This is a transcript for dialogue with Lancer Captain Kells. |
BoS201[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | BoS201_03_DanseKellsStage100 | BoS201Danse: Permission to come aboard, sir? | {Confident} Permission granted and welcome back, Paladin.![]() | A1a | |
2 | {Confident} Allow me to be the first to congratulate you on a successful mission. | BoS201Kells: And is this our new recruit? | A1b | ||
3 | BoS201Kells: Allow me to be the first to congratulate you on a successful mission. | {Question} And is this our new recruit?![]() | BoS201Danse: Yes, sir. I've field promoted him to Initiate and I'd like to sponsor his entry into our rankings personally. | A1a | |
4 | BoS201Danse: Yes, sir. I've field promoted him to Initiate and I'd like to sponsor his entry into our rankings personally. | {Concerned} Yes, we've read your reports.![]() | A1a | ||
5 | {Confident} You'll be pleased to know that Elder Maxson's approved your request, and placed the recruit in your charge. | BoS201Danse: Thank you, sir. | A1b | ||
6 | BoS201Danse: And my current orders? | {Confident} You are to remain on the Prydwen and await further instructions.![]() | BoS201Danse: Very good, sir.r | A1a | |
7 | BoS201Danse: Ad victoriam, Captain. | {Confident} Ad victoriam, Paladin.![]() | A1a | ||
8 | BoS201_04_KellsStage110 | {disapproving, military / Irritated} So, you're the one Paladin Danse has taken under his wing. Hmph. You don't look much like a soldier to me.![]() | Player Default: Looks can be deceiving. | A | |
9 | {Angry} Get back here, Initiate. Our debriefing isn't complete!![]() | A1a | |||
10 | Player Default: And what's a soldier supposed to look like? | {Irritated} A soldier is supposed to be an efficient killing machine, not a relic from the past playing catch-up with the rest of the world.![]() | Y1a | ||
11 | {Irritated} If Danse hadn't stepped in and vouched for you, we wouldn't even be having this conversation. | Y1b | |||
12 | {Confident} Accepting outsiders like yourself has proven disastrous in the past. | BoS201Kells: I've read Paladin Danse's reports. He seems to think you'll make a fine addition to the Brotherhood. | Y1c | ||
13 | Player Default: Which is precisely why I personally insist on scrutinizing every recruit who boards this vessel. | {Confident} I've read Paladin Danse's reports. He seems to think you'll make a fine addition to the Brotherhood.![]() | A1a | ||
14 | {Irritated} You might expect an endorsement like that to grant you a great deal of latitude with us, but let me make one thing clear. | A1b | |||
15 | {Confident} The Brotherhood of Steel has traveled to the Commonwealth with a specific goal in mind. | A1c | |||
16 | {Confident} As the captain of this vessel, I won't allow anyone to jeopardize our mission no matter how valuable they think they are. | A1d | |||
17 | {Question} Understood? | Player Default: Absolutely. | A1e | ||
18 | Player Default: Looks can be deceiving. | {Confident} Which is precisely why I personally insist on scrutinizing every recruit who boards this vessel.![]() | BoS201Kells: I've read Paladin Danse's reports. He seems to think you'll make a fine addition to the Brotherhood. | A1a | |
19 | Player Default: I think I've already proven that you're wrong. | {Irritated} A Brotherhood soldier earns merit by respecting the ideals created by our Elder. Not by simply killing the enemy and following orders.![]() | BoS201Kells: I've read Paladin Danse's reports. He seems to think you'll make a fine addition to the Brotherhood. | B1a | |
20 | Player Default: Sorry to disappoint you. | {a little surprised/annoyed that a tough soldier is apologizing / Surprised} Sorry? That's not something I'm accustomed to hearing from a soldier.![]() | X1a | ||
21 | {Irritated} If you want to earn your place among the best, you need to toughen up. | BoS201Kells: I've read Paladin Danse's reports. He seems to think you'll make a fine addition to the Brotherhood. | X1b | ||
22 | Player Default: Absolutely. | {Confident} Good.![]() | BoS201Kells: That's all for now, soldier. | A1a | |
23 | Player Default: It's not like I have a choice. | {Irritated} If you want to remain with us, then you're right, you don't.![]() | BoS201Kells: That's all for now, soldier. | B1a | |
24 | Player Default: I don't know. | {Irritated} If you're planning to stay with the Brotherhood, I need you one hundred percent committed at all times. Nothing less will do.![]() | BoS201Kells: That's all for now, soldier. | X1a | |
25 | Player Default: What exactly is your mission here? | {Confident} I am not at liberty to say.![]() | Y1a | ||
26 | {Confident} Elder Maxson will be addressing the crew shortly, and I'm certain all of your questions will be answered. | Y1b | |||
27 | {Question} Now, was there anything else, or was everything I said understood? | Player Default: Absolutely. | Y1c | ||
28 | Player Default: What exactly is your mission here? | {Confident} Look, all that I can tell you is that we're here directly in response to the data that Danse's recon team provided us.![]() | Y2a | ||
29 | {Confident} Beyond that, you'll just have to wait until Elder Maxson addresses the crew.![]() | Y2b | |||
30 | {Question} Now dispense with the questions. It's time to get to work... understood? | BoS201Kells: That's all for now, soldier. | Y2c | ||
31 | Player Default: What exactly is your mission here? | {Irritated} No, you'll just have to wait until Elder Maxson addresses the crew.![]() | Y3a | ||
32 | {Question} Now dispense with the questions. It's time to get to work... understood? | BoS201Kells: That's all for now, soldier. | Y3b | ||
33 | Player Default: Good. | {Confident} That's all for now, soldier.![]() | A1a | ||
34 | {Confident} Your orders are to proceed to the Command Deck for the address, after which Elder Maxson wishes to have a word with you.![]() | A1b | |||
35 | {Confident} If you have any questions, ask me now. Otherwise, you're dismissed. | Player Default: What are my orders? | A1c | ||
36 | BoS201_05_KellsStage120 | {Question} Questions, Initiate?![]() | Player Default: What are my orders? | A | |
37 | Player Default: Can you tell me anything about Elder Maxson? | {Impressed} Elder Maxson is the supreme commander of the Brotherhood.![]() | Y1a | ||
38 | {Impressed} Without his tenacity and his vision, we'd still be a small group of complacent stragglers occupying the Citadel in the Capital Wasteland. | Y1b | |||
39 | {Impressed} In a mere decade, he's grown the Brotherhood of Steel into a major military force. | Y1c | |||
40 | {Impressed} He's an inspiration to us all. | Y1d | |||
41 | {Question} Is there anything else? | Player Default: What are my orders? | Y1e | ||
42 | Player Default: What are my orders? | {Confident} Your orders are to proceed to Elder Maxson's address, after which he wishes to speak with you. | A1a | ||
43 | {Question} Anything else? | Player Default: What are my orders? | A1b | ||
44 | Player Default: I don't have any questions. | {MARK FOR RE-RECORD. / Confident} Then I suggest you head over to the Command Deck immediately.![]() | B1a | ||
45 | {Confident} Dismissed, Initiate. | B1b | |||
46 | Player Default: Where can I get Power Armor? | {Irritated} Only Knights are allowed to wear Brotherhood Power Armor. And you're no Knight. Not yet. | X1a | ||
47 | {Confident} Until Elder Maxson grants you that title, you'll have to make due with what you've got.![]() | X1b | |||
48 | {Question} Anything else? | Player Default: What are my orders? | X1c | ||
49 | - | I believe you're needed elsewhere right now. We can talk later.![]() | A | ||
50 | I thought I ordered you to attend the address.![]() | A | |||
51 | I'm needed on the bridge, excuse me.![]() | A |
BoS202[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
52 | - | {Irritated} Head back to Fort Strong, Knight. Paladin Danse is waiting for you.![]() | |||
53 | {Irritated} Get back to Fort Strong on the double, Knight.![]() | ||||
54 | You have your orders, Knight.![]() |
BoS203[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
55 | - | {Confident} Knight, be aware that Doctor Li is to be returned to us unharmed.![]() | |||
56 | {Confident} You've been given a recon mission, Knight. Do not open fire inside the Institute.![]() | ||||
57 | {Confident} Good luck inside the Institute, soldier. Make us proud.![]() |
BoS204[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
58 | - | {Irritated} Proctor Ingram is waiting for that Institute holotape, Knight.![]() | A |
BoS301[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
59 | - | {Confident} I hear that Liberty Prime is ready for testing. I suggest you head down and get to work.![]() | |||
60 | {Confident} Your current orders are to give Proctor Ingram anything she requires.![]() | ||||
61 | {Confident} Liberty Prime will give us a distinct advantage over the Institute. He must be completed as soon as possible.![]() | ||||
62 | {Confident} We're counting on you to help Ingram complete Liberty Prime in a timely manner, Knight.![]() |
BoS302[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
63 | - | {Irritated} If you find Paladin Danse, do not attempt to reason with him. Shoot to kill.![]() | |||
64 | {Confident} I've been informed that Danse is no longer a threat to the Brotherhood. Well done, Knight.![]() |
BoS302B[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
65 | BoS302B_01_CaptainKellsStage010 | {a bit impressed at the Player's foresight / Impressed} Well, Paladin. Your next assignment was to be the destruction of the Railroad, but it appears that it's already been handled.![]() | BoS302BKells: I'm pleased that their organization will no longer be a threat to our future operations. | A | |
66 | {Confident} Ah, Paladin. Good. Now that the unfortunate matter regarding Danse has been settled, we can return to our wartime preparations.![]() | Player Default: I'm ready, Captain. | A | ||
67 | BoS302BKells: If we strike them now, we should be able to maximize the amount of damage we do to their organization. | {Confident} I'm pleased that their organization will no longer be a threat to our future operations.![]() | Player Default: Those sympathizers deserved exactly what they got. | A1a | |
68 | Player Default: Thank you, Paladin. | {Confident} Now before you depart, Proctor Ingram has additional orders for you to complete. | BoS302BIngram: Our sources tell us that the Railroad has some sort of experimental or prototype robot in their headquarters. | A1a | |
69 | {Angry} Come back here now, Paladin! This briefing isn't over.![]() | A1a | |||
70 | Player Default: I'm ready, Captain. | {Confident} Good, because this mission demands your full attention.![]() | BoS302BKells: Now, before we launch our attack on the Institute, we need to address another threat... the Railroad. | A1a | |
71 | Player Default: I'd like some time to prepare myself before you send me on my next mission. | {Irritated} You'll have ample time to prepare yourself after I've given you this briefing.![]() | BoS302BKells: Now, before we launch our attack on the Institute, we need to address another threat... the Railroad. | B1a | |
72 | Player Default: No rest for the weary. | {Irritated} We'll "rest" when the Institute is a smoking ruin. Until then, Elder Maxson and I expect you to be at your best.![]() | BoS302BKells: Now, before we launch our attack on the Institute, we need to address another threat... the Railroad. | X1a | |
73 | Player Default: Do you think Danse's execution was justified? | {Irritated} It's quite obvious Danse was a traitor, or at the very least, a turncoat in the making.![]() | Y1a | ||
74 | {Irritated} That machine's presence was endangering this ship and its crew, so it needed to be dealt with swiftly and without mercy. | Y1b | |||
75 | {Confident} Your actions in this matter were not only justified, they were vital to our mission. | Y1c | |||
76 | {Confident} With all of that behind us, we can shift our focus back to our wartime preparations. | Player Default: I'm ready, Captain. | Y1d | ||
77 | Player Default: Good, because this mission demands your full attention. | {Confident} Now, before we launch our attack on the Institute, we need to address another threat... the Railroad.![]() | A1a | ||
78 | {Irritated} They're a small, but capable group that uses subterfuge and guerilla tactics to harass their enemies. | A1b | |||
79 | {Irritated} Our tactical analysis says they could possibly hamper, or harm our operations which is a risk I'm not willing to take. | A1c | |||
80 | {Confident} If we strike them now, we should be able to maximize the amount of damage we do to their organization. | BoS302BKells: I'm pleased that their organization will no longer be a threat to our future operations. | A1d | ||
81 | Player Default: Hit them before they hit us. I like it. | {Confident} Precisely.![]() | BoS302BKells: Destroying the Railroad hinges on completely eliminating their leadership, otherwise they'll simply regroup somewhere else. | A1a | |
82 | Player Default: Fine, but it hardly seems worth our time. | {Irritated} The Railroad may not appear to be a threat, but I can assure you, they are a potential danger. | BoS302BKells: Destroying the Railroad hinges on completely eliminating their leadership, otherwise they'll simply regroup somewhere else. | B1a | |
83 | Player Default: Then let's get to it. | {Impressed} Your enthusiasm is appreciated, Paladin.![]() | BoS302BKells: Destroying the Railroad hinges on completely eliminating their leadership, otherwise they'll simply regroup somewhere else. | X1a | |
84 | Player Default: Why is the Railroad such a threat? | {Irritated} Even with their relatively small numbers, the Railroad is a constant threat to our operations.![]() | Y1a | ||
85 | {Irritated} They've already proven to be resiliant against superior forces, with a knack for disappearing when cornered. | Y1b | |||
86 | {Irritated} Worse still, they possess the capability to help synths flee the Institute. | Y1c | |||
87 | {Confident} If we intend to end the synth menace, we need to plug the leaks. | BoS302BKells: Destroying the Railroad hinges on completely eliminating their leadership, otherwise they'll simply regroup somewhere else. | Y1d | ||
88 | Player Default: Precisely. | {Irritated} Destroying the Railroad hinges on completely eliminating their leadership, otherwise they'll simply regroup somewhere else.![]() | A1a | ||
89 | {Confident} To that end, here's a list of the five targets we believe would cause a catastrophic failure in their chain of command. | Player Default: Consider it done. | A1b | ||
90 | Player Default: Precisely. | {Irritated} Destroying the Railroad hinges on completely eliminating their leadership, otherwise they'll simply regroup somewhere else.![]() | A2a | ||
91 | {Confident} I've already given you a list of the five targets we believe would cause a catastrophic failure in their chain of command. | Player Default: Consider it done. | A2b | ||
92 | Player Default: Consider it done. | {Confident} Thank you, Paladin.![]() | BoS302BKells: Now before you depart, Proctor Ingram has additional orders for you to complete. | A1a | |
93 | Player Default: Should have buried those idiots when I was dealing with the chip. | {Irritated} Yes... it's quite disappointing that you allowed them to proceed this far.![]() | BoS302BKells: Now before you depart, Proctor Ingram has additional orders for you to complete. | B1a | |
