Beyond the Beef is a side quest in Fallout: New Vegas.
Quick walkthrough[]
Side Quest: Beyond the Beef | |||||||||||||||||||||||||||||
Reach the Ultra-Luxe casino on the New Vegas Strip. | |||||||||||||||||||||||||||||
Speak with Marjorie and Mortimer around the casino. | |||||||||||||||||||||||||||||
Resolve the White Glove Society's affairs | |||||||||||||||||||||||||||||
Bring Ted Gunderson back to Heck Gunderson alive and prevent the Society's return to cannibalism. | Return Ted Gunderson back to Heck Gunderson alive and ensure the Society's return to cannibalism by capturing Carlyle St. Clair III. | Ensure the Society's return to cannibalism by killing Ted Gunderson and framing Heck Gunderson for his murder. | Eradicate the White Glove Society and rescue Ted Gunderson. | ||||||||||||||||||||||||||
Reward: 100-500 XP 250-500 caps Strip fame White Glove Society fame. | |||||||||||||||||||||||||||||
Detailed walkthrough[]
The quest may be started independently, but it also serves as part of two of the four faction quest arcs in the game; Caesar and Yes Man will both send the player character to resolve ongoing affairs with the White Glove Society, leading to this quest. Another side quest, Pheeble Will also ties into this quest, though completing both together will require making certain choices in this quest that will lock out some of its possible endings.
The missing Gunderson[]
In the middle section of the New Vegas Strip, on the east side south of the Las Vegas Boulevard Station stands the Ultra-Luxe casino, controlled by the White Glove Society, one of the Three Families under Mr. House. After one disarms with the White Glove greeter like in all casinos, they can find a brahmin baron from California, Heck Gunderson sitting at the bar, guarded by a hired hand, drinking away his sorrow at the disappearance of his son, Ted Gunderson. He relates that Ted vanished while they were staying in the casino's hotel as Heck was working out a trade with the Society and offers to pay for any information or finding Ted himself, starting the quest.
To get access to the hotel, one must go talk with Marjorie, one of the managers of the Ultra-Luxe Casino & Hotel, located at the casino's Gourmand restaurant. Speaking with her reveals that the White Gloves are already dealing with the fallout of a bride-to-be also going missing in the hotel that attracted a private investigator asking questions. In the process, she informs the player character that the White Glove Society were once cannibals, but that this practice is now forbidden under their contract with Mr. House. A pair of dialogue options, either passing a Speech skill check to lie or having the Cannibal perk, allows one to tell her they too are a cannibal, but she will rebuke them and garner White Glove Society infamy. Asking her about the investigator then gets her to point the player character in the direction of the casino's maître d'hotel, Mortimer.
Return to the main casino area and find Mortimer behind the reception desk near the door to the Gourmand. The conversation with Mortimer and dialogue options chosen will determine the order of events to follow and the outcome of the quest overall:
- Pass a 63 Speech skill check or use the Cannibal perk to share/lie about one's cannibalism with him, leading to Mortimer expressing a euphoric fondness and explain his plan to return the White Glove Society to cannibalism by providing a meal of human flesh, whether from Ted Gunderson held captive in the Ultra-Luxe kitchen or from a substitution.
- Gain Evil Karma and a non-neutral Strip reputation for the same result as above (if the previous options are unavailable).
- Follow Marjorie's advice and ask about the investigator, leading to Mortimer providing the room key in the hotel along with directions.
Working with Mortimer[]
If one gets him to talk about cannibalism, Mortimer is very displeased that the Society is denying their basic impulses and wishes the return of the old practices. For this, he planned to alter the Society's exclusive banquet for its members to be served meals prepared with human flesh and arranged the kidnapping of a "meat donor," but the original target was able to escape. His subordinates made a last-minute substitution with Ted Gunderson, whose father now threatens to destroy the Society's prospects as a whole if he finds out what they did.
Mortimer requests the player character return Ted to his father without arousing any suspicion of the Society's involvement; if it's not possible, then to go ahead with the altered plan to kill Ted and use him for the meal while framing his father for the murder as a cover-up. He then will provide keys for the Ultra-Luxe freezer (where Ted is held), the Gourmand kitchen (for quick access to the freezer) and the Ultra-Luxe penthouse (where the Gundersons are staying), as well as a cattle prod.
Return Ted to his father and find a substitute[]
To find Ted Gunderson, first go to the Gourmand restaurant and enter the door behind the bar leading to the kitchens. Instead of taking the stairs to the basement, use the elevator to shorten the walk. This typically puts one right in front of a patrolling White Glove Society guard that will ask what they are doing there. One must inform him that Mortimer wishes to get rid of the kid without arousing suspicion, or pass a 55 Speech skill check for a little XP.
