident} Understood.B1a
546{Confident} Let me know when you're ready to depart.BoS201Danse: We call our ship "The Prydwen." She's loaded with enough troops and supplies to mount a major offensive.B1b
547Player Default: Yeah... can't wait to get up there.{Confident} I felt the same way the first time I saw it, too.BoS201Danse: We call our ship "The Prydwen." She's loaded with enough troops and supplies to mount a major offensive.X1a
548Player Default: Why did the Brotherhood send it here in the first place?{Thinking} I'm not sure, but I think it might have something to do with the data on the Commonwealth my team gathered before it arrived.BoS201Danse: We call our ship "The Prydwen." She's loaded with enough troops and supplies to mount a major offensive.Y1a
549{Irritated} I don't know where you're going, but if you want to remain a part of the Brotherhood, I'd get back here.A1a
550Player Default: Takes your breath away, doesn't it?{Impressed} We call our ship "The Prydwen." She's loaded with enough troops and supplies to mount a major offensive.A1a
551{ominous / Confident} If she's here, Elder Maxson's here. And that means we're going to war.Player Default: Going to be a quick war with that thing on our side.A1b
552Player Default: Going to be a quick war with that thing on our side.{Confident} That's the plan.A1a
553{Confident} If history's proven anything, it's that an overwhelming show of force has a chance of halting a conflict before it begins.BoS201Danse: That being said, you're about to get to know the Prydwen up close and personal.A1b
554Player Default: After rolling that thing in, you've certainly started a war.{Confident} If history's proven anything, it's that an overwhelming show of force has a chance of halting a conflict before it begins.B1a
555{MARK FOR RE-RECORD / Confident} Besides, why should we hold back when we have something like that at our disposal?BoS201Danse: That being said, you're about to get to know the Prydwen up close and personal.B1b
556Player Default: That ship... I've never seen anything like it.{Confident} Amazing, isn't it?Player Default: Of course I am... I've never seen anything so impressive.A1a
557Player Default: The Brotherhood isn't exactly subtle when it makes an entrance.{SinisterSmile} There's no reason to be subtle when you have that in your arsenal.Player Default: Of course I am... I've never seen anything so impressive.B1a
558Player Default: All I want to know is when I can get up there.{Confident} I felt the same way the first time I saw it, too.Player Default: Of course I am... I've never seen anything so impressive.X1a
559Player Default: Why did the Brotherhood send it here?{Thinking} I'm not sure, but I think it might have something to do with the data on the Commonwealth we sent them after the transmitter was repaired.Player Default: Of course I am... I've never seen anything so impressive.Y1a
560Player Default: I'm guessing that diplomacy isn't on Elder Maxson's mind.{MARK FOR RE-RECORD / Question} What's the matter? Don't like kicking in the door?X1a
561{MARK FOR RE-RECORD / Confident} Don't worry, you'll fall in line with our tactics sooner or later.BoS201Danse: That being said, you're about to get to know the Prydwen up close and personal.X1b
562Player Default: Who's Elder Maxson?{Confident} Maxson is the commander of this division of the Brotherhood of Steel.Y1a
563{Confident} He's the model of what every Brotherhood soldier hopes to become.Y1b
564{SinisterSmile} If we're going to war, I can promise you that he'll be leading the charge.BoS201Danse: That being said, you're about to get to know the Prydwen up close and personal.Y1c
565BoS201Danse: If history's proven anything, it's that an overwhelming show of force has a chance of halting a conflict before it begins.{Confident} That being said, you're about to get to know the Prydwen up close and personal.A1a
566{Confident} I've received orders that we're both to report to her immediately.A1b
567{Friendly} Follow me up to the roof of the police station... we're going for a little ride.A1c
568BoS201_02_VertibirdFlightStage30{elevated as if talking over engine noise - don't yell / Confident} That minigun in front of you is loaded and ready to fire.A1a
569{elevated as if talking over engine noise - don't yell / Confident} If you spot anything hostile during the flight, I suggest you put it to good use.A1b
570{elevated as if talking over engine noise - don't yell / Concerned} Make sure you properly identify your targets before you start shooting. We don't want to have any mishaps and fire on the locals.BoS201Danse: The Commonwealth looks different from up here, doesn't it?A1c
571BoS201Danse: We'll be meeting Lancer-Captain Kells on the Flight Deck. Just stick close to me and answer all of his questions.{elevated as if talking over engine noise - don't yell / Impressed} There she is. It's been far too long since I've been aboard.A1a
572{elevated as if talking over engine noise - don't yell / Confident} All right, soldier... this is the moment when everything changes. I hope you're ready.A1b
573BoS201Danse: Make sure you properly identify your targets before you start shooting. We don't want to have any mishaps and fire on the locals.{Confident} The Commonwealth looks different from up here, doesn't it?A1a
574{Confident} It never ceases to amaze me how drastically your perception of the battlefield changes from the air.A1b
575{Concerned} We're going to need that edge when we take on the Institute.A1c
576{Concerned} They've already proven that they're technologically superior, which means there's no telling what types of weapons they have in their arsenal.A1d
577{Concerned} Hopefully, our air superiority and tactical know-how will make the difference.A1e
578{Confident} Now all we have to do is find them... and I'm betting that Elder Maxson will have a plan already in place by the time we arrive.BoS201Danse: I wish everyone down there believed in our cause but they've been blinded by rumors and misinformation.A1f
579BoS201Danse: Now all we have to do is find them... and I'm betting that Elder Maxson will have a plan already in place by the time we arrive.{Angry} I wish everyone down there believed in our cause but they've been blinded by rumors and misinformation.A1a
580{Angry} They don't realize that the Brotherhood of Steel is the Commonwealth's last hope for survival.A1b
581{Angry} Every man, woman and child below is in mortal danger.A1c
582{Angry} If we fail, it's only a matter of time before the enemy overwhelms the population.A1d
583{Angry} Cleansing the Commonwealth is our duty and I will gladly spill my own blood if it ensures our victory.BoS201Danse: We're on final approach to the airport... the Prydwen should be coming into view just ahead.A1e
584BoS201Danse: Cleansing the Commonwealth is our duty and I will gladly spill my own blood if it ensures our victory.{Confident} We're on final approach to the airport... the Prydwen should be coming into view just ahead.A1a
585{Confident} We'll be meeting Lancer-Captain Kells on the Flight Deck. Just stick close to me and answer all of his questions.BoS201Danse: There she is. It's been far too long since I've been aboard.A1b
586BoS201_03_DanseKellsStage100{Question} Permission to come aboard, sir?BoS201Kells: Permission granted and welcome back, Paladin.A1a
587BoS201Kells: And is this our new recruit?{Confident} Yes, sir. I've field promoted him to Initiate and I'd like to sponsor his entry into our rankings personally.BoS201Kells: Yes, we've read your reports.A1a
588BoS201Kells: And is this our new recruit?{Confident} Yes, sir. I've field promoted her to Initiate and I'd like to sponsor her entry into our rankings personally.BoS201Kells: Yes, we've read your reports.A2a
589BoS201Kells: You'll be pleased to know that Elder Maxson's approved your request, and placed the recruit in your charge.{Confident} Thank you, sir.A1a
590{Question} And my current orders?BoS201Kells: You are to remain on the Prydwen and await further instructions.A1b
591BoS201Kells: You are to remain on the Prydwen and await further instructions.{Confident} Very good, sir.A1a
592{Confident} Ad victoriam, Captain.BoS201Kells: Ad victoriam, Paladin.A1b
593BoS201_08_DanseStage150{Question} There you are. How did it go with Elder Maxson?Player Default: I was very impressed with him. He seems to know what's best for everyone.A
594{Irritated} Where are you going? We still have some things to discuss.A1a
595Player Default: Good.{Confident} Now, I know your eager to hop into a suit of Power Armor and take the fight to the Institiute, but first thing's first.A1a
596{Confident} In order to be an effective part of the team, you need to learn your way around this ship and get to know its crew.A1b
597{Confident} Since I've been officially assigned to you as your sponsor, I'd recommend taking me along with you.Player Default: Sounds good, let's go.A1c
598Player Default: Sounds good, let's go.{Confident} Outstanding.A1a
599Player Default: I'll go it alone for now and come find you when I'm ready.{Confident} Suit yourself. I'll be in the mess hall if you need me.B1a
600Player Default: You can come with me or wait until I'm done. It's up to you.{Confident} In that case, I prefer to tag along.X1a
601{Confident} If you change your mind, just let me know.X1b
602Player Default: Do you need to come with me now?{Confident} It might help if I tagged along with you.Y1a
603{Confident} On the other hand, you might want to make your first impression without a Paladin standing over your shoulder. It's up to you.Player Default: Sounds good, let's go.Y1b
604Player Default: Exactly. Without his determination... we'd be lost.{Confident} I just hope you appreciate how much of a chance I'm taking bringing you into the fold this quickly.A1a
605{Irritated} Not to put too fine a point on it, but if you screw up... we go down together.Player Default: I won't let you down, Danse. I promise.A1b
606Player Default: I won't let you down, Danse. I promise.{Confident} Good.BoS201Danse: Now, I know your eager to hop into a suit of Power Armor and take the fight to the Institiute, but first thing's first.A1a
607Player Default: I'm not comfortable being watched so closely.{Irritated} Well, you better get used to it.B1a
608{Confident} If you want to remain a part of the Brotherhood of Steel, you're going to have to adjust to the military way of life.BoS201Danse: Now, I know your eager to hop into a suit of Power Armor and take the fight to the Institiute, but first thing's first.B1b
609Player Default: Don't worry, I'll be careful.{Confident} Good, because we've got a lot of work ahead of us and I don't want anything slowing us down.BoS201Danse: Now, I know your eager to hop into a suit of Power Armor and take the fight to the Institiute, but first thing's first.X1a
610Player Default: So what's all this about you being my sponsor?{Confident} Elder Maxson is understandably particular when it comes to new recruits.Y1a
611{Confident} He believes in order to keep the Brotherhood strong, we have to bond as brothers.Y1b
612{Confident} As your sponsor, it's my duty to travel with you throughout the Commonwealth to ensure that our ideals are being observed.Y1c
613{Confident} That's why I'm so concerned about your performance in the field.Player Default: I won't let you down, Danse. I promise.Y1d
614Player Default: I was very impressed with him. He seems to know what's best for everyone.{Confident} Exactly. Without his determination... we'd be lost.BoS201Danse: I just hope you appreciate how much of a chance I'm taking bringing you into the fold this quickly.A1a
615Player Default: He sounds pretty delusional to me. You don't actually buy everything he's saying, do you?{Confident} You shouldn't judge Maxson on his words alone. His actions prove his sincerity.BoS201Danse: I just hope you appreciate how much of a chance I'm taking bringing you into the fold this quickly.B1a
616Player Default: He's a very dedicated man. It sounds like he stands behind everything he's saying.{Confident} Of course he does. How could he afford not to?BoS201Danse: I just hope you appreciate how much of a chance I'm taking bringing you into the fold this quickly.X1a
617Player Default: Maxson seems so young compared to everyone else. You're okay with that?{Confident} Don't let his age fool you.Y1a
618{RE-RECORD PLEASE / Confident} Maxson's a brilliant tactician, a formidable warrior and possesses an idealistic vision for the future of the Brotherhood.Y1b
619{Confident} I'd follow him anywhere, without question.Player Default: I was very impressed with him. He seems to know what's best for everyone.Y1c
620Player Default: Maxson seems so young compared to everyone else. You're okay with that?{Confident} A decade ago, the Brotherhood had almost gone completely astray.Y2a
621{Irritated} The Elder before Maxson sent us down a path that was leading nowhere... he was more concerned about charity than the preservation of technology.Y2b
622{Confident} But when Maxson took over, he single-handedly re-prioritized the Brotherhood from the ground up and put us back on the path to glory.Y2c
623{Confident} This ship and its crew are a testament to his leadership.Player Default: I was very impressed with him. He seems to know what's best for everyone.Y2d
624-You're awfully quiet. Do you need a medic or something?
625I can't tell if you're bored, or just ignoring me.
626I'll be in the mess hall if you want to talk. Good luck with Maxson.
627Not now, Initiate.
628{Concerned} You're supposed to be at Maxson's address. Get moving, Initiate.
629I have some reports to file and you have a debriefing to attend. We'll talk later.
630There's Lancer-Captain Kells. Follow me.
631{MARK FOR RE-RECORD} Lancer-Captain Kells is waiting for us on the Prydwen.
632What are you waiting for? Get up to the Prydwen now.

