“Does that mean you'll help me? Thank you! Jonny was last seen playing cowboys and Indians with his dog Laddie out front. The two of them are inseparable; in fact, that's how we knew something was wrong. One day, Laddie came back without Jonny. We've been searching ever since. Take Laddie with you; maybe the two of you will be able to find Jonny.”
Balthas is the proprietor of the Modoc tannery in Modoc around 2241.
Background[]
A large man typically seen wearing a craftsman's apron[1] and smelling of leather, Balthas is easily recognizable as Modoc's tanner. Where Grisham's slaughterhouse produces meat, Balthas takes care of the remainder of the brahmin, producing high quality leather goods for sale, constantly experiment with different curing processes to increase their resilience.
He is also a family man and loves his son, Jonny, a great deal. His recent disappearance causes him no end of pain, particularly when his prayers go unanswered.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character starts quests. | ||
This character is involved in quests. | ||
This character is a merchant. | Sells: Modoc tannery shop inventory |
Quests[]
- Jonny is missing. Find him and bring him home to Balthas: His son, Jonny, is missing, and he asks the Chosen One to find him. If he believes they are endangering or have killed Jonny, he may take part in an attack on the Ghost Farm. If this occurs, Jonny shall perish in the attack, and the player character will be left unable to enter dialogue with him.
Inventory[]
Apparel | Weapon | Other items |
---|---|---|
Leather armor | Sledgehammer |
Notes[]
Balthas' name is often misspelled as "Baltha" or "Balthus" in dialogue and in-game files.
Appearances[]
Balthas appears only in Fallout 2.
References[]
- ↑ McBaltha.msg, line 100
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