watch 24:51
Fallout Interactive Experience
Do you like this video?
Play Sound
This is a transcript for dialogue with Lancer Captain Kells. |
BoS201
BoS202
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
1 | BoS201_03_DanseKellsStage100 | 00122F83 | BoS201Danse: Permission to come aboard, sir? | {Confident} Permission granted and welcome back, Paladin. | A1a | |
2 | {Confident} Allow me to be the first to congratulate you on a successful mission. | BoS201Kells: And is this our new recruit? | A1b | |||
3 | 00122F80 | BoS201Kells: Allow me to be the first to congratulate you on a successful mission. | {Question} And is this our new recruit? | BoS201Danse: Yes, sir. I've field promoted him to Initiate and I'd like to sponsor his entry into our rankings personally. | A1a | |
4 | 00122F7E | BoS201Danse: Yes, sir. I've field promoted him to Initiate and I'd like to sponsor his entry into our rankings personally. | {Concerned} Yes, we've read your reports. | A1a | ||
5 | {Confident} You'll be pleased to know that Elder Maxson's approved your request, and placed the recruit in your charge. | BoS201Danse: Thank you, sir. | A1b | |||
6 | 00122F7B | BoS201Danse: And my current orders? | {Confident} You are to remain on the Prydwen and await further instructions. | BoS201Danse: Very good, sir. | A1a | |
7 | 00122F79 | BoS201Danse: Ad victoriam, Captain. | {Confident} Ad victoriam, Paladin. | A1a | ||
8 | BoS201_04_KellsStage110 | 000A7D01 | {disapproving, military / Irritated} So, you're the one Paladin Danse has taken under his wing. Hmph. You don't look much like a soldier to me. | Player Default: Looks can be deceiving. | A | |
9 | 00122F78 | {Angry} Get back here, Initiate. Our debriefing isn't complete! | A1a | |||
10 | 0004866F | Player Default: And what's a soldier supposed to look like? | {Irritated} A soldier is supposed to be an efficient killing machine, not a relic from the past playing catch-up with the rest of the world. | Y1a | ||
11 | {Irritated} If Danse hadn't stepped in and vouched for you, we wouldn't even be having this conversation. | Y1b | ||||
12 | {Confident} Accepting outsiders like yourself has proven disastrous in the past. | BoS201Kells: I've read Paladin Danse's reports. He seems to think you'll make a fine addition to the Brotherhood. | Y1c | |||
13 | 0004866A | Player Default: Which is precisely why I personally insist on scrutinizing every recruit who boards this vessel. | {Confident} I've read Paladin Danse's reports. He seems to think you'll make a fine addition to the Brotherhood. | A1a | ||
14 | {Irritated} You might expect an endorsement like that to grant you a great deal of latitude with us, but let me make one thing clear. | A1b | ||||
15 | {Confident} The Brotherhood of Steel has traveled to the Commonwealth with a specific goal in mind. | A1c | ||||
16 | {Confident} As the captain of this vessel, I won't allow anyone to jeopardize our mission no matter how valuable they think they are. | A1d | ||||
17 | {Question} Understood? | Player Default: Absolutely. | A1e | |||
18 | 00048672 | Player Default: Looks can be deceiving. | {Confident} Which is precisely why I personally insist on scrutinizing every recruit who boards this vessel. | BoS201Kells: I've read Paladin Danse's reports. He seems to think you'll make a fine addition to the Brotherhood. | A1a | |
19 | 00048671 | Player Default: I think I've already proven that you're wrong. | {Irritated} A Brotherhood soldier earns merit by respecting the ideals created by our Elder. Not by simply killing the enemy and following orders. | BoS201Kells: I've read Paladin Danse's reports. He seems to think you'll make a fine addition to the Brotherhood. | B1a | |
20 | 00048670 | Player Default: Sorry to disappoint you. | {a little surprised/annoyed that a tough soldier is apologizing / Surprised} Sorry? That's not something I'm accustomed to hearing from a soldier. | X1a | ||
21 | {Irritated} If you want to earn your place among the best, you need to toughen up. | BoS201Kells: I've read Paladin Danse's reports. He seems to think you'll make a fine addition to the Brotherhood. | X1b | |||
22 | 00048669 | Player Default: Absolutely. | {Confident} Good. | BoS201Kells: That's all for now, soldier. | A1a | |
23 | 00048668 | Player Default: It's not like I have a choice. | {Irritated} If you want to remain with us, then you're right, you don't. | BoS201Kells: That's all for now, soldier. | B1a | |
24 | 00048667 | Player Default: I don't know. | {Irritated} If you're planning to stay with the Brotherhood, I need you one hundred percent committed at all times. Nothing less will do. | BoS201Kells: That's all for now, soldier. | X1a | |
25 | 00048666 | Player Default: What exactly is your mission here? | {Confident} I am not at liberty to say. | Y1a | ||
26 | {Confident} Elder Maxson will be addressing the crew shortly, and I'm certain all of your questions will be answered. | Y1b | ||||
27 | {Question} Now, was there anything else, or was everything I said understood? | Player Default: Absolutely. | Y1c | |||
28 | Player Default: What exactly is your mission here? | {Confident} Look, all that I can tell you is that we're here directly in response to the data that Danse's recon team provided us. | Y2a | |||
29 | {Confident} Beyond that, you'll just have to wait until Elder Maxson addresses the crew. | Y2b | ||||
30 | {Question} Now dispense with the questions. It's time to get to work... understood? | BoS201Kells: That's all for now, soldier. | Y2c | |||
31 | Player Default: What exactly is your mission here? | {Irritated} No, you'll just have to wait until Elder Maxson addresses the crew. | Y3a | |||
32 | {Question} Now dispense with the questions. It's time to get to work... understood? | BoS201Kells: That's all for now, soldier. | Y3b | |||
33 | 00048661 | Player Default: Good. | {Confident} That's all for now, soldier. | A1a | ||
34 | {Confident} Your orders are to proceed to the Command Deck for the address, after which Elder Maxson wishes to have a word with you. | A1b | ||||
35 | {Confident} If you have any questions, ask me now. Otherwise, you're dismissed. | Player Default: What are my orders? | A1c | |||
36 | BoS201_05_KellsStage120 | 000A7D01 | {Question} Questions, Initiate? | Player Default: What are my orders? | A | |
37 | 0004862E | Player Default: Can you tell me anything about Elder Maxson? | {Impressed} Elder Maxson is the supreme commander of the Brotherhood. | Y1a | ||
38 | {Impressed} Without his tenacity and his vision, we'd still be a small group of complacent stragglers occupying the Citadel in the Capital Wasteland. | Y1b | ||||
39 | {Impressed} In a mere decade, he's grown the Brotherhood of Steel into a major military force. | Y1c | ||||
40 | {Impressed} He's an inspiration to us all. | Y1d | ||||
41 | {Question} Is there anything else? | Player Default: What are my orders? | Y1e | |||
42 | 00048637 | Player Default: What are my orders? | {Confident} Your orders are to proceed to Elder Maxson's address, after which he wishes to speak with you. | A1a | ||
43 | {Question} Anything else? | Player Default: What are my orders? | A1b | |||
44 | 00048634 | Player Default: I don't have any questions. | {MARK FOR RE-RECORD. / Confident} Then I suggest you head over to the Command Deck immediately. | B1a | ||
45 | {Confident} Dismissed, Initiate. | B1b | ||||
46 | 00048633 | Player Default: Where can I get Power Armor? | {Irritated} Only Knights are allowed to wear Brotherhood Power Armor. And you're no Knight. Not yet. | X1a | ||
47 | {Confident} Until Elder Maxson grants you that title, you'll have to make due with what you've got. | X1b | ||||
48 | {Question} Anything else? | Player Default: What are my orders? | X1c | |||
49 | - | 000A7D01 | I believe you're needed elsewhere right now. We can talk later. | A | ||
50 | I thought I ordered you to attend the address. | A | ||||
51 | I'm needed on the bridge, excuse me. | A |
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
52 | - | 0009776D | {Irritated} Head back to Fort Strong, Knight. Paladin Danse is waiting for you. | |||
53 | {Irritated} Get back to Fort Strong on the double, Knight. | |||||
54 | You have your orders, Knight. |
BoS203
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
55 | - | 0009FFCA | {Confident} Knight, be aware that Doctor Li is to be returned to us unharmed. | |||
56 | {Confident} You've been given a recon mission, Knight. Do not open fire inside the Institute. | |||||
57 | {Confident} Good luck inside the Institute, soldier. Make us proud. |
BoS204
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
58 | - | 0013C66B | {Irritated} Proctor Ingram is waiting for that Institute holotape, Knight. | A |
BoS301
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
59 | - | 000B2EA2 | {Confident} I hear that Liberty Prime is ready for testing. I suggest you head down and get to work. | |||
60 | {Confident} Your current orders are to give Proctor Ingram anything she requires. | |||||
61 | {Confident} Liberty Prime will give us a distinct advantage over the Institute. He must be completed as soon as possible. | |||||
62 | {Confident} We're counting on you to help Ingram complete Liberty Prime in a timely manner, Knight. |
BoS302
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
63 | - | 000C31A3 | {Irritated} If you find Paladin Danse, do not attempt to reason with him. Shoot to kill. | |||
64 | {Confident} I've been informed that Danse is no longer a threat to the Brotherhood. Well done, Knight. |
BoS302B
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
65 | BoS302B_01_CaptainKellsStage010 | 00107A65 | {a bit impressed at the Player's foresight / Impressed} Well, Paladin. Your next assignment was to be the destruction of the Railroad, but it appears that it's already been handled. | BoS302BKells: I'm pleased that their organization will no longer be a threat to our future operations. | A | |
66 | {Confident} Ah, Paladin. Good. Now that the unfortunate matter regarding Danse has been settled, we can return to our wartime preparations. | Player Default: I'm ready, Captain. | A | |||
67 | 001BCED9 | BoS302BKells: If we strike them now, we should be able to maximize the amount of damage we do to their organization. | {Confident} I'm pleased that their organization will no longer be a threat to our future operations. | Player Default: Those sympathizers deserved exactly what they got. | A1a | |
68 | 001BCED8 | Player Default: Thank you, Paladin. | {Confident} Now before you depart, Proctor Ingram has additional orders for you to complete. | BoS302BIngram: Our sources tell us that the Railroad has some sort of experimental or prototype robot in their headquarters. | A1a | |
69 | 0016D17A | {Angry} Come back here now, Paladin! This briefing isn't over. | A1a | |||
70 | 0016B818 | Player Default: I'm ready, Captain. | {Confident} Good, because this mission demands your full attention. | BoS302BKells: Now, before we launch our attack on the Institute, we need to address another threat... the Railroad. | A1a | |
71 | 0016B817 | Player Default: I'd like some time to prepare myself before you send me on my next mission. | {Irritated} You'll have ample time to prepare yourself after I've given you this briefing. | BoS302BKells: Now, before we launch our attack on the Institute, we need to address another threat... the Railroad. | B1a | |
72 | 0016B816 | Player Default: No rest for the weary. | {Irritated} We'll "rest" when the Institute is a smoking ruin. Until then, Elder Maxson and I expect you to be at your best. | BoS302BKells: Now, before we launch our attack on the Institute, we need to address another threat... the Railroad. | X1a | |
73 | 0016B815 | Player Default: Do you think Danse's execution was justified? | {Irritated} It's quite obvious Danse was a traitor, or at the very least, a turncoat in the making. | Y1a | ||
74 | {Irritated} That machine's presence was endangering this ship and its crew, so it needed to be dealt with swiftly and without mercy. | Y1b | ||||
75 | {Confident} Your actions in this matter were not only justified, they were vital to our mission. | Y1c | ||||
76 | {Confident} With all of that behind us, we can shift our focus back to our wartime preparations. | Player Default: I'm ready, Captain. | Y1d | |||
77 | 0016B814 | Player Default: Good, because this mission demands your full attention. | {Confident} Now, before we launch our attack on the Institute, we need to address another threat... the Railroad. | A1a | ||
78 | {Irritated} They're a small, but capable group that uses subterfuge and guerilla tactics to harass their enemies. | A1b | ||||
79 | {Irritated} Our tactical analysis says they could possibly hamper, or harm our operations which is a risk I'm not willing to take. | A1c | ||||
80 | {Confident} If we strike them now, we should be able to maximize the amount of damage we do to their organization. | BoS302BKells: I'm pleased that their organization will no longer be a threat to our future operations. | A1d | |||
81 | 0016B80F | Player Default: Hit them before they hit us. I like it. | {Confident} Precisely. | BoS302BKells: Destroying the Railroad hinges on completely eliminating their leadership, otherwise they'll simply regroup somewhere else. | A1a | |
82 | 0016B80E | Player Default: Fine, but it hardly seems worth our time. | {Irritated} The Railroad may not appear to be a threat, but I can assure you, they are a potential danger. | BoS302BKells: Destroying the Railroad hinges on completely eliminating their leadership, otherwise they'll simply regroup somewhere else. | B1a | |
83 | 0016B80D | Player Default: Then let's get to it. | {Impressed} Your enthusiasm is appreciated, Paladin. | BoS302BKells: Destroying the Railroad hinges on completely eliminating their leadership, otherwise they'll simply regroup somewhere else. | X1a | |
84 | 0016B80C | Player Default: Why is the Railroad such a threat? | {Irritated} Even with their relatively small numbers, the Railroad is a constant threat to our operations. | Y1a | ||
85 | {Irritated} They've already proven to be resiliant against superior forces, with a knack for disappearing when cornered. | Y1b | ||||
86 | {Irritated} Worse still, they possess the capability to help synths flee the Institute. | Y1c | ||||
87 | {Confident} If we intend to end the synth menace, we need to plug the leaks. | BoS302BKells: Destroying the Railroad hinges on completely eliminating their leadership, otherwise they'll simply regroup somewhere else. | Y1d | |||
88 | 0016B80B | Player Default: Precisely. | {Irritated} Destroying the Railroad hinges on completely eliminating their leadership, otherwise they'll simply regroup somewhere else. | A1a | ||
89 | {Confident} To that end, here's a list of the five targets we believe would cause a catastrophic failure in their chain of command. | Player Default: Consider it done. | A1b | |||
90 | Player Default: Precisely. | {Irritated} Destroying the Railroad hinges on completely eliminating their leadership, otherwise they'll simply regroup somewhere else. | A2a | |||
91 | {Confident} I've already given you a list of the five targets we believe would cause a catastrophic failure in their chain of command. | Player Default: Consider it done. | A2b | |||
92 | 0016B806 | Player Default: Consider it done. | {Confident} Thank you, Paladin. | BoS302BKells: Now before you depart, Proctor Ingram has additional orders for you to complete. | A1a | |
