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(Implied racial descent)
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|image =FO01 NPC Aradesh B.png
 
|image =FO01 NPC Aradesh B.png
 
|image desc =Your business in Shady Sands might be?
 
|image desc =Your business in Shady Sands might be?
|race =[[Human]]
+
|race =[[Human]], Indian (implied)
 
|sex =Male
 
|sex =Male
 
|family =[[Tandi]] - daughter<br />[[Hoss (Fallout 2)|Hoss]] - grandson
 
|family =[[Tandi]] - daughter<br />[[Hoss (Fallout 2)|Hoss]] - grandson
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|actor =[[Tony Shalhoub]]
 
|actor =[[Tony Shalhoub]]
 
|special ={{special|6,6,8,9,8,7,6}}
 
|special ={{special|6,6,8,9,8,7,6}}
|tag skills ={{tag skills|unarmed=86|melee weapons=66|barter=51}}[[First Aid]]: 48
+
|tag skills ={{tag skills|unarmed=86|melee weapons=66|barter=51|first aid=48}}
  +
|derived ={{Derived stats|xp=250|hp=60|ac=12|ap=8|carry weight=175|melee damage=4|sequence=12|healing rate=2}}
|derived =[[Experience Points]]: 250<br />[[Hit Points]]: 60<br />[[Armor Class]]: 12<br />[[Action Points]]: 8<br />[[Carry Weight]]: 175<br />[[Melee Damage]]: 4<br />[[Sequence]]: 12<br />[[Healing Rate]]: 2
 
 
|proto ={{proto|064}}
 
|proto ={{proto|064}}
 
|dialogue =[[ARADESH.MSG]]
 
|dialogue =[[ARADESH.MSG]]
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{{Rotating content
 
{{Rotating content
|content1={{Quotation|[[Shady Sands (Fallout)|We]] are a very protective community. As [[Dharma]] said, 'Many sticks can be broken. A bundle cannot.}}[[File:Fo1 Aradesh WeAreAProtectiveCommunity.ogg|noicon|135px|center]]
+
|content1={{Quotation|[[Shady Sands (Fallout)|We]] are a very protective community. As [[Dharma]] said, 'Many sticks can be broken. A bundle cannot.|sound=Fo1 Aradesh WeAreAProtectiveCommunity.ogg}}
|content2={{Quotation|[[Vault Dweller|Wanderer]], I shall believe you . . . for now. You may enter [[Shady Sands (Fallout)|Shady Sands]], but be warned your every move will be watched.}}[[File:FO01 NPC Aradesh Clip 1.ogg|noicon|135px|center]]
+
|content2={{Quotation|[[Vault Dweller|Wanderer]], I shall believe you . . . for now. You may enter [[Shady Sands (Fallout)|Shady Sands]], but be warned your every move will be watched.|sound=FO01 NPC Aradesh Clip 1.ogg}}
|content3={{Quotation|Ummm, yes, yes, yes, yes, yes! Please talk to [[Razlo]]. He possesses far more information on these [[Radscorpion (Fallout)|creatures]] than I.}}[[File:FO01 NPC Aradesh Clip 2.ogg|noicon|135px|center]]
+
|content3={{Quotation|Ummm, yes, yes, yes, yes, yes! Please talk to [[Razlo]]. He possesses far more information on these [[Radscorpion (Fallout)|creatures]] than I.|sound=FO01 NPC Aradesh Clip 2.ogg}}
|content4={{Quotation|As [[Dharma]] said, 'Caution is life in troubled times.' Your origin is not the issue. Your intent is.}}[[File:FO01 NPC Aradesh Clip 3.ogg|noicon|135px|center]]
+
|content4={{Quotation|As [[Dharma]] said, 'Caution is life in troubled times.' Your origin is not the issue. Your intent is.|sound=FO01 NPC Aradesh Clip 3.ogg}}
 