BoS201Radio[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
633BoS201RadioSceneBoS201Transmitter: This is Paladin Danse on frequency nine five.All Brotherhood of Steel units are to return to the Cambridge Police Station immediately for reassignment.BoS201Transmitter: ...Repeating...A1a
634This is Paladin Danse on frequency nine five.BoS201Transmitter: All Brotherhood of Steel units are to return to the Cambridge Police Station immediately for reassignment.A1a
635BoS201Transmitter: All Brotherhood of Steel units are to return to the Cambridge Police Station immediately for reassignment....Repeating...A1a

BoS202[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
636BoS202_01_MaxsonStage10Player Default: The Brotherhood cannot allow those abominations to have a nuclear arsenal at their fingertips.{with contempt / Disgust} It'll be a pleasure to exterminate that mutant filth.BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart.A4a
637Player Default: If we leave Fort Strong unchecked, we have a potential security threat on our hands.These Super Mutants are a threat to the security of the airport. We have to deal with them first.BoS202Maxson: Now... we have a vertibird on standby, fully armed and ready to depart.B5a
638BoS202_02_DanseStage100{Impressed} Look at this place. You must hate these mutants as much as I do.Player Default: Absolutely. Wiping them out was a pleasure.A
639Player Default: Enough preaching already. I get it.{Apologetic} Hmph. I suppose you're right.B1a
640{Amused} And judging from the corpses around here, you don't appear to need much in the way of motivation.BoS202Danse: Anyway, that's enough of that.B1b
641Player Default: How could synths bring about our destruction?{Concerned} If the synths reached the point where they outnumbered mankind... how long would it take for them to decide we were no longer necessary?Y1a
642{Concerned} They certainly possess the capability to make more of their own kind, so we'd become expendable.Y1b
643{Concerned} And with Institute technology on their side... nothing could stop them. Not even the Brotherhood.Y1c
644{Concerned} It's a nightmare scenario almost too terrible to contemplate.BoS202Danse: Anyway, that's enough of that.Y1d
645Player Default: Thank you, brother. It's good to know you're taking my advice to heart.{Confident} Anyway, that's enough of that.A1a
646{MARK FOR RE-RECORD / Confident} What's important here is that you got the job done and secured these warheads.A1b
647{Confident} You should head back up to the Prydwen and talk to Maxson. I'm sure he'll want to debrief you as soon as possible.A1c
648{Confident} Dismissed.A1d
649Player Default: Absolutely. Wiping them out was a pleasure.{Somber} I wish all of mankind shared your sentiment.Companion: Well, I sure do. Those green bastards are freaks of nature.A1a
650Player Default: They're no different from anyone else.{appalled / Surprised} Have you taken leave of your senses?Companion: Have you taken a look at one of them lately? They're goddamn monsters.B1a
651Player Default: I was just doing what Elder Maxson asked. No more, no less.{re-record... darker / Confident} Well, it's good to see you dealt with them the Brotherhood way.Companion: Did we really have a choice? They were tryin' to kill us you know.X1a
652Player Default: Why do you hate Super Mutants so much?{Disgust} Hate's too gentle a word.Companion: Cait interjectsY1a
653Player Default: Why do you hate Super Mutants so much?{Irritated} They're responsible for the death of a close friend, a Brotherhood Knight named Cutler.Y2a
654{Disgust} So when you ask if I hate them, I say hate's too gentle a word.Companion: Cait interjectsY2b
655Player Default: Why do you hate Super Mutants so much?{Irritated} Cutler was only one of their victims.Y3a
656{Angry} Who knows how many others have suffered the same fate?Companion: Cait interjectsY3b
657Player Default: I wish all of mankind shared your sentiment.{Irritated} These monstrosities are just another example of man blindly taking a step forward only to wind up stumbling two steps back.A1a
658{punch "this" as though you're referring to the dead Super Mutants around you / Irritated} I've been fighting for years trying to put a stop to this madness and just when I thought we were getting the upper hand, along come the synths.A1b
659{Irritated} I've seen what these Super Mutants do to people... can you imagine what the synths would do to us if they ever got the upper hand?A1c
660{Irritated} It would be armageddon, repeated. And maybe the end of everything that we hold dear.A1d
661{Sigh before the line - realizing you're boring the Player / Apologetic} Look, I don't mean to bore you with my rhetoric. I just want you to understand how important these missions are.Player Default: Don't apologize. It reminds me why I'm doing this.A1e
662Player Default: Don't apologize. It reminds me why I'm doing this.{Grateful} Thank you, brother. It's good to know you're taking my advice to heart.BoS202Danse: Anyway, that's enough of that.A1a
663Player Default: Don't apologize. It reminds me why I'm doing this.{Grateful} Thank you, sister. It's good to know you're taking my advice to heart.BoS202Danse: Anyway, that's enough of that.A2a
664-You should head back to the Prydwen. I'll take care of the shells... and the mess.

BoS203[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
665-{Concerned} Good luck, General. I hope you find your son.

BoS301[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
666BoS301_04_DoctorDuffBoS301Duff: I'm afraid something terrible has happened to her.That doesn't bode well. She could be in trouble.Player Default: Don't worry, I'll find her.A4a
667BoS301_05_ScaraStage0060BoS301Scara: The whole thing's rather complicated, perhaps I'll explain it to you sometime.I'm certain that would be an interesting tale.BoS301Scara: So, now that I've formally introduced myself, perhaps you'd care to tell me why you're here?A4a
668BoS301_06_LiStage0070Player Default: Because we care what happens to the Commonwealth.And we want to stop the Institute from using its technological superiority as a weapon.BoS301Li: You know, if anyone else wearing a Brotherhood of Steel uniform said something like that, I'd laugh in their face.A4a
669Player Default: If you don't work on Prime, I'll have you shot.I think you're being a bit harsh, but this is your show.BoS301Li: You son of a bitch!B5a
670Player Default: If not for the Brotherhood, do it for Doctor Virgil.It's time to take a stand, doctor. What's it going to be?BoS301Li: What they did to Doctor Virgil was cruel... it was wrong. How could I be so blind?X4a
671Player Default: Why won't you help us with Liberty Prime?We deserve an answer, Doctor.BoS301Li: We went over this already.Y2a
672BoS301_10_ChildofAtomStage0160BoS301ChildofAtom: That is why they must be safeguarded.This man is obviously delusional. I recommend we switch tactics.Player Default: I want to spread his, uhh, glory... Look, the bombs will get used, okay? Isn't that what you want?A4a
673BoS301_11_DanseStage0190{Confident} Now that this site's been secured, you should return to the airport immediately. I'll remain on watch until the vertibirds arrive.Player Default: Good idea. Wouldn't want these things falling into the wrong hands.A
674Player Default: Good idea. Wouldn't want these things falling into the wrong hands.{Confident} Exactly.A1a
675{Confident} I'll meet you aboard the Prydwen as soon as these bombs are counted, tested and loaded.A1b
676{Impressed} Outstanding work, Knight.BoS301Danse: Elder Maxson's orders were quite clear.A1c
677Player Default: Don't bother. I'm sure they'll be fine.{Confident} I don't have a choice.BoS301Danse: Elder Maxson's orders were quite clear.B1a
678Player Default: Was it something I said?{A bit surprised at Player, totally missed the joke / Surprised} Not at all, I just don't have a choice.BoS301Danse: Elder Maxson's orders were quite clear.X1a
679Player Default: Is that really necessary?{Confident} Absolutely.BoS301Danse: Elder Maxson's orders were quite clear.Y1a
680Player Default: Outstanding work, Knight.{Confident} Elder Maxson's orders were quite clear.A1a
681{Confident} I'm not to take my eyes off of these bombs until every one of them has been counted, tested and loaded.A1b
682{Concerned} If we want Liberty Prime to reach peak fighting efficiency, we can't afford to lose this stockpile.A1c
683{say "Knight" with slight pressure, reminding Player you outrank him / Stern} Dismissed, Knight.A1d
684{Irritated} I'll meet you aboard the Prydwen as soon as these bombs are counted, tested and loaded.A1a
685-You need to get back to the airport right away, Knight. I'll keep an eye on things until these bombs are picked up.