93 | 0016B805 | Player Default: Should have buried those idiots when I was dealing with the chip. | {Irritated} Yes... it's quite disappointing that you allowed them to proceed this far. | BoS302BKells: Now before you depart, Proctor Ingram has additional orders for you to complete. | B1a | |
94 | 0016B804 | Player Default: Only five targets? I was hoping for more. | {Suspicious} I'll take your enthusiasm as a confirmation of my orders. | BoS302BKells: Now before you depart, Proctor Ingram has additional orders for you to complete. | X1a | |
95 | 0016B803 | Player Default: Do they all have to die? | {Confident} Absolutely. It's the only effective way of ensuring that they're no longer a threat. | BoS302BKells: Now before you depart, Proctor Ingram has additional orders for you to complete. | Y1a | |
96 | 0016B7FD | Player Default: Good... it would be a hell of a waste if you didn't. | {Confident} I'm certain you'll do whatever it takes to complete the mission. | BoS302BKells: When you're ready, proceed to the Old North Church and link up with our assault team. | A1a | |
97 | 0016B7FC | Player Default: I'd hate to see that robot go to waste just because you don't know a terminal from the rear-end of a brahmin. | {Stern} I hope I don't need to remind you that the acquisition of technology is one of our most sacred tenets. | BoS302BKells: When you're ready, proceed to the Old North Church and link up with our assault team. | B1a | |
98 | 0016B7FB | Player Default: A habit you appreciate, I hope. | {Confident} I'm certain the Paladin appreciates that the acquisition of technology is one of our most sacred tenets. | BoS302BKells: When you're ready, proceed to the Old North Church and link up with our assault team. | X1a | |
99 | 0016B7FA | Player Default: I'm sure Proctor Quinlan would be pleased to have it in his possession. | {Confident} I think that should be sufficient information to assist you on the mission, Paladin. | BoS302BKells: When you're ready, proceed to the Old North Church and link up with our assault team. | Y1a | |
100 | 0016B7F9 | BoS302BKells: I'm certain you'll do whatever it takes to complete the mission. | {Confident} When you're ready, proceed to the Old North Church and link up with our assault team. | A1a | ||
101 | {Confident} They'll provide demolitions support and all the firepower you'll need to take the Railroad down. | A1b | ||||
102 | {Confident} Ad victoriam, Paladin. | A1c | ||||
103 | BoS302B_03_CaptainKellsStage140 | 00107A65 | {Impressed} Well, it appears that the Railroad won't be a hindrance to our future operations. | Player Default: Those sympathizers deserved exactly what they got. | A | |
104 | 0016D17D | Player Default: That they did. | {Impressed} I'm also pleased you managed to secure P.A.M. rather than allow it to be destroyed. | A1a | ||
105 | {Confident} We're having it brought to the Prydwen, where it will be installed in Proctor Quinlan's office. | A1b | ||||
106 | {Impressed} It's an amazing piece of prewar technology that should prove to be quite beneficial to us. | BoS302BKells: Speaking of prewar technology, Proctor Ingram is putting the final touches on Liberty Prime and requires your assistance. | A1c | |||
107 | Player Default: That they did. | {Irritated} I'm also dismayed that you were unable to recover P.A.M. for the Brotherhood. | A2a | |||
108 | {Irritated} It was an amazing piece of prewar technology that could have proved quite beneficial to us. | BoS302BKells: Speaking of prewar technology, Proctor Ingram is putting the final touches on Liberty Prime and requires your assistance. | A2b | |||
109 | 0016D179 | {Irritated} Where are you going, Paladin? You haven't received your new orders. | A1a | |||
110 | 0016B7F4 | Player Default: Those sympathizers deserved exactly what they got. | {Impressed} That they did. | BoS302BKells: I'm also pleased you managed to secure P.A.M. rather than allow it to be destroyed. | A1a | |
111 | 0016B7F3 | Player Default: I wish there'd been another way. | {Stern} The Railroad was providing assistance to escaped synths, and was therefore deemed a security threat. | B1a | ||
112 | {Stern} Those sympathizers got exactly what they deserved. | BoS302BKells: I'm also pleased you managed to secure P.A.M. rather than allow it to be destroyed. | B1b | |||
113 | 0016B7F2 | Player Default: I was simply following your orders. | {Stern} As you should be, Paladin. | BoS302BKells: I'm also pleased you managed to secure P.A.M. rather than allow it to be destroyed. | X1a | |
114 | 0016B7F1 | Player Default: What's going to happen to their headquarters? | {Confident} The location doesn't hold tactical significance, so we'll simply post a small squad there in case any stragglers chose to return. | BoS302BKells: I'm also pleased you managed to secure P.A.M. rather than allow it to be destroyed. | Y1a | |
115 | 0016B7F0 | BoS302BKells: It's an amazing piece of prewar technology that should prove to be quite beneficial to us. | {Confident} Speaking of prewar technology, Proctor Ingram is putting the final touches on Liberty Prime and requires your assistance. | A1a | ||
116 | {Impressed} Congratulations on another successful mission, Paladin. | A1b | ||||
117 | {Impressed} Ad victoriam! | A1c | ||||
118 | - | 0016D17B | Something amiss, Paladin? | |||
119 | I don't like being ignored, Paladin. | |||||
120 | Wake up, soldier! | |||||
121 | 00109044 | We're all counting on you to take those treacherous synth-lovers out. | ||||
122 | Good luck with your mission, Paladin. | |||||
123 | Remember, Paladin... no mercy. Kill anything that moves. |
BoS303
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
124 | - | 000E79F2 | {Confident} Remain vigilant. I'm certain the Institute is aware of your mission in Mass Fusion. | |||
125 | {Confident} The Beryllium Agitator is our final obstacle, Paladin. Good luck. | |||||
126 | {Confident} Watch for synth ambushes in Mass Fusion. They're fiendishly clever opponents. |
BoS304
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
127 | - | 00173EDB | {Irritated} Your orders were to escort Liberty Prime to the Institute. Why are you still here? | |||
128 | {Question} Aren't you needed on the tarmac? |
BoS305
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
129 | BoS305EndingScene | 001A0A60 | BoS305Maxson: This is the highest honor a Brotherhood soldier can achieve, but we both felt strongly that it was well deserved. | {Confident} In addition, we'd like to present you with this jetpack modification for your power armor. | A1a | |
130 | {Confident} The Brotherhood has few of these devices in its possession, but we feel you've earned the right to utilize one of them. | BoS305Kells: Congratulations, Sentinel. It's an honor to be serving with you. | A1b | |||
131 | 00182EC9 | BoS305Kells: In the future, Elder Maxson and I need you to approve any tactical changes before they're excuted. | {Confident} As I expect Elder Maxson has already explained, the destruction of the Institute is simply the first stage of our operations in the Commonwealth. | A1a | ||
132 | {Disgust} There are still Super Mutants and ferals to be dealt with as well as any remaining synths that escaped the blast. | A1b | ||||
133 | {Confident} It's our hope that you'll continue serving with the Brotherhood and assist us with eradicating these threats. | Player Default: Of course, Captain. | A1c | |||
134 | 00182EC5 | Player Default: Of course, Captain. | {Impressed} Very good Paladin. | BoS305Maxson: In light of your service, Captain Kells and I both feel you deserve unique recognition for your contributions, both past and future. | A1a | |
135 | 00182EC4 | Player Default: I think I've had enough fighting. | {Confident} The campaign has taken its toll on all of us, Paladin. I understand your hesitation. | B1a | ||
136 | {Confident} There's no need for your new duties to commence immediately. Take your time, and when you're ready, there will be plenty of missions to undertake. | BoS305Maxson: In light of your service, Captain Kells and I both feel you deserve unique recognition for your contributions, both past and future. | B1b | |||
137 | 00182EC3 | Player Default: Well, I'm not going to quit now. | {Confident} Indeed. I expected no less from you, Paladin. | BoS305Maxson: In light of your service, Captain Kells and I both feel you deserve unique recognition for your contributions, both past and future. | X1a | |
138 | 00182EC2 | Player Default: There are still synths left in the Commonwealth? | {Irritated} Unfortunately, yes. | Y1a | ||
139 | {Confident} The Institute maintained exploratory patrols, scouting teams and other autonomous units that are scattered throughout the wasteland. | Y1b | ||||
140 | {Confident} Now that their headquarters has been eliminated, they may be in hiding... or worse, conspiring to regroup for a counterattack. | BoS305Maxson: In light of your service, Captain Kells and I both feel you deserve unique recognition for your contributions, both past and future. | Y1c | |||
141 | 00182EBA | BoS305Kells: The Brotherhood has few of these devices in its possession, but we feel you've earned the right to utilize one of them. | {Impressed} Congratulations, Sentinel. It's an honor to be serving with you. | Player Default: Thank you both. I'm really quite honored. | A1a | |
142 | 0016A654 | BoS305Maxson: Captain Kells. | {Irritated} First and foremost, I wanted to inform you that using the Minutemen to destroy the Institute was a risky venture at best. | A1a | ||
143 | {Irritated} Using untrained non-military personnel in the operation could have had devastating consequences and resulted in an unnecessary loss of life. | A1b | ||||
144 | {Irritated} In the future, Elder Maxson and I need you to approve any tactical changes before they're excuted. | BoS305Kells: As I expect Elder Maxson has already explained, the destruction of the Institute is simply the first stage of our operations in the Commonwealth. | A1c |
BoSDialoguePlayerHellos
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
145 | - | 0012EFC3 | {Irritated} I'd appreciate your attention, Initiate. | |||
146 | {Irritated} I'd appreciate your attention, Knight. | |||||
147 | {Irritated} I'd appreciate your attention, Paladin. | |||||
148 | {Irritated} I'd appreciate your attention, Sentinel. | |||||
149 | {Irritated} You're wasting our time, soldier. | |||||
150 | {Irritated} Do you have anything to say? |
BoSDialoguePrydwen
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
151 | BoSPrydwen_01_KellsIntro | 000A7CC3 | {proud / Question} Now that you've had a chance to roam the Prydwen, what do you think, Knight? | Player Default: She's very impressive. | A | |
152 | {proud / Question} Now that you've had a chance to roam the Prydwen, what do you think, Paladin? | Player Default: She's very impressive. | A | |||
153 | {proud / Question} Now that you've had a chance to roam the Prydwen, what do you think, Sentinel? | Player Default: She's very impressive. | A | |||
154 | 00180B7F | Player Default: Yes, quite a feat of engineering, isn't she. | {Confident} It took the Brotherhood's sharpest minds over two years to design and more than twice that to build. | Player Default: Time well spent, I'd say. | A1a | |
155 | 00180B7E | Player Default: Indeed. | {Confident} With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go. | A1a | ||
156 | {Confident} Her presence in the Commonwealth ensures that our mission to defeat the Institute will end in victory. | Player Default: They doesn't stand a chance. | A1b | |||
157 | 00180B79 | Player Default: They doesn't stand a chance. | {Confident} Amen to that, soldier. | BoSKells: In any event, I hope your tour of the Prydwen helped acclimate you to our way of life up here. | A1a | |
158 | 00180B78 | Player Default: I hope you're right. | {Confident} There isn't even a doubt in my mind. | BoSKells: In any event, I hope your tour of the Prydwen helped acclimate you to our way of life up here. | B1a | |
159 | 00180B77 | Player Default: If they don't blow it out of the sky first. | {Irritated} You need to learn to have a bit more faith in your brothers and sisters, soldier. | BoSKells: In any event, I hope your tour of the Prydwen helped acclimate you to our way of life up here. | X1a | |
160 | 00180B76 | Player Default: Did the Brotherhood ever build other airships? | {Confident} There were less advanced versions of this ship built on the West Coast a long time ago. | Y1a | ||
161 | {Confident} Historical records about their current status are in dispute, but we're fairly certain that they were destroyed. | BoSKells: In any event, I hope your tour of the Prydwen helped acclimate you to our way of life up here. | Y1b | |||
162 | 00180B75 | BoSKells: I think you'll find that the more familiar you become with both her capabilities and her crew, the longer you'll survive as a member of the Brotherhood. | {Confident} You're dismissed, Knight. | A1a | ||
163 | BoSKells: I think you'll find that the more familiar you become with both her capabilities and her crew, the longer you'll survive as a member of the Brotherhood. | {Confident} You're dismissed, Paladin. | A2a | |||
164 | BoSKells: I think you'll find that the more familiar you become with both her capabilities and her crew, the longer you'll survive as a member of the Brotherhood. | {Confident} You're dismissed, Sentinel. | A3a | |||
165 | 00180B70 | {Angry} Get back here on the double! | A1a | |||
166 | 0001CB24 | Player Default: She's very impressive. | {Impressed} Yes, quite a feat of engineering, isn't she. | BoSKells: It took the Brotherhood's sharpest minds over two years to design and more than twice that to build. | A1a | |
167 | 0001CB23 | Player Default: Frankly, I'm amazed it flies. | {Irritated} I'm disappointed how callously you're judging her. | BoSKells: It took the Brotherhood's sharpest minds over two years to design and more than twice that to build. | B1a | |
168 | 0001CB22 | Player Default: Cute boat. | {Irritated} Referring to this vessel as a "boat" is an insult to her heritage. | BoSKells: It took the Brotherhood's sharpest minds over two years to design and more than twice that to build. | X1a | |
169 | 0001CB21 | Player Default: Where did the Prydwen get her name? | {Confident} Elder Maxson said he took the name from a work of historical fiction. | Y1a | ||
170 | {Confident} Something about a man who was destined to become a king, and his journey to liberate his people from tyranny and oppression. | Y1b | ||||
171 | {Question} Seems fitting for such a remarkable ship, wouldn't you say? | Player Default: She's very impressive. | Y1c | |||
172 | 0001CB1C | Player Default: Time well spent, I'd say. | {Confident} Indeed. | BoSKells: With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go. | A1a | |
173 | 0001CB1B | Player Default: All that time, and his is the best they could come up with? | {Irritated} She may not be beautiful, but she's safe, reliable and heavily armored enough to keep the riff-raff from bringing her down. | BoSKells: With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go. | B1a | |
174 | 0001CB1A | Player Default: That's a long time. | {Confident} Constructing the Prydwen required a vast amount resources... far more than the Brotherhood possessed when we began. | X1a | ||
175 | {Irritated} We spent the first two years alone gathering the parts. The rest was spent assembling. | X1b | ||||
176 | {Confident} It was worth the effort. | BoSKells: With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go. | X1c | |||
