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(Sources added. And respectfully, I don't see how any of it is redundant. I doesn't say "provoked", but "distressed", and "herds" doesn't try to establish how they live again, but merely draws upon already established information.)
Tag: sourceedit
m (→‎Biology: maintenance, formatting linebreaks)
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|type =creature
 
|type =creature
 
|image =BigHorner.png
 
|image =BigHorner.png
|variants =[[#Bighorner|Bighorner]]<br />[[#Bighorner bull|Bighorner bull]]<br />[[#Bighorner calf|Bighorner calf]]<br />[[#Young bighorner|Young bighorner]]<br />[[#Malnourished bighorner|Malnourished bighorner]]<br />[[#Malnourished bighorner calf|Malnourished bighorner calf]]<br />[[#Lost Mountain bighorner calf|Lost Mountain bighorner calf]]{{icon|FNVHH}}
+
|variants =[[#Bighorner|Bighorner]]<br />[[#Bighorner bull|Bighorner bull]]<br />[[#Bighorner calf|Bighorner calf]]<br />[[#Young bighorner|Young bighorner]]<br />[[#Malnourished bighorner|Malnourished bighorner]]<br />[[#Malnourished bighorner calf|Malnourished bighorner calf]]<br />[[#Lost Mountain bighorner calf|Lost Mountain bighorner calf]]{{Icon|FNVHH}}
|location =[[Mojave Wasteland]]<br />[[Matthews Animal Husbandry Farm]]<br />[[Goodsprings]]<br />[[Jacobstown]]<br />[[Dead Horses camp]] {{icon|FNVHH}}
+
|location =[[Mojave Wasteland]]<br />[[Matthews Animal Husbandry Farm]]<br />[[Goodsprings]]<br />[[Jacobstown]]<br />[[Dead Horses camp]] {{Icon|FNVHH}}
 
}}{{Games|FNV|FNVHH}}
 
}}{{Games|FNV|FNVHH}}
   
{{Quotation|Meat and hide mostly. Can't put a pack on them, they just lie down until you take it off. Can find a bunch of wild ones high up in the hills. You gotta be careful around 'em; they can put up a decent fight if cornered.|[[Easy Pete]]}}[[File:FNV_EasyPete_CantPutAPack.ogg|noicon|135px|center]]
+
{{Quotation|Meat and hide mostly. Can't put a pack on them, they just lie down until you take it off. Can find a bunch of wild ones high up in the hills. You gotta be careful around 'em; they can put up a decent fight if cornered.|[[Easy Pete]]|sound=FNV_EasyPete_CantPutAPack.ogg}}
   
'''Bighorners''' are [[Fallout: New Vegas creatures|creatures]] found in the [[Mojave Wasteland]] in [[Timeline#2281|2281]].
+
'''Bighorners''' are [[Fallout: New Vegas creatures|creatures]] found in the [[Mojave Wasteland]], and [[Zion Canyon]] in [[Timeline#2281|2281]].
   
 
==Background==
 
==Background==
Bighorners are mutated [[wikipedia:bighorn sheep|bighorn sheep]] that lived in the areas' high mountains. While settlers use them for their horns, meat and hides, it has been observed that they can usually be found in close proximity to a [[banana yucca fruit]], making for rather effective herb tracking. Several settlements, such as [[Goodsprings]] and [[Jacobstown]], have domesticated them for a source of fresh [[Bighorner meat|meat]].
+
Bighorners are mutated [[wikipedia:bighorn sheep|bighorn sheep]] that can be found throughout the Mojave and Zion Canyon, generally around water sources and plants such as [[banana yucca fruit]]. Several settlements, such as [[Goodsprings]] and [[Jacobstown]], have domesticated them for a source of fresh [[Bighorner meat|meat]], hides, and horns.
   