In the main kitchen, the freezer is located by facing away from the stove and fridge, and entering the adjacent room with an Easy-locked terminal next to the door, opened with Mortimer's access card. Inside is the young Gunderson who demands to know why he was kidnapped. In order to help Mortimer's plans for the Society, one must either avoid the topic or pass a Speech check to convince Ted that it was a competitor of his father's trying to sabotage the Ultra-Luxe deal. Ted will then follow as a temporary companion as one retraces the path taken to return to the casino floor; if trying to go through the members-only door, everyone in the basement will turn hostile (even if you don't open the door).
Heck will be overjoyed to see his son alive and well, then demands the name of who caused the problem in the first place; one must lie again that they do not know, which disappoints Heck but he still pays 500 caps and one receives White Glove Society fame as well.
With the Gunderson affair resolved, the next step is to find a substitute for Mortimer's banquet feast. At this point, one has two options:
- Offer up a humanoid companion (i.e. Craig Boone, Veronica Santangelo, Rose of Sharon Cassidy or Arcade Gannon; Mortimer will reject the "animal" companions as well as Raul Tejada and Lily Bowen). This is accomplished by taking them back to the kitchen and locking them in the freezer where Ted resided, ending the quest. Note: any items in their inventory will be permanently lost.
- Locate Carlyle St. Clair III, the original target and ensure his delivery to the Ultra-Luxe by locking him in a dumpster adjacent to his house for Mortimer's men.
Carlyle's house is found slightly to the northeast of Freeside's north gate; travel to the gate and follow the road between north and northeast in a straight line. One has several methods for arranging St. Clair's capture and delivery:
- Pass a 65 Speech skill check to convince him to go directly to the Ultra-Luxe.
- Use the Black Widow perk to persuade him to enter the dumpster for a sexual liaison.
- Ask him about his personal life and pass a 45 Speech skill check to persuade him to join the White Glove Society and uplift his name.
- Pass a 7 Strength, 45 Medicine, 45 Guns or 45 Unarmed skill check to knock him unconscious.
If none of the skill checks are successful, one can also use the cattle prod provided by Mortimer (it is advisable to leave companions behind in this case, as St. Clair will turn hostile upon being attacked and they may kill him as a result). Once he is unconscious, manually move his body to the dumpster and activate it to lock him inside for retrieval. Note: If one uses the Cannibal perk to eat the body before putting it in the dumpster, the quest will fail.
After dealing with the substitution in whichever way, return to Mortimer in the Ultra-Luxe where he confirms the meal's preparation, and it will be served during the Society's banquet at 7 p.m. This completes the quest gaining 500 XP and a huge boost of Strip and White Glove Society fame. Waiting until 7 p.m. will unlock an option to ask Mortimer about the banquet which he confirms that the White Glove Society has accepted the return to the old practices.
- Alternative method
If one does not wish to kill Ted Gunderson, a companion, or Carlyle St. Clair, the option can be taken to create the imitation strange meat pie to fool Mortimer and all the White Glove members. This is done by entering the kitchen without agreeing to help Mortimer and talking to the head chef, Philippe and ask about his recipes; one must past either a 55 Barter or 55 Medicine skill check to get the recipes and the key to the freezer holding Ted. Create the dish, and wait until 7 PM for the banquet to begin. Use the intercom to call the head waiter. When the waiter arrives you must either be disguised as a member of the White Glove Society or hidden out of sight, otherwise he will become hostile. This will result in Mortimer revealing himself at the banquet without having to kill anyone.
If one plans to free Ted and expose Mortimer, talk to him only after the head waiter has left the room, preferably the kitchen entirely, because he will be hostile if Ted is let out and spotted by him. Use the direct route to the banquet hall, and sneak when entering the members-only hall, as the White Glove members will be hostile. Wait for Mortimer to finish his speech, then walk up to him, stand up and quickly talk to him, because otherwise any companions and Ted will attack the bouncer, causing the entire room to become hostile (if this cannot be done normally, use console commands to seclt on Ted and type in "tai". This will disable his AI and prevent him from attacking. Do the same for any companions. Be sure to do it again to re-enable their AI afterward). After exposing Mortimer's plan, talk to Marjorie for the White Glove Society fame and then to Heck Gunderson, passing the 35 Speech check to convince him to continue supplying the Strip, earning Strip fame.
Quest stages[]
Murdering Ted and framing Heck[]
- Following this route is the best way to also complete Pheeble Will and receive both rewards from both quests.
- This route is still available even if one chose to lie when agreeing to help Mortimer, but only if one did not speak with Heck Gunderson and agree to find his son Ted to start the quest; otherwise, the option to agree to frame Heck for Mortimer will not appear. That said, it is still possible to go with this route in that scenario by following the objective to help Mortimer and killing Ted in the freezer anyway, as the quest will simply advance to the objective of framing Heck.
Speak with Walter Phebus on a bench near the monorail station to accept that quest (avoid attempting the Barter skill checks). Follow the same path as the above route until entering the freezer to find Ted. One can talk a little or simply tell him the player character is going to finish the Society's work, causing him to turn hostile and must be killed. On the body, take the blood sample and go to the Ultra-Luxe penthouse. It can be accessed from an elevator located in a room behind Mortimer's desk in the casino area. Two hired hands patrol the suite and are hostile on sight, but can be killed without Karma loss. Distribute the blood sample in the marked spots within the bedroom and the bathroom sink.