94 | Player Default: Only five targets? I was hoping for more. | {Suspicious} I'll take your enthusiasm as a confirmation of my orders.![]() | BoS302BKells: Now before you depart, Proctor Ingram has additional orders for you to complete. | X1a | |
95 | Player Default: Do they all have to die? | {Confident} Absolutely. It's the only effective way of ensuring that they're no longer a threat.![]() | BoS302BKells: Now before you depart, Proctor Ingram has additional orders for you to complete. | Y1a | |
96 | Player Default: Good... it would be a hell of a waste if you didn't. | {Confident} I'm certain you'll do whatever it takes to complete the mission.![]() | BoS302BKells: When you're ready, proceed to the Old North Church and link up with our assault team. | A1a | |
97 | Player Default: I'd hate to see that robot go to waste just because you don't know a terminal from the rear-end of a brahmin. | {Stern} I hope I don't need to remind you that the acquisition of technology is one of our most sacred tenets.![]() | BoS302BKells: When you're ready, proceed to the Old North Church and link up with our assault team. | B1a | |
98 | Player Default: A habit you appreciate, I hope. | {Confident} I'm certain the Paladin appreciates that the acquisition of technology is one of our most sacred tenets.![]() | BoS302BKells: When you're ready, proceed to the Old North Church and link up with our assault team. | X1a | |
99 | Player Default: I'm sure Proctor Quinlan would be pleased to have it in his possession. | {Confident} I think that should be sufficient information to assist you on the mission, Paladin.![]() | BoS302BKells: When you're ready, proceed to the Old North Church and link up with our assault team. | Y1a | |
100 | BoS302BKells: I'm certain you'll do whatever it takes to complete the mission. | {Confident} When you're ready, proceed to the Old North Church and link up with our assault team.![]() | A1a | ||
101 | {Confident} They'll provide demolitions support and all the firepower you'll need to take the Railroad down. | A1b | |||
102 | {Confident} Ad victoriam, Paladin. | A1c | |||
103 | BoS302B_03_CaptainKellsStage140 | {Impressed} Well, it appears that the Railroad won't be a hindrance to our future operations.![]() | Player Default: Those sympathizers deserved exactly what they got. | A | |
104 | Player Default: That they did. | {Impressed} I'm also pleased you managed to secure P.A.M. rather than allow it to be destroyed.![]() | A1a | ||
105 | {Confident} We're having it brought to the Prydwen, where it will be installed in Proctor Quinlan's office. | A1b | |||
106 | {Impressed} It's an amazing piece of prewar technology that should prove to be quite beneficial to us. | BoS302BKells: Speaking of prewar technology, Proctor Ingram is putting the final touches on Liberty Prime and requires your assistance. | A1c | ||
107 | Player Default: That they did. | {Irritated} I'm also dismayed that you were unable to recover P.A.M. for the Brotherhood.![]() | A2a | ||
108 | {Irritated} It was an amazing piece of prewar technology that could have proved quite beneficial to us. | BoS302BKells: Speaking of prewar technology, Proctor Ingram is putting the final touches on Liberty Prime and requires your assistance. | A2b | ||
109 | {Irritated} Where are you going, Paladin? You haven't received your new orders.![]() | A1a | |||
110 | Player Default: Those sympathizers deserved exactly what they got. | {Impressed} That they did.![]() | BoS302BKells: I'm also pleased you managed to secure P.A.M. rather than allow it to be destroyed. | A1a | |
111 | Player Default: I wish there'd been another way. | {Stern} The Railroad was providing assistance to escaped synths, and was therefore deemed a security threat.![]() | B1a | ||
112 | {Stern} Those sympathizers got exactly what they deserved. | BoS302BKells: I'm also pleased you managed to secure P.A.M. rather than allow it to be destroyed. | B1b | ||
113 | Player Default: I was simply following your orders. | {Stern} As you should be, Paladin.![]() | BoS302BKells: I'm also pleased you managed to secure P.A.M. rather than allow it to be destroyed. | X1a | |
114 | Player Default: What's going to happen to their headquarters? | {Confident} The location doesn't hold tactical significance, so we'll simply post a small squad there in case any stragglers chose to return.![]() | BoS302BKells: I'm also pleased you managed to secure P.A.M. rather than allow it to be destroyed. | Y1a | |
115 | BoS302BKells: It's an amazing piece of prewar technology that should prove to be quite beneficial to us. | {Confident} Speaking of prewar technology, Proctor Ingram is putting the final touches on Liberty Prime and requires your assistance.![]() | A1a | ||
116 | {Impressed} Congratulations on another successful mission, Paladin. | A1b | |||
117 | {Impressed} Ad victoriam! | A1c | |||
118 | - | Something amiss, Paladin?![]() | |||
119 | I don't like being ignored, Paladin.![]() | ||||
120 | Wake up, soldier!![]() | ||||
121 | We're all counting on you to take those treacherous synth-lovers out.![]() | ||||
122 | Good luck with your mission, Paladin.![]() | ||||
123 | Remember, Paladin... no mercy. Kill anything that moves.![]() |
BoS303[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
124 | - | {Confident} Remain vigilant. I'm certain the Institute is aware of your mission in Mass Fusion.![]() | |||
125 | {Confident} The Beryllium Agitator is our final obstacle, Paladin. Good luck.![]() | ||||
126 | {Confident} Watch for synth ambushes in Mass Fusion. They're fiendishly clever opponents.![]() |
BoS304[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
127 | - | {Irritated} Your orders were to escort Liberty Prime to the Institute. Why are you still here?![]() | |||
128 | {Question} Aren't you needed on the tarmac?![]() |
BoS305[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
129 | BoS305EndingScene | BoS305Maxson: This is the highest honor a Brotherhood soldier can achieve, but we both felt strongly that it was well deserved. | {Confident} In addition, we'd like to present you with this jetpack modification for your power armor.![]() | A1a | |
130 | {Confident} The Brotherhood has few of these devices in its possession, but we feel you've earned the right to utilize one of them. | BoS305Kells: Congratulations, Sentinel. It's an honor to be serving with you. | A1b | ||
131 | BoS305Kells: In the future, Elder Maxson and I need you to approve any tactical changes before they're excuted. | {Confident} As I expect Elder Maxson has already explained, the destruction of the Institute is simply the first stage of our operations in the Commonwealth.![]() | A1a | ||
132 | {Disgust} There are still Super Mutants and ferals to be dealt with as well as any remaining synths that escaped the blast. | A1b | |||
133 | {Confident} It's our hope that you'll continue serving with the Brotherhood and assist us with eradicating these threats. | Player Default: Of course, Captain. | A1c | ||
134 | Player Default: Of course, Captain. | {Impressed} Very good Paladin.![]() | BoS305Maxson: In light of your service, Captain Kells and I both feel you deserve unique recognition for your contributions, both past and future. | A1a | |
135 | Player Default: I think I've had enough fighting. | {Confident} The campaign has taken its toll on all of us, Paladin. I understand your hesitation.![]() | B1a | ||
136 | {Confident} There's no need for your new duties to commence immediately. Take your time, and when you're ready, there will be plenty of missions to undertake. | BoS305Maxson: In light of your service, Captain Kells and I both feel you deserve unique recognition for your contributions, both past and future. | B1b | ||
137 | Player Default: Well, I'm not going to quit now. | {Confident} Indeed. I expected no less from you, Paladin.![]() | BoS305Maxson: In light of your service, Captain Kells and I both feel you deserve unique recognition for your contributions, both past and future. | X1a | |
138 | Player Default: There are still synths left in the Commonwealth? | {Irritated} Unfortunately, yes.![]() | Y1a | ||
139 | {Confident} The Institute maintained exploratory patrols, scouting teams and other autonomous units that are scattered throughout the wasteland. | Y1b | |||
140 | {Confident} Now that their headquarters has been eliminated, they may be in hiding... or worse, conspiring to regroup for a counterattack. | BoS305Maxson: In light of your service, Captain Kells and I both feel you deserve unique recognition for your contributions, both past and future. | Y1c | ||
141 | BoS305Kells: The Brotherhood has few of these devices in its possession, but we feel you've earned the right to utilize one of them. | {Impressed} Congratulations, Sentinel. It's an honor to be serving with you.![]() | Player Default: Thank you both. I'm really quite honored. | A1a | |
142 | BoS305Maxson: Captain Kells. | {Irritated} First and foremost, I wanted to inform you that using the Minutemen to destroy the Institute was a risky venture at best.![]() | A1a | ||
143 | {Irritated} Using untrained non-military personnel in the operation could have had devastating consequences and resulted in an unnecessary loss of life. | A1b | |||
144 | {Irritated} In the future, Elder Maxson and I need you to approve any tactical changes before they're excuted. | BoS305Kells: As I expect Elder Maxson has already explained, the destruction of the Institute is simply the first stage of our operations in the Commonwealth. | A1c |
BoSDialoguePlayerHellos[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
145 | - | {Irritated} I'd appreciate your attention, Initiate.![]() | |||
146 | {Irritated} I'd appreciate your attention, Knight.![]() | ||||
147 | {Irritated} I'd appreciate your attention, Paladin.![]() | ||||
148 | {Irritated} I'd appreciate your attention, Sentinel.![]() | ||||
149 | {Irritated} You're wasting our time, soldier.![]() | ||||
150 | {Irritated} Do you have anything to say?![]() |
BoSDialoguePrydwen[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
151 | BoSPrydwen_01_KellsIntro | {proud / Question} Now that you've had a chance to roam the Prydwen, what do you think, Knight?![]() | Player Default: She's very impressive. | A | |
152 | {proud / Question} Now that you've had a chance to roam the Prydwen, what do you think, Paladin?![]() | Player Default: She's very impressive. | A | ||
153 | {proud / Question} Now that you've had a chance to roam the Prydwen, what do you think, Sentinel?![]() | Player Default: She's very impressive. | A | ||
154 | Player Default: Yes, quite a feat of engineering, isn't she. | {Confident} It took the Brotherhood's sharpest minds over two years to design and more than twice that to build.![]() | Player Default: Time well spent, I'd say. | A1a | |
155 | Player Default: Indeed. | {Confident} With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go.![]() | A1a | ||
156 | {Confident} Her presence in the Commonwealth ensures that our mission to defeat the Institute will end in victory. | Player Default: They doesn't stand a chance. | A1b | ||
157 | Player Default: They doesn't stand a chance. | {Confident} Amen to that, soldier.![]() | BoSKells: In any event, I hope your tour of the Prydwen helped acclimate you to our way of life up here. | A1a | |
158 | Player Default: I hope you're right. | {Confident} There isn't even a doubt in my mind.![]() | BoSKells: In any event, I hope your tour of the Prydwen helped acclimate you to our way of life up here. | B1a | |
159 | Player Default: If they don't blow it out of the sky first. | {Irritated} You need to learn to have a bit more faith in your brothers and sisters, soldier.![]() | BoSKells: In any event, I hope your tour of the Prydwen helped acclimate you to our way of life up here. | X1a | |
160 | Player Default: Did the Brotherhood ever build other airships? | {Confident} There were less advanced versions of this ship built on the West Coast a long time ago.![]() | Y1a | ||
161 | {Confident} Historical records about their current status are in dispute, but we're fairly certain that they were destroyed. | BoSKells: In any event, I hope your tour of the Prydwen helped acclimate you to our way of life up here. | Y1b | ||
162 | BoSKells: I think you'll find that the more familiar you become with both her capabilities and her crew, the longer you'll survive as a member of the Brotherhood. | {Confident} You're dismissed, Knight.![]() | A1a | ||
163 | BoSKells: I think you'll find that the more familiar you become with both her capabilities and her crew, the longer you'll survive as a member of the Brotherhood. | {Confident} You're dismissed, Paladin.![]() | A2a | ||
164 | BoSKells: I think you'll find that the more familiar you become with both her capabilities and her crew, the longer you'll survive as a member of the Brotherhood. | {Confident} You're dismissed, Sentinel.![]() | A3a | ||
165 | {Angry} Get back here on the double!![]() | A1a | |||
166 | Player Default: She's very impressive. | {Impressed} Yes, quite a feat of engineering, isn't she.![]() | BoSKells: It took the Brotherhood's sharpest minds over two years to design and more than twice that to build. | A1a | |
167 | Player Default: Frankly, I'm amazed it flies. | {Irritated} I'm disappointed how callously you're judging her.![]() | BoSKells: It took the Brotherhood's sharpest minds over two years to design and more than twice that to build. | B1a | |
168 | Player Default: Cute boat. | {Irritated} Referring to this vessel as a "boat" is an insult to her heritage.![]() | BoSKells: It took the Brotherhood's sharpest minds over two years to design and more than twice that to build. | X1a | |
169 | Player Default: Where did the Prydwen get her name? | {Confident} Elder Maxson said he took the name from a work of historical fiction.![]() | Y1a | ||
170 | {Confident} Something about a man who was destined to become a king, and his journey to liberate his people from tyranny and oppression. | Y1b | |||
171 | {Question} Seems fitting for such a remarkable ship, wouldn't you say? | Player Default: She's very impressive. | Y1c | ||
172 | Player Default: Time well spent, I'd say. | {Confident} Indeed.![]() | BoSKells: With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go. | A1a | |
173 | Player Default: All that time, and his is the best they could come up with? | {Irritated} She may not be beautiful, but she's safe, reliable and heavily armored enough to keep the riff-raff from bringing her down.![]() | BoSKells: With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go. | B1a | |
174 | Player Default: That's a long time. | {Confident} Constructing the Prydwen required a vast amount resources... far more than the Brotherhood possessed when we began.![]() | X1a | ||
175 | {Irritated} We spent the first two years alone gathering the parts. The rest was spent assembling. | X1b | |||
176 | {Confident} It was worth the effort. | BoSKells: With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go. | X1c | ||
177 | Player Default: Where was the Prydwen constructed? | {Confident} She was constructed at Adam's Air Force Base just outside of Washington D.C.![]() | Y1a | ||
