| This is the transcript of a script file, which runs certain tasks in the game upon execution. |
| Details | |
|---|---|
| Type | Decompiled script |
| Editor ID | BMNeilTalkTriggerScript
|
| Form ID | 000EC06A |
This script determines if Neil is able to be spoken to.
scn BMNeilTalkTriggerScript
int DoOnce
begin onTriggerEnter player
if DoOnce == 0
set NeilREF.ReadyToTalk to 1
NeilREF.evp
set DoOnce to 1
endif
end