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{{Infobox incomplete|FO76}}
 
{{Infobox incomplete|FO76}}
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{{For|an overview of grenade launcher models in the [[Fallout series|''Fallout'' series]]|grenade launcher}}
{{Badimage}}
 
 
{{Infobox weapon creation
 
{{Infobox weapon creation
 
|games =FO76
 
|games =FO76
 
|image =AutoGrenadeLauncher.png
 
|image =AutoGrenadeLauncher.png
|type =
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|type =Explosive heavy weapon
 
|base type =
 
|base type =
|damage =
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|damage =110
|ammo =[[40mm grenade (Fallout 76)|40mm grenade]]
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|ammo =[[40mm grenade round]]
 
|AP used =
 
|AP used =
 
|special =
 
|special =
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|weight =19.8
 
|weight =19.8
 
|value =161
 
|value =161
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|perk dmg =[[Demolition Expert]]<br />[[Bloody Mess (perk)|Bloody Mess]]
|perk dmg =
 
  +
|perk mod =[[Bear Arms]]<br />[[Bullet Shield]]<br />[[Lock and Load (perk)|Lock and Load]]<br />[[Stabilized]]<br />[[One Gun Army]]
|perk mod =
 
 
|quests =
 
|quests =
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|plan =[[Plan: Auto grenade launcher]]
|baseid ={{ID|}}
 
  +
|edid =<tt>LGV01_AutoGrenadeLauncher</tt>
 
|baseid ={{ID|00182634}}
 
}}{{Games|FO76}}
 
}}{{Games|FO76}}
   
 
The '''auto grenade launcher''' is a [[Fallout 76 weapons|weapon]] in ''[[Fallout 76]]''.
 
The '''auto grenade launcher''' is a [[Fallout 76 weapons|weapon]] in ''[[Fallout 76]]''.
  +
  +
==Background==
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{{transcludesection|Grenade launcher|AGLbackground}}
   
 
==Characteristics==
 
==Characteristics==
The auto grenade launcher is a 40mm beltfed fully automatic grenade launcher.
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[[File:F76 Auto grenade launcher blown up.png|thumb|left|Auto grenade launcher expanded]]
  +
The auto grenade launcher is a powerful, automatic explosive weapon firing belt-fed [[40mm grenade (Fallout 76)|40mm grenades]]. Delivering a high volume of explosive ordnance at the range, it's difficult to ignore, especially when taking into account the damage bonus from the right perk cards (it does ''not'' benefit from Heavy Gunner).
  +
{{clear}}
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  +
===Crafting===
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{{Crafting table
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|material1 =[[Gear (Fallout 76)|Gear]]
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|material#1 =16
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|material2 =[[Oil (Fallout 76)|Oil]]
  +
|material#2 =9
  +
|material3 =[[Rubber (Fallout 76)|Rubber]]
  +
|material#3 =16
  +
|material4 =[[Screw (Fallout 76)|Screw]]
  +
|material#4 =17
  +
|material5 =[[Spring (Fallout 76)|Spring]]
  +
|material#5 =16
  +
|material6 =[[Steel (Fallout 76)|Steel]]
  +
|material#6 =26
  +
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
  +
|perk1 =[[Gunsmith]] 5
  +
|perk2 =[[Demolition Expert]] 1
  +
|plan =[[Plan: Auto grenade launcher]]
  +
|product1 =Auto grenade launcher
  +
|product#1 =Lv 40
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}}
  +
  +
{{Crafting table
  +
|material1 =[[Gear (Fallout 76)|Gear]]
  +
|material#1 =18
  +
|material2 =[[Oil (Fallout 76)|Oil]]
  +
|material#2 =11
  +
|material3 =[[Rubber (Fallout 76)|Rubber]]
  +
|material#3 =19
  +
|material4 =[[Screw (Fallout 76)|Screw]]
  +
|material#4 =19
  +
|material5 =[[Spring (Fallout 76)|Spring]]
  +
|material#5 =19
  +
|material6 =[[Steel (Fallout 76)|Steel]]
  +
|material#6 =28
  +
|workspace =[[Weapons workbench (Fallout 76)|Weapons workbench]]
  +
|perk1 =[[Gunsmith]] 5
  +
|perk2 =[[Demolition Expert]] 1
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|plan =[[Plan: Auto grenade launcher]]
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|product1 =Auto grenade launcher
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|product#1 =Lv 50
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}}
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  +
===Weapon modifications===
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{{Weapon mod FO76|start|slot=Barrels}}
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{{Weapon mod FO76|row
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|mod =[[Standard barrel (Fallout 76)|Standard barrel]]
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|desc =Standard.
 
