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|type =creature
 
|type =creature
 
|image =BigHorner.png
 
|image =BigHorner.png
|variants =[[#Bighorner|Bighorner]]<br />[[#Bighorner bull|Bighorner bull]]<br />[[#Bighorner calf|Bighorner calf]]<br />[[#Young bighorner|Young bighorner]]<br />[[#Malnourished bighorner|Malnourished bighorner]]<br />[[#Malnourished bighorner calf|Malnourished bighorner calf]]<br />[[#Lost Mountain bighorner calf|Lost Mountain bighorner calf]]{{icon|FNVHH}}
+
|variants =[[#Bighorner|Bighorner]]<br />[[#Bighorner bull|Bighorner bull]]<br />[[#Bighorner calf|Bighorner calf]]<br />[[#Young bighorner|Young bighorner]]<br />[[#Malnourished bighorner|Malnourished bighorner]]<br />[[#Malnourished bighorner calf|Malnourished bighorner calf]]<br />[[#Lost Mountain bighorner calf|Lost Mountain bighorner calf]]{{Icon|FNVHH}}
|location =[[Mojave Wasteland]]<br />[[Matthews Animal Husbandry Farm]]<br />[[Goodsprings]]<br />[[Jacobstown]]<br />[[Dead Horses camp]] {{icon|FNVHH}}
+
|location =[[Mojave Wasteland]]<br />[[Matthews Animal Husbandry Farm]]<br />[[Goodsprings]]<br />[[Jacobstown]]<br />[[Dead Horses camp]] {{Icon|FNVHH}}
 
}}{{Games|FNV|FNVHH}}
 
}}{{Games|FNV|FNVHH}}
   
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|confidence =3
 
|confidence =3
 
|assistance =0
 
|assistance =0
|attack1 =Melee (40 {{icon|damage}})
+
|attack1 =Melee (40 {{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}
 
}}
 
{{Stats creature FNV|row
 
{{Stats creature FNV|row
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|confidence =3
 
|confidence =3
 
|assistance =1
 
|assistance =1
|attack1 =Melee (35 {{icon|damage}})
+
|attack1 =Melee (35 {{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
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|confidence =4
 
|confidence =4
 
|assistance =1
 
|assistance =1
|attack1 =Melee (45 {{icon|damage}})
+
|attack1 =Melee (45 {{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
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|confidence =2
 
|confidence =2
 
|assistance =1
 
|assistance =1
|attack1 =Melee (15 {{icon|damage}})
+
|attack1 =Melee (15 {{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
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|confidence =0
 
|confidence =0
 
|assistance =1
 
|assistance =1
|attack1 =Melee (40 {{icon|damage}})
+
|attack1 =Melee (40 {{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
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|confidence =1
 
|confidence =1
 
|assistance =1
 
|assistance =1
|attack1 =Melee (35 {{icon|damage}})
+
|attack1 =Melee (35 {{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
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|confidence =1
 
|confidence =1
 
|assistance =1
 
|assistance =1
|attack1 =Melee (15 {{icon|damage}})
+
|attack1 =Melee (15 {{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   
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{{Stats creature FNV|start}}
 
{{Stats creature FNV|start}}
 
{{Stats creature FNV|row
 
{{Stats creature FNV|row
|name =Lost Mountain bighorner calf {{icon|FNVHH|link=Honest Hearts}}
+
|name =Lost Mountain bighorner calf {{Icon|FNVHH|link=Honest Hearts}}
 
|base id ={{DLC ID|0a3e5}}
 
|base id ={{DLC ID|0a3e5}}
 
|level =5
 
|level =5
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|confidence =2
 
|confidence =2
 
|assistance =1
 
|assistance =1
|attack1 =Melee ({{icon|damage}})
+
|attack1 =Melee ({{Icon|damage}})
 
|attack2 =
 
|attack2 =
|items =* {{icon|dead}} [[Bighorner meat]]
+
|items =* {{Icon|dead}} [[Bighorner meat]]
 
}}{{Stats creature FNV|end}}
 
}}{{Stats creature FNV|end}}
   

Revision as of 10:22, 20 October 2018

 
Gametitle-FNVGametitle-FNV HH
Gametitle-FNVGametitle-FNV HH
Meat and hide mostly. Can't put a pack on them, they just lie down until you take it off. Can find a bunch of wild ones high up in the hills. You gotta be careful around 'em; they can put up a decent fight if cornered.Easy Pete

Bighorners are creatures found in the Mojave Wasteland in 2281.

Background

Bighorners are mutated bighorn sheep that live in the areas' high mountains. While settlers use them for their horns, meat, and hides, it has been observed that they can usually be found in close proximity to a banana yucca fruit, making for rather effective herb tracking. Several settlements, such as Goodsprings and Jacobstown, have domesticated them for a source of fresh meat.

Characteristics

Biology

Bighorners are herbivores and are primarily found in wild herds of three to seven in the Mojave Wasteland, or in domesticated drifts of varying size in settlements such as Goodsprings, near Jacobstown, Spring Mt. Ranch State Park or around Cottonwood Cove. They are a communal species, when one member of the herd is affected by a loss, as a collective the herd will react.[1] When domesticated, they lose the ability to take care of themselves, since those bighorners at the Matthews Animal Husbandry Farm have become emaciated since their owners were killed.

They are generally "laid-back" beasts with surprisingly docile dispositions, in spite of being quite capable of being extremely dangerous when provoked. However, according to Easy Pete, they cannot be used as pack animals, as "they just lie down until you take it off." Accordingly, no bighorner is ever seen carrying a pack in-game.

