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(It's a Fallout 4 robot not from Fallout 1)
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==Background==
 
==Background==
The assaultron robot was constructed by [[RobCo]] and sold to the US Military as a front-line wartime combatant. It is fast and deadly at close range, and employs a devastating laser at a distance. The dominator variant can enable stealth technology.
+
The assaultron robot was constructed by [[RobCo]] and sold to the US Military as a front-line wartime combatant. It is fast and deadly at close range, and employs a devastating laser at a distance. The dominator variant can enable stealth technology.
   
 
==Characteristics==
 
==Characteristics==
The assaultron's body seems to be modeled after that of a female figure. They are highly aggressive, fast, and some will attack the [[Sole Survivor]] on sight. The assaultron's face will become surrounded with red electric energy when it is preparing its laser beam attack. The dominator variant is also equipped with a stealth field.
+
The assaultron's body seems to be modeled after that of a female figure. They are highly aggressive, fast, and some will attack the [[Sole Survivor]] on sight. The assaultron's face will become surrounded with red electric energy when it is preparing its laser beam attack. The dominator variant is also equipped with a stealth field.
   
An assaultron's laser can be halted or avoided by using [[Jet (Fallout 4)|Jet]] and stepping out of the way, killing it, or doing enough damage to its head. If it is allowed to charge its laser all the way, and if not blocked by an object, it will inflict devastating amounts of damage on its hapless target, often killing even high-level players or NPCs in seconds. The fact that assaultrons take reduced damage from headshots only serves to compound their main weapon's threat potential.
+
An assaultron's laser can be halted or avoided by using [[Jet (Fallout 4)|Jet]] and stepping out of the way, killing it, or doing enough damage to its head. If it is allowed to charge its laser all the way, and if not blocked by an object, it will inflict devastating amounts of damage on its hapless target, often killing even those highly experienced or NPCs in seconds. The fact that assaultrons take reduced damage from headshots only serves to compound their main weapon's threat potential.
   
 
Assaultrons' weak points are their legs. However, when these are destroyed, the assaultron will continue to pursue the target by crawling on the ground. After taking sufficient damage, they will charge a potentially deadly explosion as a last desperate attempt to eliminate the target. Killing them before they can activate it will result in a normal death.
 
Assaultrons' weak points are their legs. However, when these are destroyed, the assaultron will continue to pursue the target by crawling on the ground. After taking sufficient damage, they will charge a potentially deadly explosion as a last desperate attempt to eliminate the target. Killing them before they can activate it will result in a normal death.
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They can be very difficult for low level players to face head-on due to their fast speed and powerful attacks. A notable ability they have is being able to sidestep, making them difficult to hit especially with semi-automatic weapons. While their laser is fully charged they are also capable of grabbing an opponent at close range and firing their laser directly into the victim's head, which is a virtually assured death sentence.
 
They can be very difficult for low level players to face head-on due to their fast speed and powerful attacks. A notable ability they have is being able to sidestep, making them difficult to hit especially with semi-automatic weapons. While their laser is fully charged they are also capable of grabbing an opponent at close range and firing their laser directly into the victim's head, which is a virtually assured death sentence.
   
Assaultrons' perception seems to be significantly higher than other enemies', making them difficult to sneak up on and hack without maxed-out sneak skills, corresponding armor and/or using a [[Stealth Boy (Fallout 4)|Stealth Boy]].
+
Assaultrons' Perception seems to be significantly higher than other enemies', making them difficult to sneak up on and hack without maxed-out Sneak skills, corresponding armor and/or using a [[Stealth Boy (Fallout 4)|Stealth Boy]].
   
