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Gametitle-FNV LR.png
Gametitle-FNV LR.png

Blood-Nap is a weapon in the Fallout: New Vegas add-on Lonesome Road.

Characteristics

Blood-Nap is a unique variant of the Bowie knife that does bonus critical damage, gives a bonus critical chance and adds +10 to Sneak.

This weapon qualifies as an improved holdout weapon.

Special attack

It has a special "Blood-Nap" attack, which does 80% damage in V.A.T.S. at the cost of 7 fewer action points (requires a Melee skill of 50).

Type of attackSkill requiredDamage per attack in V.A.T.S.Action point costDamage per action point
Normal060173.53
Blood-Nap5048104.8
Note: Melee weapons do double normal damage in V.A.T.S.

It is possible to execute "Blood-Nap" outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.

Durability

Blood-Nap can successfully strike about 495 times from full condition before breaking.

Variants

Comparison

Legend
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Bowie knife Lonesome Road (add-on)23
79.63.46x1.535202.3495110001000753
Blood-Nap Lonesome Road (add-on)30
110.83.69x1.545173.5495120002000504
Note: Melee damage is doubled in V.A.T.S.

Locations

Found in The Courier's Mile. This weapon becomes accessible only after first completing The Launch. It is found wedged into a street lamp just to the left as one enters the area.

Notes

  • The weapon's Sneak bonus will be shown as "Activated" when the weapon is equipped in an on-screen message.
  • It is one of the few unique weapons in New Vegas with the same appearance as its non-unique counterpart.
  • It may glow blue in dark areas.
  • Blood-Nap does more damage and has a higher DPS than even Chance's knife, making this an extremely formidable single-handed bladed weapon.
  • Blood-Nap's Sneak +10 does not act as a bonus, but rather as a raise in Sneak, i.e., if the player character has it equipped when they level up, some perks that require a higher Sneak, such as Mister Sandman, and the player character doesn't have the required 50 Sneak but only has 40, the perk will be available.

Behind the scenes

The name of this weapon is from "dirt nap," a slang term for being dead. The word is iconic for being used heavily in Set's vocabulary.

Gallery

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