178 | {Confident} There was a vast amount of scrap metal and salvageable components there after we defeated the Enclave. | Y1b | |||
179 | {Confident} We spent the first two years alone gathering the parts. The rest was spent assembling. | Y1c | |||
180 | {Confident} It was worth the effort. | BoSKells: With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go. | Y1d | ||
181 | Player Default: Amen to that, soldier. | {Confident} In any event, I hope your tour of the Prydwen helped acclimate you to our way of life up here.![]() | A1a | ||
182 | {Confident} I think you'll find that the more familiar you become with both her capabilities and her crew, the longer you'll survive as a member of the Brotherhood. | BoSKells: You're dismissed, Knight. | A1b | ||
183 | - | {irritated / Irritated} Thinking hard, are we?![]() | |||
184 | {irritated / Irritated} Is something wrong, soldier?![]() | ||||
185 | {irritated / Irritated} Is something the matter with you?![]() | ||||
186 | {irritated / Irritated} I'm not accustomed to being ignored, Knight.![]() | ||||
187 | {irritated / Irritated} I'm not accustomed to being ignored, Paladin.![]() | ||||
188 | {irritated / Irritated} I'm not accustomed to being ignored, Sentinel.![]() | ||||
189 | {You're looking at something you consider a threat and a monstrosity. / Irritated} I would advise you to get that thing off my bridge ASAP.![]() | ||||
190 | {You're looking at something you consider a threat and a monstrosity. / Irritated} You are walking a fine line bringing that Ghoul onto the bridge.![]() | ||||
191 | The Prydwen is currently operating at peak efficiency.![]() | ||||
192 | All systems are green. All stations reporting no malfunctions.![]() | ||||
193 | {MARK FOR RE-RECORD.} Welcome back to the Command Deck, soldier.![]() | ||||
194 | All ship systems are functioning at optimum levels.![]() |
BoSKellsPA[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
195 | BoS_KellsPA_Scene | {Very formal. Making an announcement through a PA system. / Neutral} Attention. This is a reminder. All recovered technology must be presented immediately to Proctor Quinlan for evaluation.![]() | A2a | ||
196 | {Very formal. Making an announcement through a PA system. / Neutral} Anyone found in possession of undocumented technologies will be subject to inquiry and punishment. | A2b | |||
197 | {Very formal. Making an announcement through a PA system. / Neutral} Attention.![]() | A3a | |||
198 | {Very formal. Making an announcement through a PA system. / Neutral} Any personnel who have not completed their annual medical evaluation should report to Knight-Captain Cade immediately to schedule an examination. | A3b | |||
199 | {Very formal. Making an announcement through a PA system. / Neutral} That is all. | A3c | |||
200 | {Very formal. Making an announcement through a PA system. / Neutral} Attention all personnel. I'm disappointed I need to address this, but unsanctioned social contact with Commonwealth natives is strictly prohibited.![]() | A4a | |||
201 | {Very formal. Making an announcement through a PA system. / Neutral} Anyone who has engaged in such fraternization should report to Knight-Captain Cade for immediate decontamination. | A4b | |||
202 | {Very formal. Making an announcement through a PA system. / Neutral} That is all. | A4c | |||
203 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. This is a reminder. Any recovered historical, technological, or social documentation should be delivered directly to Proctor Quinlan.![]() | A5a | |||
204 | {Very formal. Making an announcement through a PA system. / Neutral} That is all. | A5b | |||
205 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. Tomorrow's tactical briefing has been postponed. A new time and date will be forthcoming.![]() | A6a | |||
206 | {Very formal. Making an announcement through a PA system. / Neutral} Attention all personnel. Research patrols are a crucial facet of our operation here in the Commonwealth.![]() | A7a | |||
207 | {Very formal. Making an announcement through a PA system. / Neutral} Any Brotherhood soldiers that have not received a research patrol assignment should speak to Proctor Quinlan immediately. | A7b | |||
208 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. Any soldiers who have not yet received a field assignment from Proctor Teagan should speak to him at once. That is all.![]() | A8a | |||
209 | {Very formal. Making an announcement through a PA system. / Neutral} Attention all Brotherhood soldiers. If you have not yet received your Squire mentorship assignment, please come see me on the bridge.![]() | A9a | |||
210 | {Very formal. Making an announcement through a PA system. / Neutral} Repeat, if you have not received your mentorship assignment, please report to the bridge. That is all. | A9b | |||
211 | {Very formal. Making an announcement through a PA system. / Neutral} Attention all personnel. This is to serve as a reminder. Scribe Neriah's Mole Rat subjects are not pets. They are crucial military resources.![]() | A10a | |||
212 | {Very formal. Making an announcement through a PA system. / Neutral} As such, they are not to be fed by any personnel save Scribe Neriah and her team. Any violation of this policy will result in severe discipline. | A10b | |||
213 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. Due to increased Raider activity, all leave requests to off-base sites have been temporarily suspended.![]() | A11a | |||
214 | {Very formal. Making an announcement through a PA system. / Neutral} Affected parties will have their leave compensated at the next available opportunity. That is all. | A11b | |||
215 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. This is a notice to all personnel. Please think of your brothers and sisters down below.![]() | A12a | |||
216 | {Very formal. Making an announcement through a PA system. / Neutral} Thoroughly secure all gear while on the Flight Deck. Thank you. | A12b | |||
217 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. Delta Team lead, report to the bridge. Delta Team lead to the bridge.![]() | A13a | |||
218 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. Ferrum Squad, report to debriefing. Ferrum Squad to the debriefing.![]() | A14a | |||
219 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. Bravo six-four, report to Armor Bay 2 . Bravo six-four to Armor Bay 2.![]() | A15a | |||
220 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. Halberd pilot to station Epsilon. Halberd pilot report to station Epsilon. That is all.![]() | A16a | |||
221 | BoSKellsPA_DanseScene | {Very formal. Making an announcement through a PA system. / Stern} Attention. I know there have been rumors about Paladin Danse and I wish to set those rumors straight. Yes, Paladin Danse was an Institute Synth.![]() | A1a | ||
222 | {Very formal. Making an announcement through a PA system. / Stern} To our knowledge, he failed to relay any intel to the Institute, but as a traitor and a Synth, he has been dealt with in the manner all traitors merit. | A1b | |||
223 | {Very formal. Making an announcement through a PA system. / Stern} That is all. | A1c | |||
224 | BoSKellsPA_Victory | {Very formal. Making an announcement through a PA system. / Happy} Brothers and sisters. I will make this brief. I wish only to say thank you all for your hard work and dedication in the defeat of the Institute.![]() | A1a | ||
225 | {Very formal. Making an announcement through a PA system. / Happy} Our sacrifices have been great, but thanks to all of you, we stand today in a Commonwealth free from the grip of madmen. | A1b | |||
226 | {Very formal. Making an announcement through a PA system. / Happy} Tomorrow always brings another battle, but thanks to all of you, we have won today. Ad victoriam, brothers and sisters! | A1c |
BoSM00[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
227 | BoSM00_Kells_BoSM02_to_BoSR03 | {Military / Stern} We have squires in need of training.![]() | A1a | ||
228 | {Military / Stern} They're young recruits. They need a good example to follow. Someone to emulate. | A1b | |||
229 | BoSM00_Kells_BoSM04_to_BoSR03 | {Military. / Stern} A moment, Knight.![]() | BoSCaptainKells: We still have squires in need of training. | A | |
230 | {Military. / Stern} A moment, Paladin.![]() | BoSCaptainKells: We still have squires in need of training. | A | ||
231 | {Military. / Stern} A moment, Sentinel.![]() | BoSCaptainKells: We still have squires in need of training. | A | ||
232 | NPCMLancerCaptainKells: A moment, Knight. | {Military / Stern} We still have squires in need of training.![]() | A1a | ||
233 | BoSM00_Kells_BoSR03_Transition | {Military / Stern} Let me know when you're ready to take on another squire.![]() | BoSCaptainKells: In fact, I have another one ready if you're interested. | A | |
234 | {Military / Stern} Our squires will always be in need of good training.![]() | BoSCaptainKells: In fact, I have another one ready if you're interested. | A1a | ||
235 | {Military / Stern} We can always use your skills when it comes to training our squires.![]() | BoSCaptainKells: In fact, I have another one ready if you're interested. | A2a | ||
236 | {Military / Stern} You have the skill sets needed to give our squires the training they need.![]() | BoSCaptainKells: In fact, I have another one ready if you're interested. | A3a | ||
237 | {Military / Stern} Our squires need strong mentors to follow.![]() | BoSCaptainKells: In fact, I have another one ready if you're interested. | A4a | ||
238 | {Military / Stern} Remember, I don't choose instructors easily.![]() | BoSCaptainKells: In fact, I have another one ready if you're interested. | A5a | ||
239 | BoSCaptainKells: Our squires will always be in need of good training. | In fact, I have another one ready if you're interested.![]() | A1a | ||
240 | BoSM00_Kells_Bridge_01-02 | {Military / Stern} Now, I have a more pressing matter that requires your attention.![]() | A1a | ||
241 | BoSM00_Kells_Bridge_02-04 | {Getting back on topic. / Stern} There is another matter we need to discuss. Virgil.![]() | A1a | ||
242 | {Getting back on topic. / Stern} Now, there is a more pressing matter we need to discuss. Virgil.![]() | A1a | |||
243 | BoSM00_Kells_Intro_Initial | Hold up, Knight.![]() | BoSCaptainKells: Let me make one thing clear. As a member of the Brotherhood, you serve under my command. If you want my respect, you will have to earn it. | A | |
244 | Hold up, Paladin.![]() | BoSCaptainKells: Let me make one thing clear. As a member of the Brotherhood, you serve under my command. If you want my respect, you will have to earn it. | A | ||
245 | NPCMLancerCaptainKells: Hold up, Knight. | {Stern, military. / Stern} Let me make one thing clear. As a member of the Brotherhood, you serve under my command. If you want my respect, you will have to earn it. | A1a | ||
246 | {Stern, military. / Stern} When I give you a mission, I expect results. Is that clear?![]() | Player Default: Perfectly. | A1b | ||
247 | Player Default: Perfectly. | {Military, stern. / Stern} Good.![]() | BoSCaptainKells: I want you to take charge of a recovery operation. | A1a | |
248 | Player Default: I have orders from Elder Maxson, Captain. | {Firmly / Stern} And those are your top priority. But you take orders from me as well.![]() | BoSCaptainKells: I want you to take charge of a recovery operation. | B1a | |
249 | Player Default: I'm busy, Captain. But I'll see what I can do. | {Military, sternly / Irritated} The Brotherhood is not some mercenary company. You have responsibilities, Knight. I expect you to act like it.![]() | BoSCaptainKells: I want you to take charge of a recovery operation. | X1a | |
250 | Player Default: I'm busy, Captain. But I'll see what I can do. | {Military, sternly / Irritated} The Brotherhood is not some mercenary company. You have responsibilities, Paladin. I expect you to act like it.![]() | BoSCaptainKells: I want you to take charge of a recovery operation. | X2a | |
251 | Player Default: I'm busy, Captain. But I'll see what I can do. | {Military, sternly / Irritated} You have responsibilities now, Sentinel. I expect you to act like it.![]() | BoSCaptainKells: I want you to take charge of a recovery operation. | X3a | |
252 | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Knight?![]() | A1a | |||
253 | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Paladin?![]() | A2a | |||
254 | Player Default: Good. | {Military / Stern} I want you to take charge of a recovery operation.![]() | A1a | ||
255 | - | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Sentinel?![]() | |||
256 | {Stern} Since you've proven your capabilities in the field, I have a different type of mission for you.![]() | ||||
257 | {Military / Stern} Here. Take this as payment.![]() | ||||
258 | {Military / Stern} Here's payment for your efforts.![]() | ||||
259 | {Military / Stern} Here. For your efforts.![]() | ||||
260 | {Military / Stern} Here. Your work is appreciated.![]() | ||||
261 | {Military / Stern} Here. Good work.![]() |
BoSM01[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
262 | BoSM01_Kells_FinalReport1 | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | {Grim, disappointed. They're all dead. / Stern} Good soldiers all. Even Brandis?![]() | Player Default: Dead. | A1a |
263 | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | {Grim, concerned. / Stern} Brandis? What happened to him?![]() | Player Default: I convinced him to return to the Brotherhood. | A2a | |
264 | Player Default: I'm worried about him. He's paranoid, unstable. | {Somber / Somber} I'm not surprised. All that time alone must have taken a toll on him.![]() | Player Default: I convinced him to return to the Brotherhood. | X1a | |
265 | Player Default: Can he come back to the Brotherhood? | {Military, considering. / Thinking} Perhaps. We would have to place him under medical observation. It might be months or years before he's cleared for duty again. If he ever is.![]() | Y1a | ||
266 | {Military, considering. / Thinking} But his survival experience and knowledge of the Commonwealth would still be a tremendous asset to us. | Player Default: I convinced him to return to the Brotherhood. | Y1b | ||
267 | Player Default: I found their remains. All dead. | {Grim, disappointed. / Stern} No survivors. Even Brandis...![]() | Player Default: Dead. | B1a | |
268 | Player Default: I found their remains. All dead. | {Grim, relieved. / Stern} If anyone could have held out this long, it would be him.![]() | Player Default: I convinced him to return to the Brotherhood. | B2a | |
269 | Player Default: They're dead. What did you expect? | {Military, irritated. / Angry} I expected you to show them some respect. They earned it.![]() | X1a | ||
270 | {Disappointed / Stern} Even Paladin Brandis...? | Player Default: Dead. | X1b | ||
271 | Player Default: They're dead. What did you expect? | {Briefly pleased, then back to stern. / Concerned} Brandis survived? Well, where is he?![]() | Player Default: I convinced him to return to the Brotherhood. | X2a | |
272 | Player Default: Report on what? | {Military / Stern} The missing recon team. Have you learned what happened to them?![]() | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | Y1a | |