BoS302[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
686BoS302_04_DanseStage070{punch "you" / Somber} I'm not surprised Maxson sent you, he never liked to do the dirty work himself.Player Default: I wish you would have told me the truth, Danse.A
687BoS302Danse: Now, come on. Let's get the hell out of here.{Irritated} I don't wish to debate this any longer.A1a
688{Confident} You've sworn an oath to destroy the Institute and every synth that you find... no exceptions.A1b
689{Question} Consider this your greatest test, Knight. Do you have what it takes to get the job done?A1c
690{Question} I'm warning you, if you leave here without following your orders... I'll be forced to carry them out. Is that what you want?A1a
691Player Default: I should consider how my death might affect the people that care about me. People like you and Haylen.{Friendly} Perhaps now that you've opened my eyes, I can consider my next move.Player Default: Whatever you decide to do, I've got your back.A1a
692Player Default: I wish you would have told me the truth, Danse.{Somber} I might have, if I'd known what I was.BoS302Danse: Until Quinlan got that list decoded, I thought synths were the enemy.A1a
693Player Default: He told me you're a synth, Danse. That makes you a traitor!{Somber} And he's right.B1a
694{Somber} But the news is just as much of a shock to me... I didn't know, I swear.BoS302Danse: Until Quinlan got that list decoded, I thought synths were the enemy.B1b
695Player Default: I don't understand what's going on, Danse.{Somber} Believe me, this is more of a shock to me than it is to you. I didn't know.BoS302Danse: Until Quinlan got that list decoded, I thought synths were the enemy.X1a
696Player Default: Why didn't you tell me, Danse?{Somber} Because I didn't know.BoS302Danse: Until Quinlan got that list decoded, I thought synths were the enemy.Y1a
697BoS302Danse: I never expected to hear that I was one of them.{Somber} If it wasn't for Haylen, we wouldn't even be having this conversation.A1a
698{Question} So what are your orders? Does Maxson even want me alive?Player Default: No, but I'm hoping there's a way out.A1b
699Player Default: No, but I'm hoping there's a way out.{Stern} Don't be ridiculous.BoS302Danse: Look, I'm not blind to the fact that we're good friends and this must be very difficult for you.A1a
700Player Default: Of course not. Synths are the enemy, remember?{Somber} All too well.BoS302Danse: Look, I'm not blind to the fact that we're good friends and this must be very difficult for you.B1a
701Player Default: No, but I don't know what to do.{Somber} Seems obvious to me.BoS302Danse: Look, I'm not blind to the fact that we're good friends and this must be very difficult for you.X1a
702Player Default: How could you not know that you're a synth?{Somber} It doesn't make sense to me either. It just feels like a cruel joke.Y1a
703{Somber} I remember being a child, I remember growing up in the ruins... everything. I... suppose they programmed that all into my head.Y1b
704{Somber} I mean, I feel like I've been in control of my entire life, making my own decisions and determining my own fate.Y1c
705{Somber} Even though the proof states I'm a synth, I don't feel any different then I did before. I still feel like a human.Y1d
706{Question} Why does any of this even even matter to you? You're obviously here to carry out Maxson's orders. Does he even want me alive?Player Default: No, but I'm hoping there's a way out.Y1e
707Player Default: The empathy that you're showing me... it's a human emotion.{Friendly} I appreciate what you're trying to do, but I've made my decision.BoS302Danse: I'm ready to accept the consequences of my true identity.A1a
708Player Default: I see you've calculated all the variables. Just like a machine.{Confident} Your anger simply proves my point.BoS302Danse: I'm ready to accept the consequences of my true identity.B1a
709Player Default: I can't tell if that's the human or the machine talking.{Confident} The fact that you're confused only strengthens my decision.BoS302Danse: I'm ready to accept the consequences of my true identity.X1a
710Player Default: If you really feel that way, why did you run in the first place?{Concerned} The moment I learned the truth, I knew my life was in danger.Y1a
711{Confident} I'm a soldier, so self-preservation kicked in... I needed to regroup and assess the situation.Y1b
712{Somber} Once I got here, and I had some time to think... I realized I'd just made everything worse.Y1c
713{Somber} I should have stayed on the Prydwen and accepted the inevitable.Y1d
714{Confident} Like I said, I need to be the example, not the exception.Player Default: The empathy that you're showing me... it's a human emotion.Y1e
715Player Default: I appreciate what you're trying to do, but I've made my decision.{Confident} I'm ready to accept the consequences of my true identity.A1a
716{Confident} Maxson's ordered you to execute me, and I'll be damned if I'm going to stand in your way.Player Default: No. I won't do it, Danse.A1b
717Player Default: No. I won't do it, Danse.{Surprised} I can't believe you'd risk your life just to keep me alive.A1a
718{Puzzled} Why would you do that for me?Player Default: I've already lost my family. I don't want to lose my friend.A1b
719Player Default: If it needs to be done, then so be it.{Confident} I've never been prouder of you than I am right now, brother.B1a
720{Confident} It's been a pleasure serving with you.Player Default: I've already lost my family. I don't want to lose my friend.B1b
721Player Default: If it needs to be done, then so be it.{Confident} I've never been prouder of you than I am right now, sister.B2a
722{Confident} It's been a pleasure serving with you.Player Default: I've already lost my family. I don't want to lose my friend.B2b
723Player Default: If you're so eager to die, then do it yourself.{Stern} If you leave here without completing your orders, then I'll carry them out for you.X1a
724{Confident} Maxson's obviously testing you, and I refuse to be the one who causes you to fail.Player Default: No. I won't do it, Danse.X1b
725Player Default: Is there any way out of this?{Confident} We both know that this is the right thing to do.Y1a
726{Stern} If you refuse to follow Maxson's orders, you're undermining everything the Brotherhood stands for.Y1b
727{Stern} I can't allow that to happen on my account.Player Default: No. I won't do it, Danse.Y1c
728Player Default: I've already lost my family. I don't want to lose my friend.{Surprised} You're right. How could I have been so blind?A1a
729{Concerned} I should consider how my death might affect the people that care about me. People like you and Haylen.BoS302Danse: Perhaps now that you've opened my eyes, I can consider my next move.A1b
730Player Default: I've already lost my family. I don't want to lose my friend.{Confident} Well then I'm sorry to disappoint you.BoS302Danse: I don't wish to debate this any longer.A2a
731Player Default: You need to face this, Danse. Dying is the coward's way out.{Surprised} You're right. How could I have been so blind?B1a
732{Concerned} I can't run away from what I am. To find peace, I need to face the fact that I'm my own worst enemy and live with the consequences.BoS302Danse: Perhaps now that you've opened my eyes, I can consider my next move.B1b
733Player Default: You need to face this, Danse. Dying is the coward's way out.{Confident} If that's the way you feel about it, then so be it.BoS302Danse: I don't wish to debate this any longer.B2a
734Player Default: You're the proof that Maxson's wrong. You're a synth, but everything you've done has been for the good of mankind.{Surprised} You're right. How could I have been so blind?X1a
735{Concerned} I'm not technology that's gone out of control. I've been a benefit to mankind, not its downfall.BoS302Danse: Perhaps now that you've opened my eyes, I can consider my next move.X1b
736Player Default: You're the proof that Maxson's wrong. You're a synth, but everything you've done has been for the good of mankind.{Somber} I can't accept that, I'm sorry.BoS302Danse: I don't wish to debate this any longer.X2a
737Player Default: What do you mean "risk my life?"{Concerned} If Maxson learns that you've disobeyed a direct order to save the life of a synth, he'd have you executed.Y1a
738{RE-RECORD PLEASE, solemn question (you just asked why you'd stick your neck out) / Question} Why would you risk that for me?Player Default: I've already lost my family. I don't want to lose my friend.Y1b
739Player Default: Whatever you decide to do, I've got your back.{Grateful} Thank you my friend, but I have my own path to follow.BoS302Danse: The only clear choice is for me to leave the Commonwealth.A1a
740Player Default: Well, consider it soon... you're supposed to be dead.{Confident} I think we both know how we can solve that problem.BoS302Danse: The only clear choice is for me to leave the Commonwealth.B1a
741Player Default: Yeah, there is that little problem to deal with.{Thinking} Actually, I might have a solution.BoS302Danse: The only clear choice is for me to leave the Commonwealth.X1a
742Player Default: What's our next move?{Confident} You need to continue your fight against the Institute. I have my own path to follow.BoS302Danse: The only clear choice is for me to leave the Commonwealth.Y1a
743Player Default: Thank you my friend, but I have my own path to follow.{Confident} The only clear choice is for me to leave the Commonwealth.A1a
744{Confident} The sooner I make for the border, the sooner I put this behind me.A1b
745{Confident} Take my holotags. Use them to prove that your mission was a success or Maxson will just send someone else to hunt me down.A1c
746{Confident} Now, come on. Let's get the hell out of here.BoS302Danse: I don't wish to debate this any longer.A1d
747Player Default: I might have, if I'd known what I was.{Somber} Until Quinlan got that list decoded, I thought synths were the enemy.A1a
748{Somber} I never expected to hear that I was one of them.BoS302Danse: If it wasn't for Haylen, we wouldn't even be having this conversation.A1b
749BoS302Danse: Look, I'm not blind to the fact that we're good friends and this must be very difficult for you.{Somber} I wish Maxson had sent someone else.A1a
750{Confident} But that doesn't change a thing. I'm a synth, which means I need to be destroyed.A1b
751{Stern} If you disobey your orders, you're not only betraying Maxson, you're betraying the Brotherhood of Steel and everything it stands for.A1c
752{Stern} Synths can't be trusted. Machines were never meant to make their own decisions, they need to be controlled.A1d
753{Stern} Technology that's run amok is what brought the entire world to its knees and humanity to the brink of extinction.A1e
754{Confident} I need to be the example, not the exception.Player Default: The empathy that you're showing me... it's a human emotion.A1f
755Player Default: Don't be ridiculous.{hand on shoulder moment / Friendly} Look, I'm not blind to the fact that we're good friends and this must be very difficult for you.BoS302Danse: I wish Maxson had sent someone else.A1a
756Player Default: Don't be ridiculous.{hand on shoulder moment / Somber} Look, I'm not blind to the fact that this must be difficult for you.BoS302Danse: I wish Maxson had sent someone else.A2a
757Player Default: Don't be ridiculous.{hand on shoulder moment / Confident} Look, I'm not blind to the fact that we've had our differences and this might be confusing things.BoS302Danse: I wish Maxson had sent someone else.A3a
758BoS302_05_DanseStage080{Angry} What the hell are you waiting for?Player Default: This doesn't seem right.A
759{Irritated} If you leave the bunker, I'll finish what you've started.A1a
760Player Default: This doesn't seem right.{Stern} It doesn't matter.BoS302Danse: Don't let your feelings about me cloud your judgment.A1a
761Player Default: Shut up, I'm trying to think.{Concerned} Look, I understand what you're going through.BoS302Danse: Don't let your feelings about me cloud your judgment.B1a
762Player Default: I don't know what to do.{Confident} I can't decide for you, but I can offer you this bit of advice.BoS302Danse: Don't let your feelings about me cloud your judgment.X1a
763Player Default: You're willing to die for Maxson?{MARK FOR RE-RECORD / Confident} Whether I agree with Maxson or not, the Brotherhood has to remain firm and united.Y1a
764{MARK FOR RE-RECORD / Question} If I begin questioning orders, who's to say others won't do the same?Y1b
765{Confident} I refuse to be responsible for that. Even if it means I need to die.BoS302Danse: Don't let your feelings about me cloud your judgment.Y1c
766Player Default: It doesn't matter.{MARK FOR RE-RECORD / Confident} Don't let your feelings about me cloud your judgment.A1a
767{MARK FOR RE-RECORD / Concerned} This decision is bigger than both of us. It's about the future of the Brotherhood.A1b
768{MARK FOR RE-RECORD / Confident} We must stay on mission... no matter the cost.A1c
769{Stern} Now... do it.Player Default: I can't do it, Danse. It's not right.A1d
770Player Default: I can't do it, Danse. It's not right.{Surprised} I can't believe you'd risk your life just to keep me alive.A1a
771{Question} What's changed your mind?Player Default: I've already lost my family. I don't want to lose my friend.A1b
772Player Default: If you're so eager to die, then do it yourself.{Stern} If you leave here without completing your orders, then I'll carry them out for you.X1a
773{Stern} Maxson's obviously testing you, and I refuse to be the one who causes you to fail.Player Default: I can't do it, Danse. It's not right.X1b
774Player Default: Is there any way out of this?{Somber} We both know that this is the right thing to do.Y1a
775{Stern} If you refuse to follow Maxson's orders, you're undermining everything the Brotherhood stands for.Y1b
776{Stern} I can't allow that to happen on my account.Player Default: I can't do it, Danse. It's not right.Y1c
777BoS302_06_MaxsonStage130BoS302Maxson: How dare you betray the Brotherhood!It's not his fault. It's mine.Player Default: He's still alive because you're wrong about him.A1a
778BoS302Maxson: How dare you betray the Brotherhood!It's not her fault. It's mine.Player Default: He's still alive because you're wrong about him.A2a
779BoS302Maxson: Do we understand each other?{Somber} I do.A1a
780{Grateful} Thank you for believing in me, Arthur.BoS302Maxson: Don't mistake my mercy for acceptance.A1b
781BoS302Maxson: My orders stand.{Grateful} It's all right. We did our best.A1a
782{Grateful} You convinced me that I was wrong to be ashamed of my true identity and I thank you for it.A1b
783{Grateful} Whatever you decide, know that I'm going to my grave with no anger and no regrets.BoS302Maxson: Touching.A1c
784BoS302Maxson: By attempting to play God, the Institute has taken the sanctity of human life and corrupted it beyond measure.{Angry} After all I've done for the Brotherhood... all the blood I've spilled in our name, how can you can say that about me?BoS302Maxson: You're the physical embodiment of what we hate most. Technology that's gone too far.A1a
785BoS302Maxson: Those ethics that it's striving to champion aren't even its own. They were artificially inserted in an attempt to have it blend in to society.{Confident} It's true. I was built within the confines of a laboratory, and some of my memories aren't my own.A1a
786{Confident} But when I saw my brothers dying at my feet, I felt sorrow. When I defeated an enemy of the Brotherhood, I felt pride.A1b
787{Confident} And when I heard your speech about saving the Commonwealth... I felt hope.A1c
788{Confident} Don't you understand? I thought I was human, Arthur.A1d
789{Angry} From the moment I was taken in by the Brotherhood, I've done absolutely nothing to betray your trust and I never will.BoS302Maxson: It's too late for that now.A1e
790BoS302_07_MaxsonStage150ExecutesDanse{Confident} Just make it quick.BoS302Maxson: Disgusting machine.A1a
791BoS302_08_DanseStage160{Grateful} It took a hell of a lot of guts to stand up to Maxson like that.Player Default: At least we know he isn't chasing you anymore. If you stay here, you should be safe.A
792Player Default: At least we know he isn't chasing you anymore. If you stay here, you should be safe.{Friendly} That's an excellent suggestion.BoS302Danse: I didn't plan on spending the rest of my days at this old listening post, but it will have to do.A1a
793Player Default: Maybe you should leave while you can... before he changes his mind.{Confident} No. Maxson is man of his word.B1a
794{Confident} As long as I stay out of the Brotherhood's way, he won't send anyone after me.BoS302Danse: I didn't plan on spending the rest of my days at this old listening post, but it will have to do.B1b
795Player Default: Friends take care of each other... no matter what.{Friendly} That they do.X1a
796{Confident} Which is why I've decided to stay here.BoS302Danse: I didn't plan on spending the rest of my days at this old listening post, but it will have to do.X1b
797Player Default: So what are you going to do now?{Confident} I've decided to stay here.BoS302Danse: I didn't plan on spending the rest of my days at this old listening post, but it will have to do.Y1a
798Player Default: That's an excellent suggestion.{Irritated} I didn't plan on spending the rest of my days at this old listening post, but it will have to do.A1a
799{Friendly} Besides, you're still going to need my help and I'll be damned if I'm going to let you wander the Commonwealth alone.A1b
800{Friendly} Now... you better get back to the Prydwen. In the meantime, I'll start making this bunker more livable.A1c
801{Friendly} If you ever need me, I'll be right here.Player Default: Goodbye, Danse.A1d
802Player Default: Goodbye, Danse.{Friendly} Farewell.A1a
803{Concerned} I hope the next time we meet, it will be under happier circumstances.A1b
804Player Default: Can't you come with me now?{Confident} You heard what Maxson said.B1a
805{Irritated} If I'm seen aboard the Prydwen, at the Police Station or at the airport, not only would I be killed... I'd undermine his authority. I won't do that.B1b
806{Confident} But if you need me to take the fight anywhere else, I'll be there.Player Default: Goodbye, Danse.B1c
807Player Default: Are you going to have a problem killing synths?{Confident} I might physically be a synth, but my heart and mind belong to the Brotherhood.X1a
808{Irritated} The Institute is still a tremendous threat to the Commonwealth. They possess technologies that need to be confiscated or destroyed.X1b
809{Confident} I promise you, I won't hesitate to pull the trigger on them.Player Default: Goodbye, Danse.X1c
810Player Default: What about Haylen?{Concerned} I don't think Maxson knew she was involved, so she'll be safe.Y1a
811{Confident} I'll contact her and let her know what happened here. It's the least I can do.Player Default: Goodbye, Danse.Y1b
812{Friendly} I suppose this is goodbye. I'll be here if you need me.A1a
813-Come on... just do it already.
814What the hell are you waiting for?
815Stop stalling and complete your mission.
816You're quiet. Can't say that I blame you.
817You're not angry are you? Say something... anything.
818Come on, Knight... say what you have to say.
819I know this is tough, but don't ignore me.
820You're making the Brotherhood proud.
821You're one hell of a soldier.

BoS303[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
822BoS303_01_Stage10BoS303Ingram: That's where we're headed. Hope you don't mind a little company, because I'm coming with you.We appreciate the offer, Proctor.Player Default: It would be helpful if you tagged along.A5a
823BoS303_01_Stage10PostPrimeBoS303Ingram: That's if you don't mind a little company of course.We appreciate the offer, Proctor.Player Default: It would be helpful if you tagged along.A5a
824BoS303_01_Stage10PrePrimeBoS303Ingram: That's if you don't mind a little company of course.We appreciate the offer, Proctor.Player Default: It would be helpful if you tagged along.A4a
825BoS303_03_RoofBoS303Ingram: All right, let's head into the lab. Can't wait to get a look at the place.{Stern} Keep your weapons ready... more synths could port in at any moment.A4a
826BoS303_04_MissingAgitatorBoS303Ingram: It must have been moved. Let's check out that terminal over there.{giving orders} All right, you heard the Proctor. We'll search floor-by-floor if necessary.A4a
827BoS303_07_PowerLossBoS303Ingram: Damn it! They've knocked out the power to the elevators.They're playing for time, trying to trap us on the upper levels while they bring in reinforcements.A4a
828BoS303_09_ViewReactorBoS303Ingram: There it is... Mass Fusion's reactor. Don't make them like that anymore.{grim / Stern} The Institute does. That's why we're here.A4a
829BoS303_10_BeforeEnteringChamberBoS303Ingram: I'll communicate with you though their intercom system while I monitor everything from out here.{half joking - or are you? play with it / SinisterSmile} Don't worry. If the radiation turns you feral, I'll put you out of your misery.A4a
830BoS303_14_ElevatorToLobbyBoS303Ingram: The Institute must have sent reinforcements.Remember... conserve your ammo and short, controlled bursts.BoS303Ingram: I'll help hold them off, just make sure you get the Agitator out of here!A5a

BoSDialoguePoliceStation[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
831-Haylen and Rhys have plenty to do. See if you can lend them a hand.
832You're a Brotherhood Initiate now, feel free to take whatever supplies you need for your assignments.
833It's tough being out here in the Commonwealth alone. Hopefully we can put an end to that soon.
834The sooner Haylen gets that transmitter installed, the better.
835If you need to fix up your Power Armor, we have some equipment in the garage that might help.
836Remember, if you see any synths... terminate them with extreme prejudice. We don't take prisoners.
837If you ever feel like thinning the herd, there are plenty of ferals infesting the area.
838Sigh. What I wouldn't give for a single working vertibird.
839If you find any technical documents, hang on to them... they might prove useful once reinforcements arrive.
840I'm busy right now, Initiate. Perhaps we'll speak later.

