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{{Infobox consumable |
{{Infobox consumable |
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− | |games |
+ | |games =FNV |
− | |icon |
+ | |icon =Icon antivenom.png |
− | |image |
+ | |image =Antivenom.png |
− | |effects |
+ | |effects =Cures animal and arthropod [[Poisoned|poison]]s. |
− | |addiction |
+ | |addiction =none |
− | |weight |
+ | |weight =0 |
− | |value |
+ | |value =25 |
− | |baseid |
+ | |baseid ={{ID|000e2c6f}} |
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Revision as of 20:51, 28 October 2011
The antivenom is an consumable item in Fallout: New Vegas.
Characteristics
Antivenom is modern medicine's answer to the tribal antidote. Its use can cure any poison, and fixes the "blur" side effect instantly. It is a purely medicinal consumable with no side effects.
Crafting
This item can be crafted by the player.
Creation requirements
Name | Requirements | Components |
---|---|---|
Antivenom |
Locations
- Often carried by various Caesar's Legion troops.
- Two near Callville Bay inside the boat hangar in the boat where several young cazadors are.
- Can be found on the shelf to the side of the Vit-o-Matic Vigor Tester in Doc Mitchell's house, along with some stimpaks.
- Two can be found in the safe where you find the unique weapon Lucky in the Bison Steve Hotel in Primm.
- One can be found on the floor at Raul's Shack.