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Gametitle-FNVGametitle-FNV HH
Gametitle-FNVGametitle-FNV HH
Meat and hide mostly. Can't put a pack on them, they just lie down until you take it off. Can find a bunch of wild ones high up in the hills. You gotta be careful around 'em; they can put up a decent fight if cornered.Easy Pete

Bighorners are creatures found in the Mojave Wasteland, and Zion Canyon in 2281.

BackgroundEdit

Bighorners are mutated bighorn sheep that live in the areas' high mountains. While settlers use them for their horns, meat, and hides, it has been observed that they can usually be found in close proximity to a banana yucca fruit, making for rather effective herb tracking. Several settlements, such as Goodsprings and Jacobstown, have domesticated them for a source of fresh meat.

CharacteristicsEdit

BiologyEdit

Bighorners are mutated bighorn sheep from the areas' high mountains of the American Southwest.[1] Humans have since domesticated them for their horns, meat, milk, and hides,[2][3] but wild herds can be found in mountainous regions, usually in close proximity to banana yucca fruit, which the bighorners love.[4] This makes them rather instrumental in herb tracking. Several settlements, such as Goodsprings and Jacobstown, keep domesticated bighorners in order to survive.[5][6]

Bighorners are herbivorous and are primarily found in wild herds of three to seven in the Mojave Wasteland, or in domesticated drifts of varying size in settlements such as Goodsprings, Jacobstown, Spring Mt. Ranch State Park, or around Cottonwood Cove. Some more wild bighorners can also be found northwest of Snyder Prospector Camp and as far as Zion Canyon. Bighorners are communal animals; if one member of the herd is distressed, the entire herd becomes aggressive.[7]

They are generally "laid-back" beasts with surprisingly docile dispositions,[7] in spite of being quite capable of being extremely dangerous when provoked. However, according to Easy Pete they cannot be used as pack animals, as "they just lie down until you take [the load] off".[2] Strangely, ewes grow horns just like rams; this is most likely caused by mutations due to exposure to radiation.[1]

Gameplay attributesEdit

In combat situations, bighorners are unique in that they are rarely outright hostile unlike most other creatures. Though marked as hostiles on the compass, unprovoked bighorners will not actively pursue the player character like other creatures, and if left alone, are content to graze and mind their own business. They will not attack unless something comes within four to five feet of them or their young. If this barrier is trespassed, they will rear their heads up and bellow, at which point they will charge and ram into their foe.

Bighorners cannot take a huge amount of abuse (they are squarely on par with a radscorpion in terms of health), but their head-butting attacks are devastating, capable of sending enemies flying backwards or knocking them down. Bighorners can also run very fast.

VariantsEdit

BighornerEdit

BigHorner

A regular bighorner with all the attributes mentioned above. Bighorners are not hostile unless provoked and are commonly found in the woods in the northwest area of the map near Jacobstown and the Silver Peak Mine, the cliffs east of Nipton, near Lake Vegas and Camp Golf, and near Snyder Prospector Camp.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Bighorner
001445a7
Icon level
3
Icon XP
?
Icon eye
2
Icon heart
100
Icon shield gold
0
Icon shield silver
0%
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Icon group
Helps nobody: Will not help anyone.Icon optionalIcon optional
Icon attack
Melee (40 Icon damage)
Bighorner
0014f431
001616ef
0015f183
0015978f
Icon level
9
Icon XP
?
Icon eye
2
Icon heart
100
Icon shield gold
0
Icon shield silver
0%
Icon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Icon confidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon requiredIcon requiredIcon requiredIcon optional
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (35 Icon damage)

Bighorner bullEdit

BigHorner

Bighorner bulls are stronger, larger versions of bighorners, and are likely to be found in any herd of bighorners in the wild, and can completely replace regular bighorners at higher levels.

A killed bighorner bull can drop up to five pieces of bighorner meat, which can be turned into bighorner steak at a campfire.

Bighorner bulls can cause a lot of damage when attacking in packs, as their charges will continue to knock the Courier over until they are beyond their range.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Bighorner bull
00159790
001616ee
0015f182
00159792
Icon level
11
Icon XP
?
Icon eye
4
Icon heart
120
Icon shield gold
0
Icon shield silver
0%
Icon fist
Aggressive: Will attack enemies on sight.Icon requiredIcon optionalIcon optional
Icon confidence
Foolhardy: Will never flee or avoid anyone.Icon requiredIcon requiredIcon requiredIcon required
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (45 Icon damage)

Bighorner calfEdit

BigHorner

Bighorner calves are small, younger bighorners that have not fully matured, and grown to full size. They can be found in any bighorner herd in the wild.

Like normal bighorners, calves can also be found in towns, domesticated and raised for their meat and hides. Be wary of killing penned-up calves; unlike the free roaming ones, these are often guarded by ranchers that become hostile if any harm comes to their livestock.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Bighorner calf
0014f47e
001616f0
0015f184
0015978e
Icon level
5
Icon XP
?
Icon eye
2
Icon heart
50
Icon shield gold
0
Icon shield silver
0%
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (15 Icon damage)

Young bighornerEdit

BigHorner

Young bighorners are roughly a third of the size of their fully grown counterparts, with far fewer Hit Points. While they are not hostile when standing near them, attacking one of these will cause their nearby family members to turn hostile and attack.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Young bighorner
0010ab79
Icon level
1
Icon XP
?
Icon eye
3
Icon heart
60
Icon shield gold
0
Icon shield silver
0%
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cowardly: Will always avoid combat/flee.Icon optionalIcon optionalIcon optionalIcon optional
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (40 Icon damage)