 
==Variants==
 
==Variants==
 
===Assaultron===
 
===Assaultron===
 
[[File:Assaultron-Fallout4.jpg|thumb|80px]]
 
[[File:Assaultron-Fallout4.jpg|thumb|80px]]
Deadly especially for the unprepared, the assaultron is among the most fearsome robotic enemies in the game. While their usual unarmed attacks are already a challenge for some, the real danger from these enemies comes from their charged laser weapons. The laser cannon that doubles as its head can usually disintegrate players on contact. Making matters worse, dodging the weapon can prove difficult, since the size of the laser engulfs anything in front of it. Luckily the charge up for this weapon is long and given away by an impressive light show coming off the assaultron's face. A fast player may be able to kill it quickly or even get behind it while its firing animation is going.
+
Deadly especially for the unprepared, the assaultron is among the most fearsome robotic enemies in the game. While their usual unarmed attacks are already a challenge for some, the real danger from these enemies comes from their charged laser weapons. The laser cannon that doubles as its head can usually disintegrate victims on contact. Making matters worse, dodging the weapon can prove difficult, since the size of the laser engulfs anything in front of it. Luckily the charge up for this weapon is long and given away by an impressive light show coming off the assaultron's face. A fast fighter may be able to kill it quickly or even get behind it while its firing animation is going.
 
{{Stats creature FO4|start}}
 
{{Stats creature FO4|start}}
 
{{Stats creature FO4|row
 
{{Stats creature FO4|row
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===Assaultron invader===
 
===Assaultron invader===
 
[[File:AssaultronInvader-Fallout4.jpg|thumb|80px]]
 
[[File:AssaultronInvader-Fallout4.jpg|thumb|80px]]
Invaders have a larger health pool and electrified hands that stun and do energy damage in addition to their regular melee damage. A blue glow can be seen around their hands even after death.
+
Invaders have a larger health pool and electrified hands that stun and do energy damage in addition to their regular melee damage. A blue glow can be seen around their hands even after death.
 
{{Stats creature FO4|start}}
 
{{Stats creature FO4|start}}
 
{{Stats creature FO4|row
 
{{Stats creature FO4|row
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{{Stats creature FO4|end}}
 
{{Stats creature FO4|end}}
   
===Gunner assaultron ===
+
===Gunner assaultron===
 
{{section|FO4}}
 
{{section|FO4}}
 
{{Stats creature FO4|start}}
 
{{Stats creature FO4|start}}
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* One assaultron (along with a [[Mister Gutsy (Fallout 4)|Mister Gutsy]] and sometimes a [[Sentry bot (Fallout 4)|sentry bot]]) is found on the road leading to [[Nahant]], wandering around the small pile of shipping containers.
 
* One assaultron (along with a [[Mister Gutsy (Fallout 4)|Mister Gutsy]] and sometimes a [[Sentry bot (Fallout 4)|sentry bot]]) is found on the road leading to [[Nahant]], wandering around the small pile of shipping containers.
 
* They often spawn as a part of a [[Gunner]] patrol, providing frontline offense while the Gunners attack from a distance. One can almost always be found at [[Mass Pike Interchange]] atop the freeway.
 
* They often spawn as a part of a [[Gunner]] patrol, providing frontline offense while the Gunners attack from a distance. One can almost always be found at [[Mass Pike Interchange]] atop the freeway.
* An assaultron will attack the player alongside a sentry bot atop of the [[35 Court]] building after the player approaches the central locked chamber, which contains leveled [[Power armor (Fallout 4)|power armor]].
+
* An assaultron will attack the [[Sole Survivor]] alongside a sentry bot atop of the [[35 Court]] building after they approach the central locked chamber, which contains leveled [[Power armor (Fallout 4)|power armor]].
 
* One can be found with the Gunners at the [[Quincy ruins]], and will usually replace [[Tessa]] if the ruins have been cleared out already.
 
* One can be found with the Gunners at the [[Quincy ruins]], and will usually replace [[Tessa]] if the ruins have been cleared out already.
 
* Two are found in front of [[Vault 95]], and another is located inside.
 
* Two are found in front of [[Vault 95]], and another is located inside.
 
* One can be found in the [[Hesters Consumer Robotics]] workshop, along with two [[Protectron (Fallout 4)|protectrons]].
 
