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The automatic receiver is a weapon mod for various ballistic weapons in Fallout 76.

Effects

The automatic receiver improves the fire rate and also is the go-to receiver for most rifles. In case of the 10mm pistol and pipe gun it turns them into an automatic weapon. The trade-off for all weapons is reduced damage and a loss of maximum range.

Learn chance

Weapon Plans Learn chance
10mm pistol Learned from scrapping Very low (10%)
Combat rifle
Handmade rifle
Radium rifle
Assault rifle Known by default
Combat shotgun
Light machine gun
Pipe gun Plan: Pipe gun automatic mod

Crafting

Weapon modifications will modify an existing weapon, and any modifications previously equipped on the weapon will be destroyed, not unequipped. Loose mods cannot be crafted. For modifications unlocked through scrapping, the corresponding weapon must be scrapped in order to learn how to craft it.

10mm pistol
Materials:Requirements:Produces:
Gear (5)
Oil (4)
Screw (4)
Steel (6)
Build at:
Learn Method:
Learned when scrapping object
Chance: 10%
Perks:
Automatic receiver (1)
Assault rifle
Materials:Requirements:Produces:
Gear (5)
Oil (6)
Screw (6)
Steel (10)
Build at:
Learn Method:
Known by default
Automatic receiver (1)
Combat rifle
Materials:Requirements:Produces:
Oil (3)
Screw (2)
Spring (2)
Steel (4)
Build at:
Learn Method:
Learned when scrapping object
Chance: 10%
Automatic receiver (1)
Combat shotgun
Materials:Requirements:Produces:
Gear (3)
Oil (4)
Screw (5)
Steel (6)
Build at:
Learn Method:
Known by default
Automatic receiver (1)
Handmade rifle
Materials:Requirements:Produces:
Gear (2)
Oil (7)
Screw (3)
Steel (5)
Build at:
Learn Method:
Learned when scrapping object
Chance: 10%
Automatic receiver (1)
Light machine gun
Materials:Requirements:Produces:
None (1)
Build at:
Learn Method:
Known by default
Automatic receiver (1)
Pipe gun
Materials:Requirements:Produces:
Gear (3)
Oil (2)
Screw (1)
Steel (2)
Build at:
Learn Method:
Learned from plan/recipe
Plan: Pipe gun automatic mod
Automatic receiver (1)
Radium rifle
Materials:Requirements:Produces:
Gear (4)
Oil (12)
Rubber (2)
Screw (5)
Steel (8)
Build at:
Learn Method:
Learned when scrapping object
Chance: 10%
Automatic receiver (1)

ID Table

Weapon OMOD editor ID OMOD ID MISC editor ID MISC ID
10mm pistol mod_10mm_Receiver_Automatic 001F660D miscmod_mod_10mm_Receiver_Automatic 0030ABAC
Assault rifle mod_AssaultRifle_receiver_Automatic_base 00312909 miscmod_mod_AssaultRifle_receiver_Automatic_base 00312912
Combat rifle mod_CombatRifle_Receiver_Automatic 0024300A miscmod_mod_CombatRifle_Receiver_Automatic 002E9E9F
Combat shotgun mod_CombatShotgun_receiver_Automatic_base 0020498E miscmod_mod_CombatShotgun_receiver_Automatic_base 0030EB16
Handmade rifle DLC04_mod_HandMadeGun_Receiver_Automatic 0031B1D4 miscmod_DLC04_mod_HandMadeGun_Receiver_Automatic 00090027
Light machine gun mod_MG42_Receiver_Automatic2 0007AD6E N/A
Pipe gun mod_PipeGun_receiver_automatic_base 002D5E2B miscmod_mod_PipeGun_receiver_automatic_base 0030EAB5
Radium rifle mod_RadiumRifle_Receiver_Automatic 00314FAB miscmod_mod_RadiumRifle_Receiver_Automatic 004E9979

Location

Notes

  • The craftable mod for the light machine gun doesn't require any components.
  • The loose mod for the 10mm pistol is named rapid automatic receiver instead of automatic receiver.