When applied to a baseball bat, the mod increases the weapon's damage by 15%, causes attacks to deal 25% more limb damage, adds a 20% chance to cripple limbs, and causes targets to bleed for 10 damage over five seconds.
Weapon modifications will modify an existing weapon, and any modifications previously equipped on the weapon will be destroyed, not unequipped. Loose mods cannot be crafted. For modifications unlocked through scrapping, the corresponding weapon must be scrapped in order to learn how to craft it.
Nuclear material (2)
Learned when scrapping object
Bladed rocket (1)
- Crafted at a weapons workbench.
- Loose mods may randomly be found in the Mire and Savage Divide regions.
- Loose mods may also be for sale from vendors.