Malnourished bighornerEdit

BigHorner

Malnourished bighorners have been deprived of food and are near death. Quite a few can be found at the Matthews Animal Husbandry Farm. They are not hostile even if the Courier moves close to them, most likely due to the fact it has no energy to fend off attackers, let alone charge them.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Malnourished bighorner
001544b8
Icon level
9
Icon XP
?
Icon eye
2
Icon heart
50
Icon shield gold
0
Icon shield silver
0%
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cautious: Will avoid/flee from threats unless stronger than them.Icon requiredIcon optionalIcon optionalIcon optional
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (35 Icon damage)

Malnourished bighorner calfEdit

BigHorner

Malnourished bighorner calves are extremely rare, as are their brahmin counterparts, the malnourished brahmin calf. A malnourished bighorner calf is guaranteed to be found at Matthews Animal Husbandry Farm. They can also be found near Cottonwood Cove. They do not respawn if killed. They are not hostile even if the Courier gets near them.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Malnourished bighorner calf
001544b7
Icon level
5
Icon XP
?
Icon eye
2
Icon heart
40
Icon shield gold
0
Icon shield silver
0%
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Cautious: Will avoid/flee from threats unless stronger than them.Icon requiredIcon optionalIcon optionalIcon optional
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (15 Icon damage)

Lost Mountain bighorner calf (Honest Hearts)Edit

BigHorner

The Lost Mountain bighorner calf is located north of the Dead Horses camp up in the mountains. Just follow the paths up and around, and eventually there will be a narrow canyon path with the lost bighorner calf at the end. Guiding this calf back to its mother is the object of the quest Bighorners of the Eastern Virgin.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Lost Mountain bighorner calf Gametitle-FNV HH
xx00a3e5
Icon level
5
Icon XP
?
Icon eye
2
Icon heart
50
Icon shield gold
0
Icon shield silver
0%
Icon fist
Unaggressive: Will not initiate combat.Icon optionalIcon optionalIcon optional
Icon confidence
Average: Will avoid/flee from threats stronger than itself.Icon requiredIcon requiredIcon optionalIcon optional
Icon group
Helps allies: Will help allies.Icon requiredIcon optional
Icon attack
Melee (Icon damage)

LocationsEdit

NotesEdit

  • Sometimes bighorners (mostly calves) will be marked as non-hostile on the mini-map, until the Courier moves too close to them.
  • Hitting a bighorner's horns counts as a headshot.
  • There is no way to cut off a bighorner's head; it will always explode.
    • Their legs can be cut off, but the sound following is that of when a limb gets blown off, rather than severed. This depends on what weapon is used.
  • Most bighorners attack other creatures in the wasteland.
  • A Critical Hit will blow up a bighorner's head.

AppearancesEdit

Bighorners appear in Fallout: New Vegas and the add-on Honest Hearts.

BugsEdit

PCIcon pc Playstation 3Icon ps3 Xbox 360Icon xbox360 Old World Blues changed the bighorner knockdown script to provide the effect of the sonic emitter - Gabriel's bark weapon, which subsequently broke the script for the bighorners themselves.[verified]

  • Lonesome Road includes a new bighorner script that fixes this problem.

SoundsEdit

  • Attacking bighorner
  • Bighorner chewing
  • Breathing bighorner
  • Death sound
  • Reacting bighorner

GalleryEdit

ReferencesEdit

  1. 1.0 1.1 Year: 2083
  2. 2.0 2.1 The Courier: "What do you use the Bighorners for?"
    Easy Pete: "Meat and hide, mostly. Can't put a pack on 'em - they just lay down until you take it off. Can find a bunch of wild ones high up in the hills, but gotta be careful around 'em. They can put up a decent fight if cornered."
    (Easy Pete's dialogue)
  3. Vault 21 Guest Terminal, Diner Menu: "Dinner:

    1. Brahmin Sirloin on Blue Bighorn Cheese.
    - Even Gandhi could not sit this one out! -

    2. YumYum Deviled Eggs over Pork&Beans.
    - Go out tonight with a bang! -

    3. Grilled Mantis Claw on Pinyon Nuts.
    - Has he been for too long in Gomorrah? -
  4. The Courier: "What would you suggest I do instead?"
    Follows-Chalk: "Hmm... you might try luring the baby out with some banana yucca. These Bighorners go crazy for the stuff."
    (Follows-Chalk's dialogue)
  5. The Courier: "So you're a rancher?"
    Heck Gunderson: "Yep, got a whole mess of brahmins to my name. Bighorners, too. Used to just have the one ranch, but land was easy to grab before the soldiers moved in. Before I knew it I was running one of the biggest ranching operations east of California. Now everywhere I go, folks I never even met shake my hand and call me "Mr. Gunderson." Don't know quite what to make of that."
    (Heck Gunderson's dialogue)
  6. The Courier: "Are you a Bighorn rancher?"
    The Courier: "What's being a Bighorn rancher like?"
    Walter Phebus: "Bighorners' my trade since I was a youngin. I confess it's hard living these days, kid. The Wasteland ain't the same anymore."
    (WalterPhebus.txt)
  7. 7.0 7.1 The Courier: "Tell me a little about this area - any interesting wildlife?"
    The Courier: "Tell me about the Bighorner problem again."
    Follows-Chalk: "Mostly it's the mountain Bighorners - whole herd of them up on the cliffs there. Usually they're not too aggressive, but lately... hoo! My guess is one of the calves got lost somewhere along the way. Bighorners are communal - one missing calf, and the whole herd gets ornery. If that calf doesn't turn up soon, they might very well come down into the valley and attack the camp."
    (Follows-Chalk's dialogue)
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