* One can be found in the [[Hesters Consumer Robotics]] workshop, along with two [[Protectron (Fallout 4)|protectrons]].
* Two assaultrons will attack the player along with a sentry bot and two protectrons after getting the Beryllium Agitator during [[Mass Fusion]]/[[Spoils of War]].
+
* Two assaultrons will attack the Sole Survivor along with a sentry bot and two protectrons after getting the Beryllium Agitator during [[Mass Fusion]]/[[Spoils of War]].
 
* One assaultron (and a Mister Gutsy) guards a wrecked military convoy on the road between [[Breakheart Banks]] and [[The Slog]].
 
* One assaultron (and a Mister Gutsy) guards a wrecked military convoy on the road between [[Breakheart Banks]] and [[The Slog]].
   
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* It is best for low level players to avoid assaultrons as they can prove too much, due to their laser attacks, and their ability to still attack even when their legs are removed.
 
* It is best for low level players to avoid assaultrons as they can prove too much, due to their laser attacks, and their ability to still attack even when their legs are removed.
 
* The [[Automatron (add-on)|''Automatron'']] add-on adds two weapons that consist of parts salvaged from assaultrons, the [[assaultron blade]] and the [[salvaged assaultron head]].
 
* The [[Automatron (add-on)|''Automatron'']] add-on adds two weapons that consist of parts salvaged from assaultrons, the [[assaultron blade]] and the [[salvaged assaultron head]].
* If the assaultron is being attacked by two enemies at once (e.g. synth relay grenade) and the NPC is targeted, if the player is too close to the head/laser while the assaultron is firing, the player still takes massive AoE damage.
+
* If the assaultron is being attacked by two enemies at once (e.g. synth relay grenade) and the NPC is targeted, if the Sole Survivor is too close to the head/laser while the assaultron is firing, the player still takes massive AoE damage.
 
* At least one known Assaultron prototype was ''not'' built by RobCo.<ref>[[4n1m4L's test logs]]</ref> It was possibly built by [[General Atomics International]], who are known to have partnered with RobCo on a number of joint projects for the US Military including the [[Robobrain]] program for the [[United States Armed Forces#Robotics Division|United States Army Robotics Division]].
 
* At least one known Assaultron prototype was ''not'' built by RobCo.<ref>[[4n1m4L's test logs]]</ref> It was possibly built by [[General Atomics International]], who are known to have partnered with RobCo on a number of joint projects for the US Military including the [[Robobrain]] program for the [[United States Armed Forces#Robotics Division|United States Army Robotics Division]].
* Its possible that Assaultrons can express a very limited degree of human emotion. In [[Reunions]] when Dogmeat leads the Sole Survivor to the remains of a destroyed Assaultron, it simply states that it can't feel its legs, in a slight panicking matter.
+
* Its possible that Assaultrons can express a very limited degree of human emotion. In [[Reunions]] when Dogmeat leads the Sole Survivor to the remains of a destroyed Assaultron, it simply states that it cannot feel its legs, in a slight panicking matter.
   
 
==Appearances==
 
==Appearances==

Revision as of 22:58, 5 January 2017

 
Gametitle-FO4Gametitle-FO4 AUTGametitle-FO4 NW
Gametitle-FO4Gametitle-FO4 AUTGametitle-FO4 NW

Assaultrons are a type of robot encountered in the Commonwealth in Fallout 4.

Background

The assaultron robot was constructed by RobCo and sold to the US Military as a front-line wartime combatant. It is fast and deadly at close range, and employs a devastating laser at a distance. The dominator variant can enable stealth technology.

Characteristics

The assaultron's body seems to be modeled after that of a female figure. They are highly aggressive, fast, and some will attack the Sole Survivor on sight. The assaultron's face will become surrounded with red electric energy when it is preparing its laser beam attack. The dominator variant is also equipped with a stealth field.

An assaultron's laser can be halted or avoided by using Jet and stepping out of the way, killing it, or doing enough damage to its head. If it is allowed to charge its laser all the way, and if not blocked by an object, it will inflict devastating amounts of damage on its hapless target, often killing even those highly experienced or NPCs in seconds. The fact that assaultrons take reduced damage from headshots only serves to compound their main weapon's threat potential.