 
==Characteristics==
 
==Characteristics==
 
===Biology===
 
===Biology===
  +
Bighorners are native to the American Southwest.<ref name="Bighorns1">[[Year: 2083]]</ref> Humans have since domesticated them for their horns, meat, milk, and hides,<ref name="Bighorns4">The [[Courier]]: ''"What do you use the Bighorners for?"''<br />[[Easy Pete]]: ''"Meat and hide, mostly. Can't put a pack on 'em - they just lay down until you take it off. Can find a bunch of wild ones high up in the hills, but gotta be careful around 'em. They can put up a decent fight if cornered."''<br />([[Easy Pete's dialogue]])</ref><ref>[[Vault 21 terminals#Diner Menu|Vault 21 Guest Terminal, Diner Menu]]: ''"Dinner:''<br /><br />
Bighorners are herbivores and are primarily found in wild herds of three to seven in the [[Mojave Wasteland]], or in domesticated drifts of varying size in settlements such as Goodsprings, near Jacobstown, [[Spring Mt. Ranch State Park]] or around [[Cottonwood Cove]]. They are primarily communal animals; should one member of the herd get distressed, the entire herd can becomes aggressive, capable of even attacking human settlements <ref>[[NVDLC02FollowsChalk.txt|Follows-Chalk's dialogue, line 60]]: ''Bighorners are communal - one missing calf, and the whole herd gets ornery.''</ref><ref>[[NVDLC02FollowsChalk.txt|Follows-Chalk's dialogue, line 61]]: ''If that calf doesn't turn up soon, they might very well come down into the valley and attack the camp.''</ref>.. It appears that, once domesticated, the animals lose the ability to take care of themselves, since those bighorners at the [[Matthews Animal Husbandry Farm]] have become emaciated since their owners were killed.
 
  +
''1. Brahmin Sirloin on Blue Bighorn Cheese.''<br />
  +
''- Even Gandhi could not sit this one out! -''<br /><br />
  +
''2. YumYum Deviled Eggs over Pork&Beans.''<br />
  +
''- Go out tonight with a bang! -''<br /><br />
  +
''3. Grilled Mantis Claw on Pinyon Nuts.''<br />
  +
''- Has he been for too long in Gomorrah? -''</ref> but wild herds can be found in mountainous regions, usually in close proximity to banana yucca fruit.<ref>The [[Courier]]: ''"What would you suggest I do instead?"''<br />[[Follows-Chalk]]: ''"Hmm... you might try luring the baby out with some banana yucca. These Bighorners go crazy for the stuff."''<br />([[Follows-Chalk's dialogue]])</ref> This makes them rather instrumental in herb tracking. Several settlements, such as Goodsprings and Jacobstown, keep domesticated bighorners in order to survive.<ref>The [[Courier]]: ''"So you're a rancher?"''<br />[[Heck Gunderson]]: ''"Yep, got a whole mess of brahmins to my name. Bighorners, too. Used to just have the one ranch, but land was easy to grab before the soldiers moved in. Before I knew it I was running one of the biggest ranching operations east of California. Now everywhere I go, folks I never even met shake my hand and call me "Mr. Gunderson." Don't know quite what to make of that."''<br />([[Heck Gunderson's dialogue]])</ref><ref>The [[Courier]]: ''"Are you a Bighorn rancher?"''<br />The Courier: ''"What's being a Bighorn rancher like?"''<br />[[Walter Phebus]]: ''"Bighorners' my trade since I was a youngin. I confess it's hard living these days, kid. The Wasteland ain't the same anymore."''<br />([[WalterPhebus.txt]])</ref>
   
  +
Bighorners are herbivorous and are primarily found in wild herds of three to seven in the Mojave Wasteland and Zion Canyon, or in domesticated drifts of varying size in settlements such as Goodsprings, Jacobstown, [[Spring Mt. Ranch State Park]], and around [[Cottonwood Cove]]. A large contingent of wild bighorners can also be found northwest of [[Snyder Prospector Camp]]. Bighorners are communal animals, and as such, if one member of the herd is distressed, the entire herd becomes aggressive.<ref name="Follows Chalk" >The [[Courier]]: ''"Tell me a little about this area - any interesting wildlife?"''<br />The Courier: ''"Tell me about the Bighorner problem again."''<br />[[Follows-Chalk]]: ''"Mostly it's the mountain Bighorners - whole herd of them up on the cliffs there. Usually they're not too aggressive, but lately... hoo! My guess is one of the calves got lost somewhere along the way. Bighorners are communal - one missing calf, and the whole herd gets ornery. If that calf doesn't turn up soon, they might very well come down into the valley and attack the camp."''<br />([[Follows-Chalk's dialogue]])</ref>
They are generally "laid-back" beasts with surprisingly docile dispositions, in spite of being quite capable of being extremely dangerous when provoked. However, according to [[Easy Pete]], they cannot be used as pack animals, as "they just lie down until you take it off". This statement is supported by the fact that no bighorner is ever seen carrying a pack in-game.
 