177 | 0001CB19 | Player Default: Where was the Prydwen constructed? | {Confident} She was constructed at Adam's Air Force Base just outside of Washington D.C. | Y1a | ||
178 | {Confident} There was a vast amount of scrap metal and salvageable components there after we defeated the Enclave. | Y1b | ||||
179 | {Confident} We spent the first two years alone gathering the parts. The rest was spent assembling. | Y1c | ||||
180 | {Confident} It was worth the effort. | BoSKells: With the Prydwen in our arsenal, we can mobilize our entire division... sending her anywhere that Elder Maxson wishes her to go. | Y1d | |||
181 | 0001CB12 | Player Default: Amen to that, soldier. | {Confident} In any event, I hope your tour of the Prydwen helped acclimate you to our way of life up here. | A1a | ||
182 | {Confident} I think you'll find that the more familiar you become with both her capabilities and her crew, the longer you'll survive as a member of the Brotherhood. | BoSKells: You're dismissed, Knight. | A1b | |||
183 | - | 001858CB | {irritated / Irritated} Thinking hard, are we? | |||
184 | {irritated / Irritated} Is something wrong, soldier? | |||||
185 | {irritated / Irritated} Is something the matter with you? | |||||
186 | {irritated / Irritated} I'm not accustomed to being ignored, Knight. | |||||
187 | {irritated / Irritated} I'm not accustomed to being ignored, Paladin. | |||||
188 | {irritated / Irritated} I'm not accustomed to being ignored, Sentinel. | |||||
189 | 0008B294 | {You're looking at something you consider a threat and a monstrosity. / Irritated} I would advise you to get that thing off my bridge ASAP. | ||||
190 | {You're looking at something you consider a threat and a monstrosity. / Irritated} You are walking a fine line bringing that Ghoul onto the bridge. | |||||
191 | The Prydwen is currently operating at peak efficiency. | |||||
192 | All systems are green. All stations reporting no malfunctions. | |||||
193 | {MARK FOR RE-RECORD.} Welcome back to the Command Deck, soldier. | |||||
194 | All ship systems are functioning at optimum levels. |
BoSKellsPA
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
195 | BoS_KellsPA_Scene | 00150784 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. This is a reminder. All recovered technology must be presented immediately to Proctor Quinlan for evaluation. | A2a | ||
196 | {Very formal. Making an announcement through a PA system. / Neutral} Anyone found in possession of undocumented technologies will be subject to inquiry and punishment. | A2b | ||||
197 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. | A3a | ||||
198 | {Very formal. Making an announcement through a PA system. / Neutral} Any personnel who have not completed their annual medical evaluation should report to Knight-Captain Cade immediately to schedule an examination. | A3b | ||||
199 | {Very formal. Making an announcement through a PA system. / Neutral} That is all. | A3c | ||||
200 | {Very formal. Making an announcement through a PA system. / Neutral} Attention all personnel. I'm disappointed I need to address this, but unsanctioned social contact with Commonwealth natives is strictly prohibited. | A4a | ||||
201 | {Very formal. Making an announcement through a PA system. / Neutral} Anyone who has engaged in such fraternization should report to Knight-Captain Cade for immediate decontamination. | A4b | ||||
202 | {Very formal. Making an announcement through a PA system. / Neutral} That is all. | A4c | ||||
203 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. This is a reminder. Any recovered historical, technological, or social documentation should be delivered directly to Proctor Quinlan. | A5a | ||||
204 | {Very formal. Making an announcement through a PA system. / Neutral} That is all. | A5b | ||||
205 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. Tomorrow's tactical briefing has been postponed. A new time and date will be forthcoming. | A6a | ||||
206 | {Very formal. Making an announcement through a PA system. / Neutral} Attention all personnel. Research patrols are a crucial facet of our operation here in the Commonwealth. | A7a | ||||
207 | {Very formal. Making an announcement through a PA system. / Neutral} Any Brotherhood soldiers that have not received a research patrol assignment should speak to Proctor Quinlan immediately. | A7b | ||||
208 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. Any soldiers who have not yet received a field assignment from Proctor Teagan should speak to him at once. That is all. | A8a | ||||
209 | {Very formal. Making an announcement through a PA system. / Neutral} Attention all Brotherhood soldiers. If you have not yet received your Squire mentorship assignment, please come see me on the bridge. | A9a | ||||
210 | {Very formal. Making an announcement through a PA system. / Neutral} Repeat, if you have not received your mentorship assignment, please report to the bridge. That is all. | A9b | ||||
211 | {Very formal. Making an announcement through a PA system. / Neutral} Attention all personnel. This is to serve as a reminder. Scribe Neriah's Mole Rat subjects are not pets. They are crucial military resources. | A10a | ||||
212 | {Very formal. Making an announcement through a PA system. / Neutral} As such, they are not to be fed by any personnel save Scribe Neriah and her team. Any violation of this policy will result in severe discipline. | A10b | ||||
213 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. Due to increased Raider activity, all leave requests to off-base sites have been temporarily suspended. | A11a | ||||
214 | {Very formal. Making an announcement through a PA system. / Neutral} Affected parties will have their leave compensated at the next available opportunity. That is all. | A11b | ||||
215 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. This is a notice to all personnel. Please think of your brothers and sisters down below. | A12a | ||||
216 | {Very formal. Making an announcement through a PA system. / Neutral} Thoroughly secure all gear while on the Flight Deck. Thank you. | A12b | ||||
217 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. Delta Team lead, report to the bridge. Delta Team lead to the bridge. | A13a | ||||
218 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. Ferrum Squad, report to debriefing. Ferrum Squad to the debriefing. | A14a | ||||
219 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. Bravo six-four, report to Armor Bay 2 . Bravo six-four to Armor Bay 2. | A15a | ||||
220 | {Very formal. Making an announcement through a PA system. / Neutral} Attention. Halberd pilot to station Epsilon. Halberd pilot report to station Epsilon. That is all. | A16a | ||||
221 | BoSKellsPA_DanseScene | 001536F6 | {Very formal. Making an announcement through a PA system. / Stern} Attention. I know there have been rumors about Paladin Danse and I wish to set those rumors straight. Yes, Paladin Danse was an Institute Synth. | A1a | ||
222 | {Very formal. Making an announcement through a PA system. / Stern} To our knowledge, he failed to relay any intel to the Institute, but as a traitor and a Synth, he has been dealt with in the manner all traitors merit. | A1b | ||||
223 | {Very formal. Making an announcement through a PA system. / Stern} That is all. | A1c | ||||
224 | BoSKellsPA_Victory | 001536F5 | {Very formal. Making an announcement through a PA system. / Happy} Brothers and sisters. I will make this brief. I wish only to say thank you all for your hard work and dedication in the defeat of the Institute. | A1a | ||
225 | {Very formal. Making an announcement through a PA system. / Happy} Our sacrifices have been great, but thanks to all of you, we stand today in a Commonwealth free from the grip of madmen. | A1b | ||||
226 | {Very formal. Making an announcement through a PA system. / Happy} Tomorrow always brings another battle, but thanks to all of you, we have won today. Ad victoriam, brothers and sisters! | A1c |
BoSM00
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
227 | BoSM00_Kells_BoSM02_to_BoSR03 | 000295AA | {Military / Stern} We have squires in need of training. | A1a | ||
228 | {Military / Stern} They're young recruits. They need a good example to follow. Someone to emulate. | A1b | ||||
229 | BoSM00_Kells_BoSM04_to_BoSR03 | 00142F04 | {Military. / Stern} A moment, Knight. | BoSCaptainKells: We still have squires in need of training. | A | |
230 | {Military. / Stern} A moment, Paladin. | BoSCaptainKells: We still have squires in need of training. | A | |||
231 | {Military. / Stern} A moment, Sentinel. | BoSCaptainKells: We still have squires in need of training. | A | |||
232 | 000295A6 | NPCMLancerCaptainKells: A moment, Knight. | {Military / Stern} We still have squires in need of training. | A1a | ||
233 | BoSM00_Kells_BoSR03_Transition | 00142F04 | {Military / Stern} Let me know when you're ready to take on another squire. | BoSCaptainKells: In fact, I have another one ready if you're interested. | A | |
234 | 000199E1 | {Military / Stern} Our squires will always be in need of good training. | BoSCaptainKells: In fact, I have another one ready if you're interested. | A1a | ||
235 | {Military / Stern} We can always use your skills when it comes to training our squires. | BoSCaptainKells: In fact, I have another one ready if you're interested. | A2a | |||
236 | {Military / Stern} You have the skill sets needed to give our squires the training they need. | BoSCaptainKells: In fact, I have another one ready if you're interested. | A3a | |||
237 | {Military / Stern} Our squires need strong mentors to follow. | BoSCaptainKells: In fact, I have another one ready if you're interested. | A4a | |||
238 | {Military / Stern} Remember, I don't choose instructors easily. | BoSCaptainKells: In fact, I have another one ready if you're interested. | A5a | |||
239 | 000199E0 | BoSCaptainKells: Our squires will always be in need of good training. | In fact, I have another one ready if you're interested. | A1a | ||
240 | BoSM00_Kells_Bridge_01-02 | 00142FAD | {Military / Stern} Now, I have a more pressing matter that requires your attention. | A1a | ||
241 | BoSM00_Kells_Bridge_02-04 | 00170F3C | {Getting back on topic. / Stern} There is another matter we need to discuss. Virgil. | A1a | ||
242 | 000423D1 | {Getting back on topic. / Stern} Now, there is a more pressing matter we need to discuss. Virgil. | A1a | |||
243 | BoSM00_Kells_Intro_Initial | 00142F04 | Hold up, Knight. | BoSCaptainKells: Let me make one thing clear. As a member of the Brotherhood, you serve under my command. If you want my respect, you will have to earn it. | A | |
244 | Hold up, Paladin. | BoSCaptainKells: Let me make one thing clear. As a member of the Brotherhood, you serve under my command. If you want my respect, you will have to earn it. | A | |||
245 | 00142F0E | NPCMLancerCaptainKells: Hold up, Knight. | {Stern, military. / Stern} Let me make one thing clear. As a member of the Brotherhood, you serve under my command. If you want my respect, you will have to earn it. | A1a | ||
246 | {Stern, military. / Stern} When I give you a mission, I expect results. Is that clear? | Player Default: Perfectly. | A1b | |||
247 | 00142F09 | Player Default: Perfectly. | {Military, stern. / Stern} Good. | BoSCaptainKells: I want you to take charge of a recovery operation. | A1a | |
248 | 00142F08 | Player Default: I have orders from Elder Maxson, Captain. | {Firmly / Stern} And those are your top priority. But you take orders from me as well. | BoSCaptainKells: I want you to take charge of a recovery operation. | B1a | |
249 | 00142F07 | Player Default: I'm busy, Captain. But I'll see what I can do. | {Military, sternly / Irritated} The Brotherhood is not some mercenary company. You have responsibilities, Knight. I expect you to act like it. | BoSCaptainKells: I want you to take charge of a recovery operation. | X1a | |
250 | Player Default: I'm busy, Captain. But I'll see what I can do. | {Military, sternly / Irritated} The Brotherhood is not some mercenary company. You have responsibilities, Paladin. I expect you to act like it. | BoSCaptainKells: I want you to take charge of a recovery operation. | X2a | ||
251 | Player Default: I'm busy, Captain. But I'll see what I can do. | {Military, sternly / Irritated} You have responsibilities now, Sentinel. I expect you to act like it. | BoSCaptainKells: I want you to take charge of a recovery operation. | X3a | ||
252 | 00142F05 | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Knight? | A1a | |||
253 | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Paladin? | A2a | ||||
254 | 00142F02 | Player Default: Good. | {Military / Stern} I want you to take charge of a recovery operation. | A1a | ||
255 | - | 00142F03 | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Sentinel? | |||
256 | 000295A4 | {Stern} Since you've proven your capabilities in the field, I have a different type of mission for you. | ||||
257 | 000199DF | {Military / Stern} Here. Take this as payment. | ||||
258 | {Military / Stern} Here's payment for your efforts. | |||||
259 | {Military / Stern} Here. For your efforts. | |||||
260 | {Military / Stern} Here. Your work is appreciated. | |||||
261 | {Military / Stern} Here. Good work. |
BoSM01
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
262 | BoSM01_Kells_FinalReport1 | 0014554A | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | {Grim, disappointed. They're all dead. / Stern} Good soldiers all. Even Brandis? | Player Default: Dead. | A1a |
263 | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | {Grim, concerned. / Stern} Brandis? What happened to him? | Player Default: I convinced him to return to the Brotherhood. | A2a | ||
264 | 0014553F | Player Default: I'm worried about him. He's paranoid, unstable. | {Somber / Somber} I'm not surprised. All that time alone must have taken a toll on him. | Player Default: I convinced him to return to the Brotherhood. | X1a | |
265 | 0014553E | Player Default: Can he come back to the Brotherhood? | {Military, considering. / Thinking} Perhaps. We would have to place him under medical observation. It might be months or years before he's cleared for duty again. If he ever is. | Y1a | ||
266 | {Military, considering. / Thinking} But his survival experience and knowledge of the Commonwealth would still be a tremendous asset to us. | Player Default: I convinced him to return to the Brotherhood. | Y1b | |||
267 | 00145549 | Player Default: I found their remains. All dead. | {Grim, disappointed. / Stern} No survivors. Even Brandis... | Player Default: Dead. | B1a | |
268 | Player Default: I found their remains. All dead. | {Grim, relieved. / Stern} If anyone could have held out this long, it would be him. | Player Default: I convinced him to return to the Brotherhood. | B2a | ||
269 | 00145548 | Player Default: They're dead. What did you expect? | {Military, irritated. / Angry} I expected you to show them some respect. They earned it. | X1a | ||
270 | {Disappointed / Stern} Even Paladin Brandis...? | Player Default: Dead. | X1b | |||
271 | Player Default: They're dead. What did you expect? | {Briefly pleased, then back to stern. / Concerned} Brandis survived? Well, where is he? | Player Default: I convinced him to return to the Brotherhood. | X2a | ||
272 | 00145547 | Player Default: Report on what? | {Military / Stern} The missing recon team. Have you learned what happened to them? | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | Y1a | |
