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Bedford Station is a location in the Commonwealth in 2287.

BackgroundEdit

Bedford Station is a pre-War train switching station that once serviced the nearby quarry at Thicket Excavations[1] but has since been infested with feral ghouls. Many inoperable train cars are still present around the site.

The station was a location for a synth rescue that went wrong. Dutchman, an agent of the Railroad, created a diversion for an escaping synth when ambushed by several unknown assailants.

LayoutEdit

A ruined southbound train stretches out on the N/S tracks. At the northern back-end of the train, several ghouls mill about a station. The highest level ghouls generally sit on the platform itself, conveniently near an explosive container. Further south sits a control tower, where Dutchman's body rests near the tracks; there are no signs of the assailants or the synth. The body of Helena, the runner mentioned in the terminal holotape who was supposed to meet with Dutchman, is found leaning against the water tower.

Notable lootEdit

AppearancesEdit

Bedford Station appears only in Fallout 4.

Behind the scenesEdit

Bedford Station is located in the approximate location of the real-world town of Bedford, in which the Bedford Depot serviced the Boston and Maine Railroad until 1977.

GalleryEdit

ReferencesEdit

  1. Fallout 4 Vault Dweller's Survival Guide p. 264: "This was a train switching station serving Thicket Excavations. Recently, this location appears to have been used by the Railroad as a stopover. Look for the bodies of Helena and Dutchman, though the synth they were protecting is nowhere to be found. Locate a large trunk with items in the freight warehouse (north) and a Railroad dead drop in the blue carriage."
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