  +
 
They are generally calm beasts with surprisingly docile dispositions,<ref name="Follows Chalk" /> in spite of being quite capable of being dangerous when provoked. However, according to [[Easy Pete]], they cannot be used as pack animals, as "they just lie down until you take [the load] off".<ref name="Bighorns4"/>
   
 
===Gameplay attributes===
 
===Gameplay attributes===
In combat situations, bighorners are unique in that they are rarely outright hostile unlike most other creatures. Though marked as hostiles on the compass, unprovoked bighorners will not actively pursue the player character like other creatures, and if left alone, are content to graze and mind their own business. They will not attack unless something comes within four to five feet of them or their young. If this barrier is trespassed, they will rear their heads up and bellow, at which point they will charge and ram into their foe.
+
In combat situations, bighorners are unique in that they are rarely outright hostile, setting them apart from most other creatures. Though marked as hostile on the compass, unprovoked bighorners will not actively pursue the player character like other creatures, and if left alone, are content to graze and mind their own business. They will not attack unless something comes in close proximity to them or their young. At this point, they will rear their heads up and bellow, afterwards charging and attempting to ram their foe.
   
Bighorners cannot take a huge amount of abuse (they are squarely on par with a [[Radscorpion (Fallout: New Vegas)|radscorpion]] in terms of health), but their head-butting attacks are devastating, capable of sending enemies flying backwards or knocking them down. Bighorners can also run very fast.
+
Bighorners cannot take a huge amount of damage (they are squarely on par with a [[Radscorpion (Fallout: New Vegas)|radscorpion]] in terms of health), but their head-butting attacks are devastating, capable of sending enemies flying backwards or knocking them down. Bighorners can also run very fast.
   
 
==Variants==
 
==Variants==
 
===Bighorner===
 
===Bighorner===
 
[[File:BigHorner.png|120x120px|right]]
 
[[File:BigHorner.png|120x120px|right]]
A regular bighorner with all the attributes mentioned above. Bighorners are not hostile unless provoked and are commonly found near Jacobstown, the woods in the northwest area of the map, the cliffs east of [[Nipton]], and around [[Charleston Cave]].
+
A regular bighorner with all the attributes mentioned above. Bighorners are not hostile unless provoked and are commonly found in the woods in the northwest area of the map near Jacobstown and the [[Silver Peak Mine]], the cliffs east of [[Nipton]], near [[Lake Las Vegas]] and [[Camp Golf]], and near Snyder Prospector Camp.
   
 
{{Stats creature FNV|start}}{{Stats creature FNV|row
 
{{Stats creature FNV|start}}{{Stats creature FNV|row
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|confidence =3
 
|confidence =3
 
|assistance =0
 
|assistance =0
|attack1 =Melee (40 {{icon|damage}})
+
|attack1 =Melee (40 {{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}
 
}}
 
{{Stats creature FNV|row
 
{{Stats creature FNV|row
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|confidence =3
 
|confidence =3
 
|assistance =1
 
|assistance =1
|attack1 =Melee (35 {{icon|damage}})
+
|attack1 =Melee (35 {{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
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A killed bighorner bull can drop up to five pieces of bighorner meat, which can be turned into [[bighorner steak]] at a [[campfire]].
 
A killed bighorner bull can drop up to five pieces of bighorner meat, which can be turned into [[bighorner steak]] at a [[campfire]].
   