273 | Player Default: Report on what? | {Irritated, the player's dragging this out. / Irritated} Yes. Report.![]() | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | Y2a | |
274 | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | {Small sigh. Somber. / Somber} *Sigh*![]() | Player Default: Do you want their holotapes? | A1a | |
275 | Player Default: Paladin Brandis survived, but he was out of his mind. I killed him. I had no choice. | {Disappointed. The mission didn't go well. / Depressed} After all that... damn it.![]() | Player Default: Do you want their holotapes? | B1a | |
276 | Player Default: Could he really have survived out here, all alone? | {Grim. Sigh at the end of the line. / Stern} I suppose not. It's too much to expect. Even from him.![]() | Player Default: Do you want their holotapes? | Y1a | |
277 | Player Default: I convinced him to return to the Brotherhood. | {Military / Grateful} Well done. It may be difficult for him to adjust to life in the Brotherhood again, but his experience should serve us well.![]() | Player Default: Do you want their holotapes? | A1a | |
278 | Player Default: I convinced him to return to the Brotherhood. | {Disappointed, bitter. / Somber} He's given up. I expected better from him. What a waste.![]() | Player Default: Do you want their holotapes? | A2a | |
279 | Player Default: I convinced him to come back, but... he has a long road ahead of him. | {Serious, sincere. / Grateful} It may be years before he's fit for duty again. But at least we can put his knowledge and experience to use.![]() | Player Default: Do you want their holotapes? | B1a | |
280 | Player Default: I convinced him to come back, but... he has a long road ahead of him. | {Bitter / Somber} A broken Paladin is of no use to us. Better that he be forgotten.![]() | Player Default: Do you want their holotapes? | B2a | |
281 | BoSM01_Kells_FinalReport2 | BoSCaptainKells: Thank you. I'll see that they make it to their next of kin. | {Military / Stern} I'll prepare a full report for the Elder.![]() | BoSCaptainKells: In the meantime, allow me to offer you a new suit of armor. Bear it with distinction. | A1a |
282 | {Military, irritated at an interruption / Irritated} Was there something else?![]() | BoSCaptainKells: Very well. Is there anything else? | A | ||
283 | BoSCaptainKells: I'll prepare a full report for the Elder. | {Military, presenting an honor. / Grateful} In the meantime, allow me to offer you a new suit of armor. Bear it with distinction.![]() | BoSCaptainKells: This was no easy mission, Knight. Well done. | A1a | |
284 | BoSCaptainKells: In the meantime, allow me to offer you a new suit of armor. Bear it with distinction. | {Military, grudgingly. / Stern} This was no easy mission, Knight. Well done.![]() | A1a | ||
285 | BoSCaptainKells: In the meantime, allow me to offer you a new suit of armor. Bear it with distinction. | {Military, grudgingly. / Grateful} This was no easy mission, Paladin. Well done.![]() | A2a | ||
286 | BoSCaptainKells: In the meantime, allow me to offer you a new suit of armor. Bear it with distinction. | {Military, grudgingly. / Grateful} This was no easy mission, Sentinel. Well done.![]() | A3a | ||
287 | NPCMLancerCaptainKells: Was there something else? | {Military, receiving a report / Stern} Very well. Is there anything else?![]() | Player Default: Do you want their holotapes? | A1a | |
288 | Player Default: Do you want their holotapes? | {Military, accepting a duty. / Stern} Thank you. I'll see that they make it to their next of kin.![]() | BoSCaptainKells: I'll prepare a full report for the Elder. | A1a | |
289 | Player Default: What should I do with their tags? | {Military / Stern} I'll accept them. The Brotherhood will remember their sacrifice.![]() | BoSCaptainKells: I'll prepare a full report for the Elder. | X1a | |
290 | Player Default: How will the Brotherhood remember them? | {Formally, honoring. / Stern} They faced their mission with courage. They fought with honor against overwhelming odds.![]() | Y1a | ||
291 | {Formally, honoring. / Stern} That is what it means to be a member of the Brotherhood of Steel. | BoSCaptainKells: I'll prepare a full report for the Elder. | Y1b | ||
292 | BoSM01_Kells_Main1 | {Irritated at an interruption. / Irritated} As I was saying, Knight.![]() | BoSCaptainKells: The Brotherhood has been monitoring the Commonwealth for some time now, ever since we learned of the synth threat. | A | |
293 | {Irritated at an interruption. / Irritated} As I was saying, Paladin.![]() | BoSCaptainKells: The Brotherhood has been monitoring the Commonwealth for some time now, ever since we learned of the synth threat. | A | ||
294 | {Irritated at an interruption. / Irritated} As I was saying, Sentinel.![]() | BoSCaptainKells: The Brotherhood has been monitoring the Commonwealth for some time now, ever since we learned of the synth threat. | A | ||
295 | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Knight?![]() | A1a | |||
296 | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Paladin?![]() | A2a | |||
297 | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Sentinel?![]() | A3a | |||
298 | BoSCaptainKells: The Brotherhood has been monitoring the Commonwealth for some time now, ever since we learned of the synth threat. | {Military briefing / Stern} We've dispatched a number of reconnaissance teams. Paladin Danse's squad was far from the first. | Player Default: I'm sorry. | A1a | |
299 | BoSCaptainKells: The Brotherhood has been monitoring the Commonwealth for some time now, ever since we learned of the synth threat. | {Military briefing / Stern} We've dispatched a number of reconnaissance teams. Danse's former squad was far from the first.![]() | Player Default: I'm sorry. | A2a | |
300 | BoSCaptainKells: We've dispatched a number of reconnaissance teams. Paladin Danse's squad was far from the first. | {Military briefing / Stern} The previous team went was dispatched three years ago. They never reported back. Officially, they're missing, presumed dead.![]() | Player Default: I'm sorry. | A1a | |
301 | Player Default: Paladin Brandis' team. I found them. | {Surprised, insistent / Stern} What happened to them?![]() | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | A1a | |
302 | Player Default: They are dead. I found the bodies. | {Confused, surprised. / Suspicious} You found them? Report.![]() | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | B1a | |
303 | Player Default: Paladin Brandis' team. | {Surprised, suspicious. / Suspicious} Where did you hear that name? You found them. Report.![]() | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | X1a | |
304 | Player Default: Paladin Brandis' team? | {Neutral, then startled, suspicious. / Suspicious} Correct. You know something. Report.![]() | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | Y1a | |
305 | Player Default: I'm sorry. | {Military, surprised, aghast. / Stern} You're 'sorry'? Then you still have a lot to learn about the Brotherhood.![]() | A1a | ||
306 | {Military, aghast. / Stern} They knew the risk. They faced it with courage. And we honor their sacrifice. We don't feel 'sorry' for them. | Player Default: Understood. | A1b | ||
307 | Player Default: They knew the risks. | {Military / Stern} They did. But we honor those who give their lives in the line of duty.![]() | Player Default: Understood. | B1a | |
308 | Player Default: And you want me to find out what happened to them. | {Military / Stern} Correct.![]() | BoSCaptainKells: Their insertion point was in the hills near Malden. Survey the area and see if you can pick up their trail from there. | X1a | |
309 | Player Default: Was there a rescue mission? | {Military, grim. / Stern} Of course not. We don't have the resources or the manpower to conduct a search like that.![]() | Y1a | ||
310 | {Military / Stern} Recon teams in the field have to rely on their skills and training to survive. They know the risks. | Y1b | |||
311 | {Military, sincerely / Stern} But we honor those who give their lives in the line of duty. | Player Default: Understood. | Y1c | ||
312 | BoSM01_Kells_Main2 | NPCMLancerCaptainKells: As I was saying, Knight. | {Assigning a mission / Stern} Your orders are to search for the missing recon team and recover their effects. Report to me with your results. Is that understood?![]() | Player Default: Understood. | A1a |
313 | Player Default: This doesn't seem like a priority. | {Military, irritated. / Irritated} I decide our priorities, Knight. The mission stands.![]() | BoSCaptainKells: Their insertion point was in the hills near Malden. Survey the area and see if you can pick up their trail from there. | B1a | |
314 | Player Default: This doesn't seem like a priority. | {Military, irritated. / Irritated} I decide our priorities, Paladin. The mission stands.![]() | BoSCaptainKells: Their insertion point was in the hills near Malden. Survey the area and see if you can pick up their trail from there. | B2a | |
315 | Player Default: This doesn't seem like a priority. | {Military, irritated. / Irritated} I decide our priorities, Sentinel. The mission stands.![]() | BoSCaptainKells: Their insertion point was in the hills near Malden. Survey the area and see if you can pick up their trail from there. | B3a | |
316 | BoSM01_Kells_Main3 | NPCMLancerCaptainKells: As I was saying, Knight. | {Assigning a mission / Stern} Their insertion point was in the hills near Malden. Survey the area and see if you can pick up their trail from there.![]() | BoSCaptainKells: Monitor your radio for distress signals. All recon teams are issued distress pulsers that put out a short-range homing beacon. | A1a |
317 | NPCMLancerCaptainKells: As I was saying, Knight. | {Assigning a mission / Stern} Their insertion point was in the hills near Malden. Survey the area and establish a search pattern.![]() | BoSCaptainKells: Monitor your radio for distress signals. All recon teams are issued distress pulsers that put out a short-range homing beacon. | A2a | |
318 | BoSCaptainKells: Their insertion point was in the hills near Malden. Survey the area and see if you can pick up their trail from there. | {Assigning a mission / Stern} Monitor your radio for distress signals. All recon teams are issued distress pulsers that put out a short-range homing beacon.![]() | BoSCaptainKells: Acquire a signal, and you should be able to trace it back to its source. | A1a | |
319 | BoSCaptainKells: Monitor your radio for distress signals. All recon teams are issued distress pulsers that put out a short-range homing beacon. | {Giving instructions / Stern} Acquire a signal, and you should be able to trace it back to its source.![]() | BoSCaptainKells: That's all, Knight. Dismissed. | A1a | |
320 | BoSCaptainKells: Acquire a signal, and you should be able to trace it back to its source. | {Stern} That's all, Knight. Dismissed.![]() | A1a | ||
321 | BoSCaptainKells: Acquire a signal, and you should be able to trace it back to its source. | {Stern} That's all, Paladin. Dismissed.![]() | A2a | ||
322 | BoSCaptainKells: Acquire a signal, and you should be able to trace it back to its source. | {Stern} That's all, Sentinel. Dismissed.![]() | A3a | ||
323 | BoSM01_Kells_ReportMidquest | {Military / Stern} Report, Knight.![]() | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | A | |
324 | {Military / Stern} Report, Paladin.![]() | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | A | ||
325 | {Military / Stern} Report, Sentinel.![]() | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | A | ||
326 | {Military / Stern} Anything to report?![]() | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | A | ||
327 | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | {Quietly, grim, satisfied. / Stern} Our technology must be protected, no matter the cost. They did what had to be done. Nothing more, nothing less.![]() | BoSCaptainKells: Continue. | A1a | |
328 | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | {Respectful / Somber} A soldier to the end.![]() | BoSCaptainKells: Continue. | A2a | |
329 | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | {Stern / Somber} Most likely trying to contact the Prydwen. If they did send a message, it never reached us.![]() | BoSCaptainKells: Continue. | A3a | |
330 | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | {Recognizes the clue immediately. / Stern} Recon Bunker Theta. One of their designated fallback sites.![]() | A4a | ||
331 | {Cautionary / Stern} The Scribes haven't detected any transmissions from there, but it's worth investigating. | BoSCaptainKells: Continue. | A4b | ||
332 | Player Default: Nothing to report, Captain. | {Military / Stern} Very well. As you were.![]() | BoSCaptainKells: Continue. | B1a | |
333 | Player Default: Nothing new to report, Captain. | {Military / Stern} As you were.![]() | BoSCaptainKells: Continue. | X1a | |
334 | Player Default: Report on what? | {Military, sarcastic. / Irritated} Your mission, Knight. I gave you orders to search for the missing recon team. Surely you haven't forgotten already?![]() | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | Y1a | |
335 | Player Default: Report on what? | {Military, sarcastic. / Irritated} Your mission, Paladin. I gave you orders to search for the missing recon team. Surely you haven't forgotten already?![]() | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | Y2a | |
336 | Player Default: Report on what? | {Military, sarcastic. / Irritated} Your mission, Sentinel. I gave you orders to search for the missing recon team. Surely you haven't forgotten already?![]() | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | Y3a | |
337 | Player Default: Report on what? | {Military, angry. / Angry} On your search for the missing recon team. Or did you forget again?![]() | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | Y4a | |
338 | BoSCaptainKells: Our technology must be protected, no matter the cost. They did what had to be done. Nothing more, nothing less. | {Military / Stern} Continue.![]() | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | A1a | |
339 | BoSCaptainKells: Our technology must be protected, no matter the cost. They did what had to be done. Nothing more, nothing less. | {Military / Stern} There's more.![]() | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | A2a | |
340 | BoSCaptainKells: Our technology must be protected, no matter the cost. They did what had to be done. Nothing more, nothing less. | {Military / Stern} What else?![]() | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | A3a | |
341 | BoSCaptainKells: Our technology must be protected, no matter the cost. They did what had to be done. Nothing more, nothing less. | {Military / Stern} Is that all? Very well. Dismissed.![]() | A1a | ||
342 | BoSCaptainKells: Our technology must be protected, no matter the cost. They did what had to be done. Nothing more, nothing less. | {Military / Stern} Thank you for the report. Dismissed.![]() | A2a | ||
343 | - | {Military / Stern} Paladin Danse has already briefed me on your search for the missing recon team. Complete your investigation and report back to me.![]() | |||
344 | {Military / Stern} Paladin Danse has already briefed me on your search for the missing recon team. I want that resolved. Do you have anything to report?![]() | ||||
345 | {Military / Stern} I'm aware of your search for the missing recon team. Complete your investigation and report back to me. Dismissed.![]() | ||||