}}
 
}}
   
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==Background==
 
==Background==
Aradesh is a good man who's genuinely concerned about his people and their problems. He may be a bit suspicious of the [[Vault Dweller]] at first, and can seem a bit paranoid, but that's because he distrusts all outsiders, and it is possible to earn his trust.<ref name="FO Guide">''[[Fallout Official Survival Guide]]''</ref>
+
Aradesh is a good man who's genuinely concerned about his people and their problems. He may be a bit suspicious of the [[Vault Dweller]] at first and can seem a bit paranoid, but that's because he distrusts all outsiders. It is possible to earn his trust.<ref name="FO Guide">''[[Fallout Official Survival Guide]]''</ref>
   
 
===Vault 15===
 
===Vault 15===
Aradesh was originally a [[Vault 15]] dweller, a sister vault of [[Vault 13]]. His multicultural accent and appearance are attributed to living in Vault 15, which housed the social experiment of incorporating people of diverse cultural backgrounds. However, Aradesh left the vault with the other dwellers following a disastrous attack by raiders. Along with a few other exiled inhabitants of the vault, he ventured out into the wastes, looking for a place to begin anew.
+
Aradesh was originally a [[Vault 15]] dweller, a sister vault of [[Vault 13]]. His accent and appearance are attributed to living in Vault 15, which housed the social experiment of incorporating people of diverse cultural backgrounds.
  +
  +
However, Aradesh left the vault with the other dwellers following a disastrous attack by raiders. Along with a few other exiled inhabitants of the vault, he ventured out into the wastes, looking for a place to begin anew.
   
 
===New Frontiers===
 
===New Frontiers===
Soon after the attack, Aradesh founded the humble community of Shady Sands using a [[Garden of Eden Creation Kit|G.E.C.K.]] in [[Timeline#2142|2142]]. He then led the community with a steady, guiding hand, reinforcing the slightly xenophobic attitudes of the townsfolk, aiming to make it a completely self-sufficient community, and keep it that way. Initially, he greeted the [[Vault Dweller]] with reserve, but after he removed the [[Stop the Radscorpions|radscorpion threat]] and later [[Rescue Tandi from the Raiders|saved his daughter]] from the [[Khans]], he welcomed him openly in the community. Broad horizons were opening up for the small town.
+
Soon after the attack, Aradesh founded the humble community of Shady Sands using a [[Garden of Eden Creation Kit|G.E.C.K.]] in [[Timeline#2142|2142]]. He then led the community with a steady, guiding hand, reinforcing the slightly xenophobic attitudes of the townsfolk, aiming to make it a completely self-sufficient community, and keep it that way. Initially, he greeted the [[Vault Dweller]] with reserve, but after they removed the [[Stop the Radscorpions|radscorpion threat]] and later [[Rescue Tandi from the Raiders|saved his daughter]] from the [[Khans]], he welcomed them openly in the community. Broad horizons were opening up for the small town.
   
 
===Founding NCR===
 
===Founding NCR===
Aradesh (along with [[Seth]] and [[Tandi]]), would later start laying the foundations for the [[New California Republic]], with him being elected as its first president. Soon after, inspired by the Vault Dweller's legacy, Aradesh and Seth began searching for Vault 13. However, during one of their expeditions they disappeared and were proclaimed dead. Afterwards, his daughter took her father's position of President, guiding the NCR to a brighter, safer future.
+
Aradesh (along with [[Seth (Fallout)|Seth]] and Tandi), would later start laying the foundations for the [[New California Republic]], with him being elected as its first president. Soon after, inspired by the Vault Dweller's legacy, Aradesh and Seth began searching for Vault 13. However, during one of their expeditions, they disappeared and were proclaimed dead. Afterward, his daughter took her father's position of President, guiding the NCR to a brighter, safer future.
   