Bighorner bulls can cause a lot of damage when attacking in packs, as their charges will continue to knock the [[Courier]] over until they are beyond their range.
+
Bighorner bulls can cause a lot of damage when attacking in packs, as their charges will continue to knock the Courier over until they are beyond their range.
   
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
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|confidence =4
 
|confidence =4
 
|assistance =1
 
|assistance =1
|attack1 =Melee (45 {{icon|damage}})
+
|attack1 =Melee (45 {{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
 
===Bighorner calf===
 
===Bighorner calf===
 
[[File:BigHorner.png|120x120px|right]]
 
[[File:BigHorner.png|120x120px|right]]
Bighorner calves are small, younger bighorners that have not fully matured, and grown to full size. They can be found in any bighorner herd in the wild.
+
Bighorner calves are small, younger bighorners that have not fully matured or grown to full size. They can be found in any bighorner herd in the wild.
   
Like normal bighorners, calves can also be found in towns, domesticated and raised for their meat and hides. Be wary of killing penned-up calves; unlike the free roaming ones, these are often guarded by ranchers that become hostile if any harm comes to their livestock.
+
Like normal bighorners, calves can also be found in towns, domesticated and raised for their meat and hides. Be wary of killing penned-up calves, as unlike the free roaming ones, these are often guarded by ranchers that become hostile if any harm comes to their livestock.
   
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
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|confidence =2
 
|confidence =2
 
|assistance =1
 
|assistance =1
|attack1 =Melee (15 {{icon|damage}})
+
|attack1 =Melee (15 {{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
 
===Young bighorner===
 
===Young bighorner===
 
[[File:BigHorner.png|120x120px|right]]
 
[[File:BigHorner.png|120x120px|right]]
Young bighorners are roughly a third of the size of their fully grown counterparts, with far fewer [[Hit Points]]. While they are not hostile when standing near them, attacking one of these will cause their nearby family members to turn hostile and attack.
+
Young bighorners are roughly a third of the size of their fully grown counterparts, with far fewer [[hit points]]. While they will not become hostile by being close to them, attacking one of these will cause their nearby family members to turn hostile and attack.
   
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
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|confidence =0
 
|confidence =0
 
|assistance =1
 
|assistance =1
|attack1 =Melee (40 {{icon|damage}})
+
|attack1 =Melee (40 {{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
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|confidence =1
 
|confidence =1
 
|assistance =1
 
|assistance =1
|attack1 =Melee (35 {{icon|damage}})
+
|attack1 =Melee (35 {{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
 
===Malnourished bighorner calf===
 
===Malnourished bighorner calf===
 
[[File:BigHorner.png|120x120px|right]]
 
[[File:BigHorner.png|120x120px|right]]
Malnourished bighorner calves are extremely rare, as are their brahmin counterparts, the [[Brahmin (Fallout: New Vegas)#Malnourished brahmin calf|malnourished brahmin calf]]. A malnourished bighorner calf is guaranteed to be found at Matthews Animal Husbandry Farm. They can also be found near [[Cottonwood Cove]]. They do not respawn if killed. They are not hostile even if the Courier gets near them.
+
Malnourished bighorner calves are extremely rare, as are their brahmin counterparts, the [[Brahmin (Fallout: New Vegas)#Malnourished brahmin calf|malnourished brahmin calf]]. A malnourished bighorner calf is guaranteed to be found at Matthews Animal Husbandry Farm. They can also be found near Cottonwood Cove. They do not respawn if killed. They are not hostile even if the Courier gets near them.
   
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
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|confidence =1
 
|confidence =1
 
|assistance =1
 
|assistance =1
|attack1 =Melee (15 {{icon|damage}})
+
|attack1 =Melee (15 {{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
===Lost Mountain bighorner calf (Honest Hearts)===
+
===Lost Mountain bighorner calf===
 
[[File:BigHorner.png|120x120px|right]]
 
[[File:BigHorner.png|120x120px|right]]
The Lost Mountain bighorner calf is located north of the [[Dead Horses camp]] up in the mountains. Just follow the paths up and around, and eventually there will be a narrow canyon path with the lost bighorner calf at the end. Guiding this calf back to its mother is the object of the quest [[Bighorners of the Eastern Virgin]].
+
The Lost Mountain bighorner calf is located north of the [[Dead Horses camp]], in the mountains. Following the path up the mountain will lead to a narrow canyon, at the end of which will contain the calf. Guiding this calf back to its mother is the object of the quest [[Bighorners of the Eastern Virgin]].
   