Return to the casino floor and exit the Strip, then find the nearest Securitron and inform them of the "murder" committed by Heck Gunderson. After following the robot into the casino and hearing a canned speech about the virtue of law, the Securitron will order Heck to surrender, but he will resist and end up being killed as a result. Speak with Mortimer at the reception desk to complete the quest, receiving Strip and White Glove Society fame and ensuring the White Glove Society's return to cannibalism after the 7 p.m. banquet. Then, go back to Walter to complete his side quest for an additional reward of 400-1,500 caps (depending on the method used to kill Heck and/or Ted).
Quest stages[]
Investigating the White Gloves[]
If one instead picks the dialogue options when first speaking to Mortimer to inquire about the investigator mentioned by Marjorie, he will give a key to the investigator's room. If one asks about the White Glove Society's reputation of cannibalism, they can pass a 62 Speech skill check or use the Cannibal perk to convince him of their own dark urges. Mortimer will then reveal his plan and request assistance. If one agrees to help him without passing the Speech check to lie, the Matchbook item will not appear on the dead investigator and one won't be able to meet with Chauncey, whereas lying will garner the penthouse key, kitchen key, and freezer key all together.
Per Mortimer's directions, the investigator's room is on the right after entering the hotel and up the stairs, however, the player character will find only his dead body, though it holds a matchbook with a note to meet someone in the Ultra-Luxe steam room by 4 p.m. Picking up the matchbook will cause two White Gloves to appear in the hotel who attack on sight with dress canes, revealing that Mortimer set the investigator and now the player character up to die.
After dealing with the attackers, the objective is to head to the steam room at the far end of the hotel from the entrance and wait until 4 p.m. Shortly after that time comes, the informant appears and reveals himself as Chauncey, a member of the Society. He explains that the Society's members-only banquet at 7 p.m. is going to be sabotaged by Mortimer, who longs for his tribesmen to return to the old practices of cannibalism and intends to serve a meal prepared with human flesh in order to revive their taste for the forbidden food and make it a staple of their cuisine once more, having previously killed a missing bride and intending to kill Ted Gunderson as the meal's donors. While Chauncey doesn't know where Ted is, he suspects that the young Gunderson is being held in the members-only section of the Ultra-Luxe, warning that if Ted is seen by the White Gloves after being rescued, the other members will attack to protect their secret. To that end, he gives two suggestions for freeing Ted and disrupting Mortimer's plans:
- Drug the wine. With one sample of Med-X and a 25 Medicine skill level, one can spike the banquet's supply with drugged wine, then escape with Ted while the members are comatose.
- Trick Mortimer into exposing his plans. With the use of the head chef's recipes, the banquet can be served imitation strange meat pie and Mortimer will reveal his plans without actually corrupting the rest of the White Gloves, then they expose the deception and get the Society to turn against him.
Of the two, Chauncey will recommend the second approach, since the first would only be a temporary solution, and it would not prevent Mortimer from trying again in the future. Safely getting into the kitchen to find the head chef, Philippe will require going unnoticed among the White Gloves. He suggests getting a current member to sponsor them as a prospect, allowing uninhibited access to the kitchen, and volunteers himself.
However, before he can leave to prepare, an assassin sent by Mortimer will enter the steam room and kill Chauncey with a silenced .22 pistol, then attack the player character and must be killed. Note: Chauncey is scripted to die. Even if the assassin is killed before firing a single shot, he will still die instantly as if he had been shot.
With Chauncey dead, they player character must find someone else to act as their sponsor in order to get into the kitchen. If one has an Accepted or higher reputation with the Strip, they can return to the Gourmand and talk to Marjorie who will agree to be a sponsor and provides a set of formal wear, a White Glove Society mask, and a key to the Members-Only section. Inside the members-only section, behind the bar on the right-hand side, one can find a door to the kitchen with an Average-level lock or opened with the key if it was provided by Mortimer earlier; an alternative route if the former is not accessible is to take the long way from the casino floor to the Members-Only section and through the door behind the bar to the kitchen.
In the upper level of the kitchen are two White Glove members torching meat with flamers, but they will ignore the player character initially. Use the elevator or head down the stairs to the basement, where another White Glove is patrolling the hallway. He will approach if spotted and demand answers for one's presence, allowing for passing a 55 Speech skill check to lie and say that Mortimer wants to move the kid, or a 35 Repair skill check to convince him that a plumbing issue is present in the kitchen; if the latter option is chosen, the guard will become hostile if he sees Ted being escorted out later.
Philippe resides in the kitchen towards the left-hand end of the basement, presiding over the meal preparation. Freeing Ted requires either the freezer key or hacking the Easy-locked terminal next to the freezer door (will incur Karma loss), but after first dealing with Philippe and acquiring his recipebook via one of multiple methods:
- Pickpocket Philippe for the recipes and the freezer key.
