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* [[Deacon]] likes it if you tell Art to put down his gun, but in effect, the synth becomes hostile and [[Deacon]] dislikes it if you shoot the synth in return.
 
* [[Deacon]] likes it if you tell Art to put down his gun, but in effect, the synth becomes hostile and [[Deacon]] dislikes it if you shoot the synth in return.
 
* [[Cait]] likes it if you tell Art to shoot and likes if you kill [[Art (human)|human Art]] giving you two likes in the one encounter.
 
* [[Cait]] likes it if you tell Art to shoot and likes if you kill [[Art (human)|human Art]] giving you two likes in the one encounter.
* [[Piper Wright|Piper]] likes it if you tell Art to put down his gun, even if you fail the check. She'll also like it if you discover which Art is the synth and then tell the real Art to "shoot him already." This is possibly due to her hatred towards Synths and the Institute.
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* [[Piper Wright|Piper]] likes it if you tell Art to put down his gun, even if you fail the check. She'll also like it if you discover which Art is the synth and then tell the real Art to "shoot him already." This is due to her hatred towards Synths and the Institute.
 
* [[Curie]] likes it if you tell Art to put down his gun, but like Deacon will dislike it if you shoot the synth in return.
 
* [[Curie]] likes it if you tell Art to put down his gun, but like Deacon will dislike it if you shoot the synth in return.
 
* [[Nick Valentine]] likes it if you tell Art to put down his gun.
 
* [[Nick Valentine]] likes it if you tell Art to put down his gun.

Revision as of 05:27, 3 June 2017

 
Gametitle-FO4
Gametitle-FO4

Art is a synth character appearing in Fallout 4, with a human counterpart also known as Art. He is part of a random encounter.

Background

Art, whose Institute designation remains unknown, is a third-generation synth in the Commonwealth in 2287. It is unknown when he was created. All that is known about him is that he is trying to assume the role of Art.

Interactions with the player character

Interactions overview

Interactions
38 Paradigm of Humanity
This character has no special interactions.

Effects of player's actions

In the random encounter, the player encounters two Arts; one is a synth and one is a human. One of the Arts is pointing a shotgun at the other, on the verge of killing him. The player is given a series of dialogue options and speech checks to determine which is which. In the end, the player can tell the Art with the shotgun to kill the kneeling Art, or spare him (by passing a Charisma check). Sparing the synth may result in him attacking the human Art. This encounter does not always happen as described, sometimes the player will find them simply shooting at each other.

Inventory

Apparel Weapon Other items On death
Scavenger outfit Pipe gun bottlecaps (0-9)
bobby pins (15% chance each)
25% chance for a basic food item
.38 round x21
Synth component

Companion reactions

  • Strong likes it if you tell Art to shoot the other Art.
  • Deacon hates it if you tell Art to shoot.
  • Deacon likes it if you tell Art to put down his gun, but in effect, the synth becomes hostile and Deacon dislikes it if you shoot the synth in return.
  • Cait likes it if you tell Art to shoot and likes if you kill human Art giving you two likes in the one encounter.
  • Piper likes it if you tell Art to put down his gun, even if you fail the check. She'll also like it if you discover which Art is the synth and then tell the real Art to "shoot him already." This is due to her hatred towards Synths and the Institute.
  • Curie likes it if you tell Art to put down his gun, but like Deacon will dislike it if you shoot the synth in return.
  • Nick Valentine likes it if you tell Art to put down his gun.
  • Hancock loves it if you tell Art to shoot.
  • Codsworth dislikes it if you tell Art to shoot. He likes it if you tell Art to put down his gun, even if you fail the check.
  • MacCready likes it if you tell Art to shoot.
  • Hancock dislikes it when you attack Art even if he is a synth.

Notes

  • If it comes to a shooting, the synth Art will usually win the encounter since he has a higher damage resistance. It is possible to tell them apart using V.A.T.S. if the player has acquired the Awareness perk.
  • Human Art and Art will be a common recurring random encounter, even if both died.

Appearances

Art appears only in Fallout 4.

Bugs

  • PCPC Nick Valentine dislikes it if you attack the synth Art, even if synth Art is hostile towards the Sole Survivor. Alternatively, if you let synth Art attack you, Valentine will have no problem with disposing of synth Art for you.[verified]
  • PCPC Deacon dislikes killing the synth Art, even if the real Art is currently in a firefight with the synth Art. Hostility towards the Sole Survivor does not change opinion.[verified]
  • PCPC The random encounter can occur indefinitely at any of the various known locations, despite previous occurrences where the death of one or both Art resulted. If dialog is unable to be initiated, whether the player intervenes or not, the encounter can occur with both synth and human Art hostile to the player upon approach every time thereafter. If player kills human Art under these circumstances and Preston is present as a companion, he may dislike the action. He may also dislike human Art's killing even if synth art is responsible [verified]
  • PCPC It is possible to encounter the two Arts and witness them fight each other to the death without ever allowing the player to engage them in conversation. Afterwards the surviving Art will mention that the other looked just like him, once again without engaging in a conversation.[verified]
  • PCPC It's also possible to find the synth Art alone and immediately hostile to the Sole Survivor, with the human Art nowhere in sight and no body to be found.