Blondie is a mercenary captain hired by John Bishop in 2241.
Background[]
Blondie is a rugged-looking man who wears combat armor and brandishes a well-maintained weapon.[1] He is located in the Mercenaries' cave. His dog tags, as well as those of Angel-Eyes and Tuco, can be used to open the raiders' safe, as a piece of the lock combination has been printed on each of them.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character is involved in quests. |
Quests[]
- Stop Bishop's raider band from attacking Vault City: Blondie needs to be killed so that the attacks on Vault City can be stopped.
Other interactions[]
- The only interactions Blondie has with the Chosen One are his battle cries, as he only has combat dialogue.
Inventory[]
Apparel | Weapon | Other items |
---|---|---|
Combat armor | Assault rifle .44 Magnum revlover |
5mm JHP x42 |
Appearances[]
Blondie appears only in Fallout 2.
Behind the scenes[]
Alongside Tuco and Angel-Eyes, Blondie is a reference to Clint Eastwood's character from the spaghetti western trilogy he starred in, specifically The Good, the Bad and the Ugly as the "Good."
References[]
- ↑ IcMrcCpt.msg, line 150