- Attack and kill Philippe. This garners White Glove Society infamy unless it is a stealth kill but will garner Karma gain as Philippe has Very Evil Karma.
- Pass one of a few skill checks (Note: one can perform any unused skill checks for additional XP afterwards):
- A 55 Speech skill check to trick him into finding a Radroach in the pantry, then use the terminal next to it to close the door, trapping him inside. This method will prevent gaining his recipes, however, and a 75 Survival skill check is required to make the imitation strange meat pie without it; one will still have the option of making the drugged wine as suggested earlier.
- A 55 Barter skill check to convince him the player character is a major book publisher, unlocking two additional options: pay 100 caps for an advance on the book, or pass another 55 Speech check to request the recipes. This method will garner the recipes but Philippe will still be present and able to attack Ted if he's freed.
- A 55 Medicine skill check to psychoanalyze Philippe, causing him to break down and give up both the recipes and freezer key before fleeing.
To create the imitation strange meat pie as part of the plan to Mortimer, one will require the recipebook and a 6 Intelligence attribute level or a 75 Survival skill level alone to improvise the recipe using the metal pan on the stove where Philippe was originally standing.
To create the drugged wine to sneak Ted out of the kitchen, one will require one sample of Med-X and a 25 Medicine skill level (if currently lacking Med-X, one can try to find one in a first aid kit, although it is rare, of which three are in the basement: one in each of the two adjacent basement kitchens, and one in the storage room next to the bathroom). With the ingredients, locate the wine bottle that can be examined on a shelf above the stove in Philippe's kitchen, or another wine bottle on a table in the wine cellar room (in the room next to the other kitchen). It is only required to spike one bottle, but it cannot be taken despite the red steal message. However, the head waiter can be pickpocketed for the drugged wine while he is carrying it; the members at the banquet still end up knocked out. (This makes it possible to keep both the drugged wine and imitation strange meat pie in your inventory, if you also cook the fake food and "steal" it.)
After preparing the meal/drugging the wine, wait until 7 p.m. (when the dinner guests arrive), then use the intercom near the stove to call in the head waiter to come down and collect the wine/meal. If Marjorie did not sponsor you as a White Glove Society member earlier, it is advisable to acquire White Glove Society attire before the head waiter arrives or to stay hidden so that he does not become hostile. (For whatever reason, sometimes the waiter stops in front of the kitchen door when told to pick up the wine; to fix this, just close the door, and he'll retrieve the second bottle in the wine cellar.) It's also advisable to free Ted after the head waiter has left, since seeing Ted will turn the waiter hostile. Inside the freezer, Ted will be very upset, demanding to know who kidnapped him, and one will have three options:
- Say there's no time to explain.
- Tell the truth.
- Lie and say you don't know who did it.
In order to gain the most White Glove Society fame by the end of the quest, it is advisable to pick the first or third options, preventing Ted from finding out about Mortimer's involvement and later telling his father.
With Ted as a temporary companion, leave the kitchen via the door to the Members-Only section, being careful to make sure the head waiter has already left and won't spot Ted to attack. Follow the stairs up and go through the door to the Members-Only section (if Marjorie did not become a sponsor and give the key, it will need to be pickpocketed from her or Mortimer beforehand, or the lock picked).
If one chose to drug the wine, everyone in the dining hall will be lying unconscious on the floor, allowing their bodies to be looted before returning to the casino floor to reunite Ted and his father.
If one chose to create the imitation strange meat pie, immediately crouch down and hide behind the bar until Mortimer finishes his speech where he reveals his plan to the Society.
- Note: One must wait for Mortimer's speech to end with "bon appetit" before approaching. Doing so beforehand will cause the other White Gloves to become hostile and prevent exposing him.
As soon as Mortimer exposes his deception, jump over the counter and speak with Mortimer, revealing that the Society did not really eat human flesh and Mortimer's betrayal. One will have the option to let the maitre d' flee, and he will run out of the dining hall. One can also provoke Mortimer into attacking, resulting in the other diners assisting the player character in killing him. After dealing with Mortimer, talk to Marjorie to receive a large amount of White Glove Society fame.
After deciding the fate of the White Glove Society, one can carry on with returning Ted to his father or carry out the revenge path of Pheeble Will as detailed in the section above. To complete the quest peacefully, return with Ted to his father on the casino floor. If one told Ted the truth in the freezer, he will tell his father what happened and Heck will threaten to impose a blockade of meat supplies to the Strip. The player character can prevent this by passing a 35 Speech skill check, earning Strip fame. If the Speech check is failed, one will instead gain Strip infamy. If one lied or said there wasn't time to explain, Heck asks again about who was behind the kidnapping; if the truth is told here, the same 35 Speech check will have to be passed, though here it will only garner Strip fame. If one lies to Heck as well, it gains both Strip fame and White Glove Society fame along with 500 XP and 500 caps, completing the quest.