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|row
 
{{Stats creature FNV|row
|name =Lost Mountain bighorner calf {{icon|FNVHH|link=Honest Hearts}}
+
|name =Lost Mountain bighorner calf {{Icon|FNVHH|link=Honest Hearts}}
 
|base id ={{DLC ID|0a3e5}}
 
|base id ={{DLC ID|0a3e5}}
 
|level =5
 
|level =5
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|confidence =2
 
|confidence =2
 
|assistance =1
 
|assistance =1
|attack1 =Melee ({{icon|damage}})
+
|attack1 =Melee ({{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
 
==Locations==
 
==Locations==
* A few bighorners can be found on the path to [[Jacobstown]].
+
* A few bighorners can be found on the path to Jacobstown.
* There are a large number of bighorners near [[Snyder Prospector Camp]]; around 8-12 bighorners can be found here.
+
* Between 8-12 bighorners can be found in the valley near Snyder Prospector Camp.
* Several malnourished bighorners and their calves can be found at [[Matthews Animal Husbandry Farm]].
+
* Several malnourished bighorners and their calves can be found at Matthews Animal Husbandry Farm.
* Several of them can be found north of [[Bonnie Springs]] and south of [[Red Rock Canyon]].
+
* Several can be found north of [[Bonnie Springs]] and south of [[Red Rock Canyon]].
* Several can be found at [[Spring Mt. Ranch State Park]]
+
* Several can be found at Spring Mt. Ranch State Park.
* Several can be found around the [[Follower's outpost]] and near [[Camp Golf]].
+
* Several can be found around the [[Follower's outpost]] and near Camp Golf.
* Several groups can be found on the cliffs around the road from [[Nipton]] to [[Novac]] (on the right-hand side if traveling from Nipton).
+
* Several groups can be found on the cliffs west of [[Nevada State Route 164]], while traveling from Nipton to [[Novac]].
   
 
==Notes==
 
==Notes==
* Sometimes bighorners (mostly calves) will be marked as non-hostile on the mini-map, unless the Courier moves too close to them.
+
* Sometimes bighorners (mostly calves) will be marked as non-hostile on the mini-map, until the Courier moves too close to them.
 
* Hitting a bighorner's horns counts as a headshot.
 
* Hitting a bighorner's horns counts as a headshot.
* There is no way to cut off a bighorner's head; it will always explode.
+
* There is no way to cut off a bighorner's head, as it will always explode.
 
** Their legs can be cut off, but the sound following is that of when a limb gets blown off, rather than severed. This depends on what weapon is used.
 
** Their legs can be cut off, but the sound following is that of when a limb gets blown off, rather than severed. This depends on what weapon is used.
 
* Most bighorners attack other creatures in the wasteland.
 
* Most bighorners attack other creatures in the wasteland.
 
* A [[Critical Hit]] will blow up a bighorner's head.
 
* A [[Critical Hit]] will blow up a bighorner's head.
  +
* All genders of bighorners grow horns.
  +
* With the [[Animal Friend]] perk, bighorners will not turn hostile toward the player character, no matter their proximity.
   
 
==Appearances==
 
==Appearances==
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==Bugs==
 
==Bugs==
* {{Platforms|pc|ps3|Xbox360}} ''[[Old World Blues (add-on)|Old World Blues]]'' changed the bighorner knockdown script to provide the effect of the [[sonic emitter - Gabriel's bark]] weapon, which subsequently broke the script for the bighorners themselves. {{Verify|verified}}
+
{{Platforms|pc,ps3,xbox360}} ''[[Old World Blues (add-on)|Old World Blues]]'' changed the bighorner knockdown script to provide the effect of the [[sonic emitter - Gabriel's bark]] weapon, which subsequently broke the script for the bighorners themselves.{{Verify|verified}}
** ''[[Lonesome Road (add-on)|Lonesome Road]]'' includes a new bighorner script that fixes this problem.
+
* ''[[Lonesome Road (add-on)|Lonesome Road]]'' includes a new bighorner script that fixes this problem.
* {{Platforms|pc|ps3|xbox360}} Bighorners have a fairly glitchy mesh that often results in them flailing in place and clipping into each other. {{Verify|verified}}
 