Assaultrons' weak points are their legs. However, when these are destroyed, the assaultron will continue to pursue the target by crawling on the ground. After taking sufficient damage, they will charge a potentially deadly explosion as a last desperate attempt to eliminate the target. Killing them before they can activate it will result in a normal death.

Legendary assaultrons will invariably detonate violently, similar to a mini nuke blast, approximately two seconds after they are destroyed.

They can be very difficult for low level players to face head-on due to their fast speed and powerful attacks. A notable ability they have is being able to sidestep, making them difficult to hit especially with semi-automatic weapons. While their laser is fully charged they are also capable of grabbing an opponent at close range and firing their laser directly into the victim's head, which is a virtually assured death sentence.

Assaultrons' Perception seems to be significantly higher than other enemies', making them difficult to sneak up on and hack without maxed-out Sneak skills, corresponding armor and/or using a Stealth Boy.

Variants

Assaultron

File:Assaultron-Fallout4.jpg

Deadly especially for the unprepared, the assaultron is among the most fearsome robotic enemies in the game. While their usual unarmed attacks are already a challenge for some, the real danger from these enemies comes from their charged laser weapons. The laser cannon that doubles as its head can usually disintegrate victims on contact. Making matters worse, dodging the weapon can prove difficult, since the size of the laser engulfs anything in front of it. Luckily the charge up for this weapon is long and given away by an impressive light show coming off the assaultron's face. A fast fighter may be able to kill it quickly or even get behind it while its firing animation is going.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Assaultron
000DF64A
Level
24
Perception
12
Hit Points
300
Damage Resistance
75
Energy Resistance
40
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
?
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Melee
Attack
Laser beam Damage

Assaultron invader

File:AssaultronInvader-Fallout4.jpg

Invaders have a larger health pool and electrified hands that stun and do energy damage in addition to their regular melee damage. A blue glow can be seen around their hands even after death.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Assaultron invader
000D8418
Level
36
Perception
12
Hit Points
400
Damage Resistance
105
Energy Resistance
60
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
?
Aggression
UnaggressiveIcon requiredIcon requiredIcon required
Confidence
CowardlyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Melee
Attack
Laser beam Damage

Assaultron dominator

File:AssaultronDominator-Fallout4.jpg

The Dominator variant has a powerful attack that consists of stabbing the target's torso with two swords simultaneously and spreading its arms outwards, typically resulting in a one-hit kill.

This stronger variant of the already formidable assaultron can be counted among the nastiest dangers in the Commonwealth. The blades on its arms give its unarmed attacks considerably more bite while its head laser will still be gunning for its target. But the Dominator's true danger is its unique stealth capability, making it difficult to target, especially in VATS, before it gets into melee range. Even those in power armor should take a moment to plan how they intend to deal with this threat.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Assaultron dominator
001C246B
Level
46
Perception
13
Hit Points
500
Damage Resistance
130
Energy Resistance
75
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
?
Aggression
AggressiveIcon requiredIcon optionalIcon optional
Confidence
FoolhardyIcon requiredIcon requiredIcon requiredIcon required
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Melee
Attack
Laser beam Damage
Attack
Stealth

Assaultron devil

File:AssaultronDevil-Automatron.jpg
Name (Form ID)StatisticsBehaviorAbilitiesItems
Assaultron devil Automatron (add-on)
xx000EB9
Level
16
Perception
5
Hit Points
155
Damage Resistance
75
Energy Resistance
40
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
?
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
CowardlyIcon optionalIcon optionalIcon optionalIcon optional
Assistance
Helps nobodyIcon optionalIcon optional

Gunner assaultron

Name (Form ID)StatisticsBehaviorAbilitiesItems
Gunner assaultron
????????
Level
24
Perception
?
Hit Points
?
Damage Resistance
?
Energy Resistance
?
Radiation Resistance
?
Poison Resistance
?
Experience Points
?
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
CowardlyIcon optionalIcon optionalIcon optionalIcon optional
Assistance
Helps nobodyIcon optionalIcon optional
  • Dead