Quest stages[]
Murder in the Ultra-Luxe[]
Aside from all the detective work or sneaking around, finishing the entire affair can also be accomplished with an old-fashioned application of Wasteland manners in the pedant face of the White Glove Society, if you don't mind the possibility of angering Mr. House by wrecking one of his casinos and killing his staff.
Follow the quest as detailed in the investigation route above, up to meeting with Chauncey and learning about Mortimer's plans. Aside from the listed objectives, one also has an unmarked option to go directly to Heck Gunderson and tell him what's happening.
With the news of the Society's duplicitous dealings, Heck offers a different solution: shoot the place up and rescue Ted by force. He will provide a sawed-off shotgun and some shells for the player character's use.
In this route, it's possible to kill all of the White Gloves in the casino with no Karma loss and never have weapons taken at the door again, even going into the cashier's office and cleaning it out to get one's possessions back while suffering only minor Karma loss for opening/stealing things. This makes it possible to reclaim all owned weapons and still continue the quest uninterrupted, although it is advisable to acquire a White Glove disguise to prevent unwanted attacks. It is important not to kill Marjorie or Mortimer or the quest itself will fail. Even after all the killing, completing the rest of the quest may still allow for gaining an Idolized reputation with the White Glove Society.
Once Ted is rescued and returned to his father, the quest is completed and Heck pays 500 caps.
Notes[]
- The decision to help the White Glove Society or not does not have any repercussions in the game or even when completing the quest for the Legion during Render Unto Caesar (other than gaining Legion fame and significant Karma loss. This is the only quest in New Vegas that doesn't carry any repercussions between factions, towns, locations or non-player characters. This is also one of the few quests that allows for bypassing the bulk of the quest progression and kill almost everyone in it without damaging meaningful faction reputation or Karma.
- If choosing to drug the banquet wine, after the head waiter picks up the drugged wine, you can pickpocket it off him with no change in the current objective (the White Glove Society members will still become comatose).
- Also, when entering the dining hall, attempting to talk to the unconscious White Gloves actually opens up their extended inventory (the clothes they are currently wearing will be listed), which can be looted without loss of Karma or reputation. Even after finishing the quest, the members will not replace their clothing or masks, and they will walk around in their underwear. Also, if one tries to wake them up when they are drugged by hitting one and then "holstering" one's fists, they all will walk around the room and can still be looted as if they were unconscious but cannot be interacted with further until one leaves.
- If all the Securitrons on the Strip were killed previously, it can be difficult to finish this quest via framing Gunderson as the quest markers will simply point to empty spaces and the Securitrons can take a very long time to respawn. This can be detrimental when playing on Hardcore as you will most likely have to wait for over a week, during which time you will have to keep sleep, dehydration and hunger levels down. On the PC version accessing the console, targeting a dead Securitron and entering the command "resurrect" will restore the robot to life and allow you to complete the quest.
- Mr. House will have unique dialogue if one sides with him and then completes this quest by either stopping Mortimer's plans[1] or helping him return the Society to cannibalism.[2]
- If one chooses to frame Heck Gunderson for his son's death, the Securitron that comes to arrest him will be a Mark I, regardless of whether one upgraded the Securitron army at the Fort to Mark II for either Mr. House or Yes Man.
- If you bring Ted back to Heck and then kill Heck, the White Glove Society will shun you, but Heck's hired gun will help you fight them.
- Picking the lock to the door that leads to the cashier's booth will result in negative Karma, and upon approaching the cashier, he will become hostile. However, if you simply pick the lock then shut the door, there will be no resulting hostility.
- Following a patch, the only way to receive Strip fame from this quest is to dissuade Heck Gunderson from imposing a food blockade, which is possible only if Ted was brought back alive to his father, thus failing Pheeble Will. Helping Mortimer gains Idolized reputation with the White Glove Soceity but has no effect on one's Strip reputation. (It's also possible to just kill Ted and lie to Heck that he was found but don't know who did it, which will also grant Strip fame as well as White Glove fame).
- As of version 1.4, neither Mortimer nor Marjorie's dialogue options about cannibalism or Ted Gunderson will appear until an offer is made to Heck to find his son, making talking to Heck the only way to start the quest.
- The option to offer up a human companion to Mortimer as a substitution serves as the only way outside of Hardcore mode for them to be permanently killed without changing one's reputation with any other factions that might result in them turning hostile and becoming non-essential.
Behind the scenes[]
- The quest was designed by Eric Fenstermaker.
- Development of Beyond the Beef took a very long time to finish as the quest required many milestones to complete. It was never under consideration to be cut from the game, despite the frequent bugs encountered during testing, because of the quality of the quest - instead, the internal discussions were more along the lines of emphasizing the need to wrap up development of the quest so the team could focus efforts elsewhere.[Non-game 1]
- The quest name is a play on words that most likely refers to the 1948 song "Beyond the Reef," written by J. Pitman and made popular in 1950 by Bing Crosby. The song was covered by Elvis Presley and The Ventures, along with many other artists.