346 | {Military / Stern} I'm aware of your search for the missing recon team. I want that resolved. Do you have anything to report?![]() | ||||
347 | {Military briefing / Stern} The Brotherhood has been monitoring the Commonwealth for some time now, ever since we learned of the synth threat.![]() | ||||
348 | {Military / Stern} Any sign of the patrol?![]() | ||||
349 | {Military briefing / Stern} The last patrol was sent in three years ago. They never reported back. Officially, they're missing, presumed dead.![]() |
BoSM02[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
350 | BoSM02_Kells_Stage010_Main1 | {Resuming after an interruption. Military, irritated. / Irritated} As I was saying, Knight.![]() | BoSCaptainKells: I've received reports that supplies have been disappearing from our supply depot at the airport. I suspect this may be an inside job. | A | |
351 | {Resuming after an interruption. Military, irritated. / Irritated} As I was saying, Paladin.![]() | BoSCaptainKells: I've received reports that supplies have been disappearing from our supply depot at the airport. I suspect this may be an inside job. | A | ||
352 | {Resuming after an interruption. Military, irritated. / Irritated} As I was saying, Sentinel.![]() | BoSCaptainKells: I've received reports that supplies have been disappearing from our supply depot at the airport. I suspect this may be an inside job. | A | ||
353 | Player Default: If so, that's a serious security risk. | {Annoyed, player walked away in the middle of a conversation / Irritated} Get back here, Knight.![]() | A1a | ||
354 | Player Default: If so, that's a serious security risk. | {Annoyed, player walked away in the middle of a conversation / Irritated} Get back here, Paladin.![]() | A2a | ||
355 | Player Default: If so, that's a serious security risk. | {Annoyed, player walked away in the middle of a conversation / Irritated} Sentinel?![]() | A3a | ||
356 | Player Default: If so, that's a serious security risk. | {Grim / Stern} That's what worries me. If there is a traitor, our entire operation here could be in jeopardy.![]() | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | A1a | |
357 | Player Default: You're worried about petty theft? | {Grim, bitter. / Stern} It's hardly petty. More than twenty crates are unaccounted for.![]() | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | B1a | |
358 | Player Default: Let the Scribes deal with this. | {Insistent, irritated. / Irritated} They filed the reports. This is now a security matter. And security is your job, Knight.![]() | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | X1a | |
359 | Player Default: Let the Scribes deal with this. | {Insistent, irritated. / Irritated} They filed the reports. This is now a security matter. And security is your job, Paladin.![]() | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | X2a | |
360 | Player Default: Let the Scribes deal with this. | {Insistent, irritated. / Irritated} They filed the reports. This is now a security matter. And security is your job, Sentinel.![]() | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | X3a | |
361 | Player Default: An inside job? Do you have any suspects? | {Stern} This is treason we're talking about. In a case like this, you are either sure, or you are not. Until then, everyone is a suspect.![]() | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | Y1a | |
362 | BoSM02_Kells_Stage010_Main2 | NPCMLancerCaptainKells: As I was saying, Knight. | {Quietly, concerned. Grim. / Concerned} I want you to take charge of this investigation.![]() | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | A1a |
363 | BoSCaptainKells: I want you to take charge of this investigation. | {Issuing orders / Stern} Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot.![]() | BoSCaptainKells: Beyond that, you have leave to conduct your investigation as you see fit. Report your findings directly to me. Is that clear? | A1a | |
364 | Player Default: I have other responsibilities, Captain. | {Cold, insistent. / Irritated} I'm making this your responsibility, Knight.![]() | BoSCaptainKells: I expect results. See that I get them. Dismissed. | B1a | |
365 | Player Default: I have other responsibilities, Captain. | {Cold, insistent. / Irritated} I'm making this your responsibility, Paladin.![]() | BoSCaptainKells: I expect results. See that I get them. Dismissed. | B2a | |
366 | Player Default: I have other responsibilities, Captain. | {Cold, insistent. / Irritated} I'm making this your responsibility, Sentinel.![]() | BoSCaptainKells: I expect results. See that I get them. Dismissed. | B3a | |
367 | Player Default: Do I need to keep my investigation a secret? | {Frustrated / Somber} It's too late for that. Rumors have already begun to spread. Sergeant Gavil and his team will be expecting you.![]() | X1a | ||
368 | {Frustrated / Somber} But that only makes your task more difficult. Whoever is doing this will have had time to prepare. | Player Default: Yes, sir. | X1b | ||
369 | Player Default: Is there anything else I should know? | {Initially dismissive, then provides some info. / Puzzled} Gavil will fill you in on the details. But from my perspective... the strangest thing is what was stolen. Rations. Only rations.![]() | Y1a | ||
370 | {Puzzled / Puzzled} I don't know what to make of it. But it is... curious. | Player Default: Yes, sir. | Y1b | ||
371 | Player Default: Is there anything else I should know? | {Military / Stern} Follow every lead. Look for anything suspicious, no matter how minor.![]() | Y2a | ||
372 | {Military / Stern} But understand: treason is a serious charge. If someone in the Brotherhood is responsible for this, I need proof before I can act. | Player Default: Yes, sir. | Y2b | ||
373 | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | {Issuing orders / Stern} Beyond that, you have leave to conduct your investigation as you see fit. Report your findings directly to me. Is that clear? | Player Default: Yes, sir. | A1a | |
374 | Player Default: I'm making this your responsibility, Knight. | {Stern / Stern} I expect results. See that I get them. Dismissed. | A1a | ||
375 | BoSM02_Kells_Stage400_Alt | {Impressed despite himself. Filling the player in. / Grateful} I just received word from Sergeant Gavil. Initiate Clarke has made a full confession. I gather we have you to thank for it.![]() | BoSCaptainKells: Clarke has been taken into custody, and I've dispatched a patrol team to secure the ruins. I don't think I could have asked for a better outcome. | A | |
376 | NPCMLancerCaptainKells: I just received word from Sergeant Gavil. Initiate Clarke has made a full confession. I gather we have you to thank for it. | {Filling the player in. Satisfied. / Grateful} Clarke has been taken into custody, and I've dispatched a patrol team to secure the ruins. I don't think I could have asked for a better outcome.![]() | BoSCaptainKells: I have some caps for your service. | A1a | |
377 | BoSM02_Kells_Stage400_Main1 | {Military / Stern} Report, Knight. Have you completed your investigation into the missing supplies?![]() | Player Default: The ruins beneath the airport are filled with ghouls. Initiate Clarke has been stealing rations to feed them. | A | |
378 | {Military / Stern} Report, Paladin. Have you completed your investigation into the missing supplies?![]() | Player Default: The ruins beneath the airport are filled with ghouls. Initiate Clarke has been stealing rations to feed them. | A | ||
379 | {Military / Stern} Report, Sentinel. Have you completed your investigation into the missing supplies?![]() | Player Default: The ruins beneath the airport are filled with ghouls. Initiate Clarke has been stealing rations to feed them. | A | ||
380 | {Military / Stern} Report. What have you learned about the missing supplies?![]() | Player Default: The ruins beneath the airport are filled with ghouls. Initiate Clarke has been stealing rations to feed them. | A | ||
381 | Player Default: The ruins beneath the airport are filled with ghouls. Initiate Clarke has been stealing rations to feed them. | {Shocked. It's absurd. / Surprised} He was... what? God, you're serious.![]() | A1a | ||
382 | {Shocked, horrified, angry. / Angry} He betrayed his oath to the Brotherhood, stole our supplies, and tried to help those abominations? | A1b | |||
383 | {Cold fury / Angry} Where is he? What happened to him? | Player Default: I executed him. Here's his tag. | A1c | ||
384 | Player Default: Feral ghouls stole them. | {Irritated. Emphasis 'feral', 'us'. Not sure if the player is joking, but it isn't funny / Angry} What? Ferals? That's ridiculous. They'd eat us before they went for our rations. Who really took them?![]() | Player Default: The ruins beneath the airport are filled with ghouls. Initiate Clarke has been stealing rations to feed them. | B1a | |
385 | Player Default: Feral ghouls stole them. | {Not sure if this is a joke. / Disbelief} You can't be serious. Feral ghouls snuck into our base, raided our supplies, and escaped, multiple times, without anyone noticing?![]() | Player Default: The ruins beneath the airport are filled with ghouls. Initiate Clarke has been stealing rations to feed them. | B2a | |
386 | Player Default: Feral ghouls stole them. | {Taken aback, shocked realization. / Disbelief} The old tunnels. God, we built our base right on top of a ghoul den...![]() | B3a | ||
387 | {Recovering, resolute. / Stern} I'll dispatch Knights to scour the ruins. This time, there will be no survivors. | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | B3b | ||
388 | Player Default: I'm sorry. I wasn't able to learn anything new. | {Coldly, frustrated / Stern} I'm disappointed, Knight.![]() | X1a | ||
389 | {Frustrated. Sigh at the beginning of the line. / Irritated} I'll have our food stores moved and double the guard. I suppose that's the best we can do for now. | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | X1b | ||
390 | Player Default: I'm sorry. I wasn't able to learn anything new. | {Coldly, frustrated / Stern} I'm disappointed, Paladin.![]() | X2a | ||
391 | {Frustrated. Sigh at the beginning of the line. / Irritated} I'll have our food stores moved and double the guard. I suppose that's the best we can do for now. | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | X2b | ||
392 | Player Default: I'm sorry. I wasn't able to learn anything new. | {Coldly, frustrated / Stern} I'm disappointed, Sentinel.![]() | X3a | ||
393 | {Frustrated. Sigh at the beginning of the line. / Irritated} I'll have our food stores moved, and double the guard. I suppose that's the best we can do for now. | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | X3b | ||
394 | Player Default: I don't believe there were any thefts, Captain. The reports were wrong. | {Irritated / Irritated} That's what Sergeant Gavil said. Hmph. Very well.![]() | Y1a | ||
395 | {Irritated / Irritated} I'll have Teagan keep a closer watch on his men. These mistakes are a waste of everyone's time. | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | Y1b | ||
396 | {Military, irritated / Irritated} Well, Knight?![]() | A1a | |||
397 | {Military, irritated / Irritated} Well, Paladin?![]() | A2a | |||
398 | {Military, irritated / Irritated} Well, Sentinel?![]() | A3a | |||
399 | BoSM02_Kells_Stage400_Main2 | {Intense, cold / Stern} Initiate Clarke. What happened to him? Where is he?![]() | Player Default: I executed him. Here's his tag. | A | |
400 | {Intense, cold / Stern} Clarke. Where is he?![]() | Player Default: I executed him. Here's his tag. | A | ||
401 | Player Default: I executed him. Here's his tag. | {Surprised, startled at brutality. / Disbelief} You just... killed him? He was a member of the Brotherhood, Knight. He had a right to a trial before the Elder.![]() | BoSCaptainKells: Still, after what he did, death might well have been his fate. | A1a | |
402 | Player Default: I executed him. Here's his tag. | {Surprised, startled at brutality. / Disbelief} You just... killed him? He was a member of the Brotherhood, Paladin. He had a right to a trial before the Elder.![]() | BoSCaptainKells: Still, after what he did, death might well have been his fate. | A2a | |
403 | Player Default: I executed him. Here's his tag. | {Somber / Somber} Then you did what had to be done.![]() | BoSCaptainKells: It's a shame. I had high hopes for him. | A3a | |
404 | Player Default: I executed him. Here's his tag. | {Grimly amused / Amused} And he believed you? Then he's a fool as well as a traitor.![]() | BoSCaptainKells: I'll send some Knights to arrest him and secure the evidence. He has a right to a trial before the Elder. | A4a | |
405 | Player Default: I executed him. Here's his tag. | {Military / Stern} Very well.![]() | BoSCaptainKells: I'll send some Knights to arrest him and secure the evidence. He has a right to a trial before the Elder. | A5a | |
406 | Player Default: I executed him. Here's his tag. | {Grim / Somber} I expected as much.![]() | BoSCaptainKells: It's a shame. I had high hopes for him. | A6a | |
407 | Player Default: He's dead. | {Shocked, angry / Angry} 'Exiled'? What do you mean 'exiled'? After all that, you let him go?![]() | B2a | ||
408 | {Shocked, angry / Angry} He's a traitor! He knows our forces, our tactics, our technology! Just imagine what might happen if he fell into enemy hands! | B2b | |||
409 | {Shocked, angry. Sigh at the end of the line. / Angry} His punishment was the Elder's decision. Not yours. | BoSCaptainKells: Still, after what he did, death might well have been his fate. | B2c | ||
410 | Player Default: He's dead. | {Confused, surprised / Amused} You just... let him go back? And he went?![]() | BoSCaptainKells: I'll send some Knights to arrest him and secure the evidence. He has a right to a trial before the Elder. | B3a | |
411 | Player Default: The ferals killed him. | {Hmph at the beginning of the line. Stern. / Stern} Fitting.![]() | BoSCaptainKells: It's a shame. I had high hopes for him. | X1a | |
412 | Player Default: The ferals killed him. | {Angry, pressing the player. Big sigh at the end of the line. / Angry} After all that, you let him get away? Damn it.![]() | BoSCaptainKells: It's a shame. I had high hopes for him. | X2a | |
413 | Player Default: The ferals killed him. | {Grimly amused / Amused} He probably hoped you wouldn't say anything. Hmph.![]() | BoSCaptainKells: I'll send some Knights to arrest him and secure the evidence. He has a right to a trial before the Elder. | X3a | |
414 | Player Default: What's going to happen to him? | {Grimly / Stern} He's still a member of the Brotherhood. Even after this... treason, he has a right to a fair trial.![]() | Player Default: I executed him. Here's his tag. | Y1a | |
415 | BoSCaptainKells: In any event, what's done is done. | {Disappointed / Somber} It's a shame. I had high hopes for him.![]() | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | A1a | |
416 | Player Default: You just... killed him? He was a member of the Brotherhood, Knight. He had a right to a trial before the Elder. | {Grim, disappointed. / Somber} Still, after what he did, death might well have been his fate.![]() | A1a | ||
417 | {Resigned / Stern} In any event, what's done is done. | BoSCaptainKells: It's a shame. I had high hopes for him. | A1b | ||