BoSM01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
841BoSM01_Brandis_100B1BoSPaladinBrandis: One more step and I'll... I'll... I'll blow your damn heads off!{Shocked, pleased / Surprised} Paladin Brandis?BoSPaladinBrandis: Who are you? Who sent you? How'd you get in here?A1a
842BoSM01_Brandis_100CBoSPaladinBrandis: ...Danse? No... no, no, no, that can't be. Why... why are you here?{Military, calmly. Trying to defuse the situation. / Stern} I was dispatched to the Commonwealth on a recon mission, Paladin. Just like yours.BoSPaladinBrandis: How did you find me? I've... I've been alone. All alone. For so long...A1a
843{Calming, in a hostage situation. / Stern} It's Danse. Paladin Danse. Don't you recognize me?BoSPaladinDanse: I was dispatched to the Commonwealth on a recon mission, Paladin. Just like yours.A1a
844BoSM01_Brandis_100E{Military, insistent. / Stern} Come back with us. You're still a member of the Brotherhood, Paladin.BoSPaladinBrandis: What? No, no, I couldn't. Not after everything that's happened.A1a
845BoSM01_Danse_FinalReport1Player Default: I've completed my investigation into the missing recon team. There were no survivors.{Receiving bad news. Sigh at the beginning of the line. Military, sad. / Somber} Even Brandis?Player Default: Dead.A1a
846Player Default: I've completed my investigation into the missing recon team. There were no survivors.{Surprised, wry / Amused} I should have known. Old codger could live through anything.Player Default: I convinced him to return to the Brotherhood.A2a
847Player Default: I found their remains. All dead.{Disappointed, not surprised. / Somber} What a loss. Even Brandis?Player Default: Dead.B1a
848Player Default: I found their remains. All dead.{Relieved. / Relieved} He's a survivor. Always was.Player Default: I convinced him to return to the Brotherhood.B2a
849Player Default: They're dead. What did you expect?{Irritated. / Irritated} Show some respect, soldier. They deserve it.X1a
850{Disappointed / Somber} The whole team, wiped out... even Brandis?Player Default: Dead.X1b
851Player Default: They're dead. What did you expect?{Astonished, pleased / Surprised} Paladin Brandis? He's alive?Player Default: I convinced him to return to the Brotherhood.X2a
852Player Default: Sorry, what patrol?{Confirming details, insistent. / Irritated} Yes, that's right. What happened to them?Player Default: I've completed my investigation into the missing recon team. There were no survivors.Y2a
853Player Default: Dead.{Military, regretful. / Somber} They were good soldiers, all of them.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.A1a
854Player Default: Paladin Brandis survived, but he was out of his mind. I killed him. I had no choice.{Angry, emphasis 'you'. Player has gone through a long mission and wound up killing the target. / Angry} After all that, you killed him?B1a
855{Angry, bitter. / Stern} ...Damn it. I've heard of soldiers going native before, but I expected better from Brandis.B1b
856{Bitter, regretful. / Somber} Three years alone out here... the isolation must have broken him.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.B1c
857Player Default: Paladin Brandis survived, but he attacked me. I... had to defend myself.{Sigh at the beginning of the line. Frustrated, angry, bitter. / Angry} Damn it.X1a
858{Regretful, bitter. / Stern} Three years alone out here... the isolation must have broken him.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.X1b
859Player Default: Could he really have survived out here, all alone?{Disappointed / Somber} I suppose not. It's too much to expect. Even for him.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.Y1a
860Player Default: I convinced him to return to the Brotherhood.{Pleased / Grateful} Well done. It might be some time before he's fit for duty again, but we can use all the help we can get.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.A1a
861Player Default: I convinced him to return to the Brotherhood.{Grim / Somber} It may be for the best. A lot has changed. After all this time, it's hard to say whether he could find a place in the Brotherhood again.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.A2a
862Player Default: I convinced him to come back, but... he has a long road ahead of him.{Serious, sincere / Relieved} After an ordeal like that, it may be years before he's fit for duty again. But I'm glad to have him back.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.B1a
863Player Default: I convinced him to come back, but... he has a long road ahead of him.{Grim / Somber} All that time alone can break a man. Even a Paladin. What a shame.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.B2a
864Player Default: I'm worried about him. He's paranoid, unstable.{Military / Somber} I'm not surprised. It's a miracle he survived at all.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.X1a
865Player Default: Can he come back to the Brotherhood?{Considering / Stern} That's not my decision to make. At the very least, he'll be placed under observation. It may be months before he's cleared for duty again.Y1a
866{Considering / Stern} But his survival experience and knowledge of the Commonwealth will be a tremendous asset to us.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.Y1b
867Player Default: Can he come back to the Brotherhood?{Military / Grateful} Right now, we can use all the help we can get.Y2a
868{Considering / Stern} But long-term? That's not my decision to make. At the very least, he'll be placed under observation. It could be months before he's cleared for duty.Y2b
869{Considering / Stern} But his survival experience and knowledge of the Commonwealth would be a tremendous asset to us.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.Y2c
870BoSM01_Danse_FinalReport2{Military / Stern} Is there anything else we need to discuss?BoSPaladinDanse: Is there anything else we need to discuss?A
871Player Default: Do you want their holotapes?{Military, accepting a duty. / Somber} Yes, thank you. I'll see that the tapes are delivered to their next of kin.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.A1a
872Player Default: Do you want their holotapes?{Military, accepting a duty. / Somber} Yes, I'll take them. If we make it back, I'll see that the tapes are delivered to their next of kin.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.A2a
873Player Default: What should I do with their tags?{Military, formal. / Somber} I'll take them. The Brotherhood will honor their sacrifice.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.X1a
874Player Default: What should I do with their tags?{Military, formal. / Somber} I'll take them. If we get through this, the Brotherhood will honor their sacrifice.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.X2a
875Player Default: How will the Brotherhood remember them?{Formally, honoring. / Stern} They faced their mission with courage. They fought with honor against overwhelming odds. They lived and died together, as brothers.Y1a
876{Formally, honoring. / Stern} That is what it means to be a member of the Brotherhood of Steel.BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.Y1b
877{Irritated. Player has just walked out on a conversation. / Irritated} We're not finished here.A1a
878BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.{Military / Somber} Here are some caps for your service. Thank you.BoSPaladinDanse: This was no easy mission. You've earned my respect, Initiate. Well done.A1a
879BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.{Military, a bit embarrassed. / Somber} Under the circumstances, there's not much I can offer you for your service. I hope some caps will suffice.BoSPaladinDanse: This was no easy mission. You've earned my respect, Initiate. Well done.A2a
880BoSPaladinDanse: Yes, thank you. I'll see that the tapes are delivered to their next of kin.{Military, wrapping up / Stern} All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.BoSPaladinDanse: Here are some caps for your service. Thank you.A1a
881BoSPaladinDanse: Yes, thank you. I'll see that the tapes are delivered to their next of kin.{Military, wrapping up / Stern} All right. I'll prepare a full report based on your investigation. If we make it back, I'll see that the Brotherhood honors their memory.BoSPaladinDanse: Here are some caps for your service. Thank you.A2a
882BoSPaladinDanse: Here are some caps for your service. Thank you.{Somber} This was no easy mission. You've earned my respect, Initiate. Well done.A1a
883NPCMPaladinDanse: Is there anything else we need to discuss?{Military / Somber} Is there anything else we need to discuss?BoSPaladinDanse: All right. I'll prepare a full report based on your investigation. The Brotherhood will honor their memory.A1a
884BoSM01_Danse_Intro1{Military / Stern} Welcome back. I've got another mission for you, if you're ready.Player Default: Ready.A
885{Military / Stern} I've got a mission for you, when you're ready.Player Default: Ready.A
886Player Default: Ready.{Military / Stern} Outstanding.BoSPaladinDanse: We aren't the first recon team the Brotherhood has sent to the Commonwealth.A1a
887Player Default: Sorry, not yet.{Military / Stern} We have a lot of work to do. Report back when you're ready to move out.B1a
888Player Default: Sorry, not yet.{Military / Stern} Report back when you're prepared to move out.B2a
889Player Default: Just tell me what you need.{Military / Neutral} All right.BoSPaladinDanse: We aren't the first recon team the Brotherhood has sent to the Commonwealth.X1a
890Player Default: Is there anything I can do here at the station?{Discussing tactics / Stern} No, I need you in the field. Rhys and Haylen have things under control for now.Y1a
891{Military / Stern} Are you ready to go?Player Default: Ready.Y1b
892BoSM01_Danse_Intro2{Military, concerned. / Question} Something on your mind?Player Default: I found the remains of a Brotherhood recon team.A
893{Concerned / Question} What is it, Initiate?Player Default: I found the remains of a Brotherhood recon team.A
894Player Default: I found the remains of a Brotherhood recon team.{Military, puzzled / Puzzled} What? It must be...A1a
895{Military, realizing what's happening / Somber} Ah. All right, let me fill you in.BoSPaladinDanse: We aren't the first recon team the Brotherhood has sent to the Commonwealth.A1b
896Player Default: It's nothing.{Neutral / Neutral} All right.B1a
897Player Default: Is your recon team the first to explore the Commonwealth?{Mildly surprised, military. / Somber} No, far from it. I've been meaning to speak with you about that.BoSPaladinDanse: The last squad went in three years ago. They never reported back. Officially, they're missing, presumed dead.Y1a
898Player Default: Is your recon team the first to explore the Commonwealth?{Mildly surprised, military. / Somber} That's right. Actually, I've been meaning to speak with you about that.BoSPaladinDanse: The last squad went in three years ago. They never reported back. Officially, they're missing, presumed dead.Y2a
899BoSM01_Danse_Main1{To a friend. / Stern} We need to talk.BoSPaladinDanse: We aren't the first recon team the Brotherhood has sent to the Commonwealth.A
900{Slightly irritated at an interruption. / Irritated} Now, as I was saying.BoSPaladinDanse: We aren't the first recon team the Brotherhood has sent to the Commonwealth.A
901Player Default: Paladin Brandis' team. I found them.{Surprised, somber. Concerned about the missing recon team. / Somber} What happened to them?Player Default: I've completed my investigation into the missing recon team. There were no survivors.A1a
902Player Default: They are dead. I found the bodies.{Surprised, somber. Concerned about the missing recon team. / Somber} You found them? Where? What happened to them?Player Default: I've completed my investigation into the missing recon team. There were no survivors.B1a
903Player Default: Paladin Brandis' team.{Suspicious, surprised / Surprised} How do you know that name? ...You found them. Where? What happened to them?Player Default: I've completed my investigation into the missing recon team. There were no survivors.X1a
904Player Default: Paladin Brandis' team?{Surprised, somber. Concerned about the missing recon team. / Somber} That's right. You found them, then. What happened to them?Player Default: I've completed my investigation into the missing recon team. There were no survivors.Y1a
905Player Default: I'm sorry.{Military / Stern} Don't be. Everyone who signs up for a recon mission knows what to expect. Our lives depend on our training, and on each other.A1a
906{Military / Stern} And if we should fall, the Brotherhood will honor our memory.BoSPaladinDanse: We have a responsibility to find out what happened to them, if we can.A1b
907Player Default: They knew the risks.{Military / Stern} They did. We all do.B1a
908{Military, sincerely / Stern} But the Brotherhood honors those who give their lives in the line of duty.BoSPaladinDanse: We have a responsibility to find out what happened to them, if we can.B1b
909Player Default: And he was a member of that team.{Sad / Stern} It seems so.BoSPaladinDanse: We have a responsibility to find out what happened to them, if we can.X1a
910Player Default: And he was a member of that team.{Sad, speaking of a dead friend. / Depressed} Yes. Yes, she was.BoSPaladinDanse: We have a responsibility to find out what happened to them, if we can.X2a
911Player Default: And he was a member of that team.{Military / Stern} It's an old military site that we designated as a holdout point. It was in my mission brief as well.X3a
912{Military / Stern} If anyone on the recon team survived, it would be here.BoSPaladinDanse: We have a responsibility to find out what happened to them, if we can.X3b
913Player Default: And he was a member of that team.{Military / Stern} Correct. We owe them that much.BoSPaladinDanse: We've located a signal. Now we just need to trace it back to its source.X4a
914Player Default: Was there a rescue mission?{Military, grim. / Stern} No. The Brotherhood doesn't have the resources or the manpower to conduct a search like that.Y1a
915{Military / Stern} Everyone who signs up for a recon mission knows the risks. Our lives depend on our training, and on each other.Y1b
916{Military, sincerely / Stern} But if a team is lost, we honor those who give their lives in the line of duty.BoSPaladinDanse: We have a responsibility to find out what happened to them, if we can.Y1c
917BoSPaladinDanse: We aren't the first recon team the Brotherhood has sent to the Commonwealth.{Military / Somber} The last squad went in three years ago. They never reported back. Officially, they're missing, presumed dead.Player Default: Paladin Brandis' team. I found them.A1a
918{Irritated. Player has just walked away in the middle of a conversation. / Irritated} All right, we can finish this later.A1a
919NPCMPaladinDanse: All right. We need to talk.{Military / Somber} We aren't the first recon team the Brotherhood has sent to the Commonwealth.BoSPaladinDanse: The last squad went in three years ago. They never reported back. Officially, they're missing, presumed dead.A1a
920NPCMPaladinDanse: All right. We need to talk.{Military / Somber} Over the years, the Brotherhood has sent several Recon Teams to the Commonwealth.BoSPaladinDanse: The last squad went in three years ago. They never reported back. Officially, they're missing, presumed dead.A2a
921NPCMPaladinDanse: All right. We need to talk.{Military / Somber} My recon team wasn't the first to be sent to the Commonwealth.BoSPaladinDanse: The last squad went in three years ago. They never reported back. Officially, they're missing, presumed dead.A3a
922BoSM01_Danse_Main2Player Default: This seems like a waste of time.{Surprised, frustrated / Concerned} These men gave their lives for the Brotherhood. They deserve our respect.BoSPaladinDanse: We've located a signal. Now we just need to trace it back to its source.B1a
923NPCMPaladinDanse: Now, as I was saying.{Sincerely / Stern} We have a responsibility to find out what happened to them, if we can.Player Default: All right, I'll see to it.A1a
924BoSM01_Danse_Main3BoSPaladinDanse: Their insertion point was in the hills near Malden. If we want to pick up their trail from the beginning, we should start there.{Military / Concerned} Monitor your radio for distress signals. All recon teams are issued distress pulsers that put out a short-range homing beacon.BoSPaladinDanse: We've located a signal. Now we just need to trace it back to its source.A1a
925NPCMPaladinDanse: Now, as I was saying.{Military / Stern} Their insertion point was in the hills near Malden. If we want to pick up their trail from the beginning, we should start there.BoSPaladinDanse: We've located a signal. Now we just need to trace it back to its source.A1a
926NPCMPaladinDanse: Now, as I was saying.{Military / Stern} Their insertion point was in the hills near Malden. If you want to pick up their trail from the beginning, you should start there.BoSPaladinDanse: We've located a signal. Now we just need to trace it back to its source.A2a
927NPCMPaladinDanse: Now, as I was saying.{Military / Stern} Their insertion point was in the hills near Malden. We should survey the area and establish a search pattern.BoSPaladinDanse: We've located a signal. Now we just need to trace it back to its source.A3a
928NPCMPaladinDanse: Now, as I was saying.{Military / Stern} Their insertion point was in the hills near Malden. Survey the area and establish a search pattern.BoSPaladinDanse: We've located a signal. Now we just need to trace it back to its source.A4a
929BoSPaladinDanse: Monitor your radio for distress signals. All recon teams are issued distress pulsers that put out a short-range homing beacon.{Military / Confident} We've located a signal. Now we just need to trace it back to its source.A1a
930BoSPaladinDanse: Monitor your radio for distress signals. All recon teams are issued distress pulsers that put out a short-range homing beacon.{Military / Concerned} If you can acquire a signal, you should be able to trace it to its source.A2a
931BoSM01_Danse_ReportMidquest{Military / Question} You're back. Any word on the patrol?Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors.A
932{Military / Question} Any news on the patrol?Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors.A
933{Military / Question} Any sign of the patrol?Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors.A
934Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors.{Somber. Firmly believes they did the right thing. / Somber} What a loss. But... they did what they had to do. Our technology must be protected, no matter the cost.BoSPaladinDanse: Anything else?A1a
935Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors.{Somber. / Somber} Astlin? She was in my company once. Best marksman I ever saw. Damn it.BoSPaladinDanse: Anything else?A2a
936Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors.{Somber. / Somber} Trying to call for backup. Just like us.BoSPaladinDanse: Anything else?A3a
937Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors.{Surprised, thoughtful. / Thinking} I know the one. It was part of my mission brief.A4a
938{Cautionary / Concerned} Proceed, but remain vigilant. Who knows what may be waiting for you there.BoSPaladinDanse: Anything else?A4b
939Player Default: Not yet.{Military / Stern} Keep me informed.BoSPaladinDanse: Anything else?B1a
940Player Default: Nothing worth mentioning.{Military / Stern} All right. Proceed with your investigation.BoSPaladinDanse: Anything else?X1a
941Player Default: Sorry, what patrol?{Military / Stern} The missing recon team. Have you learned what happened to them?Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors.Y1a
942BoSPaladinDanse: What a loss. But... they did what they had to do. Our technology must be protected, no matter the cost.{Resigned, sad. / Somber} Anything else?Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors.A1a
943BoSPaladinDanse: What a loss. But... they did what they had to do. Our technology must be protected, no matter the cost.{Resigned, sad. / Somber} What else?Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors.A2a
944BoSPaladinDanse: What a loss. But... they did what they had to do. Our technology must be protected, no matter the cost.{Resigned, sad. / Somber} There's more?Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors.A3a
945BoSPaladinDanse: What a loss. But... they did what they had to do. Our technology must be protected, no matter the cost.{Military, somber. / Somber} Very well. Thank you for the report.A1a
946BoSPaladinDanse: What a loss. But... they did what they had to do. Our technology must be protected, no matter the cost.{Military, somber. / Somber} Let me know what else you discover.A2a
947BoSPaladinDanse: What a loss. But... they did what they had to do. Our technology must be protected, no matter the cost.{Military, somber. / Somber} You've made good progress. Proceed with your investigation.A3a
948BoSM01_DanseStage050CMP_Commentary1{Military, reporting a reading. / Puzzled} Picking up a distress signal. 107.BoSPaladinDanse: Wait. That's a Brotherhood frequency.A1a
949BoSPaladinDanse: Picking up a distress signal. 107.{Startled recognition. / Surprised} Wait. That's a Brotherhood frequency.A1a
950BoSPaladinDanse: Picking up a distress signal. 107.{Military, grim. / Somber} That's the right frequency. It's the recon team.A2a
951{Military, grim. / Somber} Let's trace the signal and see if we can locate its source.A2b
952BoSM01_DanseStage060CMP_Commentary1BoSPaladinDanse: Hold up. Let's assess the site.{Taking in the evidence. / Thinking} An explosion tore this building apart. Some kind of high-yield detonation. Look at the blast crater.BoSPaladinDanse: Over here. This is Brotherhood Power Armor. Look, you can still see the insignia.A1a
953BoSPaladinDanse: Over here. This is Brotherhood Power Armor. Look, you can still see the insignia.{Suspicious, investigating, coming to a conclusion. / Disbelief} The damage... it's deliberate. They set the fusion cores in their armor to overload. That's what caused the blast. But why?BoSPaladinDanse: Over here. Look.A1a
954{Concerned / Concerned} Hold up. Let's assess the site.BoSPaladinDanse: An explosion tore this building apart. Some kind of high-yield detonation. Look at the blast crater.A1a
955BoSPaladinDanse: An explosion tore this building apart. Some kind of high-yield detonation. Look at the blast crater.{Military, startled. Investigating a discovery. / Surprised} Over here. This is Brotherhood Power Armor. Look, you can still see the insignia.BoSPaladinDanse: The damage... it's deliberate. They set the fusion cores in their armor to overload. That's what caused the blast. But why?A1a
956BoSPaladinDanse: An explosion tore this building apart. Some kind of high-yield detonation. Look at the blast crater.{Military, resigned. / Somber} It's Brotherhood Power Armor. Look, you can still make out the insignia. The recon team was here.BoSPaladinDanse: The damage... it's deliberate. They set the fusion cores in their armor to overload. That's what caused the blast. But why?A2a
957BoSPaladinDanse: The damage... it's deliberate. They set the fusion cores in their armor to overload. That's what caused the blast. But why?{Military. Directing the player to pick it up. / Somber} Over here. Look.A1a
958BoSM01_DanseStage060CMP_Commentary2{Military, grim. Evaluating a hard decision. / Somber} What a choice. With no armor and no supplies, their odds of survival were low.A1a
959{Military, grim. Evaluating a hard decision. / Somber} But that was the right decision. Technology must be protected. No matter the cost.BoSPaladinDanse: That just leaves Paladin Brandis. He always was a survivor. But after all this time...A1b
960BoSPaladinDanse: But that was the right decision. Technology must be protected. No matter the cost.{Grim / Somber} That just leaves Paladin Brandis. He always was a survivor. But after all this time...A1a
961{Military / Somber} The holotapes mentioned a bunker. I think I know the one. It was part of my original mission brief. Let's move out.A1b
962BoSPaladinDanse: But that was the right decision. Technology must be protected. No matter the cost.{Military, resigned. / Somber} The recon team made it this far. Let's try to follow their trail from here.A2a
963BoSM01_DanseStage070CMP_Commentary1{Surprised, shocked. Seeing the dead body of a friend. / Surprised} Wait. That's...BoSPaladinDanse: Knight Astlin. She was in my company, years ago. Best marksman I ever saw.A1a
964BoSPaladinDanse: Wait. That's...{Somber, sad. Looking down at her body. / Somber} Knight Astlin. She was in my company, years ago. Best marksman I ever saw.A1a
965BoSM01_DanseStage070CMP_Commentary2{Military, respectful of the dead. / Somber} A soldier to the end. Well done, Knight.A1a
966{Disappointed, assessing the situation. / Stern} They should have fortified their camp, made it a proper outpost. But they must not have had time. And Astlin paid the price.BoSPaladinDanse: That just leaves Paladin Brandis. He always was a survivor. But after all this time...A1b
967BoSPaladinDanse: They should have fortified their camp, made it a proper outpost. But they must not have had time. And Astlin paid the price.{Confused, considering. / Puzzled} We're missing something. How did the recon team end up here? What happened to the rest of their unit?A2a
968{Military / Stern} We need to go back and look for clues.A2b
969BoSPaladinDanse: They should have fortified their camp, made it a proper outpost. But they must not have had time. And Astlin paid the price.{Military, resigned / Stern} We've got another lead. Let's move out.A3a
970BoSM01_DanseStage080CMP_Commentary1{Surprised, suspicious / Surprised} That uniform. A Brotherhood Field Scribe? Here?A1a
971{Surprised, coming to a realization / Somber} The recon team. He must have been part of the recon team.A1b
972{Military / Somber} Field Scribe Faris. He was with the recon team.A2a
973BoSM01_DanseStage080CMP_Commentary2{Grim, trying to figure out what happened. / Thinking} They must have come to the satellite array for the comm system. Probably trying to send word back to the Prydwen. But they were ambushed.A1a
974{Grim, coming to a conclusion. / Thinking} Faris was wounded, couldn't walk. They got a distress signal. And Brandis left him behind.A1b
975{Bitter, criticizing a decision. / Angry} He broke the first rule of small-group tactics. Stick together. Always stick together.BoSPaladinDanse: They all wound up alone. And they all got killed. Damn it.A1c
976BoSPaladinDanse: He broke the first rule of small-group tactics. Stick together. Always stick together.{Angry, criticizing a decision. / Somber} They all wound up alone. And they all got killed. Damn it.A1a
977{Bitter, resigned. / Stern} That just leaves Brandis. He always was a survivor. But after all this time...A1b
978{Military, resigned / Stern} The tape mentioned a bunker. I think I know the one. It was part of my original mission brief. Let's move out.A1c
979BoSPaladinDanse: He broke the first rule of small-group tactics. Stick together. Always stick together.{Concerned / Thinking} We're missing something. We need to retrace their steps and determine what happened to the rest of the team.A2a
980BoSM01_DanseStage090CMP_Commentary1{Military / Stern} Recon Bunker Theta. This is the holdout site. Stay vigilant.A1a
981{Military / Stern} This bunker was one of my team's designated holdout points. Glad it never came to that.A2a
982BoSM01_DanseStage150CMP_FinalReport1Player Default: It may be a long time before he's fit for duty again. But I'm glad to have him back.{Pleased, good news to report. / Grateful} Captain Kells will want to hear about this. Let's report in.A1a
983Player Default: It may be a long time before he's fit for duty again. But I'm glad to have him back.{Satisfied / Stern} We're done here. Let's move out.A2a
984Player Default: I appreciate the backup.{Military, quietly, sincere. / Grateful} Of course. Paladin Brandis is a good soldier. He deserves better than this.A1a
985{Military, quietly, sincere. / Grateful} It may be a long time before he's fit for duty again. But I'm glad to have him back.BoSPaladinDanse: Captain Kells will want to hear about this. Let's report in.A1b
986Player Default: I appreciate the backup.{Military, quietly, sincere. / Grateful} Of course. Paladin Brandis is a good soldier. He deserves better than this.BoSPaladinDanse: Captain Kells will want to hear about this. Let's report in.A2a
987Player Default: I did what had to be done.{Sincere, pleased. / Grateful} You did more than that. Paladin Brandis is a good soldier. I'm glad to have him back.B1a
988{Solemn / Somber} It's going to be months before he's fit for duty again. But even now, he should be an asset to us.BoSPaladinDanse: Captain Kells will want to hear about this. Let's report in.B1b
989Player Default: I did what had to be done.{Sincere, pleased. / Somber} You did more than that. Paladin Brandis is a good soldier. His experience will be an asset to the Brotherhood.BoSPaladinDanse: Captain Kells will want to hear about this. Let's report in.B2a
990Player Default: Another trigger-happy lunatic. Just what the Brotherhood needs.{Deflecting the joke / Stern} He's one of us. That's all that matters.X1a
991{Considering / Somber} He still has a long journey ahead of him. But his skills and experience will be an asset to us.BoSPaladinDanse: Captain Kells will want to hear about this. Let's report in.X1b
992Player Default: Another trigger-happy lunatic. Just what the Brotherhood needs.{Considering / Somber} He still has a long journey ahead of him. But his skills and experience will be an asset to the Brotherhood.BoSPaladinDanse: Captain Kells will want to hear about this. Let's report in.X2a
993Player Default: Will the Brotherhood take him back?{Considering / Somber} Not like that. He'll be placed under observation until he's fit for duty again.Y1a
994{Considering / Thinking} Still, his experience and knowledge of the Commonwealth make him an asset. He won't be turned away.BoSPaladinDanse: Captain Kells will want to hear about this. Let's report in.Y1b
995BoSM01_DanseStage150CMP_FinalReport2Player Default: Perhaps. But he'll never be the same.{Resigned / Somber} We've done all we can do here. Let's report back to the Captain.A1a
996Player Default: Perhaps. But he'll never be the same.{Resigned / Somber} We've done all we can do here. Let's move out.A2a
997Player Default: He might recover. Just give him time.{Disappointed / Sad} Perhaps. But he'll never be the same.BoSPaladinDanse: We've done all we can do here. Let's report back to the Captain.A1a
998Player Default: He's turned his back on the Brotherhood.{Disappointed / Stern} He was a fine soldier once. But now... he'll never be the same.BoSPaladinDanse: We've done all we can do here. Let's report back to the Captain.B1a
999Player Default: At least he didn't shoot us.{Wry, then disappointed, considering. / Somber} There is that. But I hoped we could persuade him to return. He was a fine soldier, once. But he would never be the same.BoSPaladinDanse: We've done all we can do here. Let's report back to the Captain.X1a
1000Player Default: At least he didn't shoot us.{Wry, then disappointed, considering. / Stern} There is that. But I hoped he might be an ally for us. He was a fine soldier, once. But now... he's just another outcast.BoSPaladinDanse: We've done all we can do here. Let's report back to the Captain.X2a
1001Player Default: "Gone native"?{Disappointed / Stern} He's lost his drive, his discipline. Even if he decided to return to the Brotherhood, he would never be the same.BoSPaladinDanse: We've done all we can do here. Let's report back to the Captain.Y1a
1002Player Default: "Gone native"?{Disappointed / Stern} He's lost his drive, his discipline. He was a fine soldier once. But now... he'll never be the same.BoSPaladinDanse: We've done all we can do here. Let's report back to the Captain.Y2a
1003BoSM01_DanseStage150CMP_FinalReport3Player Default: Damn right you didn't think. He was one of us! We could have talked him down!{Angry, bitter, but calming down. / Disgust} After all that time alone, he was at the breaking point. It didn't take much to push him over the edge.A1a
1004{Sigh at the beginning of the line. Bitter. / Disgust} Let's move out. I think we've done enough damage for one day.A1b
1005Player Default: I'm sorry. I didn't think...{Furious, angry with the player, who just killed an ally. / Angry} Damn right you didn't think. He was one of us! We could have talked him down!BoSPaladinDanse: After all that time alone, he was at the breaking point. It didn't take much to push him over the edge.A1a
1006Player Default: I'm sorry. I didn't think...{Furious, angry with the player, who just killed an ally. / Angry} Damn right you didn't think. He was a Brotherhood Paladin! You didn't even try to talk him down!BoSPaladinDanse: After all that time alone, he was at the breaking point. It didn't take much to push him over the edge.A2a
1007Player Default: I didn't expect him to shoot!{Furious, angry with the player, who just killed an ally. / Angry} Then what did you expect? We could have talked him down!BoSPaladinDanse: After all that time alone, he was at the breaking point. It didn't take much to push him over the edge.B1a
1008Player Default: What's done is done.{Shocked, coldly furious at the player. / Angry} That's it? You think you can just walk away? I expected better from you, Knight.BoSPaladinDanse: After all that time alone, he was at the breaking point. It didn't take much to push him over the edge.X1a
1009Player Default: What's done is done.{Shocked, coldly furious at the player. / Stern} That's it? You think you can just walk away? I expected better from you, Paladin.BoSPaladinDanse: After all that time alone, he was at the breaking point. It didn't take much to push him over the edge.X2a
1010Player Default: What's done is done.{Shocked, coldly furious at the player. / Stern} That's it? You think you can just walk away? I expected better from you, Sentinel.BoSPaladinDanse: After all that time alone, he was at the breaking point. It didn't take much to push him over the edge.X3a
1011Player Default: What's done is done.{Shocked, coldly furious at the player. / Stern} That's it? You think you can just walk away? I expected better from you.BoSPaladinDanse: After all that time alone, he was at the breaking point. It didn't take much to push him over the edge.X4a
1012Player Default: He pulled a gun on us! What did you expect me to do?{Furious, angry with the player, who just killed an ally. / Angry} I expected you to talk him down! You only made things worse!BoSPaladinDanse: After all that time alone, he was at the breaking point. It didn't take much to push him over the edge.Y1a
1013-{Military} I've informed Captain Kells of your search for the missing recon team. Going forward, report your findings directly to him.A
1014{Military, impressed. / Grateful} You handled yourself well, Knight.
1015{Military, impressed. / Grateful} You handled yourself well, Paladin.
1016{Military, impressed. / Grateful} You handled yourself well, Sentinel.
1017{Military, impressed. / Grateful} You handled yourself well.
1018{Sigh at beginning. Disappointed. / Disgust} He's gone native. Damn it.
1019{Furious, frustrated. The player just made got an ally killed. / Disbelief} What the hell was that?
1020{Military / Stern} The last team went in three years ago. They never reported back. Officially, they're missing, presumed dead.
1021{Military, about to explain the current situation. / Stern} All right. We need to talk.