 
==Interactions with the player character==
 
==Interactions with the player character==
 
===Interactions overview===
 
===Interactions overview===
 
{{Interactions FO1
 
{{Interactions FO1
|perm companion =no
+
|perm companion =
|temp companion =no
+
|temp companion =
 
|talking head =yes
 
|talking head =yes
 
|wares =
 
|wares =
|restocks =no
+
|restocks =
|items modified =-
+
|items modified =
|heal =no
+
|heal =
|cure radiation =no
+
|cure radiation =
|heal cripple =no
+
|heal cripple =
 
|quests started =* [[Rescue Tandi from the Raiders]]
 
|quests started =* [[Rescue Tandi from the Raiders]]
 
* [[Stop the Radscorpions]]
 
* [[Stop the Radscorpions]]
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===Other interactions===
 
===Other interactions===
*He is likely to be among the first [[Fallout characters|non-player character]]s with a [[talking head]] that are encountered. It will be learned quickly that he does not tolerate being lied to. Should the Vault Dweller act rash, refuse to answer questions, or lie about their origins in [[Vault 13]] (excusing the fact that with a high [[Speech]] skill it is possible to lie one's way in), Aradesh has no qualms about leading them back to the town borders. This has no real effect on further interactions in the town, as one can return and re-initiate dialogue with Aradesh without negative repercussions.
+
He is likely to be among the first [[Fallout characters|non-player character]]s with a [[talking head]] that are encountered. It will be learned quickly that he does not tolerate being lied to. Should the Vault Dweller act rash, refuse to answer questions, or lie about their origins in Vault 13 (excusing the fact that with a high [[Speech]] skill it is possible to lie one's way in), Aradesh has no qualms about leading them back to the town borders. This has no real effect on further interactions in the town, as one can return and re-initiate dialogue with Aradesh without negative repercussions.
   
 
===Tell me about===
 
===Tell me about===
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|-
 
|-
 
|[[Dharma]]
 
|[[Dharma]]
|"Dharma was a great, religious man. You would do well do listen closely to his sayings."
+
|"Dharma was a great, religious man. You would do well to listen closely to his sayings."
  +
|-
  +
| [[Garl Death-Hand|Garl]]
  +
| "He leads the Khans. He is one of the most dangerous men that has ever set eyes on Shady Sands. He leads the raider clans with a heavy fist." (In Shady Sands)
  +
|-
  +
| [[The Hub|Hub, The Hub]]
  +
| "Go talk to Seth about that. He'll know more than I."
 
|-
 
|-
 
|[[Junktown]]
 
|[[Junktown]]
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|"Mean creatures, they are. Be careful of their tail. Their poison can be lethal if not looked after."
 
|"Mean creatures, they are. Be careful of their tail. Their poison can be lethal if not looked after."
 
|-
 
|-
|[[Seth]]
+
|[[Seth (Fallout)|Seth]]
 
|"A fine young man, Seth. Captain of our guards. He is likely to be at the Guard House."
 
|"A fine young man, Seth. Captain of our guards. He is likely to be at the Guard House."
 
|-
 
|-
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|[[Vipers]]
 
|[[Vipers]]
 
|"Be very careful with such as these. Raiders who are fanatically religious can be quite dangerous. No one here knows of their [[The Shrine|base]]."
 
|"Be very careful with such as these. Raiders who are fanatically religious can be quite dangerous. No one here knows of their [[The Shrine|base]]."
  +
|-
  +
|rowspan="3"|Anything else
  +
|I don't know.
  +
|-
  +
|I can't really say I have heard of that.
  +
|-
  +
|Hm, no. No, I have not heard of that.
 
|}
 
|}
   
 
==Inventory==
 
==Inventory==
 
{{Inventory
 
{{Inventory
|apparel =[[Robes]]
+
|apparel =[[Brown robe]]
 
|weapon =[[Spear (Fallout)|Spear]]<br />[[Knife (Fallout)|Knife]]
 
|weapon =[[Spear (Fallout)|Spear]]<br />[[Knife (Fallout)|Knife]]
 
|otheritem =[[Bottle cap (Fallout)|Bottle cap]]s x41
 
|otheritem =[[Bottle cap (Fallout)|Bottle cap]]s x41
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==Notes==
 
