“Find the gap and make the tackle! For those who enjoy the crunch of bone and sinew and want to start swinging from a little farther away, this is a critically important perk to take for the melee monster in you. Remember you can Blitz multiple targets in the same V.A.T.S. action.”— Fallout 4 Vault Dweller's Survival Guide
Blitz is an Agility perk in Fallout 4.
Effects[]
Taking rank 1 of this perk grants the ability to perform attacks with melee weapons in V.A.T.S. at a greater distance than close-range.
Rank 2 further increases the distance and grants bonus damage based on the distance from the target when executing an attack.
Ranks[]
Rank | Requirements | Description | Form ID |
---|---|---|---|
1 | AGI 9 | Find the gap and make the tackle! V.A.T.S. melee distance is increased significantly. | 001D2451 |
2 | AGI 9, LVL 29 | V.A.T.S. melee distance is increased even more, and the farther the Blitz distance, the greater the damage. | 001D2452 |
Rank 1 increases the range of effective melee attacks in VATS to 2x normal
Rank 2 further increases the range to 3x normal and grants 25% bonus damage at max range
Notes[]
- To reach an enemy in VATS with this perk, the player must be able to reach the enemy by walking to them normally. If an enemy is on an inaccessible balcony, for example, they cannot be targeted, even if it looks like they are in range. This also applies to the player, so jumping onto a platform/barrel/container will not allow you to Blitz from that position.
- Rank 2's secondary trait calculates the extra damage based on the distance it would take to reach them. The maximum damage possible appears to be 3x the base damage of the weapon. The damage scaling property appears to work in both directions; being especially close to the melee target in VATS can result in a significant reduction in damage.
- If done at the maximum range possible, this perk may allow for Super mutant suiciders to be killed with melee weapons before they can use their mini nuke as well as without the risk of accidentally shooting the arm holding the mini nuke and detonating it prematurely.
- Targeting multiple people in V.A.T.S. will calculate each of the distances for Blitz damage before attacking, meaning a group of three enemies close to each other but at max Blitz distance will all take the maximum damage if they are targeted in consecutive V.A.T.S. attacks.
- Because this perk allows the player character to "teleport" to their enemy this may prevent quest markers at entrances to trigger. An example of this is the final room in Vault 95. If Blitz is used from outside the room to kill the enemies in the room, the sequence as part of the last step in Benign Intervention will not trigger and Cait will not be able to get into the clean room. In order for the quest to proceed the player character must manually walk out and back into the room.
Bugs[]
There is a bug where the player will execute a Blitz attack, but stay in their initial position. This seems to be caused by being behind waist-high objects when using V.A.T.S. on an enemy.[verified]