The automatic receiver is a weapon mod for various ballistic weapons in Fallout 76.
Effects[edit | edit source]
The automatic receiver improves the fire rate and also is the go-to receiver for most rifles. In case of the 10mm pistol and pipe gun it turns them into an automatic weapon. The trade-off for all weapons is reduced damage and a loss of maximum range.
Learn chance[edit | edit source]
Weapon | Plans | Learn chance |
---|---|---|
10mm pistol | Learned from scrapping | Very low (10%) |
Combat rifle | ||
Handmade rifle | ||
Radium rifle | ||
Assault rifle | Known by default | |
Combat shotgun | ||
Light machine gun | ||
Pipe gun | Plan: Pipe gun automatic mod |
Crafting[edit | edit source]
- 10mm pistol
Materials: Requirements: Produces: Adhesive (4)Aluminum (2)Gear (5)Oil (4)Screw (4)Steel (6)Gunsmith 2Relevant planAutomatic receiver (1) - Assault rifle
Materials: Requirements: Produces: Adhesive (2)Gear (5)Oil (6)Screw (6)Steel (10)Automatic receiver (1) - Combat rifle
Materials: Requirements: Produces: Adhesive (1)Oil (3)Screw (2)Spring (2)Steel (4)Relevant planAutomatic receiver (1) - Combat shotgun
Materials: Requirements: Produces: Adhesive (2)Aluminum (6)Gear (3)Oil (4)Screw (5)Steel (6)Automatic receiver (1) - Handmade rifle
Materials: Requirements: Produces: Adhesive (4)Gear (2)Oil (7)Screw (3)Steel (5)Relevant planAutomatic receiver (1) - Pipe gun
Materials: Requirements: Produces: Gear (3)Oil (2)Screw (1)Steel (2)Automatic receiver (1) - Radium rifle
Materials: Requirements: Produces: Adhesive (4)Gear (4)Oil (12)Rubber (2)Screw (5)Steel (8)Relevant planAutomatic receiver (1)
ID Table[edit | edit source]
Weapon | OMOD editor ID | OMOD ID | MISC editor ID | MISC ID |
---|---|---|---|---|
10mm pistol | mod_10mm_Receiver_Automatic | 001F660D | miscmod_mod_10mm_Receiver_Automatic | 0030ABAC |
Assault rifle | mod_AssaultRifle_receiver_Automatic_base | 00312909 | miscmod_mod_AssaultRifle_receiver_Automatic_base | 00312912 |
Combat rifle | mod_CombatRifle_Receiver_Automatic | 0024300A | miscmod_mod_CombatRifle_Receiver_Automatic | 002E9E9F |
Combat shotgun | mod_CombatShotgun_receiver_Automatic_base | 0020498E | miscmod_mod_CombatShotgun_receiver_Automatic_base | 0030EB16 |
Handmade rifle | DLC04_mod_HandMadeGun_Receiver_Automatic | 0031B1D4 | miscmod_DLC04_mod_HandMadeGun_Receiver_Automatic | 00090027 |
Light machine gun | mod_MG42_Receiver_Automatic2 | 0007AD6E | N/A | |
Pipe gun | mod_PipeGun_receiver_automatic_base | 002D5E2B | miscmod_mod_PipeGun_receiver_automatic_base | 0030EAB5 |
Radium rifle | mod_RadiumRifle_Receiver_Automatic | 00314FAB | miscmod_mod_RadiumRifle_Receiver_Automatic | 004E9979 |
Location[edit | edit source]
- Craftable at any weapons workbench.
- Loose mods may randomly be found in the following regions:
- The Forest (10mm pistol)
- Ash Heap (Combat rifle)
- Toxic Valley (10mm pistol and handmade rifle)
- Savage Divide (Combat rifle, handmade rifle and radium rifle)
- The Mire (Combat rifle and radium rifle)
- Cranberry Bog (Radium rifle)
- Loose mods may also be for sale from vendors.
Notes[edit | edit source]
- The craftable mod for the light machine gun doesn't require any components.
- The loose mod for the 10mm pistol is named rapid automatic receiver instead of automatic receiver.
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