BoSM02[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1022BoSM02_DanseStage200_EnterRuins{Surprised, concerned. / Surprised} The old terminal ruins... survey team said they'd collapsed.A1a
1023{Suspicious / Suspicious} What's he doing down here...?A1b
1024BoSM02_DanseStage220_SeeGhoulsInRuins{Shocked, angry. The ruins beneath the base are swarming with ghouls. / Angry} Ferals? Dammit, they're under the base! Open fire!A1a
1025BoSM02_DanseStage235_Approach{Keeping his voice down. / Concerned} If we both go charging in there, he's going to panic.BoSM02PaladinDanse: I'll stay out here and cover our rear. You deal with Clarke. See if you can talk him down and get some answers to this mess.A1a
1026BoSM02PaladinDanse: If we both go charging in there, he's going to panic.{Keeping his voice down. / Concerned} I'll stay out here and cover our rear. You deal with Clarke. See if you can talk him down and get some answers to this mess.A1a
1027BoSM02_Gavil_Stage37_ThreatenBoSGavil: If you've got questions, ask. Otherwise, stay out of our way.{Sternly, from a superior officer. The sergeant is out of line. / Stern} Watch your tone, Sergeant.BoSGavil: Sir.A1a
1028BoSM02_Lucia_Stage50_PostDanse{Quiet, regretful. / Concerned} War tempers the strong, and breaks the weak. If that is what happened... he wouldn't be the first.A1a
1029{Quiet, puzzled. / Puzzled} It's not much of a lead, but... let's see where it takes us.A1b