==Notes==
* Aradesh will say that he has never heard about [Shady Sands] even though he runs the town, if asked as a "Tell-Me-About". The reason would be that the feature does not support spaces.
+
* Aradesh will say that he has never heard about Shady Sands even though he runs the town, if asked as a "Tell-Me-About". The reason would be that the feature does not support spaces.
  +
* The [[New California Republic|NCR]] had a [[Fort Abandon|fort]] in the American southwest named after Aradesh, which was besieged and razed by the [[Caesar's Legion]] sometime prior to the events of ''[[Fallout: New Vegas]]''. [[Ulysses]] will mention this location during the [[Courier]]'s trek through [[the Divide]].<ref>[[Ulysses]]: ''"[[Circle Junction]]. [[New Reno|Reno]]. [[Vault City]]. Word of you at Fort Aradesh... [[Fort Abandon]]. Even further West than that, Brahmin drives on the [[Big Circle]]."''<br />([[NVDLC04Ulysses.txt|Ulysses' dialogue]])</ref>
   
 
==Appearances==
 
==Appearances==
* Aradesh appears in ''[[Fallout]]'' as a [[talking head]]. He is mentioned by [[Tandi]] in ''[[Fallout 2]]'', and appears on the [[New California Republic|NCR]] [[$5 NCR|five dollar bill]] in ''[[Fallout: New Vegas]]''. He is also mentioned briefly in [[Fallout 4]] during [[Conrad Kellogg]]'s memories.
+
Aradesh appears in ''[[Fallout]]'' as a [[talking head]]. He is mentioned by Tandi in ''[[Fallout 2]]'', and appears on the [[New California Republic|NCR]] [[$5 NCR|five dollar bill]] and is mentioned by [[Caesar]] in ''Fallout: New Vegas''.
   
 
==Gallery==
 
==Gallery==
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FO01 NPC Aradesh B.png|[[File:FO01 NPC Aradesh Clip 3.ogg|noicon]]"As Dharma said, 'Caution is life in troubled times.' Your origin is not the issue. Your intent is."
 
FO01 NPC Aradesh B.png|[[File:FO01 NPC Aradesh Clip 3.ogg|noicon]]"As Dharma said, 'Caution is life in troubled times.' Your origin is not the issue. Your intent is."
 
FO01 NPC Aradesh B.png|[[File:Fo1 Aradesh WeAreAProtectiveCommunity.ogg|noicon]] "We are a very protective community. As Dharma said, 'Many sticks can be broken. A bundle cannot."
 
FO01 NPC Aradesh B.png|[[File:Fo1 Aradesh WeAreAProtectiveCommunity.ogg|noicon]] "We are a very protective community. As Dharma said, 'Many sticks can be broken. A bundle cannot."
  +
FNV 5$ bill.png|Aradesh on the 5 dollar bill
 
</gallery>
 
</gallery>
   
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{{Navbox characters FO1}}
 
{{Navbox characters FO1}}
 
{{Navbox NCR presidents}}
 
{{Navbox NCR presidents}}
  +
{{Navbox NCR}}
   
 
[[Category:Fallout human characters]]
 
[[Category:Fallout human characters]]
 
[[Category:Fallout talking heads]]
 
[[Category:Fallout talking heads]]
[[Category:Fallout 2 human characters]]
 
 
[[Category:Fallout 2 mentioned-only characters]]
 
[[Category:Fallout 2 mentioned-only characters]]
[[Category:Fallout: New Vegas human characters]]
 
 
[[Category:Fallout: New Vegas mentioned-only characters]]
 
[[Category:Fallout: New Vegas mentioned-only characters]]
 
[[Category:Fallout Bible human characters]]
 
[[Category:Fallout Bible human characters]]
 
[[Category:Shady Sands characters]]
 
[[Category:Shady Sands characters]]
  +
[[Category:Post-War politicians]]
   
 
[[de:Aradesh]]
 
[[de:Aradesh]]
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[[hu:Aradesh]]
 
[[hu:Aradesh]]
 
[[it:Aradesh]]
 
[[it:Aradesh]]
  +
[[ja:Aradesh]]
 
[[pl:Aradesh]]
 
[[pl:Aradesh]]
 
[[pt:Aradesh]]
 
[[pt:Aradesh]]
 
[[ru:Арадеш]]
 
[[ru:Арадеш]]
  +
[[sv:Aradesh]]
  +
[[uk:Арадеш]]
  +
[[zh:Aradesh]]

Revision as of 15:09, 27 May 2020

 
Gametitle-FO1Gametitle-FO2Gametitle-FNVGametitle-FB
Gametitle-FO1Gametitle-FO2Gametitle-FNVGametitle-FB
Ummm, yes, yes, yes, yes, yes! Please talk to Razlo. He possesses far more information on these creatures than I.

