The armor workbench is a crafting station in Fallout 4. The Sole Survivor can use the workshop to attach and detach armor mods on body armor parts and some clothing pieces. The armor parts that can be modified are divided into chest, right arm, left arm, right leg and left leg.
Some clothing can be upgraded at the workbench, such as Vault jumpsuits and red dress.
When applying an armor mod, the name of the armor part can change accordingly. To create a mod, the Sole Survivor needs proper materials, as well as the corresponding perk, Armorer. The Armorer perk has four ranks, each one unlocks another rank tier for armor crafting.
Miscellaneous
Some mods will add additional functions to the armor piece.
- Pocketed improves carrying capacity.
- Padded or Dense reduces damage from explosions. This will greatly deflect limb damage.
- Lining will reduce radiation or any specific damage depending of the materials used.
- Light build mods will decrease the weight (WT) at the expense of the defense.
The legs armor have special mods:
- Cushioned, that reduces falling damage
- Strengthened, that reduces limb damage.
- Muffled, that reduces detection from moving.
- Custom Fitted, making sprinting take less AP.
Fallout 4 locations
Within settlements
These are associated with the Workbench for the settlement. The player character will not be able to access these until s/he is aligned with the settlement.
With the second level of the Local Leader perk the Sole Survivor can craft weapons workbenches in other settlements.
Other locations
These can be used at any time by the player
- One on the roof and another in the basement of Gunners plaza.
- Inside Combat Zone.
- In the underground caves of Dunwich Borers.
Expansion required
This article is too short to provide more than rudimentary information about the subject. You can help Nukapedia by expanding it.
|