273 | Player Default: Report on what? | {Irritated, the player's dragging this out. / Irritated} Yes. Report. | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | Y2a | ||
274 | 00145546 | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | {Small sigh. Somber. / Somber} *Sigh* | Player Default: Do you want their holotapes? | A1a | |
275 | 00145545 | Player Default: Paladin Brandis survived, but he was out of his mind. I killed him. I had no choice. | {Disappointed. The mission didn't go well. / Depressed} After all that... damn it. | Player Default: Do you want their holotapes? | B1a | |
276 | 00145543 | Player Default: Could he really have survived out here, all alone? | {Grim. Sigh at the end of the line. / Stern} I suppose not. It's too much to expect. Even from him. | Player Default: Do you want their holotapes? | Y1a | |
277 | 00145541 | Player Default: I convinced him to return to the Brotherhood. | {Military / Grateful} Well done. It may be difficult for him to adjust to life in the Brotherhood again, but his experience should serve us well. | Player Default: Do you want their holotapes? | A1a | |
278 | Player Default: I convinced him to return to the Brotherhood. | {Disappointed, bitter. / Somber} He's given up. I expected better from him. What a waste. | Player Default: Do you want their holotapes? | A2a | ||
279 | 00145540 | Player Default: I convinced him to come back, but... he has a long road ahead of him. | {Serious, sincere. / Grateful} It may be years before he's fit for duty again. But at least we can put his knowledge and experience to use. | Player Default: Do you want their holotapes? | B1a | |
280 | Player Default: I convinced him to come back, but... he has a long road ahead of him. | {Bitter / Somber} A broken Paladin is of no use to us. Better that he be forgotten. | Player Default: Do you want their holotapes? | B2a | ||
281 | BoSM01_Kells_FinalReport2 | 0014552D | BoSCaptainKells: Thank you. I'll see that they make it to their next of kin. | {Military / Stern} I'll prepare a full report for the Elder. | BoSCaptainKells: In the meantime, allow me to offer you a new suit of armor. Bear it with distinction. | A1a |
282 | 000B24EE | {Military, irritated at an interruption / Irritated} Was there something else? | BoSCaptainKells: Very well. Is there anything else? | A | ||
283 | 0014552F | BoSCaptainKells: I'll prepare a full report for the Elder. | {Military, presenting an honor. / Grateful} In the meantime, allow me to offer you a new suit of armor. Bear it with distinction. | BoSCaptainKells: This was no easy mission, Knight. Well done. | A1a | |
284 | 0014552E | BoSCaptainKells: In the meantime, allow me to offer you a new suit of armor. Bear it with distinction. | {Military, grudgingly. / Stern} This was no easy mission, Knight. Well done. | A1a | ||
285 | BoSCaptainKells: In the meantime, allow me to offer you a new suit of armor. Bear it with distinction. | {Military, grudgingly. / Grateful} This was no easy mission, Paladin. Well done. | A2a | |||
286 | BoSCaptainKells: In the meantime, allow me to offer you a new suit of armor. Bear it with distinction. | {Military, grudgingly. / Grateful} This was no easy mission, Sentinel. Well done. | A3a | |||
287 | 00145535 | NPCMLancerCaptainKells: Was there something else? | {Military, receiving a report / Stern} Very well. Is there anything else? | Player Default: Do you want their holotapes? | A1a | |
288 | 00145534 | Player Default: Do you want their holotapes? | {Military, accepting a duty. / Stern} Thank you. I'll see that they make it to their next of kin. | BoSCaptainKells: I'll prepare a full report for the Elder. | A1a | |
289 | 00145532 | Player Default: What should I do with their tags? | {Military / Stern} I'll accept them. The Brotherhood will remember their sacrifice. | BoSCaptainKells: I'll prepare a full report for the Elder. | X1a | |
290 | 00145531 | Player Default: How will the Brotherhood remember them? | {Formally, honoring. / Stern} They faced their mission with courage. They fought with honor against overwhelming odds. They lived and died together, as brothers. | Y1a | ||
291 | {Formally, honoring. / Stern} That is what it means to be a member of the Brotherhood of Steel. | BoSCaptainKells: I'll prepare a full report for the Elder. | Y1b | |||
292 | BoSM01_Kells_Main1 | 000B24EE | {Irritated at an interruption. / Irritated} As I was saying, Knight. | BoSCaptainKells: The Brotherhood has been monitoring the Commonwealth for some time now, ever since we learned of the synth threat. | A | |
293 | {Irritated at an interruption. / Irritated} As I was saying, Paladin. | BoSCaptainKells: The Brotherhood has been monitoring the Commonwealth for some time now, ever since we learned of the synth threat. | A | |||
294 | {Irritated at an interruption. / Irritated} As I was saying, Sentinel. | BoSCaptainKells: The Brotherhood has been monitoring the Commonwealth for some time now, ever since we learned of the synth threat. | A | |||
295 | 0014558F | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Knight? | A1a | |||
296 | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Paladin? | A2a | ||||
297 | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Sentinel? | A3a | ||||
298 | 0014558D | BoSCaptainKells: The Brotherhood has been monitoring the Commonwealth for some time now, ever since we learned of the synth threat. | {Military briefing / Stern} We've dispatched a number of reconnaissance teams. Paladin Danse's squad was far from the first. | Player Default: I'm sorry. | A1a | |
299 | BoSCaptainKells: The Brotherhood has been monitoring the Commonwealth for some time now, ever since we learned of the synth threat. | {Military briefing / Stern} We've dispatched a number of reconnaissance teams. Danse's former squad was far from the first. | Player Default: I'm sorry. | A2a | ||
300 | 0014558C | BoSCaptainKells: We've dispatched a number of reconnaissance teams. Paladin Danse's squad was far from the first. | {Military briefing / Stern} The previous team went was dispatched three years ago. They never reported back. Officially, they're missing, presumed dead. | Player Default: I'm sorry. | A1a | |
301 | 0014558B | Player Default: Paladin Brandis' team. I found them. | {Surprised, insistent / Stern} What happened to them? | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | A1a | |
302 | 0014558A | Player Default: They are dead. I found the bodies. | {Confused, surprised. / Suspicious} You found them? Report. | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | B1a | |
303 | 00145589 | Player Default: Paladin Brandis' team. | {Surprised, suspicious. / Suspicious} Where did you hear that name? You found them. Report. | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | X1a | |
304 | 00145588 | Player Default: Paladin Brandis' team? | {Neutral, then startled, suspicious. / Suspicious} Correct. You know something. Report. | Player Default: I've completed my investigation into the missing recon team. There were no survivors. | Y1a | |
305 | 00145587 | Player Default: I'm sorry. | {Military, surprised, aghast. / Stern} You're 'sorry'? Then you still have a lot to learn about the Brotherhood. | A1a | ||
306 | {Military, aghast. / Stern} They knew the risk. They faced it with courage. And we honor their sacrifice. We don't feel 'sorry' for them. | Player Default: Understood. | A1b | |||
307 | 00145586 | Player Default: They knew the risks. | {Military / Stern} They did. But we honor those who give their lives in the line of duty. | Player Default: Understood. | B1a | |
308 | 00145585 | Player Default: And you want me to find out what happened to them. | {Military / Stern} Correct. | BoSCaptainKells: Their insertion point was in the hills near Malden. Survey the area and see if you can pick up their trail from there. | X1a | |
309 | 00145584 | Player Default: Was there a rescue mission? | {Military, grim. / Stern} Of course not. We don't have the resources or the manpower to conduct a search like that. | Y1a | ||
310 | {Military / Stern} Recon teams in the field have to rely on their skills and training to survive. They know the risks. | Y1b | ||||
311 | {Military, sincerely / Stern} But we honor those who give their lives in the line of duty. | Player Default: Understood. | Y1c | |||
312 | BoSM01_Kells_Main2 | 0014557A | NPCMLancerCaptainKells: As I was saying, Knight. | {Assigning a mission / Stern} Your orders are to search for the missing recon team and recover their effects. Report to me with your results. Is that understood? | Player Default: Understood. | A1a |
313 | 00145578 | Player Default: This doesn't seem like a priority. | {Military, irritated. / Irritated} I decide our priorities, Knight. The mission stands. | BoSCaptainKells: Their insertion point was in the hills near Malden. Survey the area and see if you can pick up their trail from there. | B1a | |
314 | Player Default: This doesn't seem like a priority. | {Military, irritated. / Irritated} I decide our priorities, Paladin. The mission stands. | BoSCaptainKells: Their insertion point was in the hills near Malden. Survey the area and see if you can pick up their trail from there. | B2a | ||
315 | Player Default: This doesn't seem like a priority. | {Military, irritated. / Irritated} I decide our priorities, Sentinel. The mission stands. | BoSCaptainKells: Their insertion point was in the hills near Malden. Survey the area and see if you can pick up their trail from there. | B3a | ||
316 | BoSM01_Kells_Main3 | 00145575 | NPCMLancerCaptainKells: As I was saying, Knight. | {Assigning a mission / Stern} Their insertion point was in the hills near Malden. Survey the area and see if you can pick up their trail from there. | BoSCaptainKells: Monitor your radio for distress signals. All recon teams are issued distress pulsers that put out a short-range homing beacon. | A1a |
317 | NPCMLancerCaptainKells: As I was saying, Knight. | {Assigning a mission / Stern} Their insertion point was in the hills near Malden. Survey the area and establish a search pattern. | BoSCaptainKells: Monitor your radio for distress signals. All recon teams are issued distress pulsers that put out a short-range homing beacon. | A2a | ||
318 | 00145574 | BoSCaptainKells: Their insertion point was in the hills near Malden. Survey the area and see if you can pick up their trail from there. | {Assigning a mission / Stern} Monitor your radio for distress signals. All recon teams are issued distress pulsers that put out a short-range homing beacon. | BoSCaptainKells: Acquire a signal, and you should be able to trace it back to its source. | A1a | |
319 | 00145572 | BoSCaptainKells: Monitor your radio for distress signals. All recon teams are issued distress pulsers that put out a short-range homing beacon. | {Giving instructions / Stern} Acquire a signal, and you should be able to trace it back to its source. | BoSCaptainKells: That's all, Knight. Dismissed. | A1a | |
320 | 00145571 | BoSCaptainKells: Acquire a signal, and you should be able to trace it back to its source. | {Stern} That's all, Knight. Dismissed. | A1a | ||
321 | BoSCaptainKells: Acquire a signal, and you should be able to trace it back to its source. | {Stern} That's all, Paladin. Dismissed. | A2a | |||
322 | BoSCaptainKells: Acquire a signal, and you should be able to trace it back to its source. | {Stern} That's all, Sentinel. Dismissed. | A3a | |||
323 | BoSM01_Kells_ReportMidquest | 000B24EE | {Military / Stern} Report, Knight. | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | A | |
324 | {Military / Stern} Report, Paladin. | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | A | |||
325 | {Military / Stern} Report, Sentinel. | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | A | |||
326 | {Military / Stern} Anything to report? | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | A | |||
327 | 00145568 | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | {Quietly, grim, satisfied. / Stern} Our technology must be protected, no matter the cost. They did what had to be done. Nothing more, nothing less. | BoSCaptainKells: Continue. | A1a | |
328 | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | {Respectful / Somber} A soldier to the end. | BoSCaptainKells: Continue. | A2a | ||
329 | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | {Stern / Somber} Most likely trying to contact the Prydwen. If they did send a message, it never reached us. | BoSCaptainKells: Continue. | A3a | ||
330 | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | {Recognizes the clue immediately. / Stern} Recon Bunker Theta. One of their designated fallback sites. | A4a | |||
331 | {Cautionary / Stern} The Scribes haven't detected any transmissions from there, but it's worth investigating. | BoSCaptainKells: Continue. | A4b | |||
332 | 00145567 | Player Default: Nothing to report, Captain. | {Military / Stern} Very well. As you were. | BoSCaptainKells: Continue. | B1a | |
333 | 00145566 | Player Default: Nothing new to report, Captain. | {Military / Stern} As you were. | BoSCaptainKells: Continue. | X1a | |
334 | 00145565 | Player Default: Report on what? | {Military, sarcastic. / Irritated} Your mission, Knight. I gave you orders to search for the missing recon team. Surely you haven't forgotten already? | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | Y1a | |
335 | Player Default: Report on what? | {Military, sarcastic. / Irritated} Your mission, Paladin. I gave you orders to search for the missing recon team. Surely you haven't forgotten already? | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | Y2a | ||
336 | Player Default: Report on what? | {Military, sarcastic. / Irritated} Your mission, Sentinel. I gave you orders to search for the missing recon team. Surely you haven't forgotten already? | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | Y3a | ||
337 | Player Default: Report on what? | {Military, angry. / Angry} On your search for the missing recon team. Or did you forget again? | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | Y4a | ||
338 | 00145564 | BoSCaptainKells: Our technology must be protected, no matter the cost. They did what had to be done. Nothing more, nothing less. | {Military / Stern} Continue. | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | A1a | |
339 | BoSCaptainKells: Our technology must be protected, no matter the cost. They did what had to be done. Nothing more, nothing less. | {Military / Stern} There's more. | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | A2a | ||
340 | BoSCaptainKells: Our technology must be protected, no matter the cost. They did what had to be done. Nothing more, nothing less. | {Military / Stern} What else? | Player Default: The recon team was ambushed. They scuttled their own power armor to keep it from being captured. There were only three survivors. | A3a | ||
341 | 00145563 | BoSCaptainKells: Our technology must be protected, no matter the cost. They did what had to be done. Nothing more, nothing less. | {Military / Stern} Is that all? Very well. Dismissed. | A1a | ||
342 | BoSCaptainKells: Our technology must be protected, no matter the cost. They did what had to be done. Nothing more, nothing less. | {Military / Stern} Thank you for the report. Dismissed. | A2a | |||
343 | - | 00238A12 | {Military / Stern} Paladin Danse has already briefed me on your search for the missing recon team. Complete your investigation and report back to me. Dismissed. | |||
344 | {Military / Stern} Paladin Danse has already briefed me on your search for the missing recon team. I want that resolved. Do you have anything to report? | |||||