BoSM02DanseOverrides[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1030BoSM02DanseOverrides_DanseStage235_Approach{Keeping his voice down / Concerned} If we both go charging in there, he's going to panic.BoSPaladinDanse: I'll stay out here and cover our rear. You deal with Clarke. See if you can talk him down and get some answers to this mess.A
1031NPCMPaladinDanse: If we both go charging in there, he's going to panic.{Keeping his voice down. / Stern} I'll stay out here and cover our rear. You deal with Clarke. See if you can talk him down and get some answers to this mess.A1a
1032BoSM02DanseOverrides_DanseStage235_ApproachCallout{Keeping his voice down. / Stern} Hold up!A1a

BoSPostQuestMMWon[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1033-{Irritated} Move along, civilian. There's nothing for you here.A

CIS_ChatWithNPC_Danse[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1034CIS_ChatWithNPC_DanseScene{saluting a superior officer} Reporting in, Elder.Target: You're doing a remarkable job, Paladin Danse. Keep up the good work.A1a
1035{talking to fellow soldier / Neutral} Everything running smoothly, Proctor Ingram?Target: You're doing a remarkable job, Paladin Danse. Keep up the good work.A2a
1036{saluting a superior officer / Confident} Any discoveries worth mentioning, Proctor Quinlan?Target: You're doing a remarkable job, Paladin Danse. Keep up the good work.A3a
1037{saluting a superior officer / Confident} Proctor Teagan. Anything interesting turn up from our recon teams?Target: You're doing a remarkable job, Paladin Danse. Keep up the good work.A4a
1038{saluting a superior officer / Confident} Lancer-Captain Kells. How's the Prydwen faring, sir?Target: You're doing a remarkable job, Paladin Danse. Keep up the good work.A5a
1039{Confident} How's the crew doing, Doctor?Target: You're doing a remarkable job, Paladin Danse. Keep up the good work.A6a
1040{Confident} Anything to report, Knight?Target: You're doing a remarkable job, Paladin Danse. Keep up the good work.A7a
1041{friendlier tone / Friendly} How are you feeling, Haylen? You hanging in there?Target: You're doing a remarkable job, Paladin Danse. Keep up the good work.A8a
1042{not sure what else to call her collection of animals / Confident} Scribe Neriah. All's well with your... zoo here?Target: You're doing a remarkable job, Paladin Danse. Keep up the good work.A9a
1043Target: You're doing a remarkable job, Paladin Danse. Keep up the good work.{Angry} Get out of my sight, filthy ghoul!Target: Gah... you're from the Brotherhood! Keep away from me!A1a

CIS_EnterNewLocation[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1044-It's a shame these people have to live in fear, sheltering in this old stadium when all those perfectly good buildings are still standing outside.
1045Safeties off. I don't like the look of this place one bit.
1046{Disgust} This place is barbaric. Is this really how far society has fallen?
1047{Confident} Having the Prydwen moored above the airport keeps the Brotherhood within striking distance of the city.
1048Interesting. A structure in this condition might contain pristine pre-war artifacts. We should search it carefully.
1049All signs point to this location being extremely dangerous. We should proceed with caution.
1050If there's really buried treasure in Jamaica Plain, I hope it's something that the Brotherhood would find useful.
1051{Disgust} Vault-Tec built places like this to conduct unethical experiments on human beings. Just thinking about it makes me sick.
1052A submarine would be a valuable addition to the Brotherhood's arsenal. Perhaps we'll learn something useful about them while we're here.
1053This flotilla of junk looks suitable for the scum that calls it home.
1054It's going to take years to get the stench of Super Mutant out of here after we've exterminated them.
1055Looks like a bomb storage and disposal facility. Watch what you shoot at in here.
1056If the Minutemen had been more organized, they wouldn't have had to abandon this fortification.
1057The Minutemen remind me of the Brotherhood when Elder Lyons was in charge... unfocused and far too charitable for their own good.
1058{Concerned} Looks suspiciously like a prison camp. We should proceed with caution.
1059The putrid stink of dishonesty hangs heavy in the air here... or maybe it's just the brahmin.

COMPickUpScene[]

COMDanse[]

COMDanseTalk[]

COMQuestCommentary[]

ConvBoSPoliceStation[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2329ConvBoSPoliceStation05SceneHaylen: Excuse me, sir. We're running a little low on meds and stims. We could sure use another supply run.Not yet, Haylen. I don't want to take any chances until our reinforcements arrive.Haylen: But sir, I really think that...A1a
2330Haylen: But sir, I really think that...{Confident} I've made up my mind. No more supply runs until further notice, and that's the end of it.A1a
2331ConvBoSPoliceStation06Scene{Concerned} I want you to take it easy for a while, Rhys. You almost bought it when those ferals rushed us.Rhys: Don't worry about me, sir. I can still pull my own weight.A1a
2332Rhys: Don't worry about me, sir. I can still pull my own weight.{superior officer mode / Stern} I said take it easy. That means no long range patrols or recon sweeps until further notice. Understood, Knight?Rhys: Yes, sir.A1a

DialogueAbernathyFarm[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2333DialogueAbernathyFarmBlakeScenePlayer Default: There's nothing worse than losing a child. Believe me, I know.It must be a terrible feeling. I'm sorry for both of you.Blake: I'm sorry to hear you say so.A4a
2334Player Default: If your daughter was that stupid, she got what she deserved.That's unacceptable, soldier! Unacceptable!Blake: You're a real son of a bitch, aren't you?B5a

DialogueDiamondCity[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2335MoeGreetSceneBaseball02Player Default: It was America's pasttime. A sport that united families on warm summer days. And it wasn't violent. Mostly.That sounds ideal. It's a shame it was so long ago.Moe: ... I like my version better.A8a
2336Player Default: The teams would also beat the spectators to death. That's how the term "spectator sport" got started.That's positively barbaric.Moe: ... I like my version better.B9a
2337Player Default: There were balls, strikes, three bases, and home runs. You kept score by how many runners made it to home plate.That sounds fascinating. Perhaps the Brotherhood could adopt that as a training regimen.Moe: ... I like my version better.X8a

DialogueDiamondCityEntrance[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
233808MayorIntroScene2aPlayer Default: Always believed in freedom of the press.I find that the press often manipulates the truth in order to deliver their agenda.Mayor: Oh, I didn't mean to bring you into this argument, good sir. No no no... You look like Diamond City material.A4a
2339Player Default: Newspapers just like to stir up trouble.Agreed. The press often manipulates the truth in order to deliver their agenda.Mayor: Oh, I didn't mean to bring you into this argument, good sir. No no no... You look like Diamond City material.B5a

DialogueGoodneighbor[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2340HancockGreetScene02Player Default: Junkie. You could've gotten yourself killed.Which would be doing the world a favor.Hancock: I like to think of Death as the ultimate drug trip. When it happens, I'll be too busy enjoying it to have regrets.B2a
2341MagnoliaGreetScenePlayer Default: I'm not a big fan of jazz.I'm more of a country-western and bluegrass fan myself.Magnolia: Shame... but that's all I ever sing here. Goodneighbor inspires a certain kind of music.B1a
2342VaultTecGhoulGreetScene04VaultTecGhoul: Okay. I'll head over there right now. You promise you'll come visit, right? I'll see you there!{contempt for a ghoul / Disgust} That thing shouldn't be living anywhere... it should be put out of its misery.A2a

DialogueGraygarden[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2343DialogueGraygardenIntroPlayer Default: That's pretty ingenious. I bet you can work around the clock.This is a clever implementation of robotic-driven agriculture.SupervisorWhite: Of course, darling. Our unique hierarchy allows for constant operation.A4a
2344Player Default: Robots can do simple tasks, sure, but you need a human being to make the big decisions.I couldn't agree with you more.SupervisorWhite: Ah, but that's where Graygarden is unique, darling.B5a
2345Player Default: This place seems familiar. I think I saw a bit about it on the news, back before the war.Interesting. Then this place must have some sort of pre-war significance.SupervisorWhite: Yes, construction was completed mere days before the war.X3a
2346Player Default: There's not even one person here?Under human supervision, I hope.SupervisorWhite: That's right, darling. We are entirely self-sufficient, with no need for human guidance.Y3a
2347SupervisorWhite: Perhaps you've noticed that I possess a rather singular personality, as do the other supervisors.{irritated / Irritated} Personality should not be a part of a robot's programming. It's wrong.Player Default: Well, it's definitely unique. Sort of hard to miss.A4a

DialogueTheSlog[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2348DialogueTheSlogSceneIntroPlayer Default: It's pretty clever, making a tarberry bog out of an old swimming pool.Yes, it's a clever use of pre-war architecture. I'll have to make a note of that.Wiseman: I appreciate your saying so.A4a
2349Player Default: The first word that comes to my mind is "ugly."There's no need to be rude. This civilian is trying the best that he can to survive... and I applaud him for it.Wiseman: Hey, do I look like a guy who puts a premium on beauty?B5a
2350Player Default: Looks fine, I guess. I wouldn't really know.I'd say it looks quite resourceful.Wiseman: Yeah, I didn't think you had the look of a farmer about you. More the city type, I'd say, what with that smooth, clean skin.X3a

DialogueWarwickHomestead[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2351DialogueWarwickHomesteadIntroPlayer Default: No wonder your crops are doing so well.{trying to find something nice to say} Building your farm here was... a unique decision, citizen.Roger: Yeah, they really are.A4a

DN019JoinCult[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2352DN019JoinCultEmogenePlayer Default: I'm a friend of the family. Maybe I can talk some sense into her.{hinting at violence / Stern} I highly suggest you let us speak to her.CultLeader: Look... truth is, we had a little, uh, disagreement about her joining the movement. She got kind of violent.A4a
2353Player Default: I killed the last guy who was running this scam. In case that matters to you.One way or another, we're going to see her.CultLeader: Uh, good to know. Let me just unlock the door for you, okay?B5a
2354DN019JoinCultEmogeneBribeBribing instead of fighting? That's a new one on me, soldier.CultLeader: Well, that's different.A5a
2355DN019JoinCultOfficeGaveItemsRemember your training soldier. You never let the enemy get inside your head.Player Default: "I deserve a better life. A better life is coming. A better life is almost here."A5a
2356DN019JoinCultOfficeSceneCultLeader: Just go ahead and give me everything you own, and I'll initiate you as a first level Pillar of the Community.I'd advise against his suggestion.Player Default: Here, this is everything I have.A5a