Gameplay attributes

In combat situations, bighorners are unique in that they are rarely outright hostile unlike most other creatures. Though marked as hostiles on the compass, unprovoked bighorners will not actively pursue the player character like other creatures, and if left alone, are content to graze and mind their own business. They will not attack unless something comes within four to five feet of them or their young. If this barrier is trespassed, they will rear their heads up and bellow, at which point they will charge and ram into their foe.

Bighorners cannot take a huge amount of abuse (they are squarely on par with a radscorpion in terms of health), but their head-butting attacks are devastating, capable of sending enemies flying backwards or knocking them down. Bighorners can also run very fast.

Variants

Bighorner

BigHorner

A regular bighorner with all the attributes mentioned above. Bighorners are not hostile unless provoked and are commonly found in the woods in the northwest area of the map near Jacobstown and the Silver Peak Mine, the cliffs east of Nipton, near Lake Vegas and Camp Golf, and near Snyder Prospector Camp.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Bighorner
001445A7
Level
3
Experience Points
?
Perception
2
Hit Points
100
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#Assistance
Helps nobody: Will not help anyone.Icon optionalIcon optional
Attack
Melee (40 Damage)
Bighorner
0014F431
001616EF
0015F183
0015978F
Level
9
Experience Points
?
Perception
2
Hit Points
100
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (35 Damage)

Bighorner bull

BigHorner

Bighorner bulls are stronger, larger versions of bighorners, and are likely to be found in any herd of bighorners in the wild, and can completely replace regular bighorners at higher levels.

A killed bighorner bull can drop up to five pieces of bighorner meat, which can be turned into bighorner steak at a campfire.

Bighorner bulls can cause a lot of damage when attacking in packs, as their charges will continue to knock the Courier over until they are beyond their range.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Bighorner bull
00159790
001616EE
0015F182
00159792
Level
11
Experience Points
?
Perception
4
Hit Points
120
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (45 Damage)

Bighorner calf

BigHorner

Bighorner calves are small, younger bighorners that have not fully matured, and grown to full size. They can be found in any bighorner herd in the wild.

Like normal bighorners, calves can also be found in towns, domesticated and raised for their meat and hides. Be wary of killing penned-up calves; unlike the free roaming ones, these are often guarded by ranchers that become hostile if any harm comes to their livestock.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Bighorner calf
0014F47E
001616F0
0015F184
0015978E
Level
5
Experience Points
?
Perception
2
Hit Points
50
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (15 Damage)

Young bighorner

BigHorner

Young bighorners are roughly a third of the size of their fully grown counterparts, with far fewer Hit Points. While they are not hostile when standing near them, attacking one of these will cause their nearby family members to turn hostile and attack.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Young bighorner
0010AB79
Level
1
Experience Points
?
Perception
3
Hit Points
60
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (40 Damage)

Malnourished bighorner

BigHorner

Malnourished bighorners have been deprived of food and are near death. Quite a few can be found at the Matthews Animal Husbandry Farm. They are not hostile even if the Courier moves close to them, most likely due to the fact it has no energy to fend off attackers, let alone charge them.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Malnourished bighorner
001544B8
Level
9
Experience Points
?
Perception
2
Hit Points
50
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Cautious: Will avoid/flee from threats unless stronger than them.Icon requiredIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (35 Damage)

Malnourished bighorner calf

BigHorner

Malnourished bighorner calves are extremely rare, as are their brahmin counterparts, the malnourished brahmin calf. A malnourished bighorner calf is guaranteed to be found at Matthews Animal Husbandry Farm. They can also be found near Cottonwood Cove. They do not respawn if killed. They are not hostile even if the Courier gets near them.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Malnourished bighorner calf
001544B7
Level
5
Experience Points
?
Perception
2
Hit Points
40
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Cautious: Will avoid/flee from threats unless stronger than them.Icon requiredIcon optionalIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (15 Damage)

Lost Mountain bighorner calf (Honest Hearts)

BigHorner

The Lost Mountain bighorner calf is located north of the Dead Horses camp up in the mountains. Just follow the paths up and around, and eventually there will be a narrow canyon path with the lost bighorner calf at the end. Guiding this calf back to its mother is the object of the quest Bighorners of the Eastern Virgin.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Lost Mountain bighorner calf Honest Hearts
xx00A3E5
Level
5
Experience Points
?
Perception
2
Hit Points
50
Damage Threshold
0
Damage Resistance
0%
Gamebryo AI attributes#Aggression
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Gamebryo AI attributes#Confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Gamebryo AI attributes#Assistance
Helps allies: Will help allies.Icon requiredIcon optional
Attack
Melee (Damage)

Locations

Notes

  • Sometimes bighorners (mostly calves) will be marked as non-hostile on the mini-map, until the Courier moves too close to them.
  • Hitting a bighorner's horns counts as a headshot.
  • There is no way to cut off a bighorner's head; it will always explode.
    • Their legs can be cut off, but the sound following is that of when a limb gets blown off, rather than severed. This depends on what weapon is used.
  • Most bighorners attack other creatures in the wasteland.
  • A Critical Hit will blow up a bighorner's head.

Appearances

Bighorners appear in Fallout: New Vegas and the add-on Honest Hearts.

Bugs

PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Old World Blues changed the bighorner knockdown script to provide the effect of the sonic emitter - Gabriel's bark weapon, which subsequently broke the script for the bighorners themselves.[verified]

  • Lonesome Road includes a new bighorner script that fixes this problem.

Sounds

  • Attacking bighorner

  • Bighorner chewing

  • Breathing bighorner

  • Death sound

  • Reacting bighorner

Gallery

References

  1. NVDLC02FollowsChalk.txt line 60: "It appears that, once domesticated, the animals
    My guess is one of the calves got lost somewhere along the way. Bighorners are communal - one missing calf, and the whole herd gets ornery."