Barbed is a weapon mod for several melee weapons in Fallout 76.
Effects[]
When applied to a weapon, the mod increases the weapon's damage and ignores 15% of the target's Damage Resistance. It is a slightly weaker version of the spiked mod.
Learn chance[]
Weapon | Plans | Learn chance |
---|---|---|
Pitchfork | Learned from scrapping | Medium (20%) |
Pool cue | ||
Baseball bat | Known by default | |
Sheepsquatch club | Plan: Barbed Sheepsquatch club | |
Sheepsquatch club | Plan: Barbed Sheepsquatch staff | |
Walking cane | Plan: Barbed walking cane |
Crafting[]
Weapon modifications will modify an existing weapon, and any modifications previously equipped on the weapon will be destroyed, not unequipped. Loose mods cannot be crafted. For modifications unlocked through scrapping, the corresponding weapon must be scrapped in order to learn how to craft it.
- Baseball bat
- Pitchfork
- Pool cue
- Sheepsquatch club
- Sheepsquatch staff
- Walking cane
ID table[]
Weapon | OMOD editor ID | OMOD ID | MISC editor ID | MISC ID |
---|---|---|---|---|
Baseball bat | mod_melee_BaseballBat_SpikesSmall | 00182CD1 | miscmod_mod_melee_baseballBat_SpikesSmall | 00184A28 |
Pitchfork | mod_melee_Pitchfork_Barbed | 000268E3 | miscmod_mod_melee_Pitchfork_Barbed | 000546DB |
Pool cue | mod_melee_Poolcue_SpikesSmall | 00069089 | miscmod_mod_melee_Poolcue_SpikesSmall | 00000E4B |
Sheepsquatch club | mod_melee_SheepSquatchClub_Barbwire | 0045583C | miscmod_mod_melee_SheepsquatchClub_Barbwire | 0045EC46 |
Sheepsquatch staff | mod_melee_SheepSquatchStaff_Barbwire | 00455848 | miscmod_mod_melee_SheepsquatchStaff_Barbwire | 0045EC4B |
Walking cane | mod_melee_WalkingCane_SpikesSmall | 000A7706 | miscmod_mod_melee_WalkingCane_SpikesSmall | 0013F872 |
Location[]
- The barbed mod may be crafted and applied to a melee weapon at a weapons workbench if the relevant plan is known. The pool cue mod can only be learned from scrapping pool cues.
- Loose barbed mods are randomly sold by Responder, Raider, Brotherhood, and Free States vendors. They may also be found randomly in regions depending on the weapon type.
Loose mod locations | ||||||
---|---|---|---|---|---|---|
Weapon | The Forest | Toxic Valley | Savage Divide | Ash Heap | The Mire | Cranberry Bog |
Baseball bat | ||||||
Pool cue | ||||||
Walking cane |
Notes[]
The Sheepsquatch staff and Sheepsquatch club do not gain 15% armor penetration due to their mods not containing the ap_melee_ArmorPenetrate keyword.