DN036[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2357DN036_MainPlayer Default: They've got something they use to control us, to make us do things we don't want to do.{Stern} You know our stance on Synths.Phyllis: Any second now they might send some signal, or I'll see the color orange, or whatever it is they do and BOOM.A2a
2358DN036_WhatHappenedSubtopicPhyllis: And Samuel is at my feet and there's blood everywhere.{Disgust} That sounds like an admission to me.Player Default: I know this must be hard for you. Please, tell me the rest.A2a

DN053[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2359DN053_Virgil_Stage70_ThreatenPlayer Default: After all you've done? They'll trust you. And I'll make sure no one else finds out about me.{cautious pessimism / Irritated} You're not seriously considering letting this creature live, are you?Y5a

FFDiamondCity08[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2361FFDiamondCity08GiveNukaScenePlayer Default: Here you go.It was admirable of you to help this citizen, even if the request was rather strange.Sheffield: *gasp* Oh thank you! Thank you!A5a
2362Player Default: I'm... gonna go...If the Brotherhood is going to win the hearts and minds of the people, we need to start behaving like we care.Sheffield: *whimpering*B5a
2363Player Default: Drink. Some. Water.We should help these citizens, not berate them.Sheffield: Nuka-Cola...So thirsty...*whimpering*X5a

FFDiamondCity10[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2364FFDiamondCity10_021_CompanionWell done, soldier. One less synth makes the world a better place.Companion: Next time you're thinkin' of lettin' someone off the hook, ask them to pay up first. You missed a golden opportunity.A5a
2365{Angry} Do you have any idea what you've done, soldier?! You've let an enemy of the Brotherhood go free!Companion: Well, scratch one wolf in sheep's clothin'. I guess we're done here.A4a
2366One less synth in the world puts the Brotherhood one step closer to complete victory in the Commonwealth.A4a

Followers[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2367-{annoyed that you're being dismissed} You want me to head back to base? Fine. But you better not forget where your loyalties lie.
2368{annoyed that you're being dismissed} Returning to base. I trust this is only a temporary arrangement.
2369{annoyed that you're being dismissed} I really think we're better off staying together, but it's your decision. See you back at base.
2370Close range, got it.
2371Closing the distance.
2372Moving into close, roger that.
2373Moving to medium range.
2374Hanging back.
2375Roger that, changing to medium range.
2376Roger that, moving to long range.
2377Falling back.
2378I'll cover you from back there.
2379Going weapons hot.
2380Permission to drop hostiles, roger that.
2381Locked and loaded.
2382Holding fire.
2383Going weapons cold.
2384Switching to defensive, roger that.
2385Hostiles coming in.
2386Look alive, we've got company.
2387Multiple targets approaching.
2388Can't hold back... going weapons hot!
2389Can't stay back, we're getting overrun!
2390Too dangerous, I'm in this one!

HolotapesQuest[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2391BoSDanseHolotapeAltEnding{think of this as a last will and testament / Somber} As the minutes tick by and I stare at the walls of this godforsaken place, I'm still trying to cope with the reality that I am a living lie.A1a
2392{Somber} My identity as Paladin Danse is nothing but a memory now. Everything I held dear, everything I've ever believed in is completely gone.A1b
2393{Somber} I've spent far too long wondering why this happened to me, but the truth is, it doesn't matter.A1c
2394{Somber} I am a synth... which means I am freak of nature, a perversion of science and an example of where mankind has gone wrong.A1d
2395{Somber} For the benefit of humanity, I need to die. Not because I'm cowardly or despondent, but because it's the human thing to do.A1e
2396{Somber} This is Danse, former Paladin of the Brotherhood of Steel, signing off.A1f

Inst301[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2397Inst301BranchBossExtortPlayer Default: You have my word. Give me you what you've got, and we'll leave.You're making a deal with him?! He needs to be put down!SynthBoss: The password to get into the stash is "Mad Orca".A5a
2398Player Default: Hell no. I'll think just take what I want.{locked and loaded / SinisterSmile} This is going to be a pleasure.SynthBoss: If that's the way you want it, then let's finish this.B4a
2399Player Default: On second thought, nah.A wise choice, soldier.SynthBoss: If that's the way you want it, then let's finish this.X5a
2400Player Default: And if I refuse?{Irritated} Why are we even discussing this? It's obvious how this is going to play out.SynthBoss: If that's the way you want it, then let's finish this.Y3a
2401Inst301SceneX6GivesResetCodePlayer Default: Good, I'd like to avoid any unnecessary violence.{Surprised} They can be made docile with a code? Interesting. I'll have to make a note of that.X6: Well, he might not be alone up there. Violence might be inevitable.A5a
2402Player Default: I'm not going to destroy this man's identity and free will. Killing him would be more humane.{angry / Angry} If this thing has free will, it needs to be destroyed... immediately.X6: He's not a man, sir, he's a synth. A synth that's confused and dangerous.B5a
2403Player Default: Jesus, what a mouthful.{Surprised} A code that resets a synth? I'll have to remember that.X6: Then talk fast, sir. Just make sure you get it right.X3a
2404Player Default: What do you mean by "reset his cognitive processes?"{getting impatient / Irritated} Who cares. Why are we even discussing this?X6: Put more simply, the recall code will render him unconscious, even while he's still standing.Y3a
2405Inst301SceneX6IntroX6: I've already neutralized the perimeter guard. Just give the word, and we can start the assault on the main flotilla.{referring to a synth / Disgust} If this thing even looks at me the wrong way, I'm putting it down.Player Default: Alright, let's go.A5a

Inst302[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2406Inst302Stage40CourserScenePlayer Default: Remember, the synths are the primary objective. Harm must be avoided at all costs.Has the world gone insane!? I can't believe you're taking orders from a machine!X418: Here are the recall codes. Follow me.A4a

InstM01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2407InstM01RogerSceneSuspectRoger: Now he's starting to work on my wife and kids, trying to turn them against me too.This entire situation's ridiculous! The only reason I haven't already gunned him down is for your sake.Player Default: They just need to be convinced Bill's wrong. That won't be hard.A4a

Min01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2408Min01PrestonOutroFinalPreston: We need someone who can bring the whole Commonwealth together in a common cause. And I think you've got it in you to be that leader.I'd prefer if you focused your attention on the Brotherhood, but the decision is yours.Player Default: Okay. I'll do it.A5a
2409Player Default: Okay. I'll do it.I'm disappointed, but at least the Minutemen's cause is noble.Preston: Good. Good! Welcome aboard. I feel like this is a whole new start for the Minutemen, and the Commonwealth, too.A5a
2410Player Default: No. I'm not your savior. I have my own problems to deal with.A wise decision, soldier. Dividing your attention would have been foolish.Preston: I get it. You can't take care of other people's problems when you're still overwhelmed by your own.B5a
2411Min01SturgesIntroI'll keep an eye out for hostiles while you operate the machinery.Player Default: I'd be glad to help.A4a

Min02[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2412Min02PrestonCastlePrebattle2Player Default: Let's not over-complicate this. Just get in there and hit them with everything we've got.{proud / Confident} That's it, soldier. Show them how the Brotherhood gets things done.PrestonGarvey: If you say so.A5a
2413Player Default: I'm not ready to make a call yet.Take your time, formulate your strategy, then execute when ready.PrestonGarvey: Sure, take another look around. If you get into trouble we've got your back, but it's better if we go in with a plan.B6a
2414Player Default: Let's hit them from both sides.A good tactical choice, soldier. Exploiting a flanking position is a classic Brotherhood maneuver.PrestonGarvey: We'll split up and you can join which ever side you think needs the extra support.X5a
2415Player Default: Set up a firing line and I'll draw them out.There's no reason to take unnecessary risks like that, soldier.PrestonGarvey: Sounds good. We'll hold back and wait for them to come to us. Just don't get yourself trapped in there.Y5a
2416Min02PrestonCourtyardPrestonGarvey: Let's do this, General.Mirelurks will be a pleasure to kill... another mutated creature thanks to man tampering with nature.A4a

Min03[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2417Min03RonnieIntroBrawlPlayer Default: Easy. I just didn't know there were any other Minutemen out there.{Disgust} I'm not so certain this person understands anything but a good, old-fashioned pummeling.RonnieShaw: Yeah, I did take a pretty long vacation after Joe died. Not surprised you never heard of me.A4a
2418Player Default: I'd like to see you try.{combat soon / Angry} Fine, we'll do this the hard way.RonnieShaw: This is going to be fun.B4a
2419Player Default: I don't have time for a dick-measuring contest. What do you actually want?{Puzzled} That's an interesting colloquialism. Local, I take it?RonnieShaw: You kiss your mother with that mouth? At least you're finally ready to get down to business.X5a

MinVsInst[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2420MinVsInstMinutemenStage30CitizenQuestionPlayer Default: The Institute wants the same things you do. We can find a way to work together.If you think the Minutemen and the Institute can co-exist, you're out of your mind, soldier!MinutemenContact: I don't know about that, but... Look, if nothin' else, you'd best get in there and make sure that man's okay.A4a
2421Player Default: I know for a fact they won't hurt that man, and if you get in the way, I'm going to have to take you down.I can't believe you're threatening the Minutemen and siding with the Institute! This is unforgivable!MinutemenContact: Woah, look... I'm not trying to get everyone here killed, okay?B5a
2422MinVsInstStage50EnricoScenePlayer Default: You're right, I suppose.If this is important to the Institute, you're comitting treason, soldier!Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know.A4a
2423Player Default: Look, I had the same intelligence reports as everyone else. No one saw this coming.{angry sarcasm at the end / Angry} I can't believe you're assisting the Institute! Why not just shoot Maxson in the head and be done with it!?Enrico: I know they've been keeping an eye on him for years. Not sure how they originally found him; probably don't want to know.B4a

MQ106Investigations[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2424Site04_RobotConversationJabberbot: Assailant route tracked. Pursuit possible to Northwest.We're still on track. Hopefully he's not much further.Dogmeat: (alert bark)A3a

MQ206BoS[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2425MQ206BoS_001_NotInFaction{Irritated} Stop right there, civilian. No unauthorized personal are permitted beyond this point.Player Default: I was told you could help me. I need to build a Signal Interceptor to get into the Institute.A
2426Player Default: I was told you could help me. I need to build a Signal Interceptor to get into the Institute.{Confident} That's not going to happen.PaladinDanse: Unless you're one of us, you're not setting foot inside this base.A1a
2427Player Default: Back off. I'm trying to share some information that could help us both out.{holding your ground / Stern} And I'm not willing to take the word of a stranger bearing gifts.PaladinDanse: Unless you're one of us, you're not setting foot inside this base.B1a
2428Player Default: I have some information that might prove beneficial to both of us.{Irritated} I highly doubt that.PaladinDanse: Unless you're one of us, you're not setting foot inside this base.X1a
2429Player Default: On whose authority?{Confident} By the authority of Elder Arthur Maxson, supreme commander of the Brotherhood of Steel.Y1a
2430{Irritated} Now... tell me what you're doing here, or be on your way.Player Default: I was told you could help me. I need to build a Signal Interceptor to get into the Institute.Y1b
2431Player Default: That's not going to happen.{RE-RECORD PLEASE / Stern} Unless you're one of us, you're not setting foot inside this base.A1a
2432{Confident} However, if you're here to sign up, I might have some work you could assist us with. Then we can discuss whatever you like.Player Default: Sure, I'll sign up.A1b
2433Player Default: Sure, I'll sign up.{Confident} Outstanding.PaladinDanse: I just need you to answer a few questions first.A1a
2434Player Default: Forget it, I'll take the information elsewhere.{Stern} Then, if there's nothing left to discuss, I suggest you leave our compound immediately.PaladinDanse: I just need you to answer a few questions first.B1a
2435Player Default: After helping you with those ferals, I'd say I'm already a part of the team.{Thinking about it / Suspicious} Perhaps.PaladinDanse: I just need you to answer a few questions first.X1a
2436Player Default: What kind of work are we talking about?{Irritated} Until I'm certain of your intentions, I'm not willing to discuss that right now.Player Default: Sure, I'll sign up.Y1a
2437Player Default: What kind of work are we talking about?{Confident} We've recently lost some people, and if we're going to survive here, there's significant work to be done.Y2a
2438{Stern} That's all I'm willing to say.Player Default: Sure, I'll sign up.Y2b
2439Player Default: What kind of work are we talking about?{holding firm / Stern} Until you've agreed to join up, I'm not telling you anything.Player Default: Sure, I'll sign up.Y3a
2440Player Default: Outstanding.{Confident} I just need you to answer a few questions first.A1a

MS01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2441MS01BillyOutOfFridgePlayer Default: Then let's go find your home.Bringing a child with us could be tactically dangerous, but it's an admirable decision. He isn't safe here.Billy: Thanks. I live in Quincy. Or at least I used to. But I don't know how to get there.A4a
2442Player Default: You'll have to figure out your own life.{disappointed, scolding / Disgust} You're turning your back on a child? Deplorable, soldier.Billy: I guess I'll just sit here until some monster comes and eats me.B5a
2443Player Default: I hate to tell you this, but your parents are probably dead.{son as a soldier would address a young child} We're sorry for your loss, son.Billy: Dead? You really think so?X5a