418 | Player Default: And he believed you? Then he's a fool as well as a traitor. | {Grim / Stern} I'll send some Knights to arrest him and secure the evidence. He has a right to a trial before the Elder.![]() | A1a | ||
419 | {Grim / Stern} But from what you've said today, I don't think the outcome is in any doubt. | BoSCaptainKells: It's a shame. I had high hopes for him. | A1b | ||
420 | BoSM02_Kells_Stage400_Main3 | {Evenly / Neutral} All right.![]() | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | A | |
421 | BoSCaptainKells: I have some caps for your service. | {Grateful, giving a piece of armor. / Grateful} Also, I'd like you to have a piece of armor, from my personal collection. Wear it well, Knight.![]() | BoSCaptainKells: Since you've proven your capabilities in the field, I have a different type of mission for you. | A1a | |
422 | BoSCaptainKells: I have some caps for your service. | {Grateful, giving a piece of armor. / Grateful} Also, I'd like you to have a piece of armor, from my personal collection. Wear it well, Paladin.![]() | BoSCaptainKells: Since you've proven your capabilities in the field, I have a different type of mission for you. | A2a | |
423 | BoSCaptainKells: I have some caps for your service. | {Grateful, giving a piece of armor. / Grateful} Also, I'd like you to have a piece of armor, from my personal collection. Wear it well, Sentinel.![]() | BoSCaptainKells: Since you've proven your capabilities in the field, I have a different type of mission for you. | A3a | |
424 | BoSCaptainKells: Also, I'd like you to have a piece of armor, from my personal collection. Wear it well, Knight. | {Military / Stern} Since you've proven your capabilities in the field, I have a different type of mission for you.![]() | A1a | ||
425 | NPCMLancerCaptainKells: All right. | {Pleased / Grateful} We'll consider this matter closed. Good work, Knight. You have real potential.![]() | BoSCaptainKells: I have some caps for your service. | A1a | |
426 | NPCMLancerCaptainKells: All right. | {Pleased / Grateful} We'll consider this matter closed. Well done.![]() | BoSCaptainKells: I have some caps for your service. | A2a | |
427 | NPCMLancerCaptainKells: All right. | {Small sigh at the beginning of the line. Firmly. / Stern} Very well, we'll consider this matter closed.![]() | BoSCaptainKells: I have some caps for your service. | A3a | |
428 | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | {Giving reward / Grateful} I have some caps for your service.![]() | BoSCaptainKells: Also, I'd like you to have a piece of armor, from my personal collection. Wear it well, Knight. | A1a | |
429 | - | {Coldly, grim. / Stern} I've received reports that supplies have been disappearing from our supply depot at the airport. I suspect this may be an inside job.![]() | |||
430 | {Stern / Stern} You have your orders, Knight. See to them.![]() | ||||
431 | {Stern / Stern} You have your orders, Paladin. See to them.![]() | ||||
432 | {Stern / Stern} You have your orders, Sentinel. See to them.![]() | ||||
433 | {Stern / Stern} I expect a full report on your findings.![]() | ||||
434 | {Dismissive / Stern} Continue your investigation, Knight.![]() | ||||
435 | {Dismissive / Stern} Continue your investigation, Paladin.![]() | ||||
436 | {Dismissive / Stern} Continue your investigation, Sentinel.![]() |
BoSM04[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
437 | BoSM04_Kells_Final | {Stern / Stern} Report, Knight. Have you dealt with Virgil?![]() | Player Default: Target eliminated, Captain. | A | |
438 | {Stern / Stern} Report, Paladin. Have you dealt with Virgil?![]() | Player Default: Target eliminated, Captain. | A | ||
439 | {Stern / Stern} Report, Sentinel. Have you dealt with Virgil?![]() | Player Default: Target eliminated, Captain. | A | ||
440 | {Stern / Irritated} Report.![]() | Player Default: Target eliminated, Captain. | A | ||
441 | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Knight?![]() | A1a | |||
442 | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Paladin?![]() | A2a | |||
443 | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Sentinel?![]() | A3a | |||
444 | Player Default: I took care of him. | {Coldly / Irritated} Then see to it. Dismissed.![]() | BoSCaptainKells: Excellent. Well done, Knight. | B1a | |
445 | Player Default: Virgil is no longer a Super Mutant. His cure worked. He's no threat to us. | {Shocked. A monster found a cure to an incurable disease. / Disbelief} What? That... that thing actually found a cure?![]() | X1a | ||
446 | {Considering / Thinking} Hmm. He can't be trusted. But as a human, he's trapped in the Glowing Sea. Maybe he can still be an asset to us. | X1b | |||
447 | {Coming to a decision. / Stern} All right, we'll continue to monitor him. For now. | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | X1c | ||
448 | Player Default: Virgil is no longer a Super Mutant. His cure worked. He's no threat to us. | {Disbelief, angry. The player is trying to trick him. / Disbelief} What? That's impossible. There is no cure for FEV. It cannot be cured.![]() | X2a | ||
449 | {Coldly / Angry} No, the mission stands. I don't care if he's a human, a mutant, or a mole rat, his very existence is a threat. He must be eliminated. | BoSCaptainKells: Excellent. Well done, Knight. | X2b | ||
450 | Player Default: Sorry, what? | {Annoyed. Player is stalling. / Angry} I ordered you to eliminate him. Report.![]() | Player Default: Target eliminated, Captain. | Y1a | |
451 | Player Default: Then see to it. Dismissed. | {Pleased / Relieved} Excellent. Well done, Knight.![]() | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | A1a | |
452 | Player Default: Then see to it. Dismissed. | {Pleased / Relieved} Excellent. Well done, Paladin.![]() | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | A2a | |
453 | Player Default: Then see to it. Dismissed. | {Pleased / Relieved} Excellent. Well done, Sentinel.![]() | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | A3a | |
454 | BoSM04_Kells_Final_Wrapup | {Returning to an earlier point. / Irritated} As I was saying.![]() | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | A | |
455 | BoSCaptainKells: You've earned my respect, Knight. Not many can say that. | {Formally, again. / Stern} Carry on, brother. Ad victoriam.![]() | A1a | ||
456 | BoSCaptainKells: You've earned my respect, Knight. Not many can say that. | {Formally, again. / Stern} Carry on. Ad victoriam.![]() | A2a | ||
457 | NPCMLancerCaptainKells: As I was saying. | {Formally / Grateful} For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride.![]() | BoSCaptainKells: You've earned my respect, Knight. Not many can say that. | A1a | |
458 | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | {Quietly, sincere. / Friendly} You've earned my respect, Knight. Not many can say that.![]() | BoSCaptainKells: Carry on, brother. Ad victoriam. | A1a | |
459 | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | {Quietly, sincere. / Friendly} You've earned my respect, Paladin. Not many can say that.![]() | BoSCaptainKells: Carry on, brother. Ad victoriam. | A2a | |
460 | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | {Quietly, sincere. / Friendly} You've earned my respect, Sentinel. Not many can say that.![]() | BoSCaptainKells: Carry on, brother. Ad victoriam. | A3a | |
461 | BoSM04_Kells_Intro | {Grave. This is a hard order to give. / Stern} I have another assignment for you, Knight. Virgil.![]() | BoSCaptainKells: As long as that abomination lives, he's a threat to the Brotherhood. The time has come to deal with him. | A | |
462 | {Grave. This is a hard order to give. / Stern} I have another assignment for you, Paladin. Virgil. | BoSCaptainKells: As long as that abomination lives, he's a threat to the Brotherhood. The time has come to deal with him. | A | ||
463 | {Grave. This is a hard order to give. / Stern} I have another assignment for you, Sentinel. Virgil.![]() | BoSCaptainKells: As long as that abomination lives, he's a threat to the Brotherhood. The time has come to deal with him. | A | ||
464 | {Grim, irritated. / Irritated} Virgil remains a threat. It's time we dealt with him.![]() | BoSCaptainKells: As long as that abomination lives, he's a threat to the Brotherhood. The time has come to deal with him. | A | ||
465 | Player Default: Thank you, Knight. Dismissed. | {Grim, approving. / Relieved} Already ahead of me. I'm impressed, Knight. Well done.![]() | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | A1a | |
466 | Player Default: Thank you, Knight. Dismissed. | {Grim, approving. / Relieved} Already ahead of me. I'm impressed, Paladin. Well done.![]() | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | A2a | |
467 | Player Default: Thank you, Knight. Dismissed. | {Grim, approving. / Relieved} Already ahead of me. I'm impressed, Sentinel. Well done.![]() | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | A3a | |
468 | Player Default: He's been eliminated, Captain. | {Satisfied / Stern} Thank you, Knight. Dismissed.![]() | BoSCaptainKells: Already ahead of me. I'm impressed, Knight. Well done. | A1a | |
469 | Player Default: He's been eliminated, Captain. | {Satisfied / Stern} Thank you, Sentinel. Dismissed.![]() | BoSCaptainKells: Already ahead of me. I'm impressed, Knight. Well done. | A2a | |
470 | Player Default: He's been eliminated, Captain. | {Satisfied / Stern} Thank you, Paladin. Dismissed.![]() | BoSCaptainKells: Already ahead of me. I'm impressed, Knight. Well done. | A3a | |
471 | Player Default: I've dealt with him, Captain. | {Irritated / Irritated} Very well. Carry on, Knight.![]() | BoSCaptainKells: Already ahead of me. I'm impressed, Knight. Well done. | B1a | |
472 | Player Default: I've dealt with him, Captain. | {Irritated / Irritated} Very well. Carry on, Paladin.![]() | BoSCaptainKells: Already ahead of me. I'm impressed, Knight. Well done. | B2a | |
473 | Player Default: I've dealt with him, Captain. | {Irritated / Irritated} Very well. Carry on, Sentinel.![]() | BoSCaptainKells: Already ahead of me. I'm impressed, Knight. Well done. | B3a | |
474 | Player Default: His rotting corpse doesn't seem like much of a threat. | {Confused, put off. / Puzzled} His... ah.![]() | X1a | ||
475 | {Stern, pleased. / Irritated} I'll remind you to show some respect. But I'm glad to hear you've taken care of the problem. | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | X1b | ||
476 | Player Default: His rotting corpse doesn't seem like much of a threat. | {Coldly / Stern} Enough. The mission stands.![]() | Player Default: He's been eliminated, Captain. | X4a | |
477 | Player Default: His rotting corpse doesn't seem like much of a threat. | {Coldly / Stern} We don't owe him anything. What he did, he did for his own reasons.![]() | X5a | ||
478 | {Coldly / Stern} He served his purpose. Now, he's just another monster. And a damn dangerous one. | Player Default: He's been eliminated, Captain. | X5b | ||
479 | Player Default: A threat? One Super Mutant? | {Angry, insistent. Virgil is a war criminal. / Angry} This "Virgil" once led the Institute's biomedical research. He experimented with FEV. He tested it on human subjects!![]() | Y1a | ||
480 | {Angry, insistent / Angry} How many Super Mutants did he create? How many lives have been lost because of his hubris? | Y1b | |||
481 | {Angry, insistent / Angry} No. He and his work are a threat. They must be destroyed. | Player Default: He's been eliminated, Captain. | Y1c | ||
482 | Player Default: A threat? One Super Mutant? | {Considering / Thinking} Better to keep this simple. He trusts you. Go alone, and he may let his guard down.![]() | Y2a | ||
483 | {Giving advice / Stern} Get in, get the job done, and get out. That's all there is to it. | Player Default: He's been eliminated, Captain. | Y2b | ||
484 | Player Default: A threat? One Super Mutant? | {Giving advice / Stern} Get in, get done, get out. That's all there is to it.![]() | Player Default: He's been eliminated, Captain. | Y3a | |
485 | - | {Grimly. He's asking the player to go kill Virgil. / Stern} As long as that abomination lives, he's a threat to the Brotherhood. The time has come to deal with him.![]() | |||
486 | {Impatient / Stern} Well, Knight?![]() | ||||
487 | {Impatient / Stern} Well, Paladin?![]() | ||||
488 | {Impatient / Stern} Well, Sentinel?![]() | ||||
489 | {Sternly / Stern} Keep your guard up. Virgil will be a difficult foe.![]() |
BoSR03[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
490 | BoSR03Reward | {Confident} Welcome back. I take it the training mission went well?![]() | Player Default: Roger that. | A | |
491 | {Confident} Report, Knight. Did the squire perform well?![]() | Player Default: Roger that. | A | ||
492 | {Confident} Report, Paladin. Did the squire perform well?![]() | Player Default: Roger that. | A | ||
493 | {Confident} Report, Sentinel. Did the squire perform well?![]() | Player Default: Roger that. | A | ||
494 | {Confident} Report. I hope the squire performed as expected.![]() | Player Default: Roger that. | A | ||
495 | {Confident} You're back. Tell me. Did the squire do well?![]() | Player Default: Roger that. | A | ||
496 | {Confident} Welcome back, Knight. Report. Did our squire do well out there?![]() | Player Default: Roger that. | A | ||
497 | {Confident} Welcome back, Paladin. Report. Did our squire do well out there?![]() | Player Default: Roger that. | A | ||
498 | {Confident} Welcome back, Sentinel. Report. Did our squire do well out there?![]() | Player Default: Roger that. | A | ||
499 | Player Default: Well done. | It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire.![]() | A1a | ||
500 | Player Default: Roger that. | {Confident} Well done.![]() | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | A1a | |
501 | Player Default: Roger that. | {Confident} Good work. The experience will go a long way.![]() | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | A2a | |
502 | Player Default: Roger that. | {Confident} Good. I expected as much.![]() | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | A3a | |
503 | Player Default: Roger that. | {Confident} Wouldn't expect anything less. Good job.![]() | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | A4a | |
504 | Player Default: Roger that. | {Confident} Good job.![]() | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | A5a | |
505 | Player Default: Kid wouldn't shut up the whole time. | {Amused} Well, we were all young and undisciplined at one time.![]() | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | B1a | |
506 | Player Default: Kid wouldn't shut up the whole time. | {Amused} Rather hear about talking than dying.![]() | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | B2a | |
507 | Player Default: Kid wouldn't shut up the whole time. | {Amused} The squires still have a lot to learn about discipline. Their time with you will start them in the right direction.![]() | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | B3a | |
508 | Player Default: Kid wouldn't shut up the whole time. | {Amused} I was like that once. The squires are bound to have some bad habits. They're young. Which is why they need a mentor like you.![]() | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | B4a | |
