For an overview of stimpak types in all games, see Stimpak. |
Auto-inject stimpak is a consumable in the Fallout: New Vegas add-on Lonesome Road.
Characteristics[]
The auto-inject stimpak is a modified stimpak which monitors vital signs, allowing for timely emergency treatment.
They are used automatically when the player character's Hit Points drop below 50% of their current maximum level.
Medicine skill effect[]
Skill | Effect | Hardcore effect |
---|---|---|
10 | +36 Hit Points | +6 Hit Points for 6s |
20 | +42 Hit Points | +7 Hit Points for 6s |
30 | +48 Hit Points | +8 Hit Points for 6s |
40 | +54 Hit Points | +9 Hit Points for 6s |
50 | +60 Hit Points | +10 Hit Points for 6s |
60 | +66 Hit Points | +11 Hit Points for 6s |
70 | +72 Hit Points | +12 Hit Points for 6s |
80 | +78 Hit Points | +13 Hit Points for 6s |
90 | +84 Hit Points | +14 Hit Points for 6s |
100 | +90 Hit Points | +15 Hit Points for 6s |
Crafting[]
This item can only be crafted by the Courier in the Lonesome Road add-on.
Creation requirements
Materials: | Requirements: | Produces: | ||
---|---|---|---|---|
Sensor module (1) Stimpak (1) | Science: 75 Lonesome Road add-on | Auto-inject stimpak (1) |
¹ Craftable without a workbench via a dialogue option with Veronica, or with ED-E.
Variants[]
Locations[]
Found in most lead-lined metal box containers throughout the Divide.
Notes[]
- Unlike a regular stimpak, the auto-inject stimpaks have weight.
- They are not activated by damage taken from the Sierra Madre Cloud.
- Auto-inject stimpaks are not automatically consumed by companions.
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