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Gametitle-FO76.png
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For a cross-game overview, see assault rifle.

The assault rifle is a rifle in Fallout 76.

Background

Fed from a side-mounted magazine, this assault rifle has anti-aircraft style sights and interchangeable barrels and magazines.[1] It includes a charging handle on the right fashioned out of wood. A common sight in Appalachia, this assault rifle is used by Scorched, Raiders, Settlers, and super mutants.

Characteristics

The assault rifle features a side-mounted magazine and fires 5.56mm rounds. If fitted with an automatic receiver, the rifle switches to using Commando perks instead of Rifleman.

Weapon modifications

Receiver
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard receiverAdhesive x2
Gear x2
Oil x2
Screw x4
Steel x11
Automatic receiver-4+35-12-50%+1.6+34Adhesive x1
Gear x3
Oil x4
Screw x4
Steel x14
Calibrated receiver+1+2.4+34Adhesive x2
Gear x2
Oil x2
Screw x4
Silver x4
Steel x11
Hair trigger receiver+20-10%+2.4+34Adhesive x3
Aluminum x6
Gear x3
Oil x6
Screw x4
Hardened receiver+8+2.4+34Adhesive x2
Gear x2
Nuclear material x7
Oil x2
Screw x4
Steel x11
True receiver+4+2.4+34Adhesive x2
Gear x2
Oil x2
Rubber x7
Screw x4
Steel x11
Focused automatic receiver+35-12+1-50%+1.6+42Gunsmith 4Adhesive x1
Gear x3
Oil x4
Rubber x7
Screw x4
Steel x14
Refined receiver+4+1+1.6+51Gunsmith 4Adhesive x2
Gear x2
Nuclear material x7
Oil x2
Rubber x7
Screw x4
Silver x4
Steel x11
Vicious receiver+2+2.4+59Gunsmith 4Adhesive x2
Gear x2
Oil x2
Rubber x7
Screw x4
Silver x4
Steel x11
Fierce receiver+8+1-5%+2.4+59Gunsmith 4Adhesive x3
Aluminum x6
Gear x3
Oil x6
Screw x4
Silver x4
Tweaked automatic receiver+35-12-50%+1.6+59Gunsmith 4Adhesive x1
Gear x3
Oil x4
Screw x4
Silver x4
Steel x14
Powerful automatic receiver+4+35-12-50%+2.4+59Gunsmith 4Adhesive x1
Gear x3
Nuclear material x7
Oil x4
Screw x4
Steel x14
Severe receiver+4+1+2.4+68Gunsmith 4Adhesive x2
Gear x2
Nuclear material x7
Oil x2
Rubber x7
Screw x4
Silver x4
Steel x11
Scorched killer's receiver-6Adhesive x7
Crystal x7
Fiberglass x6
Goldx13
Nuclear material x17
Ultracite x17
Prime receiveruses ultracite ammo+12-3+1.2+12Gunsmith 5Adhesive x4
Gear x2
Oil x4
Pure crimson flux x2
Pure violet flux x2
Screw x4
Steel x14
Ultracite x5
Barrel
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard short barrelAdhesive x1
Screw x4
Steel x6
Standard long barrel+84+1-0.8+9Adhesive x1
Screw x7
Steel x11
Stabilized short barrel+1+2.4+34Adhesive x1
Screw x4
Spring x4
Steel x6
Stabilized long barrel+84+1+1.6+43Adhesive x2
Screw x7
Spring x4
Steel x11
True short barrel+4+2.4+34Adhesive x1
Rubber x7
Screw x4
Steel x6
True long barrel+84+4+1.6+43Adhesive x2
Rubber x7
Screw x7
Steel x11
Aligned short barrel+2-5%+0.8+34Gunsmith 4Adhesive x1
Rubber x7
Screw x4
Spring x4
Steel x6
Aligned long barrel+84+2-5%+43Gunsmith 4Adhesive x2
Rubber x7
Screw x7
Spring x4
Steel x11
Stock
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard stockAdhesive x3
Aluminum x5
Rubber x1
Screw x7
Spring x3
Bruising stock+2.4+34Adhesive x3
Aluminum x5
Rubber x1
Screw x7
Spring x3
Stabilized full stock+1+2.4+34Adhesive x3
Aluminum x5
Rubber x1
Screw x7
Spring x4
True stock+4+2.4+34Adhesive x3
Aluminum x5
Rubber x7
Screw x7
Spring x3
Precise stock+1+1.6+42Gunsmith 4Adhesive x3
Aluminum x5
Rubber x7
Screw x7
Spring x3
Aligned stock+2-5%+0.8+34Gunsmith 4Adhesive x3
Aluminum x5
Rubber x7
Screw x7
Spring x3
Forceful stock+1-5%+1.6+42Gunsmith 4Adhesive x3
Aluminum x5
Rubber x1
Screw x7
Spring x4
Magazine
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard magazineAdhesive x3
Aluminum x2
Oil x2
Screw x3
Spring x5
Quick magazine-5%+0.8+17Adhesive x3
Aluminum x2
Copper x4
Oil x2
Screw x3
Spring x5
Drum magazine+10+10%+2.4+34Adhesive x3
Aluminum x2
Oil x2
Screw x3
Spring x5
Perforating magazine+20%+2.4+34Adhesive x3
Aluminum x2
Black titanium x2
Oil x2
Screw x3
Spring x5
Piercing magazine+5%+1.6+33Gunsmith 4Adhesive x3
Aluminum x2
Black titanium x2
Copper x4
Oil x2
Screw x3
Spring x5
Swift magazine+5+1.6+33Gunsmith 4Adhesive x3
Aluminum x2
Copper x4
Oil x2
Screw x3
Spring x5
Stinging magazine+5+15%+2.4+50Gunsmith 4Adhesive x3
Aluminum x2
Black titanium x2
Oil x2
Screw x3
Spring x5
Sights
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard sightsAdhesive x1
Steel x3
Reflex sight (circle)+8-15%+0.8+21Adhesive x1
Aluminum x1
Glass x1
Nuclear material x2
Screw x1
Silver x1
Reflex sight (dot)+8-15%+0.8+21Adhesive x1
Aluminum x1
Glass x1
Nuclear material x2
Screw x1
Silver x1
Short scope+17+1.6+17Adhesive x1
Glass x1
Screw x1
Steel x4
Medium scope+24+1.5+13Gunsmith 4Adhesive x2
Aluminum x3
Circuitry x1
Fiber optics x1
Glass x1
Nuclear material x2
Screw x1
Silver x1
Steel x6
Long scope+31+2.4+42Gunsmith 4Adhesive x2
Glass x1
Screw x1
Steel x6
Short recon scope+11+20%+2+51Gunsmith 5Adhesive x1
Glass x1
Screw x1
Steel x4
Long recon scope+37+2.8+85Gunsmith 5Adhesive x3
Aluminum x5
Circuitry x2
Crystal x4
Fiber optics x3
Nuclear material x7
Screw x4
Muzzle
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
No muzzle
Compensator-12+1+1.6+34Gunsmith 4Adhesive x2
Aluminum x3
Muzzle brake-18+1+1.6+51Gunsmith 4Adhesive x2
Aluminum x4
Suppressor-30+1+2+68Adhesive x3
Aluminum x5
Plastic x5
Screw x3
Paint
ModDamage changeFire rate changeRange changeAccuracy changeAmmo capacity changeAP cost changeWeight changeValue changeRequiredComponents
Standard paint
Bats paint