MS04[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2444MS04_0100_IntroPlayer Default: Good on you for trying to make the world better.Making the world better is the Brotherhood's primary mission. We just use less... eccentric methods.Kent: I just have to do something, you know?A3a
2445Player Default: Sure, Kent. You have a plan, all right.I think I'll listen to the rest of his "plan" before I pass judgment.Kent: I know how it sounds.X1a
2446MS04_0500_2_AJPlayer Default: Hand over the caps.That's horrible.AJ: Here. And don't show your face around here again.A3a
2447Player Default: Stop selling to children, miscreant. Or face my wrath.Your crimes against these civilians ends now!AJ: Screw you. Waste the freak.B4a
2448MS04_1300_SinjinConfrontationPlayer Default: Looks like it's my lucky day. Because I'm getting both of you.{combat soon / Angry} Time to pay for your crimes!A4a
2449Kent: He'd... He'd. Episode 23.{Surprised} Well played, Kent!Sinjin: *laugh* Enjoy the show, Kent. After I'm done with the Shroud, you're next.X4a
2450MS04_Comp_ActingLikeShroud{unimpressed / Stern} Hm. Yes. Maybe you should stick with being a soldier.A5a
2451MS04_Comp_PCisAssassin{Disgust} I wish you'd learn to act for the greater good, not to line your pockets with caps.A5a
2452MS04_Comp_PCKilledHostage{rising anger / Angry} I can't believe you did that. The Brotherhood does not execute innocents. That was tantamount to murder!A5a

MS05B[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2453MS05B_ReturnEggToNest{grim / Stern} Now that we're done, I'd advise a hasty retreat before the deathclaw decides to "thank" us personally.A5a

MS07a[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2454004_MS07aCrockerScene02Player Default: You made a mistake, but you can still do the right thing, doctor. Just think this through.This doctor won't listen to reason. He needs to pay for his crimes.DocCrocker: You're...you're right. There's one thing I can do. Only one thing's going to make this all better.A4a
2455Player Default: You've killed a man, doctor. You're going to pay for it. Put the gun down, and come with me.I'll be surprised if he surrenders peacefully.DocCrocker: I... I did it, didn't I? I killed a man. Oh god. There's so much blood. So much blood all over me!X4a
2456004b_MS07aCompanionInterjectsHe took the honorable way out.Companion: Crocker got exactly what was comin' to him.A4a
2457Crocker won't be preying on the innocent any longer. Justice has been done.A4a

MS09[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2458MS09CabotHouseIntroJackPlayer Default: That's really interesting.This is all just smoke and mirrors and fictional nonsense. I thought you had a head on those shoulders.Jack: I'm glad to hear you say that. It's become my life's work.A4a
2459Player Default: You can believe whatever wacko theories you want, as long as I get paid.This is a complete waste of time. None of what he's saying exists.Jack: Well if that's how you feel, I'll leave you to Edward. He'll be your immediate supervisor.B5a
2460Player Default: You think aliens created human civilization?Aliens. Don't make me laugh.Jack: Yes, if by "alien" you mean a non-human precursor to the commonly understood founding cultures -- Sumer, Egypt, Assyria.Y3a
2461MS09Mission2EmogeneAgeKnowPlayer Default: I have a vial of that serum with me. Here, looks like you need it.Don't give that away! We need to pass it onto our Brotherhood scribes for study.Emogene: How did you get that? Never mind, I'd rather not know. Thank you so very much.A6a
2462MS09ParsonsBossRoomLorenzoEscapesJack: You fool! Why didn't you do as I asked?Danse interjectsA5a
2463MS09ParsonsCaptainScene1Player Default: Thanks for your help.Well, we have our next target.ParsonsGuardCaptain: Sure thing.A3a
2464Player Default: So you've just been waiting for me to show up to do something about those assholes?Perhaps they're unqualified to handle the situation.ParsonsGuardCaptain: As far as I remember, I don't answer to you. And yeah, we were waiting for you.B3a
2465Player Default: That's all I needed to know.Let's move out.ParsonsGuardCaptain: Well then, I guess we're done.X3a
2466MS09ParsonsCaptainScene1APlayer Default: Sorry, I shouldn't have said that.It doesn't matter. It's over now.ParsonsGuardCaptain: Was that an apology? Now I've seen everything.A5a
2467Player Default: Lucky for you I'm not afraid of a few raiders.That would be highly unlikely.ParsonsGuardCaptain: Well, then, why don't you get out of my face and go kill them?B5a
2468Player Default: That's true. Edward wouldn't have hired me if he thought you could have done the job.There's no call for flippancy, soldier.ParsonsGuardCaptain: You're throwing a lot of attitude for the new guy. I guess we'll see soon enough if you're just blowing smoke or not.X5a

MS11[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2469MS11_0080_Constitution_Scene_3Player Default: Whoa, whoa. Easy there.Whoever programmed these robots needs to have his head examined.FirstMate: Unable to comply.A5a
2470Player Default: Try that and you'll be nothing but scrap metal, pal.{pointing gun / Confident} Stand down, or we'll be forced to defend ourselves!FirstMate: Threats detected. Awaiting permission to terminate target.B5a
2471Player Default: This must be a misunderstanding. You invited me aboard.Well, make a choice.FirstMate: No records found.X4a
2472MS11_0100_Meet_IronsidesPlayer Default: A sad state of affairs for such an historic ship.Honestly, for it's age, the vessel is in remarkable condition.Ironsides: On that we are in agreement.A4a
2473Player Default: You should just abandon the ship.A captain never abandons his vessel.Ironsides: It is not in my character, sir, to retreat simply because the odds are great. I will persevere.B5a
2474Player Default: That's quite a predicament.It certainly is.Ironsides: What vexes me most is my inability to assist in the war effort. My gun decks have naught but mole rats and ne'er-do-wells as targets.X3a
2475Player Default: How did it even get up here?Yes, I was wondering that myself.Ironsides: A harrowing tale, of that there can be no doubt. Or I should say, I assume it is.Y4a
2476MS11_0350_Meet_MandyPlayer Default: Yeah, I'm in. What's the plan?I'd advise against siding with these people... they're the real pirates here.Mandy: That's the right call.A6a
2477Player Default: No deal. I'm with Ironsides.Better that robot than these hooligans.Mandy: Then screw you, asshole. You're lucky we don't gun you down.B5a
2478Player Default: I need to think about this.Better to align ourselves with the robot than this riff-raff.Mandy: Don't take too long, or we'll crack the Constitution open ourselves. And then you'll get nothing.X4a
2479MS11_Comp_SabotageThis is going to be a waste of useful technology.A5a

MS13[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2480MS13BAfterConfrontationViolenceYou killed that man in cold blood. You're a disgrace to the Brotherhood.A5a
2481MS13BConfrontCookePaulPembroke: Keep talking.Well? Did you have something to say?HenryCooke: Look, I'll, uh, I'll stay away from Darcy from now on. It's over. You have my word on that.A4a
2482Player Default: Paul, put the gun away. Nobody needs to get shot here.You're seriously ignoring a Brotherhood soldier?PaulPembroke: Screw that.A4a
2483Player Default: Better just shoot him, Paul.What the hell are you saying?!PaulPembroke: Keep talking.B4a
2484Player Default: Put the guns away before this gets out of hand.How about everyone stays calm, and we think about what we're doing here.PaulPembroke: Too late.X4a
2485MS13BConfrontCookeAlonePlayer Default: Think this through. Darcy isn't worth dying for - or killing for.Choose your battles carefully. Don't waste them on sitautions that can be resolved through diplomacy.HenryCooke: You know what? You're right.A4a
2486Player Default: I'm counting to three. One... two...Last chance.HenryCooke: Hold up. Don't get crazy on me. We can talk this out.B4a
2487MS13EDivideSpoilsPlayer Default: No. I'm taking all of it as the rest of my payment.Your behavior is an embarrassment to the Brotherhood.PaulPembroke: That was never part of the deal!B4a
2488MS13PaulIntroScenePlayer Default: Still not interested.This really wasn't any of our business.PaulPembroke: I don't know why I expected you to help me.B4a
2489Player Default: You're going to have to make it worth my while.This isn't any of our business and now you're gouging him for caps? I don't even know what to think right now.PaulPembroke: Uh. Well... okay. I can only pay you 80 caps right now, but I'll scrape together more after we take care of Cooke.X4a

MS13FindPhoto[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2490-We don't need his blood money. Well done, soldier.
2491Please tell me you aren't seriously considering accepting this... blood money, soldier.
2492This is conduct unbecoming a soldier... it's the work of a common thug!

MS14[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2493MS14BobrovOpeningScenePlayer Default: All right! Now, it has to be quietly, with no fuss. Maybe lead him out of town...We'll call the shots. You just give us the rest of your intel.Yefim: All right, that's enough!A5a
2494Player Default: I tell you, it would be easier than you think. You just talk him into following you out of town...We'll call the shots. You just give us the rest of your intel.Yefim: All right, that's enough!B4a
2495Player Default: It would be quick, and probably mostly painless. You just first lead him out of town...We'll call the shots. You just give us the rest of your intel.Yefim: All right, that's enough!X4a
2496Player Default: Did we not just agree this is serious problem? Calls for serious solution. First, you get him to follow you out of town...We'll call the shots. You just give us the rest of your intel.Yefim: All right, that's enough!Y3a
2497MS14TravisBarPreFightSceneTravis: Well, if you think it would work...Don't look at me. This wasn't my idea.A4a
2498Travis: I'm not a coward!Pull youself together!B4a
2499Player Default: Nothing will change unless you make it happen.{pumping someone up / Confident} You have to seize the moment.X4a
2500MS14TravisStage65ScenePlayer Default: But if I hadn't gotten into that fight with them, maybe this wouldn't have happened.Fault is irrelevent. We need to defuse this situation.Travis: Look... I don't really... I mean, I don't have a lot of friends.A4a
2501Player Default: Oh, man. I can't believe this.It doesn't matter who's to blame. We need to defuse this situation.Travis: Look... I don't really... I mean, I don't have a lot of friends.B4a
2502Player Default: You're right. We've got to get him back.Exactly. So help us defuse the situation.Travis: Look... I don't really... I mean, I don't have a lot of friends.X3a
2503Player Default: I guess... Maybe it doesn't matter. But getting him back does.Take a moment to collect yourself and then tell us how we can help.Travis: Look... I don't really... I mean, I don't have a lot of friends.Y3a
2504MS14TravisStage70ScenePlayer Default: Okay, okay. Good. I mean, I can do this. Totally.Take a deep breath and concentrate. You can do this.Travis: Any, uhh... Any last-minute advice? I've never done anything like this.A4a
2505Player Default: Oh. Okay... Not, uhh, not exactly the pep-talk I was looking for...{Confident} You'll be fine. Just find the strength you need within yourself.Travis: Any, uhh... Any last-minute advice? I've never done anything like this.B4a
2506Player Default: Okay, right. Sure. Yeah.That was excellent advice. Try and follow it to the letter.Travis: Any, uhh... Any last-minute advice? I've never done anything like this.X4a
2507MS14TravisStage90ScenePlayer Default: Thanks.Your contributions were... acceptable.Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know?A4a
2508Player Default: Yeah, yeah. I know.That was rather... harsh.Travis: After all this, I think about the things that had me worried so much, and it just seems... silly, you know?B5a
2509MS14VadimStage10ScenePlayer Default: Haven't met a man I couldn't lay out.Judging from what I've seen so far, I don't doubt it.Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money.A4a
2510Player Default: I'm not some thug. I don't get involved in stuff like that.Of course you're not. You're a soldier.Vadim: I have... contacts. People I can count on. Real tough looking, but they will take dive for money.B4a

MS17[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2511MS17_300_Dan_FollowsPlayer Default: No deal.Those extra guns would have given us a distinct advantage over the enemy.HonestDan: We'll see who finds those caravan hands first, then.B5a
2512MS17_300_JacobWarningPlayer Default: Give me the caps and I'll drop the whole thing.{disappointed / Disgust} Accepting a bribe? That's against regulations.JacobOrden: Here you go. Come back anytime.A2a
2513Player Default: You can keep your caps.You stood your ground. Well done, soldier.JacobOrden: Please, just leave well enough alone. There's more going on then you realize.B3a
2514Player Default: Surely, there's room for compromise? I get Stockton's survivors and we stay... friends. I'd have to know more, though.{To the opponent (threaten)} I suggest you take our more than generous offer... unless you wish to resolve this through combat.JacobOrden: That's a tall order. A deal like that, well, that's above my pay grade.X4a
2515MS17_400_ChambersPlayer Default: Continue your work, then.Wrong move, soldier. This woman's work was a threat and and she needed to be neutralized.HonestDan: I wish you hadn't said that.A5a
2516Player Default: Don't kill the girl. Spare her.I suggest you hand her over. Right. Now.DoctorChambers: Impossible. The odds are too great she's an Institute infiltrator.X1a
2517MS17_Comp_KilledChambersDoctor Chambers has paid for her crimes against humanity.A5a

RR102[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2518RR102_100_Deacon_IntroPlayer Default: Your leader was just being cautious.Caution can often be misinterpreted as hostility. I've seen it happen before.Deacon: Exactly. Kind of killed our chance at a friendy first impression, though.A4a
2519Player Default: If you greet all newcomers like that no one's ever going to help you.Indeed, it took a great deal of restraint on my part not to open fire on the lot of you people.Deacon: Don't be too hard on the old girl. She's just looking after her wayward children.B4a
2520Player Default: What's done is done.I suppose we can overlook it for now.Deacon: A healthy attitude.X3a
2521Player Default: Do you really have to be so cagey?It was a rather unpleasent encounter, to be sure.Deacon: The precautions are necessary. In our business, if we underestimate our enemy's capabilities it's game over.Y3a
2522RR102_Comp_PCisAntiSlaveSynths are only good for one thing... the scrap heap.A4a
2523RR102_Comp_RickySuicide{Angry} You just sent that man to die. How dare you call yourself a soldier!A5a
2524RR102_Comp_SynthsAreMachinesYou're damn right they're machines! They're machines with the potential for free will... and they're a danger to everyone.A4a

RRM01[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2525RRM01_0100_StartPlayer Default: So, is there anyone you like?I don't care who he likes... he's helping synths escape the Institute. It's a disgrace!DrCarrington: Oh, I wasn't aware we were competing for Congeniality awards. I thought we were rescuing synths. My mistake.B3a

UFOCrashQuest[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
2526UFOCrashQuestFlybyReaction{Surprised} Did you see that? Some sort of streak of light... or maybe a vehicle of some kind.A4a
2527UFOCrashQuestImpactReactionSounds like something crash landed... we should investigate immediately.A4a
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