Gunner assaultron invader

Name (Form ID)StatisticsBehaviorAbilitiesItems
Gunner assaultron invader
????????
Level
36
Perception
?
Hit Points
?
Damage Resistance
?
Energy Resistance
?
Radiation Resistance
?
Poison Resistance
?
Experience Points
?
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
CowardlyIcon optionalIcon optionalIcon optionalIcon optional
Assistance
Helps nobodyIcon optionalIcon optional
  • Dead

Gunner assaultron dominator

File:AssaultronDominator-Fallout4.jpg
Name (Form ID)StatisticsBehaviorAbilitiesItems
Gunner assaultron dominator
????????
Level
46
Perception
?
Hit Points
?
Damage Resistance
?
Energy Resistance
?
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
?
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
CowardlyIcon optionalIcon optionalIcon optionalIcon optional
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Laser beam Damage
  • Dead

Assaultron demon

File:AssaultronDemon-Automatron.jpg
Name (Form ID)StatisticsBehaviorAbilitiesItems
Assaultron demon Automatron (add-on)
xx002444
Level
24
Perception
5
Hit Points
180
Damage Resistance
75
Energy Resistance
40
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
?
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
CowardlyIcon optionalIcon optionalIcon optionalIcon optional
Assistance
Helps nobodyIcon optionalIcon optional

Assaultron succubus

File:AssaultronSuccubus-Automatron.jpg
Name (Form ID)StatisticsBehaviorAbilitiesItems
Assaultron succubus Automatron (add-on)
xx007077
Level
36
Perception
5
Hit Points
300
Damage Resistance
105
Energy Resistance
60
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
?
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
CowardlyIcon optionalIcon optionalIcon optionalIcon optional
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Laser beam Damage

Assaultron hag

File:AssaultronHag-Automatron.jpg
Name (Form ID)StatisticsBehaviorAbilitiesItems
Assaultron hag Automatron (add-on)
xx00E6AC
Level
46
Perception
6
Hit Points
500
Damage Resistance
130
Energy Resistance
75
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
?
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
CowardlyIcon optionalIcon optionalIcon optionalIcon optional
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Laser beam Damage

Assaultron gorgon

File:AssaultronGorgon-Automatron.jpg

Assaultron gorgons are a modified variant of the assaultron and are created by the Rust Devils. Wielding two shishkebabs, they are the most powerful assaultron variants of all and are dangerous opponents.

One can be found with Ivey in Fort Hagen hangar and others can sometimes be seen with Rust Devil patrols.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Assaultron gorgon Automatron (add-on)
xx00E6AD
Level
56+
Perception
6
Hit Points
575+
Damage Resistance
140
Energy Resistance
85
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
?
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
CowardlyIcon optionalIcon optionalIcon optionalIcon optional
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Laser beam Damage

Novatron

File:Novatron-NukaWorld.jpg

Novatrons are the base Nuka World variation of an assaultron. They can be found in the Galactic Zone in Nuka-World, and more specifically in the RobCo Battlezone.

Name (Form ID)StatisticsBehaviorAbilitiesItems
Novatron Nuka-World (add-on)
xx0170C4
Level
24
Perception
12
Hit Points
300
Damage Resistance
75
Energy Resistance
40
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
35
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
CowardlyIcon optionalIcon optionalIcon optionalIcon optional
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Novatron invader

File:Novatron-NukaWorld.jpg
Name (Form ID)StatisticsBehaviorAbilitiesItems
Novatron invader Nuka-World (add-on)
xx01FAF6
Level
36
Perception
12
Hit Points
400
Damage Resistance
105
Energy Resistance
60
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
51
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
CowardlyIcon optionalIcon optionalIcon optionalIcon optional
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Novatron dominator