   
 
==Sounds==
 
==Sounds==
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* Bighorner chewing
 
* Bighorner chewing
 
[[File:Npc bighorner chew 04.ogg|noicon]]
 
[[File:Npc bighorner chew 04.ogg|noicon]]
  +
* Breathing bighorner
  +
[[File:Npc_bighorner_breathe_06.ogg|noicon]]
  +
* Death sound
  +
[[File:Npc_bighorner_death_01.ogg|noicon]]
  +
* Reacting bighorner
  +
[[File:Npc_bighorner_react_01.ogg|noicon]]
   
 
==Gallery==
 
==Gallery==
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Bighorner concept.jpg|Bighorner concept art
 
Bighorner concept.jpg|Bighorner concept art
 
Bighorners Lily.jpg|Two bighorners and one bighorner calf in Jacobstown
 
Bighorners Lily.jpg|Two bighorners and one bighorner calf in Jacobstown
  +
Bighorners Jacobstown.jpg
Bighorners_Jacobstown.jpg
 
 
GruffBilly.png|Bighorner bull
 
GruffBilly.png|Bighorner bull
 
BighornSheep.jpg|Three bighorners in Goodsprings
 
BighornSheep.jpg|Three bighorners in Goodsprings
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[[Category:Fallout: New Vegas creatures]]
 
[[Category:Fallout: New Vegas creatures]]
  +
[[Category:Honest Hearts creatures]]
  +
[[Category:Fauna]]
   
[[ru:Толсторог]]
 
 
[[de:Großhorn]]
 
[[de:Großhorn]]
[[pl:Krętoróg]]
 
 
[[es:Muflón]]
 
[[es:Muflón]]
 
[[pl:Krętoróg]]
 
[[ru:Толсторог]]
  +
[[uk:Товсторіг]]

Revision as of 15:57, 25 March 2020

 
Gametitle-FNVGametitle-FNV HH
Gametitle-FNVGametitle-FNV HH
Meat and hide mostly. Can't put a pack on them, they just lie down until you take it off. Can find a bunch of wild ones high up in the hills. You gotta be careful around 'em; they can put up a decent fight if cornered.Easy Pete

Bighorners are creatures found in the Mojave Wasteland, and Zion Canyon in 2281.

Background

Bighorners are mutated bighorn sheep that can be found throughout the Mojave and Zion Canyon, generally around water sources and plants such as banana yucca fruit. Several settlements, such as Goodsprings and Jacobstown, have domesticated them for a source of fresh meat, hides, and horns.

Characteristics

Biology

Bighorners are native to the American Southwest.[1] Humans have since domesticated them for their horns, meat, milk, and hides,[2][3] but wild herds can be found in mountainous regions, usually in close proximity to banana yucca fruit.[4] This makes them rather instrumental in herb tracking. Several settlements, such as Goodsprings and Jacobstown, keep domesticated bighorners in order to survive.[5][6]

Bighorners are herbivorous and are primarily found in wild herds of three to seven in the Mojave Wasteland and Zion Canyon, or in domesticated drifts of varying size in settlements such as Goodsprings, Jacobstown, Spring Mt. Ranch State Park, and around Cottonwood Cove. A large contingent of wild bighorners can also be found northwest of Snyder Prospector Camp. Bighorners are communal animals, and as such, if one member of the herd is distressed, the entire herd becomes aggressive.[7]

They are generally calm beasts with surprisingly docile dispositions,[7] in spite of being quite capable of being dangerous when provoked. However, according to Easy Pete, they cannot be used as pack animals, as "they just lie down until you take [the load] off".[2]

Gameplay attributes

In combat situations, bighorners are unique in that they are rarely outright hostile, setting them apart from most other creatures. Though marked as hostile on the compass, unprovoked bighorners will not actively pursue the player character like other creatures, and if left alone, are content to graze and mind their own business. They will not attack unless something comes in close proximity to them or their young. At this point, they will rear their heads up and bellow, afterwards charging and attempting to ram their foe.