![]() | The following is based on the Wild Wasteland trait. |
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- If Wild Wasteland is an active trait, during the route to frame Heck for his son's murder, the Securitron sent to arrest him will state "Dead or alive, you're coming with me," just before shooting him. This is a quote from the 1987 movie RoboCop.
- Another Wild Wasteland encounter occurs when going to find the investigator in his room, where the dead body will be named "Crusoe." This is a reference to Robinson Crusoe, the protagonist of the classic novel of the same name. In the novel, Crusoe is marooned on an island where he encounters cannibals. The investigator's in-game model also changes to resemble David Caruso's character from CSI: Miami.
![]() | End of information based on the Wild Wasteland trait |
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Bugs[]
- On the Xbox 360, if you put it back then wait 24 hours, he will have taken it. Make sure it is still around 7 PM when you leave the kitchen or you will encounter the bug mentioned below where Mortimer doesn't make his speech.
If you choose to cook the imitation meat pie and then take it, when you call the head waiter over he will stand in front of the oven and will not move. [verified]
- Ted Gunderson may become stuck in combat mode, and will not follow you through area transitions, nor will he and Heck acknowledge each other if reunited. There is no known fix for the bug where neither Gunderson will recognize the other's presence; as for Ted not following, wait one hour or fast travel to The Strip North Gate; Ted should appear shortly. When re-entering the Strip, be cautious as Ted does not have a passport and will be shot by security if you do not make it to the gate fast enough. Taking the monorail from Camp McCarran will also work. Alternatively, if you do not want to risk Ted dying, you can slowly and carefully walk into him, pushing him towards Heck. This is assuming you do not have to travel through any doors. You can also use the 'resurrect' command on him from the console if you're playing the PC version, and it will reset him. Waiting two to three hours on the PlayStation 3 and Xbox 360 also works. Also, if you have a full party, dismissing your humanoid companion on the spot, causes him to act normally (Tested on PC). [verified]
- If you prepare the meal, call the waiter, and then go up to the private dining room without Ted, Mortimer may never begin his speech. If you try to return later with Ted, the room will become hostile toward you. [verified]
- If you are working with the Legion, and leave Boone in the freezer as a substitute meal, make sure you kill him before locking him in. "Back" him up into the freezer, kill him, return the Gunderson kid to his father, and then tell Mortimer. If you do not kill Boone first, even if you hire another companion after he's been eaten, when you go to the Legion camp, you will be perceived as hostile and attacked on sight. [verified]
- This actually may depend on the time player spent down in the kitchen. If this bug occurs, you may reload from save and wait until it's 7 PM next day. When you go out of the kitchen, Mortimer should no longer be walking away. Alternatively, you can leave the members only section while remaining undetected into the Ultra-Luxe kitchen, wait a whole day until 7:00pm the next day, and Mortimer will be standing behind the podium. He won't say anything, having already given his speech the day prior; however you can rush towards him and initiate the dialogue exposing his plans, thus completing that particular objective for Beyond the Beef.
If you are confronted by a waiter in the basement where you have to explain why Ted is with you prior to making it to the members only room with Ted Gunderson with you, Mortimer will begin to walk toward the door and end up leaving the room before he finishes his speech. If you confront him before the speech ends, you will fail to expose him since he did not yet say anything about eating humans. However, once he leaves the room you may not expose him. When this happens the only solution is to walk back through and reunite Ted with his father, though the White Glove members will be hostile. [verified]
- If you choose to leave Boone in the freezer, you will not receive his ending, making it as if you had never met him. This happens regardless of whether he is dead or alive when locked in. May be true for the other human companions as well; only tested with Boone. [verified]
- If you complete the request and kill Mortimer and/or Marjorie but without drugging the wine, you can go to the kitchen afterwards, drug the wine and both will respawn for some reason, but will only offer non-quest related dialogue. [verified]
- If you go into the Penthouse Suite upon completion of the quest, two identical 'Gunderson's Hired Hand' non-player character's will be inside. They will follow you around the suite with their guns drawn, but will not attack, and they will not retaliate even when attacked by the player. Killing them does not result in negative Karma. [verified]
- The Courier Who Broke the Bank" trophy/achievement, and becomes hostile to the White Gloves, upon entering the Ultra-Luxe casino floor the game will freeze every time. [verified] There is a possible bug where if the player completes "
- Entering the Ultra-Luxe and immediately attacking can result in a very interesting questing experience. There is no conversation option to leave the casino - the player must either surrender their weapons or attack the guard. If the player chooses to attack the guard, the casino section will become hostile and attack - but not the rest of the hotel. All quest non-player characters will remain friendly. The player can proceed with the quest normally, although Marjorie may become hostile at random, causing some resolutions to be impossible. Additionally, Heck Gunderson will not have the conversation options necessary for him to give you the shotgun and proceed to kill the White Gloves. The player can bring Ted Gunderson back to resolve the quest, but cannot convince Heck to rampage through the casino. [verified]
- Choosing to pistol whip Carlyle St. Clair [Guns 45] can cause him to die and the quest to be marked as a failure. [verified]
- When waiting to meet the investigator's contact, Chauncey, in the bath house, the game crashes. Use wait and quick save frequently to work around it. It's confirmed that with or without companions this is likely to happen for different reasons, so quick save often and try to stay as little as possible in the steam room (enter the room only at 4PM or little after and go straight to him).
