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− | {{Infobox incomplete|FO4}} |
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{{Infobox character |
{{Infobox character |
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|games =FO4 |
|games =FO4 |
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|race =[[Human]] |
|race =[[Human]] |
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|sex =Male |
|sex =Male |
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− | |affiliation = |
+ | |affiliation =[[Art (synth)|Synth Art]] |
− | |role = |
+ | |role =Accusor |
|location =[[Fallout 4 random encounters|Random encounter]] |
|location =[[Fallout 4 random encounters|Random encounter]] |
||
− | | |
+ | |family =Unknown children |
+ | |hair color =Chestnut Brown |
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− | |alignment = |
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− | | |
+ | |eye color =Hazel Blue |
+ | |hairstyle =HairMale26 |
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− | |tag skills = |
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+ | |facial hair =Beard12 |
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⚫ | |||
+ | |height =1.00 |
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⚫ | |||
+ | |special ={{SPECIAL|4,4,4,4,4,4,4}} |
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+ | |derived ={{Derived stats|ap=150|hp=300}} |
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+ | |aggression =Aggressive |
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+ | |confidence =Foolhardy |
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+ | |assistance =Helps Allies |
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+ | |class =Citizen |
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+ | |combat style=Default |
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+ | |CK race =HumanRace |
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|actor =[[Brandon Keener]] |
|actor =[[Brandon Keener]] |
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− | |dialogue = |
+ | |dialogue =[[SceneLC01Accusor.txt]] |
+ | |edid =<tt>RESceneLC01Accusor</tt> |
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|baseid ={{ID|0017e796}} |
|baseid ={{ID|0017e796}} |
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}}{{Games|FO4}} |
}}{{Games|FO4}} |
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==Background== |
==Background== |
||
− | Not much is known about his life, except for the fact he has kids. It is also around this time that a |
+ | Not much is known about his life, except for the fact he has kids. It is also around this time that a [[Art (synth)|synth version]] of Art is seeking to replace him. |
− | He is part of a [[Fallout 4 random encounters|random encounter]], where he will be found holding his |
+ | He is part of a [[Fallout 4 random encounters#Two Faces, One Synth|random encounter]], where he will be found holding his counterpart at gunpoint, or being held at gunpoint by his counterpart. If he survives the encounter, he will only repeat one of several lines of dialogue. Even if you do kill his synth version, a new version of it may be spotted later in the game. |
− | If one chooses to let human Art kill his synth counterpart, he |
+ | If one chooses to let human Art kill his synth counterpart, he will travel to [[Bunker Hill]] and remain there. |
==Interactions with the player character== |
==Interactions with the player character== |
||
===Interactions overview=== |
===Interactions overview=== |
||
{{Interactions FO4 |
{{Interactions FO4 |
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− | |essential = |
+ | |essential = |
− | |temp companion = |
+ | |temp companion = |
− | |perm companion = |
+ | |perm companion = |
− | |perk = |
+ | |perk = |
− | |wares = |
+ | |wares = |
− | |caps = |
+ | |caps = |
− | |max condition = |
+ | |max condition = |
− | |heal = |
+ | |heal = |
− | |cure addiction = |
+ | |cure addiction = |
− | |cure radiation = |
+ | |cure radiation = |
− | |rent = |
+ | |rent = |
− | |items modified = |
+ | |items modified = |
− | |quests started = |
+ | |quests started = |
− | |quests involved = |
+ | |quests involved = |
}} |
}} |
||
==Inventory== |
==Inventory== |
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{{Inventory |
{{Inventory |
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− | |apparel =[[Scavenger outfit]] |
+ | |apparel =[[Scavenger outfit (Fallout 4)|Scavenger outfit]] |
|weapon =[[Double-barrel shotgun (Fallout 4)|Short double-barrel shotgun]] |
|weapon =[[Double-barrel shotgun (Fallout 4)|Short double-barrel shotgun]] |
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|otheritem =[[Bottlecap (Fallout 4)|Bottlecap]] x3<br />[[Shotgun shell (Fallout 4)|Shotgun shell]] x4<br />[[Bobby pin (Fallout 4)|Bobby pin]] |
|otheritem =[[Bottlecap (Fallout 4)|Bottlecap]] x3<br />[[Shotgun shell (Fallout 4)|Shotgun shell]] x4<br />[[Bobby pin (Fallout 4)|Bobby pin]] |
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==Bugs== |
==Bugs== |
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− | * {{Platforms| |
+ | * {{Platforms|pc,ps4}} If synth Art is killed by the player character, human Art may be encountered later and be hostile to them.{{Verify|verified}} |
− | * For a full list of random encounter bugs, see [[Art (synth)]] |
+ | * For a full list of random encounter bugs, see [[Art (synth)]]. |
[[Category:Fallout 4 human characters]] |
[[Category:Fallout 4 human characters]] |
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[[Category:Fallout 4 random encounter characters]] |
[[Category:Fallout 4 random encounter characters]] |
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+ | [[es:Art (humano)]] |
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[[ru:Искусство (человек)]] |
[[ru:Искусство (человек)]] |
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[[uk:Мистецтво (людина)]] |
[[uk:Мистецтво (людина)]] |
Revision as of 23:04, 25 March 2020
Art is a wastelander living in the Commonwealth in 2287.
Background
Not much is known about his life, except for the fact he has kids. It is also around this time that a synth version of Art is seeking to replace him.
He is part of a random encounter, where he will be found holding his counterpart at gunpoint, or being held at gunpoint by his counterpart. If he survives the encounter, he will only repeat one of several lines of dialogue. Even if you do kill his synth version, a new version of it may be spotted later in the game.
If one chooses to let human Art kill his synth counterpart, he will travel to Bunker Hill and remain there.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character has no special interactions. |
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
Scavenger outfit | Short double-barrel shotgun | Bottlecap x3 Shotgun shell x4 Bobby pin |
Appearances
Art appears only in Fallout 4.
Bugs
- If synth Art is killed by the player character, human Art may be encountered later and be hostile to them.[verified]
- For a full list of random encounter bugs, see Art (synth).