| For the location in Fallout 2, see Arroyo (Fallout 2). |
Arroyo is a major NCR city in northern New California.
Background[]
When the Vault Dweller was exiled from Vault 13 in 2161, a few of the other residents left with him and founded the village of Arroyo.[1] The village would grow for several generations until 2242, when the Enclave attacked and brought all the residents to the Enclave Oil Rig for experimentation with Forced Evolutionary Virus. It was here where the villagers would be reunited with the remaining residents of Vault 13, who had also been captured as a control group. After the Chosen One destroyed the Enclave, the two groups were left stranded far from their homes with a Garden of Eden Creation Kit. They decided to form a new community, also to be named Arroyo.[2] The survival skills of the tribals and the technical skills of the vault dwellers combined to provide a strong basis for their new home, and the new Arroyo would grow and prosper, eventually becoming a great city. The Chosen One would serve as its Elder.[3]
As of 2281, Arroyo has become part of the territory of the New California Republic and remains inhabited;[Non-game 1] however, the focus on the ongoing war with Caesar's Legion and protecting the NCR's borders has limited the amount of tax revenue available for non-military research, even with the OSI, on top of inflation. This was one of the reasons Emily Ortal, a doctor with the Followers of the Apocalypse working in the Mojave Wasteland, moved from Arroyo to the NCR frontier to pursue her goals.[2]
Appearances[]
Arroyo appears in the ending slides of Fallout 2, and is mentioned in Fallout: New Vegas and Fallout: The Roleplaying Game.
References[]
- ↑ Vault Dweller's memoirs
- ↑ 2.0 2.1 The Courier: "How long have you been with the Followers?"
Emily Ortal: "About five years now. I have family back in Arroyo, but this is where all of the good work is being done, so to speak. NCR taxes and inflation have been hard for a lot of people to deal with, and most of the money is going to the war effort. There's not much funding for medical research with OSI or any other group - not unless it has a military application, anyway."
(Emily Ortal's dialogue) - ↑ Fallout 2 endings, Arroyo: "After the Enclave's destruction, the refugees of Arroyo and Vault 13 resettled, building a new community with the aid of the Garden of Eden Creation Kit. Finding themselves hundreds of miles from their Vault, the members of Vault 13 chose to join the villagers in establishing a new community, and their technical expertise, combined with the villagers survival skills, allowed the new settlement to grow and prosper. Two generations of the same bloodline were re-united, and their savior, the Chosen One, became Elder, presiding over the village in the years to come."
Non-game
- ↑ Settler's Guide Book p. 4: "By far, the biggest example of civilization post-Great War is the formation and growth of the New California Republic, blooming from the tiny adobe-covered hovels of Shady Sands after the dwellers of Vault 15 left the safety of their shelter and followed their reclamation plans: build a settlement from scratch all thanks to the Garden of Eden Creation Kit kept in their vault. Shady Sands quickly established itself as a thriving settlement, able to farm the land, tend to the wasteland’s unique brand of cattle, and defend itself from raiders jealous of their prosperity. The attraction of the protection and amenities that Shady Sands provided would allow it to grow into the largest population center in pre-War California, and soon the values and lifestyles it promoted would turn it into the heart of the New California Republic—a democratic society of personal liberty, freedom an economy, and law and order. New California would expand its borders over the decades to subsume several other settlements and form several ‘states’ from Arroyo in the north to Baja in the south."
