![]() |
For the main game version of this weapon, see Anti-materiel rifle. |
---|
The anti-materiel rifle (GRA) is a weapon in the Fallout: New Vegas add-on Gun Runners' Arsenal.
Contents
Background

Anti-materiel rifle expanded
The GRA variant is similar in design principle to that of a sniper rifle, delivering a high-powered shot at long distances with great accuracy. It is specially chambered with a larger caliber for hardened targets, and as such has extremely high damage and low weapons spread, and is scoped with a magnification level of 3.13x.
The damage benefits of the rifle are offset by the fact that it is bolt-action, greatly lowering the rate of fire and resulting in a low damage-per-second. The weapon itself, without modifications, weighs in at 20 pounds, making it one of the heaviest shoulder-fired weapons in the game. The gun's recoil is extreme, causing each shot to push the player back a few inches.
The Gun Runners' Arsenal variant differs from the standard anti-materiel rifle, in that it was specially constructed by the Gun Runners to accept weapon modifications.
Durability
The anti-materiel rifle (GRA) can fire a total of about 470 standard rounds, the equivalent of 59 reloads, from full condition before breaking.
Ammunition type | Durability | |
---|---|---|
Shots | Reloads | |
Standard, AP, match, incendiary & explosive | 470 | 59 |
Modifications
- Anti-materiel rifle custom bolt - Increases rate of fire by 20%.
- Anti-materiel rifle suppressor - Reduces noise made by the weapon, but does not silence it.
- Anti-materiel rifle carbon fiber parts - Reduces weight by 7 pounds.
Variants
- Anti-materiel rifle - the common variant found in the Mojave.
- Oliver anti-materiel rifle
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Anti-materiel rifle | 110 | 49.3 | 0.45 | x1 | 110 | 55 | 2 | 0.015 | 8 | 470 | 20 | 5600 | 280 | 100 | 8 |
Anti-materiel rifle | 110 | 49.3 | 0.45 | x1 | 110 | 65 | 1.7 | 0.015 | 8 | 470 | 20 | 5600 | 280 | 100 | 8 |
Anti-materiel rifle | 110 | 59.1 | 0.54 | x1 | 110 | 65 | 1.7 | 0.015 | 8 | 470 | 13 | 13300 | 1023.1 | 100 | 8 |
Locations
- Gun Runners, sold by Vendortron.
- Hidden Valley, sold by Torres.
- Various merchants around the Mojave Wasteland.
Notes
- This variant costs ten more Action Points to use in V.A.T.S than the standard variant.
- If the Trigger Discipline trait is taken, the rifle's custom bolt cancels out the decreased firing speed penalty.
- Even when upgraded with the suppressor modification, the rifle is still not technically silenced. Missing a target will still sometimes alert enemies to the player's presence, unlike other rifles, such as Christine's CoS silencer rifle.
Behind the scenes
J.E. Sawyer mentions that the anti-materiel rifle was influenced by the PGM Hécate II.[Non-canon 1][Non-canon 2][Non-canon 3]
Bugs
- When attempting to purchase the gun from the Gun Runner's Vendortron no matter the number of caps in your inventory, it may gray out the purchase price of the rifle as if you don't have enough.[verified]
- Sometimes, when dropped with all modifications, the rifle will appear as if no modifications were added.[verified]
- Sometimes, even if you have the mods, you will not be allowed to put them on the gun.[verified]
- Sometimes, when you zoom in the scope bugs out and prevents you from sniping with the scope. Turning off the system and reloading a save file will fix this. [verified]
Sounds
![]() |
![]() |
||
![]() |
Gallery
References
Non-canon
|