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Please! You've got to help me. This guy's a synth and he's going to kill me and replace me and my family... oh god, my kids...— The synth version of Art

Art is a synth in the Commonwealth in 2287, with a human counterpart also known as Art. He is part of the Two Faces, One Synth random encounter.

Background[]

Art is a third-generation synth in the Commonwealth in 2287. All that is known about him is that he is trying to assume the role of Art.

Interactions with the player character[]

Interactions overview[]

Interactions
FO76 ui roleplay team
This character is involved in random encounters.

Two Faces, One Synth

Effects of player's actions[]

In the Two Faces, One Synth random encounter, the player character encounters two Arts; one is a synth and one is a human. One of the Arts is pointing a shotgun at the other, on the verge of killing him. The player character is given a series of dialogue options and speech checks to determine which is which. In the end, the player character can tell the Art with the shotgun to kill the kneeling Art or spare him (passing a Charisma check). Sparing the synth may result in him attacking the human Art. This encounter does not always happen as described; sometimes the player character will find them simply shooting at each other.

Inventory[]

Apparel Weapon Other items On death
Scavenger outfit Levelled Pipe gun bottlecaps (0-9)
bobby pins (15% chance each)
25% chance for a basic food item
.38 round x21
Synth component

Companion reactions[]

  • Strong likes it if the player character tells Art to shoot the other Art.
  • Danse dislikes it if the player character tells Art to put down his gun. He loves it when they fight back against the synth once it reveals itself afterwards and turns on them.
  • Deacon hates it if the player character tells Art to shoot, unless they pass the speech check to reveal synth Art first, in which case he will be neutral. Deacon likes it if the player character tells Art to put down his gun, but in effect, the synth becomes hostile and Deacon will dislike it if they shoot the synth in return.
  • Cait likes it if the player character tells Art to shoot and likes it if they kill human Art, providing two likes in the one encounter.
  • Piper likes it if the player character tells Art to put down his gun, even if they fail the check. She will also like it if one discovers which Art is the synth and then tell the real Art to "shoot him already."
  • Curie likes it if the player character tells Art to put down his gun, but like Deacon will dislike it if they shoot the synth in return.
  • Nick Valentine likes it if the player character tells Art to put down his gun.
  • Hancock loves it if the player character tells Art to shoot. He dislikes it when the player character attacks Art, even if he is a synth.
  • Codsworth dislikes it if the player character tells Art to shoot. He likes it if they tell Art to put down his gun, even if they fail the check.
  • MacCready likes it if the player character tells Art to shoot.

Notes[]

  • Synth Art has a higher damage resistance than human Art. It is possible to tell them apart using V.A.T.S. if the player has acquired the Awareness perk.
    • Because synth Art has a higher Damage Resistance, and has a more versatile weapon (pipe pistol) as opposed to human Art’s shotgun, he will usually win the fight.
  • Human Art and Art will be a common recurring random encounter, even if both died.
  • Synth Art may be encountered alone in Bunker Hill later if he survives, and will not necessarily be hostile.

Appearances[]

Art appears only in Fallout 4.

Behind the scenes[]

Art's editor ID (RESceneLC01Accused) indicates that he and his random encounter were created by quest designer Liam Collins.

Bugs[]

  • PCPC Playstation 4Playstation 4 Xbox OneXbox One The random encounter can occur repeatedly at any of the various known locations, despite previous occurrences where the death of one or both Art resulted. If dialogue is unable to be initiated, whether the player intervenes or not, the encounter can occur with both synth and human Art hostile to the player upon approach every time thereafter. If the player character kills human Art under these circumstances and Preston is present as a companion, he may dislike the action. He may also dislike human Art's killing even if synth art is responsible.[verified]
  • PCPC Playstation 4Playstation 4 Xbox OneXbox One It is possible to encounter the two Arts and witness them fight each other to the death without ever allowing the player to engage them in conversation. Afterward, the surviving Art will mention that the other looked just like him, once again without engaging in a conversation.[verified]
  • PCPC Playstation 4Playstation 4 Xbox OneXbox One Some companions dislike it if you attack the synth Art, even if synth Art is hostile towards the Sole Survivor.[verified]
    • This can be avoided by letting synth Art attack you, at which point the companion will attack them for you.
  • PCPC Playstation 4Playstation 4 Xbox OneXbox One It's possible to find the synth Art alone and immediately hostile to the Sole Survivor, with the human Art nowhere in sight and no body to be found.[verified]
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