509 | Player Default: Kid wouldn't shut up the whole time. | {Amused} The squires are excited to be working with you. Some may control it better than others.![]() | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | B5a | |
510 | Player Default: I'll get back to you. | {Confident} Make it quick.![]() | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | X1a | |
511 | Player Default: I'll get back to you. | {Confident} Be quick about it.![]() | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | X2a | |
512 | Player Default: I'll get back to you. | {Confident} Dismissed.![]() | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | X3a | |
513 | Player Default: I'll get back to you. | {Confident} Later then, Knight.![]() | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | X4a | |
514 | Player Default: I'll get back to you. | {Confident} Sooner is better.![]() | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | X5a | |
515 | Player Default: What was the mission? | {Confident} Showing a squire the strength of the Brotherhood.![]() | Y1a | ||
516 | {Confident} Did you complete the mission? | Player Default: Roger that. | Y1b | ||
517 | Player Default: What was the mission? | {Confident} Leading by example. You were assigned a squire to shadow you on a purge mission.![]() | Y2a | ||
518 | {Confident} Were you able to complete? | Player Default: Roger that. | Y2b | ||
519 | Player Default: What was the mission? | {Confident} Mentoring a squire in the ways of cleansing the Commonwealth.![]() | Y3a | ||
520 | {Confident} Was your mission a success? | Player Default: Roger that. | Y3b | ||
521 | Player Default: What was the mission? | {Confident} You were assigned a squire to show how the Brotherhood protects the Commonwealth.![]() | Y4a | ||
522 | {Confident} Were you successful? | Player Default: Roger that. | Y4b | ||
523 | Player Default: What was the mission? | {Confident} Going through the motions of a standard purge mission with a squire.![]() | Y5a | ||
524 | {Confident} What's your status? Is the mission complete? | Player Default: Roger that. | Y5b | ||
525 | BoSR03Start | {Confident} I think it's time for you to pass your skills on to the youngsters. Are you ready to mentor a squire?![]() | Player Default: I'm happy to help out. | A | |
526 | {Confident} We have squires here in need of good training. I could use your help in guiding the Brotherhood's future.![]() | Player Default: I'm happy to help out. | A | ||
527 | {Confident} You've proven yourself in the field, Knight. I'd be honored if you're willing to take on a different task: training a Brotherhood squire.![]() | Player Default: I'm happy to help out. | A | ||
528 | {Confident} You've proven yourself in the field, Paladin. I'd be honored if you're willing to take on a different task: training a Brotherhood squire.![]() | Player Default: I'm happy to help out. | A | ||
529 | {Confident} You've proven yourself in the field, Sentinel. I'd be honored if you're willing to take on a different task: training a Brotherhood squire.![]() | Player Default: I'm happy to help out. | A | ||
530 | {Confident} Skills like yours should be shared. If you're willing, I'd like to enlist your help in educating our squires.![]() | Player Default: I'm happy to help out. | A | ||
531 | {Confident} Our squires are in need of good training, and you're just what they need to look up to. Are you willing to aid in their instruction?![]() | Player Default: I'm happy to help out. | A | ||
532 | {Confident} Our squires already look up to you. I could use your help in mentoring them, and believe me, I don't choose instructors easily.![]() | Player Default: I'm happy to help out. | A | ||
533 | {Confident} I believe you're ready to take on a more mature role: training a Brotherhood squire. What do you say? Are you interested?![]() | Player Default: I'm happy to help out. | A | ||
534 | {Confident} You've done a lot for the Brotherhood. I'd like for you to consider instructing our squires... assisting in securing our future.![]() | Player Default: I'm happy to help out. | A | ||
535 | {Confident} The Brotherhood is a powerful force today, but I need to look to tomorrow. How would you like to aid in training our squires?![]() | Player Default: I'm happy to help out. | A | ||
536 | {Confident} I respect your abilities, Knight. Now, I'd like to put those skills to a different use: training a Brotherhood squire. What do you say?![]() | Player Default: I'm happy to help out. | A | ||
537 | {Confident} I respect your abilities, Paladin. Now, I'd like to put those skills to a different use: training a Brotherhood squire. What do you say?![]() | Player Default: I'm happy to help out. | A | ||
538 | {Confident} I respect your abilities, Sentinel. Now, I'd like to put those skills to a different use: training a Brotherhood squire. What do you say?![]() | Player Default: I'm happy to help out. | A | ||
539 | Player Default: I'm happy to help out. | {Confident} Splendid.![]() | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | A1a | |
540 | Player Default: I'm happy to help out. | {Confident} Good.![]() | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | A2a | |
541 | Player Default: I'm happy to help out. | {Confident} Glad to hear it.![]() | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | A3a | |
542 | Player Default: I'm happy to help out. | {Confident} Excellent.![]() | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | A4a | |
543 | Player Default: I'm happy to help out. | {Confident} That's the answer I was hoping for.![]() | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | A5a | |
544 | Player Default: I don't have time for that. | {Confident} The new generation needs you. I wish you would reconsider.![]() | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | B1a | |
545 | Player Default: I don't have time for that. | {Confident} I'm sorry to hear that. The offer still stands should you change your mind.![]() | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | B2a | |
546 | Player Default: I don't have time for that. | {Confident} These squires need a strong influence like you. Should you reconsider, you know where to find me.![]() | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | B3a | |
547 | Player Default: I don't have time for that. | {Confident} That's a real shame. They could really use someone like you to look up to.![]() | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | B4a | |
548 | Player Default: I don't have time for that. | {Confident} Should you get some time, the offer remains. I'll be here on the bridge if you change your mind.![]() | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | B5a | |
549 | Player Default: I'm not sure. | {Confident} Do not doubt your abilities. Come see me when you are ready.![]() | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | X1a | |
550 | Player Default: I'm not sure. | {Confident} You have what it takes, believe me. Until you do, I'll be waiting.![]() | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | X2a | |
551 | Player Default: I'm not sure. | {Confident} Take some time to think it over. Find me on the bridge when you're ready.![]() | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | X3a | |
552 | Player Default: I'm not sure. | {Confident} You don't have to decide now. We'll always have squires in need of training.![]() | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | X4a | |
553 | Player Default: I'm not sure. | {Confident} I hope you'll consider it. The squires need a good example to follow, and you're it.![]() | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | X5a | |
554 | Player Default: What exactly do I have to do? | {Confident} You'll be escorting a squire to a location where you'll be purging it of all the post-war aberrations: mutants, ghouls, synths, you name it.![]() | Y1a | ||
555 | {Confident} Meanwhile, the squire will observe and assist under your protection. | Y1b | |||
556 | {Confident} It's simple and extremely beneficial. What do you say? | Player Default: I'm happy to help out. | Y1c | ||
557 | Player Default: What exactly do I have to do? | {Confident} A squire will be assigned to you. He or she will following your every move. Learning by example, if you will.![]() | Y2a | ||
558 | {Confident} Together, you'll be assigned a location to clear abnormal sentients. I'm talking about ghouls, synths... even those delusional Children of Atom. | Y2b | |||
559 | {Confident} It's both simple and effective. So, are you in? | Player Default: I'm happy to help out. | Y2c | ||
560 | Player Default: What exactly do I have to do? | {Confident} An easy mission with a huge payoff. ![]() | Y3a | ||
561 | {Confident} A squire will shadow you as you clear a location of those anomalies created by the bomb: mutants, synths, and the like. | Y3b | |||
562 | {Confident} The squire learns from you, and the Commonwealth is a little cleaner. What do you say? | Player Default: I'm happy to help out. | Y3c | ||
563 | Player Default: What exactly do I have to do? | {Confident} You'll be given a location to purge of post-bomb deviants. This includes synths and those mind-eroded Children of Atom.![]() | Y4a | ||
564 | {Confident} A squire will accompany you. He or she is to watch and learn. | Y4b | |||
565 | {Confident} Should be a simple mission, but largely beneficial to our young soldiers in training. What do you say? | Player Default: I'm happy to help out. | Y4c | ||
566 | Player Default: What exactly do I have to do? | {Confident} You and a squire will be assigned a location known to be home to mutants, ghouls, or any other unnatural abomination we got these days.![]() | Y5a | ||
567 | {Confident} You'll do the work while the squire observes. | Y5b | |||
568 | {Confident} With your skills, it's an easy mission. So, what do you think? | Player Default: I'm happy to help out. | Y5c | ||
569 | Player Default: Splendid. | {Confident} One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations.![]() | A1a | ||
570 | Player Default: Splendid. | {Confident} One of the squires is waiting for you. We've given her a location. Escort her there and show her how the Brotherhood deals with abominations.![]() | A2a | ||
571 | Player Default: Splendid. | {Confident} A squire will be waiting for you down below. He'll have the location. Go show him how the Brotherhood gets things done.![]() | A3a | ||
572 | Player Default: Splendid. | {Confident} A squire will be waiting for you down below. She'll have the location. Go show her how the Brotherhood gets things done.![]() | A4a | ||
573 | Player Default: Splendid. | {Confident} A squire will be waiting for you with a location down below. I trust you'll show him how it's done.![]() | A5a | ||
574 | Player Default: Splendid. | {Confident} A squire will be waiting for you with a location down below. I trust you'll show her how it's done.![]() | A6a | ||
575 | Player Default: Splendid. | {Confident} Head down to the airport. A squire with a location will meet up with you there. Teach him well.![]() | A7a | ||
576 | Player Default: Splendid. | {Confident} Head down to the airport. A squire with a location will meet up with you there. Teach her well.![]() | A8a | ||
577 | Player Default: Splendid. | {Confident} The squire will have the location. He'll meet you on the ground. I trust you'll show him how we get things done.![]() | A9a | ||
578 | Player Default: Splendid. | {Confident} The squire will have the location. She'll meet you on the ground. I trust you'll show her how we get things done.![]() | A10a | ||
579 | - | {Confident} It's good to know the squires are learning from the best.![]() | |||
580 | {Confident} These are good kids. I trust you'll be someone they look up to.![]() | ||||
581 | {Confident} I've worked with these kids a long time. I trust they'll perform honorably out there.![]() | ||||
582 | {Confident} The squires we're assigning you have yet to see serious combat, so be on the lookout.![]() | ||||
583 | {Confident} These squires may be children, but they have the hearts and minds of soldiers.![]() | ||||
584 | {Confident} Remember, these squires are the future of the Brotherhood. Mold them well.![]() | ||||
585 | {Confident} It's been ages since I was a squire, but I'll never forget my first opportunity to be out in the field.![]() | ||||
586 | {Confident} Don't forget, the squires are just out to observe. We decided best not to arm them, so you'll want to keep close watch.![]() | ||||
587 | {Confident} The Brotherhood is lucky to have you. You've helped secure our present and future.![]() | ||||
588 | {Confident} You'll have to forgive the squires if they appear overly enthused. They've heard a lot about you and get very little field work.![]() | ||||
589 | {Military. / Stern} I think it's time for you to pass your skills on to the youngsters. Are you ready to mentor a squire?![]() | ||||
590 | {Military / Stern} I realize the mission is simple on the surface, but you'd be helping to secure the Brotherhood's future. | ||||
591 | {Military / Impressed} Exemplary work at Fort Strong, soldier. Those are exactly the sorts of skills we want to develop in our young squires.![]() | ||||
592 | {Military / Impressed} What would you say to taking another your wing? | ||||
593 | {Military / Impressed} I commend you, soldier. Doctor Li should prove to be an invaluable asset to our success in the Commonwealth.![]() | ||||
594 | {Military / Impressed} Now, are you ready to educate one of our young squires? | ||||
595 | {Military / Impressed} I believe thanks are in order for restoring Liberty Prime. But no military can rely on a single weapon. Are you ready to mentor another squire?![]() | ||||
596 | {Military / Impressed} Outstanding work dealing with the Railroad, soldier. Now, are you here to mentor one of our squires?![]() | ||||
597 | {Military / Neutral} The title of Paladin is not conferred lightly. But you've earned it. Now, are you here to mold another squire?![]() | ||||
598 | {Military / Stern} Let me know when you can undertake another mission.![]() | ||||
599 | {Military / Stern} If you're still interested in helping mold the Brotherhood's future, report to me directly.![]() | ||||
600 | {Military / Stern} Should you wish to continue in educating our youth, you know where to find me.![]() | ||||
601 | {Military / Stern} If you have the time, I'd appreciate your continued assistance in guiding them.![]() | ||||
602 | {Military / Stern} When you're ready for another assignment, I'll be here.![]() |
CIS_ChatWithNPC_Danse[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
603 | CIS_ChatWithNPC_DanseScene | Companion: Reporting in, Elder. | {Neutral} We've had some pressure leaks, but the buoyancy modules appear to be holding for the time being.![]() | Companion: Get out of my sight, filthy ghoul! | A5a |
ConvBoSAirportPrydwen01[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
604 | ConvBoSAirportPrydwen01Scene | BoSGroup01: Excuse me, Captain Kells? | What is it, soldier?![]() | BoSGroup01: Sir, Proctor Ingram is reporting that she's completed the repairs on thruster number three, and stabilized the navigational beacon. | A1a |
605 | BoSGroup01: Excuse me, Captain Kells? | I'm busy, please make it brief.![]() | BoSGroup01: Sir, Proctor Ingram is reporting that she's completed the repairs on thruster number three, and stabilized the navigational beacon. | A2a | |