|range =
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|spread = +20% (sighted)
  +
|weight =+10%
  +
|value = +10%
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Screw (Fallout 76)|Screw]] x7<br />[[Steel (Fallout 76)|Steel]] x11
  +
|base id ={{ID|}}
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}}
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{{Weapon mod FO76|row
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|mod =[[Long barrel (Fallout 76)|Long barrel]]
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|desc =Improved range.
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|range =+1 x base (+84)
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|spread = +25% (sighted)
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|weight =+10%
  +
|value = +20%
  +
|perk =[[Gunsmith]] 5
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x3<br />[[Screw (Fallout 76)|Screw]] x7<br />[[Steel (Fallout 76)|Steel]] x17
  +
|base id ={{ID|}}
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}}
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{{Weapon mod FO76|row
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|mod =[[Heavy barrel]]
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|desc =Improved range,damage.
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|damage = +25%
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|range = +1 x base (+84)
  +
|spread =+25% (sighted)
  +
|weight =+15%
  +
|value = +60%
  +
|perk =[[Gunsmith]] 5
  +
|components =[[Adhesive (Fallout 76)|Adhesive]] x1<br />[[Screw (Fallout 76)|Screw]] x7<br />[[Steel (Fallout 76)|Steel]] x11
  +
|base id ={{ID|}}
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}}
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{{Weapon mod FO76|end}}
   
 
==Locations==
 
==Locations==
* For now the only known way of obtaining the weapon is viarandom drop from high level [[Scorched]] and [[Super mutant]]
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Dropped from high level [[Scorched]] and [[Huntersville super mutant|super mutants]].
{{section|FO76}}
 
   
  +
==References==
{{stub|FO76}}
 
  +
{{References}}
   
 
{{Navbox weapons FO76}}
 
{{Navbox weapons FO76}}
   
 
[[Category:Fallout 76 weapons]]
 
[[Category:Fallout 76 weapons]]
  +
  +
[[ru:Автоматический гранатомёт (Fallout 76)]]

Revision as of 23:52, 10 July 2020

 
Gametitle-FO76
Gametitle-FO76

The auto grenade launcher is a weapon in Fallout 76.

Background

Main article: Grenade launcher

The auto grenade launcher is a fully automatic 40mm explosive heavy weapon found in Appalachia. Using 12-round belts of grenades held in a belt box on the left side of the weapon, the auto grenade launcher is capable of rapidly firing large quantities of high explosive rounds at enemies.

Characteristics

F76 Auto grenade launcher blown up

Auto grenade launcher expanded

The auto grenade launcher is a powerful, automatic explosive weapon firing belt-fed 40mm grenades. Delivering a high volume of explosive ordnance at the range, it's difficult to ignore, especially when taking into account the damage bonus from the right perk cards (it does not benefit from Heavy Gunner).

Crafting

Materials:Requirements:Produces:
Gear (16)
Oil (9)
Rubber (16)
Screw (17)
Spring (16)
Steel (26)
Range
Level
Auto grenade launcher (Lv 40)
Materials:Requirements:Produces:
Gear (18)
Oil (11)
Rubber (19)
Screw (19)
Spring (19)
Steel (28)
Range
Level
Auto grenade launcher (Lv 50)

Weapon modifications

Barrels
ModDescriptionEffectsDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeRequirementsResources
Standard barrelStandard.+20% (sighted)
Adhesive x1
Screw x7
Steel x11
Long barrelImproved range.+1 x base (+84)+25% (sighted)
Gunsmith 5 to craft
Adhesive x3
Screw x7
Steel x17
Heavy barrelImproved range,damage.+25%+1 x base (+84)+25% (sighted)
Gunsmith 5 to craft
Adhesive x1
Screw x7
Steel x11

Locations

Dropped from high level Scorched and super mutants.

References