345 | {Military / Stern} I'm aware of your search for the missing recon team. Complete your investigation and report back to me. Dismissed. | |||||
346 | {Military / Stern} I'm aware of your search for the missing recon team. I want that resolved. Do you have anything to report? | |||||
347 | {Military briefing / Stern} The Brotherhood has been monitoring the Commonwealth for some time now, ever since we learned of the synth threat. | |||||
348 | 000B24ED | {Military / Stern} Any sign of the patrol? | ||||
349 | {Military briefing / Stern} The last patrol was sent in three years ago. They never reported back. Officially, they're missing, presumed dead. |
BoSM02
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
350 | BoSM02_Kells_Stage010_Main1 | 000BC087 | {Resuming after an interruption. Military, irritated. / Irritated} As I was saying, Knight. | BoSCaptainKells: I've received reports that supplies have been disappearing from our supply depot at the airport. I suspect this may be an inside job. | A | |
351 | {Resuming after an interruption. Military, irritated. / Irritated} As I was saying, Paladin. | BoSCaptainKells: I've received reports that supplies have been disappearing from our supply depot at the airport. I suspect this may be an inside job. | A | |||
352 | {Resuming after an interruption. Military, irritated. / Irritated} As I was saying, Sentinel. | BoSCaptainKells: I've received reports that supplies have been disappearing from our supply depot at the airport. I suspect this may be an inside job. | A | |||
353 | 000C1752 | Player Default: If so, that's a serious security risk. | {Annoyed, player walked away in the middle of a conversation / Irritated} Get back here, Knight. | A1a | ||
354 | Player Default: If so, that's a serious security risk. | {Annoyed, player walked away in the middle of a conversation / Irritated} Get back here, Paladin. | A2a | |||
355 | Player Default: If so, that's a serious security risk. | {Annoyed, player walked away in the middle of a conversation / Irritated} Sentinel? | A3a | |||
356 | 000BC067 | Player Default: If so, that's a serious security risk. | {Grim / Stern} That's what worries me. If there is a traitor, our entire operation here could be in jeopardy. | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | A1a | |
357 | 000BC066 | Player Default: You're worried about petty theft? | {Grim, bitter. / Stern} It's hardly petty. More than twenty crates are unaccounted for. | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | B1a | |
358 | 000BC065 | Player Default: Let the Scribes deal with this. | {Insistent, irritated. / Irritated} They filed the reports. This is now a security matter. And security is your job, Knight. | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | X1a | |
359 | Player Default: Let the Scribes deal with this. | {Insistent, irritated. / Irritated} They filed the reports. This is now a security matter. And security is your job, Paladin. | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | X2a | ||
360 | Player Default: Let the Scribes deal with this. | {Insistent, irritated. / Irritated} They filed the reports. This is now a security matter. And security is your job, Sentinel. | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | X3a | ||
361 | 000BC064 | Player Default: An inside job? Do you have any suspects? | {Stern} This is treason we're talking about. In a case like this, you are either sure, or you are not. Until then, everyone is a suspect. | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | Y1a | |
362 | BoSM02_Kells_Stage010_Main2 | 000EFC7D | NPCMLancerCaptainKells: As I was saying, Knight. | {Quietly, concerned. Grim. / Concerned} I want you to take charge of this investigation. | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | A1a |
363 | 000BC052 | BoSCaptainKells: I want you to take charge of this investigation. | {Issuing orders / Stern} Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | BoSCaptainKells: Beyond that, you have leave to conduct your investigation as you see fit. Report your findings directly to me. Is that clear? | A1a | |
364 | 000BC050 | Player Default: I have other responsibilities, Captain. | {Cold, insistent. / Irritated} I'm making this your responsibility, Knight. | BoSCaptainKells: I expect results. See that I get them. Dismissed. | B1a | |
365 | Player Default: I have other responsibilities, Captain. | {Cold, insistent. / Irritated} I'm making this your responsibility, Paladin. | BoSCaptainKells: I expect results. See that I get them. Dismissed. | B2a | ||
366 | Player Default: I have other responsibilities, Captain. | {Cold, insistent. / Irritated} I'm making this your responsibility, Sentinel. | BoSCaptainKells: I expect results. See that I get them. Dismissed. | B3a | ||
367 | 000BC04F | Player Default: Do I need to keep my investigation a secret? | {Frustrated / Somber} It's too late for that. Rumors have already begun to spread. Sergeant Gavil and his team will be expecting you. | X1a | ||
368 | {Frustrated / Somber} But that only makes your task more difficult. Whoever is doing this will have had time to prepare. | Player Default: Yes, sir. | X1b | |||
369 | 000BC04E | Player Default: Is there anything else I should know? | {Initially dismissive, then provides some info. / Puzzled} Gavil will fill you in on the details. But from my perspective... the strangest thing is what was stolen. Rations. Only rations. | Y1a | ||
370 | {Puzzled / Puzzled} I don't know what to make of it. But it is... curious. | Player Default: Yes, sir. | Y1b | |||
371 | Player Default: Is there anything else I should know? | {Military / Stern} Follow every lead. Look for anything suspicious, no matter how minor. | Y2a | |||
372 | {Military / Stern} But understand: treason is a serious charge. If someone in the Brotherhood is responsible for this, I need proof before I can act. | Player Default: Yes, sir. | Y2b | |||
373 | 000BC046 | BoSCaptainKells: Report to Knight-Sergeant Gavil at the base. He commands our logistics division. He can familiarize you with his unit and the depot. | {Issuing orders / Stern} Beyond that, you have leave to conduct your investigation as you see fit. Report your findings directly to me. Is that clear? | Player Default: Yes, sir. | A1a | |
374 | 000BC044 | Player Default: I'm making this your responsibility, Knight. | {Stern / Stern} I expect results. See that I get them. Dismissed. | A1a | ||
375 | BoSM02_Kells_Stage400_Alt | 000BC087 | {Impressed despite himself. Filling the player in. / Grateful} I just received word from Sergeant Gavil. Initiate Clarke has made a full confession. I gather we have you to thank for it. | BoSCaptainKells: Clarke has been taken into custody, and I've dispatched a patrol team to secure the ruins. I don't think I could have asked for a better outcome. | A | |
376 | 00166942 | NPCMLancerCaptainKells: I just received word from Sergeant Gavil. Initiate Clarke has made a full confession. I gather we have you to thank for it. | {Filling the player in. Satisfied. / Grateful} Clarke has been taken into custody, and I've dispatched a patrol team to secure the ruins. I don't think I could have asked for a better outcome. | BoSCaptainKells: I have some caps for your service. | A1a | |
377 | BoSM02_Kells_Stage400_Main1 | 000BC087 | {Military / Stern} Report, Knight. Have you completed your investigation into the missing supplies? | Player Default: The ruins beneath the airport are filled with ghouls. Initiate Clarke has been stealing rations to feed them. | A | |
378 | {Military / Stern} Report, Paladin. Have you completed your investigation into the missing supplies? | Player Default: The ruins beneath the airport are filled with ghouls. Initiate Clarke has been stealing rations to feed them. | A | |||
379 | {Military / Stern} Report, Sentinel. Have you completed your investigation into the missing supplies? | Player Default: The ruins beneath the airport are filled with ghouls. Initiate Clarke has been stealing rations to feed them. | A | |||
380 | {Military / Stern} Report. What have you learned about the missing supplies? | Player Default: The ruins beneath the airport are filled with ghouls. Initiate Clarke has been stealing rations to feed them. | A | |||
381 | 000BD8EE | Player Default: The ruins beneath the airport are filled with ghouls. Initiate Clarke has been stealing rations to feed them. | {Shocked. It's absurd. / Surprised} He was... what? God, you're serious. | A1a | ||
382 | {Shocked, horrified, angry. / Angry} He betrayed his oath to the Brotherhood, stole our supplies, and tried to help those abominations? | A1b | ||||
383 | {Cold fury / Angry} Where is he? What happened to him? | Player Default: I executed him. Here's his tag. | A1c | |||
384 | 000BD8ED | Player Default: Feral ghouls stole them. | {Irritated. Emphasis 'feral', 'us'. Not sure if the player is joking, but it isn't funny / Angry} What? Ferals? That's ridiculous. They'd eat us before they went for our rations. Who really took them? | Player Default: The ruins beneath the airport are filled with ghouls. Initiate Clarke has been stealing rations to feed them. | B1a | |
385 | Player Default: Feral ghouls stole them. | {Not sure if this is a joke. / Disbelief} You can't be serious. Feral ghouls snuck into our base, raided our supplies, and escaped, multiple times, without anyone noticing? | Player Default: The ruins beneath the airport are filled with ghouls. Initiate Clarke has been stealing rations to feed them. | B2a | ||
386 | Player Default: Feral ghouls stole them. | {Taken aback, shocked realization. / Disbelief} The old tunnels. God, we built our base right on top of a ghoul den... | B3a | |||
387 | {Recovering, resolute. / Stern} I'll dispatch Knights to scour the ruins. This time, there will be no survivors. | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | B3b | |||
388 | 000BD8EC | Player Default: I'm sorry. I wasn't able to learn anything new. | {Coldly, frustrated / Stern} I'm disappointed, Knight. | X1a | ||
389 | {Frustrated. Sigh at the beginning of the line. / Irritated} I'll have our food stores moved and double the guard. I suppose that's the best we can do for now. | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | X1b | |||
390 | Player Default: I'm sorry. I wasn't able to learn anything new. | {Coldly, frustrated / Stern} I'm disappointed, Paladin. | X2a | |||
391 | {Frustrated. Sigh at the beginning of the line. / Irritated} I'll have our food stores moved and double the guard. I suppose that's the best we can do for now. | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | X2b | |||
392 | Player Default: I'm sorry. I wasn't able to learn anything new. | {Coldly, frustrated / Stern} I'm disappointed, Sentinel. | X3a | |||
393 | {Frustrated. Sigh at the beginning of the line. / Irritated} I'll have our food stores moved, and double the guard. I suppose that's the best we can do for now. | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | X3b | |||
394 | 000BD8EB | Player Default: I don't believe there were any thefts, Captain. The reports were wrong. | {Irritated / Irritated} That's what Sergeant Gavil said. Hmph. Very well. | Y1a | ||
395 | {Irritated / Irritated} I'll have Teagan keep a closer watch on his men. These mistakes are a waste of everyone's time. | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | Y1b | |||
396 | 000BD8DD | {Military, irritated / Irritated} Well, Knight? | A1a | |||
397 | {Military, irritated / Irritated} Well, Paladin? | A2a | ||||
398 | {Military, irritated / Irritated} Well, Sentinel? | A3a | ||||
399 | BoSM02_Kells_Stage400_Main2 | 000BC087 | {Intense, cold / Stern} Initiate Clarke. What happened to him? Where is he? | Player Default: I executed him. Here's his tag. | A | |
400 | {Intense, cold / Stern} Clarke. Where is he? | Player Default: I executed him. Here's his tag. | A | |||
401 | 000BD8FD | Player Default: I executed him. Here's his tag. | {Surprised, startled at brutality. / Disbelief} You just... killed him? He was a member of the Brotherhood, Knight. He had a right to a trial before the Elder. | BoSCaptainKells: Still, after what he did, death might well have been his fate. | A1a | |
402 | Player Default: I executed him. Here's his tag. | {Surprised, startled at brutality. / Disbelief} You just... killed him? He was a member of the Brotherhood, Paladin. He had a right to a trial before the Elder. | BoSCaptainKells: Still, after what he did, death might well have been his fate. | A2a | ||
403 | Player Default: I executed him. Here's his tag. | {Somber / Somber} Then you did what had to be done. | BoSCaptainKells: It's a shame. I had high hopes for him. | A3a | ||
404 | Player Default: I executed him. Here's his tag. | {Grimly amused / Amused} And he believed you? Then he's a fool as well as a traitor. | BoSCaptainKells: I'll send some Knights to arrest him and secure the evidence. He has a right to a trial before the Elder. | A4a | ||
405 | Player Default: I executed him. Here's his tag. | {Military / Stern} Very well. | BoSCaptainKells: I'll send some Knights to arrest him and secure the evidence. He has a right to a trial before the Elder. | A5a | ||
406 | Player Default: I executed him. Here's his tag. | {Grim / Somber} I expected as much. | BoSCaptainKells: It's a shame. I had high hopes for him. | A6a | ||
407 | 000BD8FC | Player Default: He's dead. | {Shocked, angry / Angry} 'Exiled'? What do you mean 'exiled'? After all that, you let him go? | B2a | ||
408 | {Shocked, angry / Angry} He's a traitor! He knows our forces, our tactics, our technology! Just imagine what might happen if he fell into enemy hands! | B2b | ||||
409 | {Shocked, angry. Sigh at the end of the line. / Angry} His punishment was the Elder's decision. Not yours. | BoSCaptainKells: Still, after what he did, death might well have been his fate. | B2c | |||
410 | Player Default: He's dead. | {Confused, surprised / Amused} You just... let him go back? And he went? | BoSCaptainKells: I'll send some Knights to arrest him and secure the evidence. He has a right to a trial before the Elder. | B3a | ||
411 | 000BD8FB | Player Default: The ferals killed him. | {Hmph at the beginning of the line. Stern. / Stern} Fitting. | BoSCaptainKells: It's a shame. I had high hopes for him. | X1a | |
412 | Player Default: The ferals killed him. | {Angry, pressing the player. Big sigh at the end of the line. / Angry} After all that, you let him get away? Damn it. | BoSCaptainKells: It's a shame. I had high hopes for him. | X2a | ||
413 | Player Default: The ferals killed him. | {Grimly amused / Amused} He probably hoped you wouldn't say anything. Hmph. | BoSCaptainKells: I'll send some Knights to arrest him and secure the evidence. He has a right to a trial before the Elder. | X3a | ||
414 | 000BD8FA | Player Default: What's going to happen to him? | {Grimly / Stern} He's still a member of the Brotherhood. Even after this... treason, he has a right to a fair trial. | Player Default: I executed him. Here's his tag. | Y1a | |
415 | 000BD8D8 | BoSCaptainKells: In any event, what's done is done. | {Disappointed / Somber} It's a shame. I had high hopes for him. | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | A1a | |
416 | 00166947 | Player Default: You just... killed him? He was a member of the Brotherhood, Knight. He had a right to a trial before the Elder. | {Grim, disappointed. / Somber} Still, after what he did, death might well have been his fate. | A1a | ||