Variants

Locations

  • One can be found at Crimson Prospect, on a dining table in the northeast tower, in the same room as Randy's terminal.
  • One can be found at Harpers Ferry, on the shelves in the armory next to the minigun.
  • One can be found at Sugar Grove.

Behind the scenes

The assault rifle was one of the first weapons created during the development of Fallout 4, and was originally dubbed "machine gun" before the weapon crafting system was developed. The model filenames still reflect this original title.[1][2]

References

  1. 1.0 1.1 The Art of Fallout 4, p. 20: "MACHINE GUN
    The first gun made for the game. We mainly wanted something beefy that would look right in the power armor's oversized hands. It was also a chance to explore modification and customization. We designed it to allow interchangeable barrels and magazines. At this early stage of the project, we didn't plan on giving the player too many options, but we'd go on to develop a deeper and more flexible system. This particular gun design would later become the assault rifle."
  2. Model name:
    meshes/weapons/machinegun/
    • machinegunreceiver.nif
    • mgbarrelcooled.nif
    • mgbarrelheavy.nif
    • mgbarrellong.nif
    • mgbarrelshort.nif
    • mgcompensator.nif
    • mggripmarksman.nif
    • mggriptactical.nif
    • mgmagdrum.nif
    • mgmagstraight.nif
    • mgmuzzlebreak.nif
    • mgreflex.nif
    • mgreflexcircle.nif
    • mgscope.nif
    • mgscopethermal.nif
    • mgsight.nif
    • mgstockcollapsed.nif
    • mgstockstandard.nif
    • mgsuppressor.nif
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