Bighorners cannot take a huge amount of damage (they are squarely on par with a radscorpion in terms of health), but their head-butting attacks are devastating, capable of sending enemies flying backwards or knocking them down. Bighorners can also run very fast.

Variants

Bighorner

BigHorner

A regular bighorner with all the attributes mentioned above. Bighorners are not hostile unless provoked and are commonly found in the woods in the northwest area of the map near Jacobstown and the Silver Peak Mine, the cliffs east of Nipton, near Lake Las Vegas and Camp Golf, and near Snyder Prospector Camp.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Bighorner
001445A7
Level
3
Experience Points
?
Perception
2
Hit Points
100
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (40 Damage)
Bighorner
0014F431
001616EF
0015F183
0015978F
Level
9
Experience Points
?
Perception
2
Hit Points
100
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (35 Damage)

Bighorner bull

BigHorner

Bighorner bulls are stronger, larger versions of bighorners, and are likely to be found in any herd of bighorners in the wild, and can completely replace regular bighorners at higher levels.

A killed bighorner bull can drop up to five pieces of bighorner meat, which can be turned into bighorner steak at a campfire.

Bighorner bulls can cause a lot of damage when attacking in packs, as their charges will continue to knock the Courier over until they are beyond their range.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Bighorner bull
00159790
001616EE
0015F182
00159792
Level
11
Experience Points
?
Perception
4
Hit Points
120
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (45 Damage)

Bighorner calf

BigHorner

Bighorner calves are small, younger bighorners that have not fully matured or grown to full size. They can be found in any bighorner herd in the wild.

Like normal bighorners, calves can also be found in towns, domesticated and raised for their meat and hides. Be wary of killing penned-up calves, as unlike the free roaming ones, these are often guarded by ranchers that become hostile if any harm comes to their livestock.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Bighorner calf
0014F47E
001616F0
0015F184
0015978E
Level
5
Experience Points
?
Perception
2
Hit Points
50
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (15 Damage)

Young bighorner

BigHorner

Young bighorners are roughly a third of the size of their fully grown counterparts, with far fewer hit points. While they will not become hostile by being close to them, attacking one of these will cause their nearby family members to turn hostile and attack.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Young bighorner
0010AB79
Level
1
Experience Points
?
Perception
3
Hit Points
60
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (40 Damage)

Malnourished bighorner

BigHorner

Malnourished bighorners have been deprived of food and are near death. Quite a few can be found at the Matthews Animal Husbandry Farm. They are not hostile even if the Courier moves close to them, most likely due to the fact it has no energy to fend off attackers, let alone charge them.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Malnourished bighorner
001544B8
Level
9
Experience Points
?
Perception
2
Hit Points
50
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Cautious: Will avoid/flee from threats unless stronger than them.Icon requiredIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (35 Damage)

Malnourished bighorner calf

BigHorner

Malnourished bighorner calves are extremely rare, as are their brahmin counterparts, the malnourished brahmin calf. A malnourished bighorner calf is guaranteed to be found at Matthews Animal Husbandry Farm. They can also be found near Cottonwood Cove. They do not respawn if killed. They are not hostile even if the Courier gets near them.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Malnourished bighorner calf
001544B7
Level
5
Experience Points
?
Perception
2
Hit Points
40
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Cautious: Will avoid/flee from threats unless stronger than them.Icon requiredIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (15 Damage)

Lost Mountain bighorner calf

BigHorner

The Lost Mountain bighorner calf is located north of the Dead Horses camp, in the mountains. Following the path up the mountain will lead to a narrow canyon, at the end of which will contain the calf. Guiding this calf back to its mother is the object of the quest Bighorners of the Eastern Virgin.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Lost Mountain bighorner calf Honest Hearts
xx00A3E5
Level
5
Experience Points
?
Perception
2
Hit Points
50
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (Damage)