417 | {Resigned / Stern} In any event, what's done is done. | BoSCaptainKells: It's a shame. I had high hopes for him. | A1b | |||
418 | 00166946 | Player Default: And he believed you? Then he's a fool as well as a traitor. | {Grim / Stern} I'll send some Knights to arrest him and secure the evidence. He has a right to a trial before the Elder. | A1a | ||
419 | {Grim / Stern} But from what you've said today, I don't think the outcome is in any doubt. | BoSCaptainKells: It's a shame. I had high hopes for him. | A1b | |||
420 | BoSM02_Kells_Stage400_Main3 | 000BC087 | {Evenly / Neutral} All right. | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | A | |
421 | 0017E825 | BoSCaptainKells: I have some caps for your service. | {Grateful, giving a piece of armor. / Grateful} Also, I'd like you to have a piece of armor, from my personal collection. Wear it well, Knight. | BoSCaptainKells: Since you've proven your capabilities in the field, I have a different type of mission for you. | A1a | |
422 | BoSCaptainKells: I have some caps for your service. | {Grateful, giving a piece of armor. / Grateful} Also, I'd like you to have a piece of armor, from my personal collection. Wear it well, Paladin. | BoSCaptainKells: Since you've proven your capabilities in the field, I have a different type of mission for you. | A2a | ||
423 | BoSCaptainKells: I have some caps for your service. | {Grateful, giving a piece of armor. / Grateful} Also, I'd like you to have a piece of armor, from my personal collection. Wear it well, Sentinel. | BoSCaptainKells: Since you've proven your capabilities in the field, I have a different type of mission for you. | A3a | ||
424 | 0017E824 | BoSCaptainKells: Also, I'd like you to have a piece of armor, from my personal collection. Wear it well, Knight. | {Military / Stern} Since you've proven your capabilities in the field, I have a different type of mission for you. | A1a | ||
425 | 000BD8D9 | NPCMLancerCaptainKells: All right. | {Pleased / Grateful} We'll consider this matter closed. Good work, Knight. You have real potential. | BoSCaptainKells: I have some caps for your service. | A1a | |
426 | NPCMLancerCaptainKells: All right. | {Pleased / Grateful} We'll consider this matter closed. Well done. | BoSCaptainKells: I have some caps for your service. | A2a | ||
427 | NPCMLancerCaptainKells: All right. | {Small sigh at the beginning of the line. Firmly. / Stern} Very well, we'll consider this matter closed. | BoSCaptainKells: I have some caps for your service. | A3a | ||
428 | 00166945 | BoSCaptainKells: We'll consider this matter closed. Good work, Knight. You have real potential. | {Giving reward / Grateful} I have some caps for your service. | BoSCaptainKells: Also, I'd like you to have a piece of armor, from my personal collection. Wear it well, Knight. | A1a | |
429 | - | 00238A13 | {Coldly, grim. / Stern} I've received reports that supplies have been disappearing from our supply depot at the airport. I suspect this may be an inside job. | |||
430 | 000BC085 | {Stern / Stern} You have your orders, Knight. See to them. | ||||
431 | {Stern / Stern} You have your orders, Paladin. See to them. | |||||
432 | {Stern / Stern} You have your orders, Sentinel. See to them. | |||||
433 | {Stern / Stern} I expect a full report on your findings. | |||||
434 | {Dismissive / Stern} Continue your investigation, Knight. | |||||
435 | {Dismissive / Stern} Continue your investigation, Paladin. | |||||
436 | {Dismissive / Stern} Continue your investigation, Sentinel. |
BoSM04
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
437 | BoSM04_Kells_Final | 000ADCE8 | {Stern / Stern} Report, Knight. Have you dealt with Virgil? | Player Default: Target eliminated, Captain. | A | |
438 | {Stern / Stern} Report, Paladin. Have you dealt with Virgil? | Player Default: Target eliminated, Captain. | A | |||
439 | {Stern / Stern} Report, Sentinel. Have you dealt with Virgil? | Player Default: Target eliminated, Captain. | A | |||
440 | {Stern / Irritated} Report. | Player Default: Target eliminated, Captain. | A | |||
441 | 0016FF3C | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Knight? | A1a | |||
442 | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Paladin? | A2a | ||||
443 | {Irritated. Player just walked away from him in the middle of a conversation. / Irritated} Sentinel? | A3a | ||||
444 | 00166956 | Player Default: I took care of him. | {Coldly / Irritated} Then see to it. Dismissed. | BoSCaptainKells: Excellent. Well done, Knight. | B1a | |
445 | 00166955 | Player Default: Virgil is no longer a Super Mutant. His cure worked. He's no threat to us. | {Shocked. A monster found a cure to an incurable disease. / Disbelief} What? That... that thing actually found a cure? | X1a | ||
446 | {Considering / Thinking} Hmm. He can't be trusted. But as a human, he's trapped in the Glowing Sea. Maybe he can still be an asset to us. | X1b | ||||
447 | {Coming to a decision. / Stern} All right, we'll continue to monitor him. For now. | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | X1c | |||
448 | Player Default: Virgil is no longer a Super Mutant. His cure worked. He's no threat to us. | {Disbelief, angry. The player is trying to trick him. / Disbelief} What? That's impossible. There is no cure for FEV. It cannot be cured. | X2a | |||
449 | {Coldly / Angry} No, the mission stands. I don't care if he's a human, a mutant, or a mole rat, his very existence is a threat. He must be eliminated. | BoSCaptainKells: Excellent. Well done, Knight. | X2b | |||
450 | 00166954 | Player Default: Sorry, what? | {Annoyed. Player is stalling. / Angry} I ordered you to eliminate him. Report. | Player Default: Target eliminated, Captain. | Y1a | |
451 | 00166950 | Player Default: Then see to it. Dismissed. | {Pleased / Relieved} Excellent. Well done, Knight. | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | A1a | |
452 | Player Default: Then see to it. Dismissed. | {Pleased / Relieved} Excellent. Well done, Paladin. | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | A2a | ||
453 | Player Default: Then see to it. Dismissed. | {Pleased / Relieved} Excellent. Well done, Sentinel. | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | A3a | ||
454 | BoSM04_Kells_Final_Wrapup | 000ADCE8 | {Returning to an earlier point. / Irritated} As I was saying. | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | A | |
455 | 0003FA94 | BoSCaptainKells: You've earned my respect, Knight. Not many can say that. | {Formally, again. / Stern} Carry on, brother. Ad victoriam. | A1a | ||
456 | BoSCaptainKells: You've earned my respect, Knight. Not many can say that. | {Formally, again. / Stern} Carry on. Ad victoriam. | A2a | |||
457 | 00166953 | NPCMLancerCaptainKells: As I was saying. | {Formally / Grateful} For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | BoSCaptainKells: You've earned my respect, Knight. Not many can say that. | A1a | |
458 | 00166951 | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | {Quietly, sincere. / Friendly} You've earned my respect, Knight. Not many can say that. | BoSCaptainKells: Carry on, brother. Ad victoriam. | A1a | |
459 | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | {Quietly, sincere. / Friendly} You've earned my respect, Paladin. Not many can say that. | BoSCaptainKells: Carry on, brother. Ad victoriam. | A2a | ||
460 | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | {Quietly, sincere. / Friendly} You've earned my respect, Sentinel. Not many can say that. | BoSCaptainKells: Carry on, brother. Ad victoriam. | A3a | ||
461 | BoSM04_Kells_Intro | 000ADCE8 | {Grave. This is a hard order to give. / Stern} I have another assignment for you, Knight. Virgil. | BoSCaptainKells: As long as that abomination lives, he's a threat to the Brotherhood. The time has come to deal with him. | A | |
462 | {Grave. This is a hard order to give. / Stern} I have another assignment for you, Paladin. Virgil. | BoSCaptainKells: As long as that abomination lives, he's a threat to the Brotherhood. The time has come to deal with him. | A | |||
463 | {Grave. This is a hard order to give. / Stern} I have another assignment for you, Sentinel. Virgil. | BoSCaptainKells: As long as that abomination lives, he's a threat to the Brotherhood. The time has come to deal with him. | A | |||
464 | {Grim, irritated. / Irritated} Virgil remains a threat. It's time we dealt with him. | BoSCaptainKells: As long as that abomination lives, he's a threat to the Brotherhood. The time has come to deal with him. | A | |||
465 | 0016695C | Player Default: Thank you, Knight. Dismissed. | {Grim, approving. / Relieved} Already ahead of me. I'm impressed, Knight. Well done. | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | A1a | |
466 | Player Default: Thank you, Knight. Dismissed. | {Grim, approving. / Relieved} Already ahead of me. I'm impressed, Paladin. Well done. | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | A2a | ||
467 | Player Default: Thank you, Knight. Dismissed. | {Grim, approving. / Relieved} Already ahead of me. I'm impressed, Sentinel. Well done. | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | A3a | ||
468 | 000AE2FA | Player Default: He's been eliminated, Captain. | {Satisfied / Stern} Thank you, Knight. Dismissed. | BoSCaptainKells: Already ahead of me. I'm impressed, Knight. Well done. | A1a | |
469 | Player Default: He's been eliminated, Captain. | {Satisfied / Stern} Thank you, Sentinel. Dismissed. | BoSCaptainKells: Already ahead of me. I'm impressed, Knight. Well done. | A2a | ||
470 | Player Default: He's been eliminated, Captain. | {Satisfied / Stern} Thank you, Paladin. Dismissed. | BoSCaptainKells: Already ahead of me. I'm impressed, Knight. Well done. | A3a | ||
471 | 000AE2F9 | Player Default: I've dealt with him, Captain. | {Irritated / Irritated} Very well. Carry on, Knight. | BoSCaptainKells: Already ahead of me. I'm impressed, Knight. Well done. | B1a | |
472 | Player Default: I've dealt with him, Captain. | {Irritated / Irritated} Very well. Carry on, Paladin. | BoSCaptainKells: Already ahead of me. I'm impressed, Knight. Well done. | B2a | ||
473 | Player Default: I've dealt with him, Captain. | {Irritated / Irritated} Very well. Carry on, Sentinel. | BoSCaptainKells: Already ahead of me. I'm impressed, Knight. Well done. | B3a | ||
474 | 000AE2F8 | Player Default: His rotting corpse doesn't seem like much of a threat. | {Confused, put off. / Puzzled} His... ah. | X1a | ||
475 | {Stern, pleased. / Irritated} I'll remind you to show some respect. But I'm glad to hear you've taken care of the problem. | BoSCaptainKells: For your service, allow me to offer you a new helm for your Power Armor. Wear it with pride. | X1b | |||
476 | Player Default: His rotting corpse doesn't seem like much of a threat. | {Coldly / Stern} Enough. The mission stands. | Player Default: He's been eliminated, Captain. | X4a | ||
477 | Player Default: His rotting corpse doesn't seem like much of a threat. | {Coldly / Stern} We don't owe him anything. What he did, he did for his own reasons. | X5a | |||
478 | {Coldly / Stern} He served his purpose. Now, he's just another monster. And a damn dangerous one. | Player Default: He's been eliminated, Captain. | X5b | |||
479 | 000AE2F7 | Player Default: A threat? One Super Mutant? | {Angry, insistent. Virgil is a war criminal. / Angry} This "Virgil" once led the Institute's biomedical research. He experimented with FEV. He tested it on human subjects! | Y1a | ||
480 | {Angry, insistent / Angry} How many Super Mutants did he create? How many lives have been lost because of his hubris? | Y1b | ||||
481 | {Angry, insistent / Angry} No. He and his work are a threat. They must be destroyed. | Player Default: He's been eliminated, Captain. | Y1c | |||
482 | Player Default: A threat? One Super Mutant? | {Considering / Thinking} Better to keep this simple. He trusts you. Go alone, and he may let his guard down. | Y2a | |||
483 | {Giving advice / Stern} Get in, get the job done, and get out. That's all there is to it. | Player Default: He's been eliminated, Captain. | Y2b | |||
484 | Player Default: A threat? One Super Mutant? | {Giving advice / Stern} Get in, get done, get out. That's all there is to it. | Player Default: He's been eliminated, Captain. | Y3a | ||
485 | - | 00238A15 | {Grimly. He's asking the player to go kill Virgil. / Stern} As long as that abomination lives, he's a threat to the Brotherhood. The time has come to deal with him. | |||
486 | 0016FC3F | {Impatient / Stern} Well, Knight? | ||||
487 | {Impatient / Stern} Well, Paladin? | |||||
488 | {Impatient / Stern} Well, Sentinel? | |||||
489 | 000B0E10 | {Sternly / Stern} Keep your guard up. Virgil will be a difficult foe. |
BoSR03
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
490 | BoSR03Reward | 000C867F | {Confident} Welcome back. I take it the training mission went well? | Player Default: Roger that. | A | |
491 | {Confident} Report, Knight. Did the squire perform well? | Player Default: Roger that. | A | |||
492 | {Confident} Report, Paladin. Did the squire perform well? | Player Default: Roger that. | A | |||
493 | {Confident} Report, Sentinel. Did the squire perform well? | Player Default: Roger that. | A | |||
494 | {Confident} Report. I hope the squire performed as expected. | Player Default: Roger that. | A | |||
495 | {Confident} You're back. Tell me. Did the squire do well? | Player Default: Roger that. | A | |||
496 | {Confident} Welcome back, Knight. Report. Did our squire do well out there? | Player Default: Roger that. | A | |||
497 | {Confident} Welcome back, Paladin. Report. Did our squire do well out there? | Player Default: Roger that. | A | |||
498 | {Confident} Welcome back, Sentinel. Report. Did our squire do well out there? | Player Default: Roger that. | A | |||
499 | 000CA02B | Player Default: Well done. | It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | A1a | ||
500 | 000CA033 | Player Default: Roger that. | {Confident} Well done. | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | A1a | |
501 | Player Default: Roger that. | {Confident} Good work. The experience will go a long way. | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | A2a | ||
502 | Player Default: Roger that. | {Confident} Good. I expected as much. | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | A3a | ||
503 | Player Default: Roger that. | {Confident} Wouldn't expect anything less. Good job. | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | A4a | ||
504 | Player Default: Roger that. | {Confident} Good job. | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | A5a | ||
505 | 000CA032 | Player Default: Kid wouldn't shut up the whole time. | {Amused} Well, we were all young and undisciplined at one time. | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | B1a | |
506 | Player Default: Kid wouldn't shut up the whole time. | {Amused} Rather hear about talking than dying. | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | B2a | ||
507 | Player Default: Kid wouldn't shut up the whole time. | {Amused} The squires still have a lot to learn about discipline. Their time with you will start them in the right direction. | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | B3a | ||
508 | Player Default: Kid wouldn't shut up the whole time. | {Amused} I was like that once. The squires are bound to have some bad habits. They're young. Which is why they need a mentor like you. | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | B4a | ||
