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The auto-cannon is an automated defense system that appears in Fallout 2 and Fallout Tactics.

Characteristics

Specifications

The auto-cannon is an autonomous defense turret equipped with twin minigun cannons and relatively heavily armored. They are usually part of an automated defense system. Despite their fearsome araments, someone loaded up on Psycho can survive longer ranged attacks.

Gameplay attributes

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Variants

Fallout 2

AutoCannonFallout2

They can be found at military installations like Sierra Army Depot (heavy dual minigun 800/800 5mm JHP) and Enclave Oil Rig (heavy dual minigun 800/800 .223 FMJ).

Name (Proto ID)StatisticsDT/DRAbilities
Auto-cannon
00000480
Strength
?
PvP
?
Experience Points
?
Hit Point
HP: 75
Healing Rate
H.Rate: 1
Armor Class
AC: 28
Action Points
AP: 9
Melee Damage
Melee Dam: 1
Damage Threshold/Damage Resistance: Normal
Normal:
5/40%
Damage Threshold/Damage Resistance: Laser
Laser:
8/60%
Damage Threshold/Damage Resistance: Fire
Fire:
4/30%
Damage Threshold/Damage Resistance: Plasma
Plasma:
4/50%
Damage Threshold/Damage Resistance: Electrical
Elect.:
2/50%
Damage Threshold/Damage Resistance: Explosive
Explosion:
6/40%
Damage Threshold/Damage Resistance: EMP
EMP:
0/10%
Attack
impact damage

Fallout Tactics

In Fallout Tactics there are very similar turrets, although they only have one barrel. They either use 7.62mm ammunition, .50 cal ammunition or fire rockets. They are met during the final chapter missions.

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