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==Bugs==
 
==Bugs==
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* {{Platforms|PC}} [[Nick Valentine]] dislikes it if you attack the synth Art, even if synth Art is hostile towards the [[Sole Survivor]]. Alternatively, if you let synth Art attack you, Valentine will have no problem with disposing of synth Art for you.{{verify|type=bug|04:41, February 27, 2016 (UTC)}}
{{Notable content}}
 
{{Platforms|PC}} [[Nick Valentine]] dislikes it if you attack the synth Art, even if synth Art is hostile towards the [[Sole Survivor]]. Alternatively, if you let synth Art attack you, Valentine will have no problem with disposing of synth Art for you.
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* {{Platforms|xboxone}} [[Deacon]] dislikes killing the synth Art, even if the real Art is currently in a firefight with the synth Art. Hostility towards the [[Sole Survivor]] does not change opinion. {{Verify|Verified}}
 
* {{Platforms|PC|xboxone|ps4}} The random counter can occur indefinitely at any of the various known locations, despite previous occurrences where the death of one or both Art resulted. If dialog is unable to be initiated, whether the player intervenes or not, the encounter can occur with both synth and human Art hostile to the player upon approach every time thereafter. If player kills human Art under these circumstances and Preston is present as a companion, he may dislike the action. He may also dislike human Art's killing even if synth art is responsible {{verify|verified}}
 
{{Platforms|xboxone}} [[Deacon]] dislikes killing the synth Art, even if the real Art is currently in a firefight with the synth Art. Hostility towards the [[Sole Survivor]] does not change opinion. {{Verify|Verified}}
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* {{Platforms|Ps4|xboxone}} It is possibly to encounter the two Arts and witness them fight each other to the death without ever allowing the player to engage them in conversation. Afterwards the surviving Art will mention that the other looked just like him, once again [without engaging in a conversation. {{Verify|Verified}}
 
* Upon entering [[Bunker Hill]], synth Art may approach with a weapon drawn and begin firing at the player. No other NPC seems to notice or mind the altercation, and synth Art can be dispatched without any problems from them.{{Verify|type=bug|08:52, January 5, 2016 (UTC)}{{pn}}
 
{{Platforms|PC|xboxone|ps4}} The random counter can occur indefinitely at any of the various known locations, despite previous occurrences where the death of one or both Art resulted. If dialog is unable to be initiated, whether the player intervenes or not, the encounter can occur with both synth and human Art hostile to the player upon approach every time thereafter. If player kills human Art under these circumstances and Preston is present as a companion, he may dislike the action. He may also dislike human Art's killing even if synth art is responsible {{verify|verified}}
 
 
{{Platforms|Ps4|xboxone}} It is possibly to encounter the two Arts and witness them fight each other to the death without ever allowing the player to engage them in conversation. Afterwards the surviving Art will mention that the other looked just like him, once again [without engaging in a conversation. {{Verify|Verified}}
 
 
Upon entering [[Bunker Hill]], synth Art may approach with a weapon drawn and begin firing at the player. No other NPC seems to notice or mind the altercation, and synth Art can be dispatched without any problems from them.{{Verify|type=bug|08:52, January 5, 2016 (UTC)}}{{pn}}
 
   
 
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{{stub|FO4}}

Revision as of 04:41, 27 February 2016

 
Gametitle-FO4
Gametitle-FO4

Art is a synth character appearing in Fallout 4, with a human counterpart also known as Art. He is part of a random encounter.

Background

Art, whose Institute designation remains unknown, is a third-generation synth in the Commonwealth in 2287. It is unknown when he was created. All that is known about him is that he is trying to assume the role of Art.

Interactions with the player character

Interactions overview

Interactions
38 Paradigm of Humanity
This character has no special interactions.

Effects of player's actions

In the random encounter, the player encounters two Arts; one is a synth and one is a human. One of the Arts is pointing a shotgun at the other, on the verge of killing him. The player is given a series of dialogue options and speech checks to determine which is which. In the end, the player can tell the Art with the shotgun to kill the kneeling Art, or spare him (by passing a Charisma check). Sparing the synth may result in him attacking the human Art. This encounter does not always happen as described, sometimes the player will find them simply shooting at each other.

Inventory

Apparel Weapon Other items On death
Scavenger outfit Pipe gun 0-9 bottlecaps
0-2 bobby pins (15% chance each)
25% chance for a basic food item
.38 round x21
Synth component

Notes

  • If it comes to a shooting, the synth Art will usually win the encounter since he has a higher damage resistance. It is possible to tell them apart using V.A.T.S. if the player has acquired the Awareness perk.
  • Art and "Art" will be a common recurring random encounter, even if both died.
  • Strong likes it if you tell Art to shoot the other Art.
  • Deacon hates it if you tell Art to shoot.
  • Cait likes it if you tell Art to shoot and likes if you kill Art (human) giving you two likes in the one encounter.

Appearances

Art appears only in Fallout 4.

Bugs

  • PCPC Nick Valentine dislikes it if you attack the synth Art, even if synth Art is hostile towards the Sole Survivor. Alternatively, if you let synth Art attack you, Valentine will have no problem with disposing of synth Art for you.[verification overdue]
  • Xbox OneXbox One Deacon dislikes killing the synth Art, even if the real Art is currently in a firefight with the synth Art. Hostility towards the Sole Survivor does not change opinion. [verified]
  • PCPC The random counter can occur indefinitely at any of the various known locations, despite previous occurrences where the death of one or both Art resulted. If dialog is unable to be initiated, whether the player intervenes or not, the encounter can occur with both synth and human Art hostile to the player upon approach every time thereafter. If player kills human Art under these circumstances and Preston is present as a companion, he may dislike the action. He may also dislike human Art's killing even if synth art is responsible [verified]
  • Playstation 4Playstation 4 It is possibly to encounter the two Arts and witness them fight each other to the death without ever allowing the player to engage them in conversation. Afterwards the surviving Art will mention that the other looked just like him, once again [without engaging in a conversation. [verified]
  • Upon entering Bunker Hill, synth Art may approach with a weapon drawn and begin firing at the player. No other NPC seems to notice or mind the altercation, and synth Art can be dispatched without any problems from them.{{Verify|type=bug|08:52, January 5, 2016 (UTC)}[platforms tag needed]