509 | Player Default: Kid wouldn't shut up the whole time. | {Amused} The squires are excited to be working with you. Some may control it better than others. | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | B5a | ||
510 | 000CA031 | Player Default: I'll get back to you. | {Confident} Make it quick. | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | X1a | |
511 | Player Default: I'll get back to you. | {Confident} Be quick about it. | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | X2a | ||
512 | Player Default: I'll get back to you. | {Confident} Dismissed. | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | X3a | ||
513 | Player Default: I'll get back to you. | {Confident} Later then, Knight. | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | X4a | ||
514 | Player Default: I'll get back to you. | {Confident} Sooner is better. | BoSR03Kells: It's much appreciated. Here's something to keep you alive and kicking out there. Come back when you're ready to train another squire. | X5a | ||
515 | 000CA030 | Player Default: What was the mission? | {Confident} Showing a squire the strength of the Brotherhood. | Y1a | ||
516 | {Confident} Did you complete the mission? | Player Default: Roger that. | Y1b | |||
517 | Player Default: What was the mission? | {Confident} Leading by example. You were assigned a squire to shadow you on a purge mission. | Y2a | |||
518 | {Confident} Were you able to complete? | Player Default: Roger that. | Y2b | |||
519 | Player Default: What was the mission? | {Confident} Mentoring a squire in the ways of cleansing the Commonwealth. | Y3a | |||
520 | {Confident} Was your mission a success? | Player Default: Roger that. | Y3b | |||
521 | Player Default: What was the mission? | {Confident} You were assigned a squire to show how the Brotherhood protects the Commonwealth. | Y4a | |||
522 | {Confident} Were you successful? | Player Default: Roger that. | Y4b | |||
523 | Player Default: What was the mission? | {Confident} Going through the motions of a standard purge mission with a squire. | Y5a | |||
524 | {Confident} What's your status? Is the mission complete? | Player Default: Roger that. | Y5b | |||
525 | BoSR03Start | {Confident} I think it's time for you to pass your skills on to the youngsters. Are you ready to mentor a squire? | Player Default: I'm happy to help out. | A | ||
526 | {Confident} We have squires here in need of good training. I could use your help in guiding the Brotherhood's future. | Player Default: I'm happy to help out. | A | |||
527 | {Confident} You've proven yourself in the field, Knight. I'd be honored if you're willing to take on a different task: training a Brotherhood squire. | Player Default: I'm happy to help out. | A | |||
528 | {Confident} You've proven yourself in the field, Paladin. I'd be honored if you're willing to take on a different task: training a Brotherhood squire. | Player Default: I'm happy to help out. | A | |||
529 | {Confident} You've proven yourself in the field, Sentinel. I'd be honored if you're willing to take on a different task: training a Brotherhood squire. | Player Default: I'm happy to help out. | A | |||
530 | {Confident} Skills like yours should be shared. If you're willing, I'd like to enlist your help in educating our squires. | Player Default: I'm happy to help out. | A | |||
531 | {Confident} Our squires are in need of good training, and you're just what they need to look up to. Are you willing to aid in their instruction? | Player Default: I'm happy to help out. | A | |||
532 | {Confident} Our squires already look up to you. I could use your help in mentoring them, and believe me, I don't choose instructors easily. | Player Default: I'm happy to help out. | A | |||
533 | {Confident} I believe you're ready to take on a more mature role: training a Brotherhood squire. What do you say? Are you interested? | Player Default: I'm happy to help out. | A | |||
534 | {Confident} You've done a lot for the Brotherhood. I'd like for you to consider instructing our squires... assisting in securing our future. | Player Default: I'm happy to help out. | A | |||
535 | {Confident} The Brotherhood is a powerful force today, but I need to look to tomorrow. How would you like to aid in training our squires? | Player Default: I'm happy to help out. | A | |||
536 | {Confident} I respect your abilities, Knight. Now, I'd like to put those skills to a different use: training a Brotherhood squire. What do you say? | Player Default: I'm happy to help out. | A | |||
537 | {Confident} I respect your abilities, Paladin. Now, I'd like to put those skills to a different use: training a Brotherhood squire. What do you say? | Player Default: I'm happy to help out. | A | |||
538 | {Confident} I respect your abilities, Sentinel. Now, I'd like to put those skills to a different use: training a Brotherhood squire. What do you say? | Player Default: I'm happy to help out. | A | |||
539 | 000C867E | Player Default: I'm happy to help out. | {Confident} Splendid. | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | A1a | |
540 | Player Default: I'm happy to help out. | {Confident} Good. | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | A2a | ||
541 | Player Default: I'm happy to help out. | {Confident} Glad to hear it. | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | A3a | ||
542 | Player Default: I'm happy to help out. | {Confident} Excellent. | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | A4a | ||
543 | Player Default: I'm happy to help out. | {Confident} That's the answer I was hoping for. | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | A5a | ||
544 | 000C867D | Player Default: I don't have time for that. | {Confident} The new generation needs you. I wish you would reconsider. | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | B1a | |
545 | Player Default: I don't have time for that. | {Confident} I'm sorry to hear that. The offer still stands should you change your mind. | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | B2a | ||
546 | Player Default: I don't have time for that. | {Confident} These squires need a strong influence like you. Should you reconsider, you know where to find me. | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | B3a | ||
547 | Player Default: I don't have time for that. | {Confident} That's a real shame. They could really use someone like you to look up to. | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | B4a | ||
548 | Player Default: I don't have time for that. | {Confident} Should you get some time, the offer remains. I'll be here on the bridge if you change your mind. | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | B5a | ||
549 | 000C867C | Player Default: I'm not sure. | {Confident} Do not doubt your abilities. Come see me when you are ready. | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | X1a | |
550 | Player Default: I'm not sure. | {Confident} You have what it takes, believe me. Until you do, I'll be waiting. | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | X2a | ||
551 | Player Default: I'm not sure. | {Confident} Take some time to think it over. Find me on the bridge when you're ready. | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | X3a | ||
552 | Player Default: I'm not sure. | {Confident} You don't have to decide now. We'll always have squires in need of training. | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | X4a | ||
553 | Player Default: I'm not sure. | {Confident} I hope you'll consider it. The squires need a good example to follow, and you're it. | BoSR03Kells: One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | X5a | ||
554 | 000C867B | Player Default: What exactly do I have to do? | {Confident} You'll be escorting a squire to a location where you'll be purging it of all the post-war aberrations: mutants, ghouls, synths, you name it. | Y1a | ||
555 | {Confident} Meanwhile, the squire will observe and assist under your protection. | Y1b | ||||
556 | {Confident} It's simple and extremely beneficial. What do you say? | Player Default: I'm happy to help out. | Y1c | |||
557 | Player Default: What exactly do I have to do? | {Confident} A squire will be assigned to you. He or she will following your every move. Learning by example, if you will. | Y2a | |||
558 | {Confident} Together, you'll be assigned a location to clear abnormal sentients. I'm talking about ghouls, synths... even those delusional Children of Atom. | Y2b | ||||
559 | {Confident} It's both simple and effective. So, are you in? | Player Default: I'm happy to help out. | Y2c | |||
560 | Player Default: What exactly do I have to do? | {Confident} An easy mission with a huge payoff. | Y3a | |||
561 | {Confident} A squire will shadow you as you clear a location of those anomalies created by the bomb: mutants, synths, and the like. | Y3b | ||||
562 | {Confident} The squire learns from you, and the Commonwealth is a little cleaner. What do you say? | Player Default: I'm happy to help out. | Y3c | |||
563 | Player Default: What exactly do I have to do? | {Confident} You'll be given a location to purge of post-bomb deviants. This includes synths and those mind-eroded Children of Atom. | Y4a | |||
564 | {Confident} A squire will accompany you. He or she is to watch and learn. | Y4b | ||||
565 | {Confident} Should be a simple mission, but largely beneficial to our young soldiers in training. What do you say? | Player Default: I'm happy to help out. | Y4c | |||
566 | Player Default: What exactly do I have to do? | {Confident} You and a squire will be assigned a location known to be home to mutants, ghouls, or any other unnatural abomination we got these days. | Y5a | |||
567 | {Confident} You'll do the work while the squire observes. | Y5b | ||||
568 | {Confident} With your skills, it's an easy mission. So, what do you think? | Player Default: I'm happy to help out. | Y5c | |||
569 | 000C8676 | Player Default: Splendid. | {Confident} One of the squires is waiting for you. We've given him a location. Escort him there and show him how the Brotherhood deals with abominations. | A1a | ||
570 | Player Default: Splendid. | {Confident} One of the squires is waiting for you. We've given her a location. Escort her there and show her how the Brotherhood deals with abominations. | A2a | |||
571 | Player Default: Splendid. | {Confident} A squire will be waiting for you down below. He'll have the location. Go show him how the Brotherhood gets things done. | A3a | |||
572 | Player Default: Splendid. | {Confident} A squire will be waiting for you down below. She'll have the location. Go show her how the Brotherhood gets things done. | A4a | |||
573 | Player Default: Splendid. | {Confident} A squire will be waiting for you with a location down below. I trust you'll show him how it's done. | A5a | |||
574 | Player Default: Splendid. | {Confident} A squire will be waiting for you with a location down below. I trust you'll show her how it's done. | A6a | |||
575 | Player Default: Splendid. | {Confident} Head down to the airport. A squire with a location will meet up with you there. Teach him well. | A7a | |||
576 | Player Default: Splendid. | {Confident} Head down to the airport. A squire with a location will meet up with you there. Teach her well. | A8a | |||
577 | Player Default: Splendid. | {Confident} The squire will have the location. He'll meet you on the ground. I trust you'll show him how we get things done. | A9a | |||
578 | Player Default: Splendid. | {Confident} The squire will have the location. She'll meet you on the ground. I trust you'll show her how we get things done. | A10a | |||
579 | - | 000C8AA1 | {Confident} It's good to know the squires are learning from the best. | |||
580 | {Confident} These are good kids. I trust you'll be someone they look up to. | |||||
581 | {Confident} I've worked with these kids a long time. I trust they'll perform honorably out there. | |||||
582 | {Confident} The squires we're assigning you have yet to see serious combat, so be on the lookout. | |||||
583 | {Confident} These squires may be children, but they have the hearts and minds of soldiers. | |||||
584 | {Confident} Remember, these squires are the future of the Brotherhood. Mold them well. | |||||
585 | {Confident} It's been ages since I was a squire, but I'll never forget my first opportunity to be out in the field. | |||||
586 | {Confident} Don't forget, the squires are just out to observe. We decided best not to arm them, so you'll want to keep close watch. | |||||
587 | {Confident} The Brotherhood is lucky to have you. You've helped secure our present and future. | |||||
588 | {Confident} You'll have to forgive the squires if they appear overly enthused. They've heard a lot about you and get very little field work. | |||||
589 | 000295A9 | {Military. / Stern} I think it's time for you to pass your skills on to the youngsters. Are you ready to mentor a squire? | ||||
590 | 000295A8 | {Military / Stern} I realize the mission is simple on the surface, but you'd be helping to secure the Brotherhood's future. | ||||
591 | 000199DE | {Military / Impressed} Exemplary work at Fort Strong, soldier. Those are exactly the sorts of skills we want to develop in our young squires. | ||||
592 | {Military / Impressed} What would you say to taking another your wing? | |||||
593 | {Military / Impressed} I commend you, soldier. Doctor Li should prove to be an invaluable asset to our success in the Commonwealth. | |||||
594 | {Military / Impressed} Now, are you ready to educate one of our young squires? | |||||
595 | {Military / Impressed} I believe thanks are in order for restoring Liberty Prime. But no military can rely on a single weapon. Are you ready to mentor another squire? | |||||
596 | {Military / Impressed} Outstanding work dealing with the Railroad, soldier. Now, are you here to mentor one of our squires? | |||||
597 | {Military / Neutral} The title of Paladin is not conferred lightly. But you've earned it. Now, are you here to mold another squire? | |||||
598 | {Military / Stern} Let me know when you can undertake another mission. | |||||
599 | {Military / Stern} If you're still interested in helping mold the Brotherhood's future, report to me directly. | |||||
600 | {Military / Stern} Should you wish to continue in educating our youth, you know where to find me. | |||||
601 | {Military / Stern} If you have the time, I'd appreciate your continued assistance in guiding them. | |||||
602 | {Military / Stern} When you're ready for another assignment, I'll be here. |
CIS_ChatWithNPC_Danse
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
603 | CIS_ChatWithNPC_DanseScene | 0018A7D3 | Companion: Reporting in, Elder. | {Neutral} We've had some pressure leaks, but the buoyancy modules appear to be holding for the time being. | Companion: Get out of my sight, filthy ghoul! | A5a |
ConvBoSAirportPrydwen01
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
604 | ConvBoSAirportPrydwen01Scene | 0017F011 | BoSGroup01: Excuse me, Captain Kells? | What is it, soldier? | BoSGroup01: Sir, Proctor Ingram is reporting that she's completed the repairs on thruster number three, and stabilized the navigational beacon. | A1a |
605 | BoSGroup01: Excuse me, Captain Kells? | I'm busy, please make it brief. | BoSGroup01: Sir, Proctor Ingram is reporting that she's completed the repairs on thruster number three, and stabilized the navigational beacon. | A2a | ||
