Fallout Wiki
Advertisement
Fallout Wiki

Arefu is a small settlement in the Capital Wasteland, consisting of four houses located on top of an overpass bridge northwest of Vault 106.[Non-canon 1]

Layout

Arefu is a stopping point on the trading caravan circuit. The population has decreased from 30 to five in recent years.[Non-canon 2] The location consists of four houses on top of a bridge running across the Potomac River.[Non-canon 3] The inhabitants destroyed the northern bridge span to maintain security, subsequently requiring the defense of only one entrance.[Non-canon 2]

Once the Blood Ties quest has been completed, Ken Ewers will repair items, and Evan King will give the player character various items at daily intervals. In addition, Evan King will leave his post, and the residents will come out of their houses and walk around.

Buildings

Inhabitants

* Only if the Lone Wanderer agreed to trade blood packs for protection during Blood Ties.

Notable loot

Related quests

Notes

  • Upon the first arrival at Arefu, the Lone Wanderer is greeted by a scripted grenade thrown by its leader Evan King, and he comments on how he nearly blew them up, however, the grenade does not damage the player character's HP. The Lone Wanderer can discover Arefu without triggering the scripted event.
  • Often a robot or creature will spawn at the entrance, attacking the brahmin in front of the guard shack or the merchant caravans if they are present. Additionally, a creature may spawn inside the town itself after entering and exiting one of the buildings.
  • The West residence, located at the north end of town, can be used as player housing.
  • An Enclave outpost can be seen after the player character completes The Waters of Life. The people in Arefu will not attempt to eliminate the outpost, but soldiers may shoot at the player character.
  • If the Lone Wanderer kills people in Arefu or if one of them dies while the Lone Wanderer is there, the others will turn hostile, but apart from Evan King they won't attack, they will simply run away from the Lone Wanderer. Everyone else there will turn hostile and remain that way indefinitely. If Evan King is killed, the Family in Meresti Metro station will no longer speak to the Lone Wanderer, but they won't be hostile.
  • If one has completed the Blood Ties quest in favor of the residents of Arefu by giving blood packs to the Family, killing any member of the Family will turn the residents of Arefu and the Family hostile.

Appearances

Arefu appears only in Fallout 3.

Behind the scenes

Arefu is a village in Romania near the castle of Vlad the Impaler, also known as Dracula.

Bugs

  • Xbox 360Xbox 360 Sometimes, upon discovering Arefu, the map marker will not register the fact that it has been discovered. [verified]
  • Playstation 3Playstation 3 Xbox 360Xbox 360 Sometimes, Evan King will not enter his house, even if Blood Ties has been completed. [verified]
  • Xbox 360Xbox 360 Sometimes mirelurks will spawn in Arefu on the overpass, killing Evan King and other residents if Blood Ties has been completed. [verified]
  • PCPC Xbox 360Xbox 360 Upon returning to Arefu after Blood Ties has been completed, the residents may randomly become hostile even if a peaceful resolution to Blood Ties was reached. This is due to NPCs accidentally falling from the bridge where Arefu is settled or due to a resident being killed by a random enemy. [verified]

Gallery

References

Non-canon

  1. Fallout 3 Game of the Year Edition Tour of the Capital Wasteland, "Zone 5: Central Plains and Potomac p. 344: "Repel the Super Mutant threat at the GearmantownIn-game spelling Police HQ on the hill, learn how to maneuver around linked underground areas between Northwest Seneca and Meresti, and marvel at where Wastelanders choose to live—the freeway bridge settlement of Arefu beckons you!"
  2. 2.0 2.1 Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census, "Evan King, p. 72: "Evan has lived on this island all of his 55 years. He's watched the settlement shrink from 30 people down to its current population of merely 5. He is still responsible for the small settlement and is very careful whenever a stranger enters his domain. He is quite experienced in combat, having repelled attacks by Raiders, Slavers, and various creatures. To maintain Arefu's security, he had the northern bridge span destroyed and feels safer having to monitor only the southern approach."
  3. Fallout 3 Game of the Year Edition Tour of the Capital Wasteland, "Arefu p. 350: "Arefu is a modest settlement perched atop an old freeway bridge spanning the Potomac River. The residents of Arefu destroyed the north ramp leading to Northwest Seneca Station to better protect themselves from Slavers. Arefu is the last stop on most trade caravan routes traveling from Megaton. The only approach is from the south, up the ramp."
Arefu
Advertisement