The following is based on information from Fallout Tactics. |
The auto-cannon is an automated defense system found in the Midwest in the year 2197.
Characteristics[]
Specifications[]
The auto-cannon is an autonomous defense turret equipped with twin minigun cannons and relatively heavily armored. They are usually part of an automated defense system.
Gameplay attributes[]
Auto-cannons are indeed fearsome adversaries and are ever-watchful of their domain. Their dual miniguns spell doom for unwary player characters - especially those with low levels DT. There is hope, however, as auto-cannons are vulnerable - just like most other robots - to electromagnetic pulses.
Variants[]
Auto-cannon[]
In Fallout Tactics, auto-cannon turrets have only one barrel. They either use 7.62mm ammunition, .50 cal ammunition or fire rockets. They are met during the final chapter missions.
Name (Proto ID) | Statistics | DT/DR | Abilities | Items | |||||||||||||||||
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Auto-cannon ???????? |
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Appearances[]
Auto-cannons appear in Fallout Tactics.