- Completing the conversation with Chauncey and attempting to leave the Bathhouse through the north-eastern door to the Casino Floor locks the game en route. Loading an older save (prior to entering the Ultra-Luxe) and going through the quest again from the beginning did not resolve the issue. Somehow circumvented by either constantly quick-saving or not looting either Chauncey or the assassin, or both. [verified]
- If you sneak into the kitchen of the White Glove Society prior to starting Heck's quest, it still allows you to drug the wine and call the head waiter down. If you do this, and then start the quest, you will be unable to do a few of the optional objectives that involve drugging the wine and calling the head waiter down. However, the quest can still be completed. [verified]
- SetObjectiveDisplayed 10d2c6 76 1. This can be fixed with the console command
If you don't pick the dialogue option when speaking to Chauncey asking about "other suggestions for freeing Ted" you will NOT get the additional option to prepare the fake meal to oust Mortimer. The oven will not be accessible to make the fake strange meat pies and you will not be able to call down the head waiter to pick up the fake strange meat pies. The only options left will be to kill everyone on your way out or drug the wine to sneak past. [verified]
- A fix is to simply "Wait" (T) for one hour before you try to bring him through a door, as he will then temporarily holster his weapon and proceed through doors normally.
- prid 0010d4f0 and hit enter. Then type moveto player and Ted will appear. If Ted cannot follow you (you enter a different room and he does not follow) simply go to the room where his father is and type the following into the console:
- Or type the following into the console: set "0010d2c6".bTedFollowing to 1 and hit enter.
If you left your companions in the kitchen area and attempt to go back to retrieve them without taking Ted to his father first, Ted's AI might bug out and he'll go retrieve a weapon in the basement. Then stand still in an attack pose refusing to follow you. And if you bring your companions up to the White Glove Society room without being a member (after dealing with Mortimer) they will be hostile to your companions and begin attacking. [verified]
- If you kill everyone and find Ted in the kitchen, when you bring him back to his father, you'll get the same dialogue as if you were starting the quest. This may be due to the fact that Ted stays behind which calls for another initiation of conversation to have him follow you again. Additionally, you may be able to gain ammo from Heck if you haven't already mentioned that Ted is within the confines of Ultra-Luxe. Therefore, you may talk to Heck, gain weapon(s) and ammo, then return to find Ted. Reinitiate dialogue, and then have Ted return with you to his father. [verified]
- After framing Heck Gunderson, when the securitron confronts him, if you leave the area during their conversation and come back they will not finish it and just stand together from then on. [verified]
- PC fix: Type into the console: prid 0010D4F1, moveto player
- Multisystem fix 1: Killing a White Glove Society NPC (if done while hidden there are no negative faction penalties) allows for looting of White Glove Society attire, White Glove Society mask, and White Glove Society members key (unlocks the Members Only Section); this can easily be achieved with a silenced gun while hiding (for instance, target the idle NPC in the far corner of the restaurant). Equipping the White Glove Society attire and White Glove Society mask allows the character to enter the Members Only section without being killed on sight (the White Glove Society members key unlocking the door to the area). Inside the Members Only section Marjorie can be spoken with as normal, after which she is triggered to commence roaming the casino once more (her normal non-bugged state).
- Multisystem Fix 2: It is possible to get Marjorie out of the members' section by throwing a grenade while in the members' section under cover of Stealth Boy. If done right, no one becomes hostile and your relationship with the White Glove Society remains unaffected.
- Multisystem fix 3: Pickpocket a White Glove and take their members key. Then get a Stealth Boy and sneak into the Members Only section. Although it is filled with enemies, Marjorie remains friendly, so sneak over to her, leave sneak and immediately initiate speech, then drop back into sneak mode after the conversation is finished. Leaving sneak mode will cause all enemies in the area to get up from their seats and immediately start searching for you, but if you use a Stealth Boy it is possible to remain hidden until "Caution" is replaced by "Hidden", allowing you to leave the area and continue the quest as normal (talking to Marjorie causes her to return to her welcome desk outside the Gourmand).
