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Axel is a child who can be hired as a decorator at the Milepost Zero branch of the Blue Ridge Caravan Company in Appalachia in Fallout 76, introduced in the Milepost Zero update. Recruiting Axel costs 125 Supplies; he also comes with his sentry bot companion Gyro.

Background[]

Interactions with the player character[]

Interactions overview[]

Interactions
FoS ghost costume
This character ignores combat and cannot be damaged.

Upgrades[]

All upgrades for Milepost Zero characters, including Axel, are handled through dialogue with Marley, specifically the option to give an employee more resources.

With Axel, his tiered upgrades give more options for decoration sets. Each theme gives a different look and aesthetic for the Milepost Zero interior, though the changes are purely decorative and have no other effects.

  • Tier 1 (initial hiring, default): 125 Supplies to hire Axel
  • Tier 2: 150 Supplies
  • Tier 3: 200 Supplies

Decoration sets[]

At Tier 1, two decoration themes are available from Axel:

  • Blue Ridge (0 Supplies, default)
  • Military (40 Supplies)

Tier 2 and Tier 3 unlock one theme each:

  • Tier 2: Antiques (40 Supplies)
  • Tier 3: Cultist (40 Supplies)

Inventory[]

Apparel Weapon Other items
Child tattered clothes

Notes[]

When purchasing a decoration set from Axel, the interior may not automatically reset like it does when hiring crew members from Marley. Exiting and re-entering the Milepost Zero interior will implement the changes.

In the game's files, Axel has a system set up to offer a daily miscellaneous quest. The quest would have offered one of several rewards at random, including bobbleheads, magazines, common or rare junk items, food items, or the plan for his snow globe. However, this quest is not implemented in-game and cannot be accessed in any way through Axel's dialogue. As a result, Axel's snow globe is currently unobtainable.

Appearances[]

Axel appears only in Fallout 76, introduced in the Milepost Zero update.

Bugs[]

PCPC Axel's dialogue will frequently bug on his opening line, and will close out without accessing the player prompts. It may take several tries to access Axel's dialogue tree without the conversation closing. Although unconfirmed, this may be related to Gyro's dialogue in relation to Axel.[verification needed]

Gallery[]


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