File:Novatron-NukaWorld.jpg
Name (Form ID)StatisticsBehaviorAbilitiesItems
Novatron dominator Nuka-World (add-on)
xx01FAF7
Level
46
Perception
13
Hit Points
500
Damage Resistance
130
Energy Resistance
75
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
65
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
CowardlyIcon optionalIcon optionalIcon optionalIcon optional
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Novatron initiator

File:Novatron-NukaWorld.jpg
Name (Form ID)StatisticsBehaviorAbilitiesItems
Novatron initiator Nuka-World (add-on)
xx04BC83
Level
56
Perception
13
Hit Points
570
Damage Resistance
150
Energy Resistance
75
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
65
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
CowardlyIcon optionalIcon optionalIcon optionalIcon optional
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Novatron eliminator

File:Novatron-NukaWorld.jpg
Name (Form ID)StatisticsBehaviorAbilitiesItems
Novatron eliminator Nuka-World (add-on)
xx04BC84
Level
66
Perception
13
Hit Points
640
Damage Resistance
180
Energy Resistance
90
Radiation Resistance
Immune
Poison Resistance
Immune
Experience Points
65
Aggression
UnaggressiveIcon optionalIcon optionalIcon optional
Confidence
CowardlyIcon optionalIcon optionalIcon optionalIcon optional
Assistance
Helps nobodyIcon optionalIcon optional
Attack
Melee (0 Damage)
Attack
empty
  • Dead

Locations

  • One leveled assaultron always spawns in the FEV-Labs in the Institute.
  • They often spawn near military installations and tend to move around a lot because of their high attack range. When left alone they can often be seen engaging wasteland creatures.
  • One assaultron (along with a Mister Gutsy and sometimes a sentry bot) is found on the road leading to Nahant, wandering around the small pile of shipping containers.
  • They often spawn as a part of a Gunner patrol, providing frontline offense while the Gunners attack from a distance. One can almost always be found at Mass Pike Interchange atop the freeway.
  • An assaultron will attack the Sole Survivor alongside a sentry bot atop of the 35 Court building after they approach the central locked chamber, which contains leveled power armor.
  • One can be found with the Gunners at the Quincy ruins, and will usually replace Tessa if the ruins have been cleared out already.
  • Two are found in front of Vault 95, and another is located inside.
  • One can be found in the Hesters Consumer Robotics workshop, along with two protectrons.
  • Two assaultrons will attack the Sole Survivor along with a sentry bot and two protectrons after getting the Beryllium Agitator during Mass Fusion/Spoils of War.
  • One assaultron (and a Mister Gutsy) guards a wrecked military convoy on the road between Breakheart Banks and The Slog.

Notable assaultrons

Notes

  • Despite both the assaultron and the male Sole Survivor being affiliated with the military, the latter's dialogue choices with KL-E-0 would imply no prior knowledge of the assaultron model robots (although it is possible that the assaultron entered service with the US military after he had been discharged or they may have not been deployed to the front lines). This would be consistent with their absence in Fallout 3's Operation Anchorage add-on.
  • Assaultrons appear to be able to feel pain as evident by the quotes of the damaged assualtron found while tracking Conrad Kellogg.
  • It is best for low level players to avoid assaultrons as they can prove too much, due to their laser attacks, and their ability to still attack even when their legs are removed.
  • The Automatron add-on adds two weapons that consist of parts salvaged from assaultrons, the assaultron blade and the salvaged assaultron head.
  • If the assaultron is being attacked by two enemies at once (e.g. synth relay grenade) and the NPC is targeted, if the Sole Survivor is too close to the head/laser while the assaultron is firing, the player still takes massive AoE damage.
  • At least one known Assaultron prototype was not built by RobCo.[1] It was possibly built by General Atomics International, who are known to have partnered with RobCo on a number of joint projects for the US Military including the Robobrain program for the United States Army Robotics Division.
  • Its possible that Assaultrons can express a very limited degree of human emotion. In Reunions when Dogmeat leads the Sole Survivor to the remains of a destroyed Assaultron, it simply states that it cannot feel its legs, in a slight panicking matter.

Appearances

Assaultrons appear only in Fallout 4.

Gallery

References