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For the item appearing in Fallout and Fallout Tactics, see back pack.

 
Gametitle-FO76.pngGametitle-FO76 WA.pngGametitle-FO76 WL.png
Gametitle-FO76.pngGametitle-FO76 WA.pngGametitle-FO76 WL.png
Backpacks are new functional items being introduced with Ever Upwards that you can equip to increase your carry weight, so that you have room for more supplies when you head into the great outdoors. They are also customizable and can be modded to fit your fashion sense and personal tastes.

The backpack is an armor item in Fallout 76, introduced in the Wild Appalachia update.

Characteristics

The base Carry Weight increases with the level of the backpack, maxing out at an additional 60 Carry Weight at level 50. The backpack provides no benefit when entering a suit of power armor, as the equipment is removed and stored in the player's inventory automatically. Despite having a set value, backpacks cannot be dropped or sold.

After completing the Order of the Tadpole, the standard backpack is automatically unlocked for crafting and plans for modifications are available for purchase from the Possum vending machine. It can also be outfitted with a variety of functionality boosting mods, including options for increased Carry Weight, Resistance to Physical, Energy or Radiation damage, or slower food spoilage.

Backpack flair

Cosmetic attachments can be added to hang from backpacks, on the left, right, or both sides.


Locations

  • Small backpack, which carries half the carry capacity of the standard backpack, are found in the overseer's cache during the main quest line at the Morgantown Airport terminal.
  • A low-level standard backpack is initially given as a quest reward for completing the Order of the Tadpole quest. It is provided with the Pioneer Scouts Tadpole material mod. After completion, backpacks can be crafted at any armor workbench.

Crafting

Crafting of the backpack is unlocked after completing the Order of the Tadpole.

Materials:Requirements:Produces:
Cloth (27)
Leather (18)
Steel (19)
Build at:
Level:
50
Learn Method:
Learned from script
Perks:
Standard backpack Lv 50 (1)

Materials:Requirements:Produces:
Cloth (23)
Leather (15)
Steel (15)
Build at:
Level:
40
Learn Method:
Learned from script
Perks:
Standard backpack Lv 40 (1)

Materials:Requirements:Produces:
Cloth (19)
Leather (12)
Steel (11)
Build at:
Level:
30
Learn Method:
Learned from script
Perks:
Standard backpack Lv 30 (1)

Materials:Requirements:Produces:
Cloth (16)
Leather (10)
Steel (8)
Build at:
Level:
20
Learn Method:
Learned from script
Perks:
Standard backpack Lv 20 (1)

Materials:Requirements:Produces:
Cloth (13)
Steel (5)
Build at:
Level:
10
Learn Method:
Learned from script
Perks:
Standard backpack Lv 10 (1)

Materials:Requirements:Produces:
Cloth (10)
Steel (2)
Build at:
Level:
1
Learn Method:
Learned from script
Perks:
Standard backpack Lv 1 (1)

Skins

Plans and quests

Backpack
Name Description Source
N/A Received automatically after completing The Order of the Tadpole
N/A Plan: Pioneer Scout Possum backpack
N/A Received automatically during Project Paradise if the optional objective to use ARIC-4's shutdown code is completed.
N/A Plan: Blue Ridge Caravan backpack
N/A Plan: Chally the moo-moo backpack
Plan: Safari Crocolossus backpack
Plan: Safari gorilla backpack

Atomic Shop and SCORE


Modifications

All modifications may be applied to the standard backpack as well as the small backpack.

Upgrade

Modification
Mod Desc Effect Requirements Crafting cost
Type 1 10 20 30 40 50
Armor Plated Lowered carry capacity. Increased damage resistance. Damage Resistance +15 +30 +45 +60 +75 +90 Plan: Backpack armor plated mod 1 Oil

2 Plastic

1 Steel

Carry weight -5 -10 -15 -20 -25 -30
Chemist Reduces all Chems weight by 90%. Does not stack with perks. Weight reduction (chems) 90% 90% 90% 90% 90% 90% Mortimer (Wastelanders) Plan: Chemist's backpack mod Copper x2
Plastic x6
Grocer Reduces weight of all Food and Drink by 90%. Does not stack with perks. Weight reduction (food and drink) 90% 90% 90% 90% 90% 90% Samuel (Wastelanders) Plan: Grocer's backpack mod
High Capacity Increases carry capacity. Reduces energy and rad resistance. Carry weight +10 +20 +30 +40 +50 +60 Plan: Backpack high capacity mod Cloth x5
Leather x2
Plastic x1
Energy and Rad Resistance -10 -20 -30 -40 -50 -60
Insulated Lowered carry capacity. Increased energy resistance. Energy Resistance +15 +30 +45 +60 +75 +90 Plan: Backpack insulated mod
Carry weight -5 -10 -15 -20 -25 -30
Lead Lined Lowered carry capacity. Increased radiation resistance. Radiation Resistance +15 +30 +45 +60 +75 +90 Plan: Backpack lead lined mod
Carry weight -5 -10 -15 -20 -25 -30
Refrigerated Lowered carry capacity. Decreased food spoilage rate. Does not stack with Good With Salt Perk. Food spoilage rate reduction -10% -20% -30% -40% -50% -60% Plan: Backpack refrigerated mod
Carry weight -5 -10 -15 -20 -25 -30

Notes

The backpack was released on May 7, 2019, as part of patch 1.1.4.3.

Gallery

Unimplemented

References

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