“Fire up the forge! If you enjoy swinging a melee weapon into the skulls of your adversaries, it pays to craft modified variants at a weapons workbench, using these perks to make such implements with the very best bonuses.”— Fallout 4 Vault Dweller's Survival Guide description
Effects[edit | edit source]
|1||STR 4||Fire up the forge and gain access to base level and Rank 1 melee weapon mods.||0004B253|
|2||STR 4, LVL 16||You gain access to Rank 2 melee weapon mods||0004B26A|
|3||STR 4, LVL 29||You gain access to Rank 3 melee weapon mods||000264D8|
Notes[edit | edit source]
- The perk is only needed to craft new mods. There are no perk or material requirements to use the weapons workbench or to apply owned weapon mods from the inventory of the Sole Survivor.
- Mods can be removed by applying any mod that occupies the same slot. Removing a mod adds it to the Sole Survivor's inventory under the "Mods" tab.
Gallery[edit | edit source]
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