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The auto-cannon is an automated defense system that appears in Fallout 2 in New California in 2241.

Characteristics

Specifications

The auto-cannon is an autonomous defense turret equipped with twin minigun cannons and relatively heavily armored. They are usually part of an automated defense system. Despite their fearsome armaments, someone loaded up on Psycho can survive longer ranged attacks.

Gameplay attributes

Auto-cannons are indeed fearsome adversaries, and are ever-watchful of their domain. Their dual miniguns spell doom for unwary player characters - especially those with low levels DT. There is hope, however, as auto-cannons are vulnerable - just like most other robots - to electro-magnetic pulses.

Variants

Auto-cannon

AutoCannonFallout2.gif

They can be found at military installations like Sierra Army Depot, armed with heavy dual miniguns loaded with 800 5mm jacketed hollow point rounds and the Enclave Oil Rig, outfitted with heavy dual miniguns loaded with 800 .223 FMJ rounds.

Name (Proto ID)StatisticsDT/DRAbilities
Auto-cannon
00000480
Experience Points
200
Hit Point
75
Healing Rate
1
Armor Class
28
Sequence
16
Action Points
9
Melee Damage
1
Critical Chance
5%
Damage Threshold/Damage Resistance: Normal
5-40%
Damage Threshold/Damage Resistance: Laser
8-60%
Damage Threshold/Damage Resistance: Fire
4-30%
Damage Threshold/Damage Resistance: Plasma
4-50%
Damage Threshold/Damage Resistance: Electrical
2-50%
Damage Threshold/Damage Resistance: Explosive
6-40%
Damage Threshold/Damage Resistance: EMP
0-10%
Attack
impact damage

Appearances

Auto-cannons appear in Fallout 2.

Gallery

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