606 | BoSGroup01: Excuse me, Captain Kells? | Yes? What is it?![]() | BoSGroup01: Sir, Proctor Ingram is reporting that she's completed the repairs on thruster number three, and stabilized the navigational beacon. | A3a | |
607 | BoSGroup01: Sir, Proctor Ingram is reporting that she's completed the repairs on thruster number three, and stabilized the navigational beacon. | Very good. Carry on.![]() | A1a | ||
608 | BoSGroup01: Sir, Proctor Ingram is reporting that she's completed the repairs on thruster number three, and stabilized the navigational beacon. | Excellent. Thank you for bringing that to my attention.![]() | A2a | ||
609 | BoSGroup01: Sir, Proctor Ingram is reporting that she's completed the repairs on thruster number three, and stabilized the navigational beacon. | Understood, soldier. You may return to your post.![]() | A3a |
DialogueGenericUniqueVoiceTypes[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
610 | - | {A quick grunt or exertion, blocking a heavy blow from your opponent} Gah!![]() | |||
611 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Nargh!![]() | ||||
612 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Unf!![]() | ||||
613 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Grrh!![]() | ||||
614 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Nnh!![]() | ||||
615 | {death / InPain} For... E-elder M-maxson...![]() | ||||
616 | {death / InPain} Honor and g-glory...![]() | ||||
617 | {death / InPain} For the B-brotherhood...![]() | ||||
618 | {InPain} Agh.![]() | ||||
619 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Argh!![]() | ||||
620 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Weergh!![]() | ||||
621 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Yeagh!![]() | ||||
622 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Nargh!![]() | ||||
623 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Oof!![]() | ||||
624 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Agh!![]() | ||||
625 | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Aaaayyyaarrrrgghh!![]() | ||||
626 | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Yyyaaaarrgghh!![]() | ||||
627 | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Rrrraaaaarrggghhhh!![]() | ||||
628 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Grrargh!![]() | ||||
629 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Aggghh!![]() | ||||
630 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Nyyarrggh!![]() | ||||
631 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Rrarggh!![]() | ||||
632 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Yearrgh!![]() | ||||
633 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Hyargh!![]() | ||||
634 | {Quick and violent shove, a sharp, short exertion!} Hunh!![]() | ||||
635 | {Quick and violent shove, a sharp, short exertion!} Gah!![]() | ||||
636 | {Quick and violent shove, a sharp, short exertion!} Yah!![]() | ||||
637 | {Quick and violent shove, a sharp, short exertion!} Rargh!![]() | ||||
638 | {Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive} *heavy breathing* *cough cough*![]() | ||||
639 | {Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive} Oof! *heavy breathing*![]() | ||||
640 | {Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive} Agh! *cough* *wheeze*![]() | ||||
641 | For the Brotherhood!![]() | ||||
642 | For victory!![]() | ||||
643 | No mercy!![]() | ||||
644 | Ad victoriam!![]() | ||||
645 | For Elder Maxson!![]() |
DLC03Acadia_BoS[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
1 | DLC03Acadia_BoS_MQ01Scene_Kells | PlayerVoiceFemale01: I have a situation I need to report. | Proceed.![]() | Player Default: There are rumors about some kind of safe haven for rogue synths up north. | A1a |
2 | Player Default: There are rumors about some kind of safe haven for rogue synths up north. | It's not enough that we have to root them out here... Now we need to worry about them surfacing elsewhere?![]() | CaptainKells: We need confirmation, not rumors or hearsay. Can I trust that you'll follow up on this, and report your findings directly to me? | A1a | |
3 | Player Default: There is evidence that someone may be amassing a group of synths up the coast. | If that's true, it the potential to represent a significant threat.![]() | CaptainKells: We need confirmation, not rumors or hearsay. Can I trust that you'll follow up on this, and report your findings directly to me? | B1a | |
4 | Player Default: I have reason to believe a synth calling herself Kasumi has fled the Commonwealth to the north. | We're well aware of the problem of synths malfunctioning. This wouldn't be the first one that's fled the Commonwealth. Is there more?![]() | Player Default: There are rumors about some kind of safe haven for rogue synths up north. | X1a | |
5 | Player Default: Have you heard anything about a town up north called Far Harbor? | North beyond the Commonwealth? No, operations have been kept to this area. Why?![]() | Player Default: There are rumors about some kind of safe haven for rogue synths up north. | Y1a | |
6 | Player Default: It's not enough that we have to root them out here... Now we need to worry about them surfacing elsewhere? | We need confirmation, not rumors or hearsay. Can I trust that you'll follow up on this, and report your findings directly to me?![]() | Player Default: You can count on me. I'm on it. | A1a | |
7 | Player Default: You can count on me. I'm on it. | Very good.![]() | CaptainKells: Bring me something actionable, and I assure you the Brotherhood will deal with it. | A1a | |
8 | Player Default: That's not my in job description. | It is now.![]() | CaptainKells: Bring me something actionable, and I assure you the Brotherhood will deal with it. | B1a | |
9 | Player Default: I'll try and get around to it. | See that you do.![]() | CaptainKells: Bring me something actionable, and I assure you the Brotherhood will deal with it. | X1a | |
10 | Player Default: How do you suggest I proceed? | Investigate these rumors. Travel north if necessary.![]() | CaptainKells: Bring me something actionable, and I assure you the Brotherhood will deal with it. | Y1a | |
11 | Player Default: Very good. | Bring me something actionable, and I assure you the Brotherhood will deal with it.![]() | A1a | ||
12 | DLC03Acadia_BoS_MQ03Scene_Kells | CaptainKells: If he wants to eradicate this... menace, we'll need time to re-fit vertibirds for extended flight. I'll get the crews to work. | In the meantime, any additional intelligence you can gather will help ensure that action we take is precise and coordinated.![]() | CaptainKells: Do not engage these synths until we're prepared. Understood? | A1a |
13 | CaptainKells: In the meantime, any additional intelligence you can gather will help ensure that action we take is precise and coordinated. | Do not engage these synths until we're prepared. Understood?![]() | A1a | ||
14 | PlayerVoiceFemale01: Captain Kells, I have new information on the synth colony to the north. | Tell me everything you've learned.![]() | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | A1a | |
15 | PlayerVoiceFemale01: Captain Kells, I have new information on the synth colony to the north. | All right, I'm listening.![]() | Player Default: I found a place called Acadia. The Brotherhood will want to do something about it. | A2a | |
16 | Player Default: I found a place called Acadia. The Brotherhood will want to do something about it. | I fail to see why I - or anyone - should care about this.![]() | CaptainKells: Are you going to explain why this is relevant? | A1a | |
17 | Player Default: Never mind. It can wait. | If you say so.![]() | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | B1a | |
18 | Player Default: I found a group of escaped synths. | All right, you have my attention.![]() | CaptainKells: Tell me everything you know. | X1a | |
19 | Player Default: Would it be possible for the Brotherhood to travel north? | It'd have to be a damn good reason to take our focus off the Commonwealth.![]() | CaptainKells: I need specifics here. Exactly what are we talking about? | Y1a | |
20 | Player Default: I fail to see why I - or anyone - should care about this. | Are you going to explain why this is relevant?![]() | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | A1a | |
21 | Player Default: All right, you have my attention. | Tell me everything you know.![]() | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | X1a | |
22 | Player Default: It'd have to be a damn good reason to take our focus off the Commonwealth. | I need specifics here. Exactly what are we talking about?![]() | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | Y1a | |
23 | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | It's re-named itself? You mean it's acting autonomously?![]() | CaptainKells: What are you going on about? | A1a | |
24 | Player Default: Acadia has been turned into a fortified location hiding escaped synths. | They're actively defending themselves, in other words.![]() | CaptainKells: What are you going on about? | B1a | |
25 | Player Default: Acadia has been turned into a fortified location hiding escaped synths. | I don't see the relevance.![]() | CaptainKells: What are you going on about? | B2a | |
26 | Player Default: They're growing in number. More synths are regularly being brought in. | So this isn't a problem we can allow to continue...![]() | CaptainKells: What are you going on about? | X1a | |
27 | Player Default: They're growing in number. More synths are regularly being brought in. | What? Who are you talking about?![]() | CaptainKells: What are you going on about? | X2a | |
28 | Player Default: They're trying to set up some kind of permanent place for themselves, outside the Institute. | So this isn't an Institute operation? That makes it even worse.![]() | CaptainKells: What are you going on about? | Y1a | |
29 | Player Default: They're trying to set up some kind of permanent place for themselves, outside the Institute. | The Institute? What? Who are you talking about?![]() | CaptainKells: What are you going on about? | Y2a | |
30 | Player Default: It's re-named itself? You mean it's acting autonomously? | What are you going on about?![]() | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | A1a | |
31 | Player Default: It's re-named itself? You mean it's acting autonomously? | I'm starting to see why you brought this to me. What else can you tell me?![]() | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | A2a | |
32 | Player Default: It's re-named itself? You mean it's acting autonomously? | Do you have any additional information from which we'd benefit?![]() | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | A3a | |
33 | Player Default: It's re-named itself? You mean it's acting autonomously? | All right, I've heard enough.![]() | CaptainKells: You were right to bring this to my attention. I'll see that the matter is raised with Elder Maxson as soon as possible. | A4a | |
34 | CaptainKells: All right, I've heard enough. | You were right to bring this to my attention. I'll see that the matter is raised with Elder Maxson as soon as possible.![]() | CaptainKells: If he wants to eradicate this... menace, we'll need time to re-fit vertibirds for extended flight. I'll get the crews to work. | A1a | |
35 | CaptainKells: You were right to bring this to my attention. I'll see that the matter is raised with Elder Maxson as soon as possible. | If he wants to eradicate this... menace, we'll need time to re-fit vertibirds for extended flight. I'll get the crews to work.![]() | CaptainKells: In the meantime, any additional intelligence you can gather will help ensure that action we take is precise and coordinated. | A1a |
RR303[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
651 | RR303_0900_Kells | {Irritated} Now's not a good time to keep me waiting.![]() | Kells: And Claymore's hours overdue. | A | |
652 | NPCMLancerCaptainKells: Now's not a good time to keep me waiting. | {Irritated} And Claymore's hours overdue.![]() | A1a | ||
653 | {Suspicious} Wait. Why isn't Knight Owens handling this debrief? | Player Default: Sorry, sir. Won't happen again, sir. | A1b | ||
654 | Player Default: Sorry, sir. Won't happen again, sir. | {Irritated} See that it doesn't. And Owens? Where is he?![]() | Player Default: Sorry, sir. Won't happen again, sir. | A1a | |
655 | Player Default: Sorry, sir. Won't happen again, sir. | {Irritated} I can't afford this sort of incompetence. Especially now.![]() | Kells: If you had arrived when you were scheduled to we could've handled the debrief right away. | A2a | |
656 | Player Default: Sorry, sir. Won't happen again, sir. | {Angry} Wait. You're not one of my men. Intruder!![]() | Kells: If you had arrived when you were scheduled to we could've handled the debrief right away. | A3a | |
657 | Player Default: We had some big problems at the Police Station. Owens... he didn't make it. | One disaster after the next.![]() | Kells: If you had arrived when you were scheduled to we could've handled the debrief right away. | B1a | |
658 | Player Default: The pilot ordered me to report to you. I didn't ask why. | {Irritated} *sigh* Fine.![]() | Kells: If you had arrived when you were scheduled to we could've handled the debrief right away. | X1a | |
659 | Player Default: Knight Owens was delayed. I took the initiative, sir. | {Impressed} We need more of that. Initiative.![]() | Kells: If you had arrived when you were scheduled to we could've handled the debrief right away. | Y1a | |
660 | Player Default: I can't afford this sort of incompetence. Especially now. | {Irritated} If you had arrived when you were scheduled to we could've handled the debrief right away.![]() | A1a | ||
661 | {Irritated} As is, I'll send someone for you when I can spare the time. Dismissed. | A1b | |||
662 | {Angry} You walking away from me? Wait... Intruder!![]() | A1a | |||
663 | - | As soon as I wrap this up, I expect a full report on the police station.![]() | |||
664 | I'm dealing with half a dozen fires right now.![]() | ||||
665 | You've walked into a hornet's nest.![]() |
HolotapesQuest[]
# | SCENE | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|
646 | BoSGenericHolotape01 | {Maintaining formality while disciplining a subordinate. / Stern} While I appreciate your attempts at diligence, Initiate... | A1a | ||
647 | {Maintaining formality while disciplining a subordinate. / Stern} ...the sheer volume of complaints you have filed implicating your brothers and sisters as Synth agents has done irreparable harm to ship morale... | A1b | |||
648 | {Maintaining formality while disciplining a subordinate. When you start listing names, you can start getting a bit incredulous. / Irritated} ...as well as your own credibility. Proctor Ingram? Paladin Danse? Elder Maxson? | A1c | |||
649 | {Maintaining formality while disciplining a subordinate. / Stern} I understand the stress of our mission is great, and for that reason I am inclined to show leniency for the damage you've done. | A1d | |||
650 | {Maintaining formality while disciplining a subordinate. / Stern} Your reassignment will be effective immediately. Welcome to recon, Initiate. Do us proud. | A1e |