Gametitle-FOT.png
Gametitle-FOT.png
Mini-FOT Logo.pngThe following is based on Fallout Tactics and some details might contradict canon.

The auto-cannon is an automated defense system found in the Midwest in the year 2197.

Characteristics[edit | edit source]

Specifications[edit | edit source]

The auto-cannon is an autonomous defense turret equipped with twin minigun cannons and relatively heavily armored. They are usually part of an automated defense system.

Gameplay attributes[edit | edit source]

Auto-cannons are indeed fearsome adversaries and are ever-watchful of their domain. Their dual miniguns spell doom for unwary player characters - especially those with low levels DT. There is hope, however, as auto-cannons are vulnerable - just like most other robots - to electromagnetic pulses.

Variants[edit | edit source]

Auto-cannon[edit | edit source]

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FOT autocannon.png

In Fallout Tactics, auto-cannon turrets have only one barrel. They either use 7.62mm ammunition, .50 cal ammunition or fire rockets. They are met during the final chapter missions.

Name (Proto ID)StatisticsDT/DRAbilitiesItems
Auto-cannon
????????
Experience Points
?
Hit Points
?
Healing rate
?
Armor Class
?
Sequence
?
Action Points
?
Melee Damage
?
Critical chance
?
Damage Threshold/Damage Resistance: Normal
?-?
Damage Threshold/Damage Resistance: Fire
?-?
Damage Threshold/Damage Resistance: Gas
?-?
Damage Threshold/Damage Resistance: Explosive
?-?
Damage Threshold/Damage Resistance: Energy
?-?
Damage Threshold/Damage Resistance: Electrical
?-?

Appearances[edit | edit source]

Auto-cannons appear in Fallout Tactics.

Gallery[edit | edit source]

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