Aradesh is the leader of Shady Sands in 2161, and has remained so since its founding in 2142. He is the father of Tandi, the founder and first President of the New California Republic.

Background

Aradesh is a good man who's genuinely concerned about his people and their problems. He may be a bit suspicious of the Vault Dweller at first and can seem a bit paranoid, but that's because he distrusts all outsiders. It is possible to earn his trust.[1]

Vault 15

Aradesh was originally a Vault 15 dweller, a sister vault of Vault 13. His accent and appearance are attributed to living in Vault 15, which housed the social experiment of incorporating people of diverse cultural backgrounds.

However, Aradesh left the vault with the other dwellers following a disastrous attack by raiders. Along with a few other exiled inhabitants of the vault, he ventured out into the wastes, looking for a place to begin anew.

New Frontiers

Soon after the attack, Aradesh founded the humble community of Shady Sands using a G.E.C.K. in 2142. He then led the community with a steady, guiding hand, reinforcing the slightly xenophobic attitudes of the townsfolk, aiming to make it a completely self-sufficient community, and keep it that way. Initially, he greeted the Vault Dweller with reserve, but after they removed the radscorpion threat and later saved his daughter from the Khans, he welcomed them openly in the community. Broad horizons were opening up for the small town.

Founding NCR

Aradesh (along with Seth and Tandi), would later start laying the foundations for the New California Republic, with him being elected as its first president. Soon after, inspired by the Vault Dweller's legacy, Aradesh and Seth began searching for Vault 13. However, during one of their expeditions, they disappeared and were proclaimed dead. Afterward, his daughter took her father's position of President, guiding the NCR to a brighter, safer future.

Interactions with the player character

Interactions overview

Interactions
Icon talkinghead
This character has a talking head.
Icon quest starter
This character starts quests.

Quests

  • Rescue Tandi from the Raiders: Aradesh's daughter has been kidnapped by some Khans. He wants the Vault Dweller to rescue her.
  • Stop the Radscorpions: Aradesh tells you that there is a nearby cave that's filled with radscorpions and he's wary that they could cause some damage.

Other interactions

He is likely to be among the first non-player characters with a talking head that are encountered. It will be learned quickly that he does not tolerate being lied to. Should the Vault Dweller act rash, refuse to answer questions, or lie about their origins in Vault 13 (excusing the fact that with a high Speech skill it is possible to lie one's way in), Aradesh has no qualms about leading them back to the town borders. This has no real effect on further interactions in the town, as one can return and re-initiate dialogue with Aradesh without negative repercussions.

Tell me about

Inventory

Apparel Weapon Other items
Brown robe Spear
Knife
Bottle caps x41

Notes

  • Aradesh will say that he has never heard about Shady Sands even though he runs the town, if asked as a "Tell-Me-About". The reason would be that the feature does not support spaces.
  • The NCR had a fort in the American southwest named after Aradesh, which was besieged and razed by the Caesar's Legion sometime prior to the events of Fallout: New Vegas. Ulysses will mention this location during the Courier's trek through the Divide.[2]

Appearances

Aradesh appears in Fallout as a talking head. He is mentioned by Tandi in Fallout 2, and appears on the NCR five dollar bill and is mentioned by Caesar in Fallout: New Vegas.

Gallery

References

  1. Fallout Official Survival Guide
  2. Ulysses: "Circle Junction. Reno. Vault City. Word of you at Fort Aradesh... Fort Abandon. Even further West than that, Brahmin drives on the Big Circle."
    (Ulysses' dialogue)
Gametitle-FO1

Template:Navbox NCR presidents

FNV NCR Flag
Fo2 NCR Seal