Bedlam is the lead raider of the Forged in Dunwich Borers in 2287.
Background[]
Bedlam was sent by Slag, the leader of the Forged, to the Dunwich Borers marble quarry when the Forged's raider affiliate workers stopped sending shipments of scrap metal to their base at the Saugus Ironworks. Upon arrival she learned that the reason for the halt in work was that the workers were frightened by their experiences near the bottom of the mine. Some were driven to insanity by their encounters, like Hugo, who isolated himself behind several traps and hazards in the storage/loading area.[1] Believing that what they were simply fearful of feral ghouls, she immediately got them back to work.[2][3] They were able to get another two shipments out on time, but when the crew they sent to clear out the ferals failed to return the work once again stopped. Needing to reach her quota, Bedlam herself would enter the deepest part of the mine, to end the feral threat and get her workers back on track.[4] However, whatever she experienced in the mine caused her to go insane too.[5]
Interactions with the player character[]
Interactions overview[]
Interactions | ||
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This character has no special interactions. |
Inventory[]
Apparel | Weapon | Other items |
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Random raider clothing and armor Cage armor |
Random weapon |
Appearances[]
Bedlam appears in Fallout 4 and Fallout: Wasteland Warfare.
Gallery[]
References[]
- ↑ Dunwich - Hugo's struggle
- ↑ Saugus Ironworks terminal entries; Slag's terminal, Materials
- ↑ Dunwich Borers terminal entries; Bedlam's terminal, Cleaning House
- ↑ Dunwich Borers terminal entries; Bedlam's terminal, Another Stoppage
- ↑ Dunwich Borers terminal entries; Bedlam's terminal, I'm safe in the light
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