606 | BoSGroup01: Excuse me, Captain Kells? | Yes? What is it? | BoSGroup01: Sir, Proctor Ingram is reporting that she's completed the repairs on thruster number three, and stabilized the navigational beacon. | A3a | ||
607 | 0017F00F | BoSGroup01: Sir, Proctor Ingram is reporting that she's completed the repairs on thruster number three, and stabilized the navigational beacon. | Very good. Carry on. | A1a | ||
608 | BoSGroup01: Sir, Proctor Ingram is reporting that she's completed the repairs on thruster number three, and stabilized the navigational beacon. | Excellent. Thank you for bringing that to my attention. | A2a | |||
609 | BoSGroup01: Sir, Proctor Ingram is reporting that she's completed the repairs on thruster number three, and stabilized the navigational beacon. | Understood, soldier. You may return to your post. | A3a |
DialogueGenericUniqueVoiceTypes
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
610 | - | 0019542F | {A quick grunt or exertion, blocking a heavy blow from your opponent} Gah! | |||
611 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Nargh! | |||||
612 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Unf! | |||||
613 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Grrh! | |||||
614 | {A quick grunt or exertion, blocking a heavy blow from your opponent} Nnh! | |||||
615 | 0019542E | {death / InPain} For... E-elder M-maxson... | ||||
616 | {death / InPain} Honor and g-glory... | |||||
617 | {death / InPain} For the B-brotherhood... | |||||
618 | {InPain} Agh. | |||||
619 | 0019542C | {Struck by a weapon or bullet, a short, violent grunt of pain.} Argh! | ||||
620 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Weergh! | |||||
621 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Yeagh! | |||||
622 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Nargh! | |||||
623 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Oof! | |||||
624 | {Struck by a weapon or bullet, a short, violent grunt of pain.} Agh! | |||||
625 | 0019542A | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Aaaayyyaarrrrgghh! | ||||
626 | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Yyyaaaarrgghh! | |||||
627 | {Powerfully swinging a weapon, up over your head and bringing it down hard on your opponent. Quick and violent, not drawn out.} Rrrraaaaarrggghhhh! | |||||
628 | 00195432 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Grrargh! | ||||
629 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Aggghh! | |||||
630 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Nyyarrggh! | |||||
631 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Rrarggh! | |||||
632 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Yearrgh! | |||||
633 | {Quick noise of physical exertion while swinging a weapon. Short and sweet.} Hyargh! | |||||
634 | 00195431 | {Quick and violent shove, a sharp, short exertion!} Hunh! | ||||
635 | {Quick and violent shove, a sharp, short exertion!} Gah! | |||||
636 | {Quick and violent shove, a sharp, short exertion!} Yah! | |||||
637 | {Quick and violent shove, a sharp, short exertion!} Rargh! | |||||
638 | 00195430 | {Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive} *heavy breathing* *cough cough* | ||||
639 | {Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive} Oof! *heavy breathing* | |||||
640 | {Heavy breathing and coughing, clutching a mortal wound and struggling to stay alive} Agh! *cough* *wheeze* | |||||
641 | 00195429 | For the Brotherhood! | ||||
642 | For victory! | |||||
643 | No mercy! | |||||
644 | Ad victoriam! | |||||
645 | For Elder Maxson! |
DLC03Acadia_BoS
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
1 | DLC03Acadia_BoS_MQ01Scene_Kells | 01024F95 | PlayerVoiceFemale01: I have a situation I need to report. | Proceed. | Player Default: There are rumors about some kind of safe haven for rogue synths up north. | A1a |
2 | 01024F94 | Player Default: There are rumors about some kind of safe haven for rogue synths up north. | It's not enough that we have to root them out here... Now we need to worry about them surfacing elsewhere? | CaptainKells: We need confirmation, not rumors or hearsay. Can I trust that you'll follow up on this, and report your findings directly to me? | A1a | |
3 | 01024F93 | Player Default: There is evidence that someone may be amassing a group of synths up the coast. | If that's true, it the potential to represent a significant threat. | CaptainKells: We need confirmation, not rumors or hearsay. Can I trust that you'll follow up on this, and report your findings directly to me? | B1a | |
4 | 01024F92 | Player Default: I have reason to believe a synth calling herself Kasumi has fled the Commonwealth to the north. | We're well aware of the problem of synths malfunctioning. This wouldn't be the first one that's fled the Commonwealth. Is there more? | Player Default: There are rumors about some kind of safe haven for rogue synths up north. | X1a | |
5 | 01024F91 | Player Default: Have you heard anything about a town up north called Far Harbor? | North beyond the Commonwealth? No, operations have been kept to this area. Why? | Player Default: There are rumors about some kind of safe haven for rogue synths up north. | Y1a | |
6 | 01024F8C | Player Default: It's not enough that we have to root them out here... Now we need to worry about them surfacing elsewhere? | We need confirmation, not rumors or hearsay. Can I trust that you'll follow up on this, and report your findings directly to me? | Player Default: You can count on me. I'm on it. | A1a | |
7 | 01024F8B | Player Default: You can count on me. I'm on it. | Very good. | CaptainKells: Bring me something actionable, and I assure you the Brotherhood will deal with it. | A1a | |
8 | 01024F8A | Player Default: That's not my in job description. | It is now. | CaptainKells: Bring me something actionable, and I assure you the Brotherhood will deal with it. | B1a | |
9 | 01024F89 | Player Default: I'll try and get around to it. | See that you do. | CaptainKells: Bring me something actionable, and I assure you the Brotherhood will deal with it. | X1a | |
10 | 01024F88 | Player Default: How do you suggest I proceed? | Investigate these rumors. Travel north if necessary. | CaptainKells: Bring me something actionable, and I assure you the Brotherhood will deal with it. | Y1a | |
11 | 01024F83 | Player Default: Very good. | Bring me something actionable, and I assure you the Brotherhood will deal with it. | A1a | ||
12 | DLC03Acadia_BoS_MQ03Scene_Kells | 01024F81 | CaptainKells: If he wants to eradicate this... menace, we'll need time to re-fit vertibirds for extended flight. I'll get the crews to work. | In the meantime, any additional intelligence you can gather will help ensure that action we take is precise and coordinated. | CaptainKells: Do not engage these synths until we're prepared. Understood? | A1a |
13 | 01024F80 | CaptainKells: In the meantime, any additional intelligence you can gather will help ensure that action we take is precise and coordinated. | Do not engage these synths until we're prepared. Understood? | A1a | ||
14 | 0101C83E | PlayerVoiceFemale01: Captain Kells, I have new information on the synth colony to the north. | Tell me everything you've learned. | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | A1a | |
15 | PlayerVoiceFemale01: Captain Kells, I have new information on the synth colony to the north. | All right, I'm listening. | Player Default: I found a place called Acadia. The Brotherhood will want to do something about it. | A2a | ||
16 | 0101C83D | Player Default: I found a place called Acadia. The Brotherhood will want to do something about it. | I fail to see why I - or anyone - should care about this. | CaptainKells: Are you going to explain why this is relevant? | A1a | |
17 | 0101C83C | Player Default: Never mind. It can wait. | If you say so. | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | B1a | |
18 | 0101C83B | Player Default: I found a group of escaped synths. | All right, you have my attention. | CaptainKells: Tell me everything you know. | X1a | |
19 | 0101C83A | Player Default: Would it be possible for the Brotherhood to travel north? | It'd have to be a damn good reason to take our focus off the Commonwealth. | CaptainKells: I need specifics here. Exactly what are we talking about? | Y1a | |
20 | 0101C835 | Player Default: I fail to see why I - or anyone - should care about this. | Are you going to explain why this is relevant? | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | A1a | |
21 | 0101C833 | Player Default: All right, you have my attention. | Tell me everything you know. | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | X1a | |
22 | 0101C832 | Player Default: It'd have to be a damn good reason to take our focus off the Commonwealth. | I need specifics here. Exactly what are we talking about? | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | Y1a | |
23 | 0101C831 | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | It's re-named itself? You mean it's acting autonomously? | CaptainKells: What are you going on about? | A1a | |
24 | 0101C830 | Player Default: Acadia has been turned into a fortified location hiding escaped synths. | They're actively defending themselves, in other words. | CaptainKells: What are you going on about? | B1a | |
25 | Player Default: Acadia has been turned into a fortified location hiding escaped synths. | I don't see the relevance. | CaptainKells: What are you going on about? | B2a | ||
26 | 0101C82F | Player Default: They're growing in number. More synths are regularly being brought in. | So this isn't a problem we can allow to continue... | CaptainKells: What are you going on about? | X1a | |
27 | Player Default: They're growing in number. More synths are regularly being brought in. | What? Who are you talking about? | CaptainKells: What are you going on about? | X2a | ||
28 | 0101C82E | Player Default: They're trying to set up some kind of permanent place for themselves, outside the Institute. | So this isn't an Institute operation? That makes it even worse. | CaptainKells: What are you going on about? | Y1a | |
29 | Player Default: They're trying to set up some kind of permanent place for themselves, outside the Institute. | The Institute? What? Who are you talking about? | CaptainKells: What are you going on about? | Y2a | ||
30 | 0101C829 | Player Default: It's re-named itself? You mean it's acting autonomously? | What are you going on about? | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | A1a | |
31 | Player Default: It's re-named itself? You mean it's acting autonomously? | I'm starting to see why you brought this to me. What else can you tell me? | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | A2a | ||
32 | Player Default: It's re-named itself? You mean it's acting autonomously? | Do you have any additional information from which we'd benefit? | Player Default: There's a synth calling itself "DiMA" gathering followers in Acadia. | A3a | ||
33 | Player Default: It's re-named itself? You mean it's acting autonomously? | All right, I've heard enough. | CaptainKells: You were right to bring this to my attention. I'll see that the matter is raised with Elder Maxson as soon as possible. | A4a | ||
34 | 0101C828 | CaptainKells: All right, I've heard enough. | You were right to bring this to my attention. I'll see that the matter is raised with Elder Maxson as soon as possible. | CaptainKells: If he wants to eradicate this... menace, we'll need time to re-fit vertibirds for extended flight. I'll get the crews to work. | A1a | |
35 | 0101C827 | CaptainKells: You were right to bring this to my attention. I'll see that the matter is raised with Elder Maxson as soon as possible. | If he wants to eradicate this... menace, we'll need time to re-fit vertibirds for extended flight. I'll get the crews to work. | CaptainKells: In the meantime, any additional intelligence you can gather will help ensure that action we take is precise and coordinated. | A1a |
HolotapesQuest
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
646 | BoSGenericHolotape01 | 001AC024 | {Maintaining formality while disciplining a subordinate. / Stern} While I appreciate your attempts at diligence, Initiate... | A1a | ||
647 | {Maintaining formality while disciplining a subordinate. / Stern} ...the sheer volume of complaints you have filed implicating your brothers and sisters as Synth agents has done irreparable harm to ship morale... | A1b | ||||
648 | {Maintaining formality while disciplining a subordinate. When you start listing names, you can start getting a bit incredulous. / Irritated} ...as well as your own credibility. Proctor Ingram? Paladin Danse? Elder Maxson? | A1c | ||||
649 | {Maintaining formality while disciplining a subordinate. / Stern} I understand the stress of our mission is great, and for that reason I am inclined to show leniency for the damage you've done. | A1d | ||||
650 | {Maintaining formality while disciplining a subordinate. / Stern} Your reassignment will be effective immediately. Welcome to recon, Initiate. Do us proud. | A1e |
RR303
# | SCENE | TOPIC | DIALOGUE BEFORE | RESPONSE TEXT | DIALOGUE AFTER | ABXY |
---|---|---|---|---|---|---|
651 | RR303_0900_Kells | 000A7CE0 | {Irritated} Now's not a good time to keep me waiting. | Kells: And Claymore's hours overdue. | A | |
652 | 0019DE4D | NPCMLancerCaptainKells: Now's not a good time to keep me waiting. | {Irritated} And Claymore's hours overdue. | A1a | ||
653 | {Suspicious} Wait. Why isn't Knight Owens handling this debrief? | Player Default: Sorry, sir. Won't happen again, sir. | A1b | |||
654 | 0019DE4C | Player Default: Sorry, sir. Won't happen again, sir. | {Irritated} See that it doesn't. And Owens? Where is he? | Player Default: Sorry, sir. Won't happen again, sir. | A1a | |
655 | Player Default: Sorry, sir. Won't happen again, sir. | {Irritated} I can't afford this sort of incompetence. Especially now. | Kells: If you had arrived when you were scheduled to we could've handled the debrief right away. | A2a | ||
656 | Player Default: Sorry, sir. Won't happen again, sir. | {Angry} Wait. You're not one of my men. Intruder! | Kells: If you had arrived when you were scheduled to we could've handled the debrief right away. | A3a | ||
657 | 0019DE4B | Player Default: We had some big problems at the Police Station. Owens... he didn't make it. | One disaster after the next. | Kells: If you had arrived when you were scheduled to we could've handled the debrief right away. | B1a | |
658 | 0019DE4A | Player Default: The pilot ordered me to report to you. I didn't ask why. | {Irritated} *sigh* Fine. | Kells: If you had arrived when you were scheduled to we could've handled the debrief right away. | X1a | |
659 | 0019DE49 | Player Default: Knight Owens was delayed. I took the initiative, sir. | {Impressed} We need more of that. Initiative. | Kells: If you had arrived when you were scheduled to we could've handled the debrief right away. | Y1a | |
660 | 0019DE3B | Player Default: I can't afford this sort of incompetence. Especially now. | {Irritated} If you had arrived when you were scheduled to we could've handled the debrief right away. | A1a | ||
661 | {Irritated} As is, I'll send someone for you when I can spare the time. Dismissed. | A1b | ||||
662 | 0019DE3A | {Angry} You walking away from me? Wait... Intruder! | A1a | |||
663 | - | 000432BA | As soon as I wrap this up, I expect a full report on the police station. | |||
664 | I'm dealing with half a dozen fires right now. | |||||
665 | You've walked into a hornet's nest. |