Just after starting the quest, when the Courier is sent to talk to Marjorie, she can become "stuck" in the Members Only Section dining area, preventing quest progression. [verified]
- player.additem 00125AF1 1. [verified] Sometimes the remains from Ted Gunderson are not provided after killing him. You can add the samples via the console with:
- If you choose to cook the imitation meat to expose Mortimer and you have killed White Glove Society guards in the kitchen area, Mortimer may never make his speech. The entire dining room (except Mortimer) will become hostile to you and Ted unless you are wearing a White Glove Society disguise (there is one guard who will still recognize you and become hostile). In this case, you will need to return to the main lobby (guards will attack you) and once all the guards are dealt with, Ted and Heck will meet, allowing you to talk to Heck and finish the quest. [verified]
- Sometimes, when reuniting Ted and Heck a White Glove Society member behind a roulette table will be knocked unconscious. [verified]
- If you convince Ted to follow you, and go to the Ultra-Luxe Penthouse, he will immediately turn hostile. [verified]
- Upon confronting Mortimer after his speech and revealing his plans, the other White Glove members in the dining hall may become hostile to the player's companions but not to the player character. This will most likely result in their death, as your assistance will turn the members hostile to you. This can be solved by leaving the dining room, having the companions wait, then returning and completing the objective. [verified]
- After becoming Idolized with the White Glove Society, both your Caesar's Legion & Powder Gangers reputation (both good & bad) will reset to neutral. [verified]
- Yes Man and telling him how you wish to deal with the White Glove Society. [verified] After completing the quest there is a small chance to encounter a glitch causing it to repeatedly say "Optional: Find out more about the White Glove Society by talking to Marjorie". This can be fixed by speaking to
- assassin will not spawn to kill Chauncey after you talk to him. Chauncey will simply sit on the bench for a few minutes until he gets up and goes to the main building of the Ultra-Luxe. He is then most likely to act like a random gambler, sitting at the tables and smoking. If the player attempts to converse with him, it will repeat the same conversation that happened when the player first talked to him. The player may do this as many times as they please, as the conversation automatically ends when the player reveals that Jay Barnes (or Crusoe) is dead. [verified] It is entirely possible that the
- It is possible that after you finish the quest and you're siding with the Legion if you go and talk to Mortimer you will be in a neverending speech with him and you will have 2 options 1. "Did you succeed in turning the White Glove Society back to cannibalism?" and 2. "Goodbye.". So far there is no way to fix this if you want to ask them to side with the Legion then you have to go ask Marjorie. [verified]
- If Heck dies while you are leading Ted to him, Ted will stay where he is and not follow, leave and ask you to bring him to his father, or he will continue to follow with a weapon drawn until you reach Heck's corpse.[verified]
- If you exit the conversation with Chauncey in the steam room before asking him how to free Ted, he will be killed and the optional side quests for drugging the wine or using the recipe won't appear in your Pip Boy. For PC, use the console command to summon Chauncey and activate the dialogue option. [verified]
- After framing Heck, it is possible that Mortimer will not have any dialogue that completes this quest. [verified]
- If you choose to escort Ted Gunderson from the freezer to his father, while he follows you, you can lock him back in the freezer room with the terminal, sometimes he will still manage to open the door to get to you but when you go back to the door it will have no collision detection or a prompt to open it allowing you to walk right through it; you can still lock the door with the terminal but it does nothing.[verified]
- If you complete the Ted portion of the quest before asking Mortimer if your companion would be a suitable replacement the option will no longer appear. Should you put your companion in the freezer anyway your quest log will update but you cannot tell Mortimer the deal is done.[verified]
- prid VMS18DumpsterREF then disable will disable the dumpster. If you still can't stash it, use prid VMS18DumpsterActivatorREF then enable. If that STILL doesn't work, you can just manually progress the quest with the following console commands. SetObjectiveCompleted VMS18 130 1 SetObjectiveCompleted VMS18 110 1 SetObjectiveDisplayed VMS18 200 1. This will progress the quest so you can tell Mortimer that you've trapped Carlyle in the dumpster. If you pistol-whip Carlyle, sometimes the dumpster won't get deactivated, and you can't stash his body. Using
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References[]
- ↑ The Courier: "Did you know I killed some White Gloves who were eating their customers?"
Mr. House: "Cannibalism was strictly forbidden in their contract. If some of them broke that stricture, they deserved whatever punishment you dealt them."
(Mr. House's dialogue) - ↑ The Courier: "Did you know some of the White Gloves are... eating people again?"
Mr. House: "No, I was not aware of this. Is it really so hard not to engage in cannibalism? My goodness... It's a violation of their contract. I authorize you to deal with them in any way you see fit."
(Mr. House's dialogue)
Non-game
- ↑ Fallout: New Vegas 10th Anniversary Charity Stream (reference starts at 2:23:15)
Joshua Sawyer: "'Did I mean to cut Beyond the Beef?' No, Beyond the Beef... there were quests that we cut for complexity or, like, they got out of control really quickly. But Beyond the Beef... even though it's buggy, is a very good quest. No... Beyond the Beef did take multiple milestones to finish, which was frustrating, because there was a lot of content to make. But it was a very good quest, so we never talked about cutting it, but there was always like 'we gotta wrap up Beyond the Beef so we can do other quests in the game.' That was more of the discussion."
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