Art is a wastelander living in the Commonwealth in 2287.
Background[]
Not much is known about his life, except for the fact he has kids.[1] It is also around this time that a synth version of Art is seeking to replace him.
He is part of Two Faces, One Synth; a random encounter where he will be found holding his counterpart at gunpoint, or being held at gunpoint by his counterpart. If he survives the encounter, he will only repeat one of several lines of dialogue. Even if the Sole Survivor does kill his synth version, a new version of it may be spotted later in the game. If one chooses to let human Art kill his synth counterpart, he will travel to Bunker Hill and remain there.
Interactions with the player character[]
Interactions overview[]
Interactions | ||
---|---|---|
This character is involved in random encounters. |
Inventory[]
Apparel | Weapon | Other items |
---|---|---|
Scavenger outfit | Short double-barrel shotgun | Bottlecap x3 Shotgun shell x4 Bobby pin |
Notes[]
Aside from Shaun, Art appears to be the only living person with a synth counterpart, as the Institute normally kills and disposes of those they replace with synths.
Appearances[]
Art appears only in Fallout 4.
Behind the scenes[]
Art's editor ID (RESceneLC01Accusor) indicates that he and his random encounter were created by quest designer Liam Collins.
Bugs[]
- If synth Art is killed by the player character, human Art may be encountered later and be hostile to them.[verified]
- For a full list of bugs associated with this random encounter, see Art (synth).
References[]
- ↑ Art: "Please! You've got to help me. This guy's a synth and he's going to kill me and replace me and my family... oh god, my kids..."
(Art's dialogue)