| This is the transcript of a script file, which runs certain tasks in the game upon execution. |
| Details | |
|---|---|
| Type | Decompiled script |
| Editor ID | BMBoulder1PushScript02
|
| Form ID | 000EA4C2 |
This script triggers the smaller rocks to tumble when on the path to Black Mountain.
scn BMBoulder1PushScript02
; This script runs when the player begins to climb up the trail that leads to a
; rockslide on Black Mountain. It causes several smaller rocks to begin coming
; down as a warning.
int DoOnce
int StartSlide
float Timer
begin OnTriggerEnter player
if DoOnce == 0
NVRS01b01.enable
NVRS01b02.enable
NVRS01b03.enable
NVRS01b04.enable
NVRS01b05.enable
NVRS01b06.enable
NVRS01b07.enable
NVRS01b08.enable
NVRS01b09.enable
NVRS01b10.enable
NVRS01b11.enable
NVRS01b12.enable
NVRS01b13.enable
set StartSlide to 1
Set DoOnce to 1
endif
end
begin GameMode
if StartSlide == 1
if Timer < 1.0
set Timer to Timer + GetSecondsPassed
BMBoulder2PushMarker02.PlaceAtMe FakeForceBallNudge
; Play sound for smaller rocks coming down
PlaySound FXEventBoulderSmall
NVRS01b01.PlayGroup Forward 0
NVRS01b02.PlayGroup Forward 0
NVRS01b03.PlayGroup Forward 0
NVRS01b04.PlayGroup Forward 0
NVRS01b05.PlayGroup Forward 0
NVRS01b06.PlayGroup Forward 0
NVRS01b07.PlayGroup Forward 0
NVRS01b08.PlayGroup Forward 0
NVRS01b09.PlayGroup Forward 0
NVRS01b10.PlayGroup Forward 0
NVRS01b11.PlayGroup Forward 0
NVRS01b12.PlayGroup Forward 0
NVRS01b13.PlayGroup Forward 0
set StartSlide to 2
endif
endif
end