Locations

  • A few bighorners can be found on the path to Jacobstown.
  • Between 8-12 bighorners can be found in the valley near Snyder Prospector Camp.
  • Several malnourished bighorners and their calves can be found at Matthews Animal Husbandry Farm.
  • Several can be found north of Bonnie Springs and south of Red Rock Canyon.
  • Several can be found at Spring Mt. Ranch State Park.
  • Several can be found around the Follower's outpost and near Camp Golf.
  • Several groups can be found on the cliffs west of Nevada State Route 164, while traveling from Nipton to Novac.

Notes

  • Sometimes bighorners (mostly calves) will be marked as non-hostile on the mini-map, until the Courier moves too close to them.
  • Hitting a bighorner's horns counts as a headshot.
  • There is no way to cut off a bighorner's head, as it will always explode.
    • Their legs can be cut off, but the sound following is that of when a limb gets blown off, rather than severed. This depends on what weapon is used.
  • Most bighorners attack other creatures in the wasteland.
  • A Critical Hit will blow up a bighorner's head.
  • All genders of bighorners grow horns.
  • With the Animal Friend perk, bighorners will not turn hostile toward the player character, no matter their proximity.

Appearances

Bighorners appear in Fallout: New Vegas and the add-on Honest Hearts.

Bugs

PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Old World Blues changed the bighorner knockdown script to provide the effect of the sonic emitter - Gabriel's bark weapon, which subsequently broke the script for the bighorners themselves.[verified]

  • Lonesome Road includes a new bighorner script that fixes this problem.

Sounds

  • Attacking bighorner

  • Bighorner chewing

  • Breathing bighorner

  • Death sound

  • Reacting bighorner

Gallery

References

  1. Year: 2083
  2. 2.0 2.1 The Courier: "What do you use the Bighorners for?"
    Easy Pete: "Meat and hide, mostly. Can't put a pack on 'em - they just lay down until you take it off. Can find a bunch of wild ones high up in the hills, but gotta be careful around 'em. They can put up a decent fight if cornered."
    (Easy Pete's dialogue)
  3. Vault 21 Guest Terminal, Diner Menu: "Dinner:

    1. Brahmin Sirloin on Blue Bighorn Cheese.
    - Even Gandhi could not sit this one out! -

    2. YumYum Deviled Eggs over Pork&Beans.
    - Go out tonight with a bang! -

    3. Grilled Mantis Claw on Pinyon Nuts.
    - Has he been for too long in Gomorrah? -
  4. The Courier: "What would you suggest I do instead?"
    Follows-Chalk: "Hmm... you might try luring the baby out with some banana yucca. These Bighorners go crazy for the stuff."
    (Follows-Chalk's dialogue)
  5. The Courier: "So you're a rancher?"
    Heck Gunderson: "Yep, got a whole mess of brahmins to my name. Bighorners, too. Used to just have the one ranch, but land was easy to grab before the soldiers moved in. Before I knew it I was running one of the biggest ranching operations east of California. Now everywhere I go, folks I never even met shake my hand and call me "Mr. Gunderson." Don't know quite what to make of that."
    (Heck Gunderson's dialogue)
  6. The Courier: "Are you a Bighorn rancher?"
    The Courier: "What's being a Bighorn rancher like?"
    Walter Phebus: "Bighorners' my trade since I was a youngin. I confess it's hard living these days, kid. The Wasteland ain't the same anymore."
    (WalterPhebus.txt)
  7. 7.0 7.1 The Courier: "Tell me a little about this area - any interesting wildlife?"
    The Courier: "Tell me about the Bighorner problem again."
    Follows-Chalk: "Mostly it's the mountain Bighorners - whole herd of them up on the cliffs there. Usually they're not too aggressive, but lately... hoo! My guess is one of the calves got lost somewhere along the way. Bighorners are communal - one missing calf, and the whole herd gets ornery. If that calf doesn't turn up soon, they might very well come down into the valley and attack the camp."
    (Follows-Chalk's dialogue)