Blackhall Manor is a location in Point Lookout in 2277, inhabited solely by Obadiah Blackhall.
Background[]
According to Obadiah Blackhall, the mansion has been in his family for generations, dating back to long before the Great War, and is a "fine example of Victorian architecture." He intends to keep this tradition alive, staying in the estate until he dies or the swampfolk get him.
Layout[]
The mansion opens up into a main room with a kitchen on the left and a library on the right where Obadiah sits. In the library is a staircase that ascends to the second floor which has some bedrooms, one with an Average locked safe. After entering the library, on the left is a hallway that leads to a basement, wherein Obadiah performs rituals and prays to Ug-Qualtoth.[1]
Related quests[]
Notes[]
- Outside Blackhall Manor, there are many dolls and totems which signal swampfolk territory. The only swampfolk inside the house is the decapitated creeper in the basement.
- There are several female mannequins throughout the building.
- The building is overgrown with vines, inside and out.
- The door to the basement does not appear unless the Lone Wanderer gives the Krivbeknih to Obadiah, and remains invisible on the map.
- The front door to Blackhall Manor is, from the outside, a set of double doors. However when inside the manor, it is just a single door leading back outside.
- In the kitchen, there appears to be a faucet on the counter, yet there is no sink.
- The Manor is suitable for player housing, since all beds are usable, and the player character can safely store things in containers here.
- The coastal monument can be found just south of the manor toward Dove Delta.
Behind the scenes[]
- Blackhall Manor was called Whitehill at some stage of its development, based on the name of its .nif file.
Appearances[]
Blackhall Manor appears only in the Fallout 3 add-on Point Lookout.
Gallery[]
References[]
- ↑ Obadiah Blackhall: "Ug-Qualtoth is returned. Be afraid, worms."
(Obadiah Blackhall's dialogue)
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